| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Doppleganger
|
Posted - 2005.07.27 03:39:00 -
[1]
I spend most of my time I'm either 0.0 or on the fringes of empire space but occasionally I need to travel to caldari space and pass though Jita sector. Is there really always 150 - 200 ppl living here or is it just like me so many ppl just pass through this sector? Is it always this busy with ppl living here? If this many ppl actually live there how do they stand it?
|

jbob2000
|
Posted - 2005.07.27 03:48:00 -
[2]
There's always people there. It's got agents, and for the life of me, I do not understand why people do missions in high sec. -----------------------------------------------
CANADIAN |

MEsoHUNGRY
|
Posted - 2005.07.27 03:48:00 -
[3]
Originally by: Doppleganger Is it always this busy with ppl living here?
Yes.
|

j0sephine
|
Posted - 2005.07.27 04:00:00 -
[4]
"If this many ppl actually live there how do they stand it?"
Some people like to live in large city, others prefer the edges of 0.0 space when no one can see them sex up the belt rats...
|

Cmdr Sy
|
Posted - 2005.07.27 04:22:00 -
[5]
Originally by: Doppleganger Is it always this busy with ppl living here? If this many ppl actually live there how do they stand it?
Follow the same procedure as in stalemated fleet ops...
Separate Local window from stack, pin to a corner, set blink=off, minimize.
Silence. Bliss. 
|

Shin Ra
|
Posted - 2005.07.27 04:50:00 -
[6]
It has gates to heaps of different systems. Its a bit of a crossroads. There are schools, all lvls of caldari navy missions, 3 Ice belts, plenty of normal belts, and generally lots of good stuff on the market.
----------------------------------------- Heinky> Dont mix eve with rl it can be bad for your health |

Nikolai Nuvolari
|
Posted - 2005.07.27 06:07:00 -
[7]
It's simple, really. I have my HQ there, and people flock to me.
No, seriously, Jita is popular because (A) it has lots of things (good market, both for buying and selling, an SAK station to buy skillbooks, Caldari Navy agents of all levels, lots of stuff to mine, etc etc etc), and even after the highway nerf it's still a huge hub, you can get most places rather quickly. ___________________________________________ ^^^***---All things serve the Beam---***^^^ GDBT is recruiting! |

Doppleganger
|
Posted - 2005.07.27 06:16:00 -
[8]
Well I'm just glad ccp fixed the servers cause I remember the amarr event that one time when we got 200+ plus in amarr prime and the node crashed and it seems the regularly that jita has 200+ and it doesnt crash!!!!
|

sonofollo
|
Posted - 2005.07.27 07:09:00 -
[9]
Its the hub to reduce jita try the following if u have expensive stuff to sell try setting up a low sec systems where all youre orders live- encourage others to do the same - to reduce jita we need other trading hubs in the game
|

j0sephine
|
Posted - 2005.07.27 07:16:00 -
[10]
"Well I'm just glad ccp fixed the servers cause I remember the amarr event that one time when we got 200+ plus in amarr prime and the node crashed and it seems the regularly that jita has 200+ and it doesnt crash!!!!"
Funny thing, that's exactly what occured to me when i logged in first time after the patch, and there was 270+ people in Jita... yet you'd actually play without that much of lag, none of those 15 mins delays with undock/warp and whatnot...
makes you realize how much the game code has improved meantime -.o
|

Matthew
|
Posted - 2005.07.27 09:44:00 -
[11]
Originally by: Doppleganger Well I'm just glad ccp fixed the servers cause I remember the amarr event that one time when we got 200+ plus in amarr prime and the node crashed and it seems the regularly that jita has 200+ and it doesnt crash!!!!
That event was a server nightmare not just because of the number of people in the system, but that they all wanted to be in the same grid at the same time to see the event. 100 people in the same grid generates a lot more load tham 100 people on their own in seperate grids. This is because in the same grid, they all need to know what they're all doing, so every action you do would need to be sent to 100 different clients. If you have 100 players each doing something, that's 100^2 = 10,000 notifications. It's this square-law growth that makes coping with large fleet battles horrible. If you're all in different grids (100 mission runners soloing different mission, for example), that same action only needs to be sent to 1 client, so total load is 100*1 = 100. Hence why one is lag-city, and the other works ok.
Beware those beyond here, for they cannot see evil. |

Joshua Calvert
|
Posted - 2005.07.27 09:46:00 -
[12]
It's the new Glue-lai.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

FireFoxx80
|
Posted - 2005.07.27 11:25:00 -
[13]
Jita routinely has 250-270 people in-system. I think the most I've bothered to take note of is 293.
I use it as a central system for the reasons that others pointed out. Primarily for me though that it was 3-4 jumps from the highest quality Caldari Navy agents.
ex: P-TMC | USAC |

