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Harkov
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Posted - 2003.07.18 19:57:00 -
[1]
We are currently offering amazing prices on BYOM ships. We are adding 0 isk to the price of any cruiser in this program. The following is a list of cruiser being made and the price it will cost you in minerals to build the ship at the full NPC value of any mineral (ie. nocx at 256, iso at 64). This is NOT the purchase price.
Rupture: 4,724,135 Thorax: 5,084,113 Vexor: 3,004,846 Moa: 5,498,949 Caracal: 3,132,264 Blackbird: 2,410,132 Osprey: 1,973,475
Please check our website for a complete list of required minerals for each ship in the program. This offer is being made in the Nonni System (which is 2 jumps to Yulai, 1 jump to New Caldari). Nonni IV - Kaalakiota Corporation Factory.
If you are looking for a good opportunity to build a ship very cheap, here is your chance. If you are short on certain minerals, we generally have a decent supply, and can offer these to you at the time of BYOM purchase.
Should you doubt the values we are listing for BYOM prices, feel free to validate on the Blueprint Calculator:
http://www.crimsonautograph.com/eve/blueprints/blueprint_calculator.php
As there is a very large demand for these ships, please direct all requests/questions through evemail for the quickest response.
http://www.pegend.com/ig/public_prices.php
Harkov
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Jarjar
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Posted - 2003.07.18 20:10:00 -
[2]
Why? |

Digital Sin
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Posted - 2003.07.18 20:38:00 -
[3]
i hereby vote to increase the price of megacyte to 300,000 isk per unit. this way, people will lose millions upon millions of isk while trying to sell a cruser for 10 million less than it is worth.
i remember in beta when a moa cost 16 million, and people PAID 16 million. now, you can turn in a bag of pepsi cans for that cruiser.
Edited by: Digital Sin on 18/07/2003 20:38:26 "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

Harkov
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Posted - 2003.07.18 20:53:00 -
[4]
Well, if the price should go up to 300,000 ISK/unit for megacyte. It would not change the required qty of megacyte to build a Moa, you would still have to give us 220 units. We're just taking ISK out of the equation.
We are just doing our part to help newer players get into bigger ships quickly. I suspect it will not be long until you see similar 'price' drops on battleships.
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Gravedancer
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Posted - 2003.07.18 21:23:00 -
[5]
So basically you have a mineral researched copy of the ship BP's and you are "selling" the ships for the normal full ammount of minerals an unresearched BP would require. Great for you but anyone who HAS an unresearched copy of the BP now has to sell at cost to compete. Yet another blow to the EVE economy.
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Nootami
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Posted - 2003.07.19 04:03:00 -
[6]
I wish the ship market was the way it was back at the end of the beta.
Oh the memories.
Originally by: Cortex Reaver [22:39:59] [Oi]Nootami1 joined channel [22:40:02] [Oi]Nootami1 quit
Oh,look! Someone joined for a whopping .3 seconds! -CR
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Kimi
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Posted - 2003.07.19 04:43:00 -
[7]
The ship market will NEVER be like it was at the end of beta - nor will anything else in the game. The whole nature of MMORPG's is that they change.
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Whoopy
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Posted - 2003.07.19 07:00:00 -
[8]
Hey, did you ever thought your BP copy is worth the same as an original ? Now you see that a Moa can be produced at 1 mil less than an unresearched one and you are crying. but may be people are ready to sell researched copys to put all those back to the market who destroyed it with their copys in the past.
Great to see copys become worthless
I believe there is a life before death
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Digital Sin
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Posted - 2003.07.19 07:26:00 -
[9]
we have stopped producing vehicles below battleships because it has lost all profit. even with production efficiency 4 and a highly researched print, the market prices of these ships are still at or BELOW what we would need to pull in these minerals off the market. we can do better things with our minerals in the time being.
/me counts back the days until moas cost 16 million isk once again "To be content,to be comfortable, is to be complacent. No one learns anything from pleasure..pain on the other hand is a most efficient instructor" |

Lucas De'Thal
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Posted - 2003.07.19 11:15:00 -
[10]
16mil for a moa, what a joke. that's just ridiculous. that's like a 400% markup ______________________________________________ Hellmar > sorry for the attitude, playing a n00b character through the current state just left me a bit bitter dev chat: Mar 18, 2004
hellmar> "you lot are just so clever you have a good history for out smarting us :-S " dev chat: Feb 12, 2004 |

Kimi
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Posted - 2003.07.19 15:20:00 -
[11]
Part of our reason for pricing ships this way was due to the vast number of lowballers. Every time we would put up ships for sale, within a short time someone else would drop their price 5% under, and then someone else would drop their price 5% under THAT, in a never ending cycle.
It is as much a protest and a demonstration of how the market is failing as anything else - we certainly are not making much money from it.
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Kr'Kal
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Posted - 2003.07.19 16:37:00 -
[12]
Harkov what's in it for you then, I just don't get it, i guess you probably don't even make 1 Mil profit with you deals, so why bother? If I where you I'd probably stop cruiser production just sell some minerals, that would help everybody. And that helping new players getting into new ships quickly is just ridiculous, ever thought about the skill you require? And I'm not talking about the skills you can buy but about the knowledge you need to have if you're in a battle or doing anything else requiring experience. You take the fun from those new players loosing their ships and you ruin cruiser prices. that really doesn't help anybody. You loose customers, the others their fun. Think about it please.
Yours Kr'Kal
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Harkov
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Posted - 2003.07.19 18:51:00 -
[13]
i'm comfortable with the amount of money we are making off this, or I wouldn't be doing it. It requires little effort on my part, and results in a decent amount of cash.
You cannot blame the low prices on equipment on me. Blame it on the enormous supply and extremely low demand. When m0o was killing 100+ ships a day in passari, cruiser prices stayed pretty level. But now...more people are making them...less people are dying. Partly due to lack of death, part the availability of factory space, part the insane duplication of blueprints...or blame it on the rocket scientist at todaki that is using his factory to build basic cargo expanders (prob 500isk to build) and selling them at 800isk. it probably costs his more an hour (666/hour in todaki) to rent the factory than he'd ever make TOTAL selling the equipment.
the way i see it...if i've got a lot of cash sitting in the corporate wallet doing nothing...i'm losing money, so i'd rather make it work for me. And who knows, maybe some people will get out of the cruiser building business, and prices can go up again.
Harkov
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