Bsport
|
Posted - 2005.07.27 12:07:00 -
[14]
even tho i have to do a 22 jump trip from were i'm base'd i still go jita every 2-3 nights coz i know most things i want i can get there --------
|

Roshan longshot
|
Posted - 2005.07.27 13:51:00 -
[15]
Exodus did not work. Nobody moved they stayed right there where they was, before the patch.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter [i]pirate[/i] or mixture of them all.
[i]As read from the original box. |

Wear
|
Posted - 2005.07.27 14:52:00 -
[16]
Jita was allways kinda busy with agent runners.
But since the highway nerferage a part of the, now-backalley, Yulai trade was moved to different hubs throughout empire and is still moving around.
>>input sig here<< |

Rafein
|
Posted - 2005.07.27 15:24:00 -
[17]
Jita used to have 100ish, till Yulai was closed off.
It's become Yulai now
|

Joe
|
Posted - 2005.07.27 15:35:00 -
[18]
Originally by: Rafein Jita used to have 100ish, till Yulai was closed off. It's become Yulai now
Jita was allways as popular as Yulai.
Population pre-Nwo was 300+ at peak times, it hasn't changed in the last year of me working out of it. Its deffeintly more of a 'hub' now tho, along with Oursulaert.
Yulai x-ded was a relic of a bygone age, when stations were listed in a different order, people that stuck around after the change were fooling themselves thinking it was still the centre of the galaxy.
Oberon Tech II Sales. |

Aen Bolusova
|
Posted - 2005.07.27 16:04:00 -
[19]
Oursulaert in Gallente seems to be similar - 280+ in Local and traffic jams outside the Oursulaert III station with everything from Megathrons to training ships doing the avoidance protocol dance.
Yet I can go just a few jumps away and be all alone. It's... eerie.
|

Lyra VX
|
Posted - 2005.07.27 16:14:00 -
[20]
Pre Cold War, Rens was another system that always had tons of people in it - is that still the case?
Any of you devs or GMs, could you tell us which system - statistically - is the busiest?
|

Plymer Ization
|
Posted - 2005.07.27 17:02:00 -
[21]
Rens is still somewhat busy, during peak hours there's over a hundred people, but not quite as busy as it was pre-Cold War.
|

Ticondrius
|
Posted - 2005.07.27 17:08:00 -
[22]
Oursulaert has also bloomed. Avg is around 200-250 in the system 23/7.
"If I'm brutally honest and it offends you, that's not my fault." |

Malais
|
Posted - 2005.07.27 18:07:00 -
[23]
Originally by: Aen Bolusova Oursulaert in Gallente seems to be similar - 280+ in Local and traffic jams outside the Oursulaert III station with everything from Megathrons to training ships doing the avoidance protocol dance.
Yet I can go just a few jumps away and be all alone. It's... eerie.
The reason for Ours, is simple. The highest quality lvl 1 and 2 security (combat) agents are to be found there. Base quality of 15+. Second when I was there, my first lvl 3 agent opened up at ours 4 (I think) -17 quality, but you gotta start somewhere.
Now with all the rat hunting, and isk coming in, manufacturers set up shop there, selling guns/ammo ect because when people are running missions they don't want to make 20 jumps just to re-arm and start all over again. So you have a major economic hub, isk coming in from outside (missions selling loot), entering the manufacture stream, so more sellers show up due to the increase in traffic, and it starts to feed on itself.
Personally I'm much happier since I moved out to 0.3 space myself. I hate sharing and waiting in line. ;)
Of course when I have a high-end item I want to sell quick, I head to Ours and put in on the market. The longest I've had a partial-hull-conversion (cargo expander) on the market was 10 mins in Ours. If I was to sell it in my home 0.3 system I doubt any miner would risk the trip to pick it up.
|

Srewolf Bane
|
Posted - 2005.07.27 20:03:00 -
[24]
Originally by: Doppleganger I spend most of my time I'm either 0.0 or on the fringes of empire space but occasionally I need to travel to caldari space and pass though Jita sector. Is there really always 150 - 200 ppl living here or is it just like me so many ppl just pass through this sector? Is it always this busy with ppl living here? If this many ppl actually live there how do they stand it?
Not sure I understand the reason you dont like it? I mean the reasons are obvious, ppl are there cuz its a great place to be.
Why would you think we cant stand it ------------------------------------------------ "I feel sorry for people who don't drink, when they wake up in the morning that's the best they will feel all day" - Frank Sinatra |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |