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Riikard Thexder
Cup Of ConKrete
12
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Posted - 2013.02.20 22:54:00 -
[1] - Quote
Name: Gokstad Hull: Maelstrom Role: Behemoth
The Behemoth class Battleship is pure brute, with the ability to mount two Extra Large turrents it is geared toward high damage of orbital structures and enemy battle ships. Due to the extra mass needed to support capital style weapons, the Behemoth is bulky and slow, the un-uniform density makes the ships control gyros struggle, lowering its overall agility.
Developer: Thexcorp Pty. Ltd. Seeing a niche in the market Thexcorp Pty Ltd went about designing and creating a High Security space siege warfare ship. Sacrificing maneuverability for sheer power the Behemoth Battle Ship will leave all structures in its wake.
Minmatar Battleship Skill Bonus: 5% bonus to X large projectile turret rate of fire 10% bonus to X large projectile turret falloff
Behemoth Skill Bonus: 5% bonus to Agility 5% bonus to Speed
Role Bonus: 95% reduction in the power grid need of Large Projectile Turrets. 50% reduction in the CPU need of Large Projectile Turrets.
========================================================================= Just an idea I thourght I might throw out there, there is a need for some type of ship for taking down POS's in HS, I'm sure anyone who has ever been involved in the taking down of a POS would agree. A ship with almost dread fire power but battle ship tank (but no tank bonus) and very low maneuverability. Could also be used in fleet engagements but at high risk to high fire power simular to say using a Tier 3 BC. Obviously there would be one for each race. |

Cable Udan
The Tuskers
142
|
Posted - 2013.02.20 23:10:00 -
[2] - Quote
Highsec pos takedown? What's wrong with getting a bunch of Abaddon's and going afk for a few hours? http://chasingtheblueflash.blogspot.com/ My Pirate Blog |

Hakaimono
Stillwater Corporation
47
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Posted - 2013.02.20 23:11:00 -
[3] - Quote
Balance dreads first. Maybe it'll be enough that we won't need a niche ship class |

Hakaimono
Stillwater Corporation
47
|
Posted - 2013.02.20 23:12:00 -
[4] - Quote
Hakaimono wrote:Balance dreads first. Maybe it'll be enough that we won't need a niche ship class Missed the highsec aspect. Yeah, navy geddons with sentries works just fine imo. |

Riikard Thexder
Cup Of ConKrete
12
|
Posted - 2013.02.20 23:14:00 -
[5] - Quote
Hakaimono wrote:Balance dreads first. Maybe it'll be enough that we won't need a niche ship class
Still will not be able to bring them in to HS for POS removal |

Zhilia Mann
Tide Way Out Productions
1005
|
Posted - 2013.02.20 23:16:00 -
[6] - Quote
I just realized I reported two of your posts to get them moved.... You do know there's a dedicated forum for new features and ideas called, umm, Features and Ideas, right? |
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ISD Tyrozan
ISD Community Communications Liaisons
29

|
Posted - 2013.02.21 01:04:00 -
[7] - Quote
Topic moved to Features and Ideas Discussion forum. ISD Tyrozan Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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sabre906
Old Spice Syndicate Sailors of the Sacred Spice
765
|
Posted - 2013.02.21 01:09:00 -
[8] - Quote
HS POS aren't supposed to be easy to take down. Working as intended. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Grunnax Aurelius
luna Oscura Clandestina Armada Fade 2 Black
19
|
Posted - 2013.02.21 02:03:00 -
[9] - Quote
Riikard Thexder wrote:Name: Gokstad Hull: Maelstrom Role: Behemoth
The Behemoth class Battleship is pure brute, with the ability to mount two Extra Large turrents it is geared toward high damage of orbital structures and enemy battle ships. Due to the extra mass needed to support capital style weapons, the Behemoth is bulky and slow, the un-uniform density makes the ships control gyros struggle, lowering its overall agility.
Developer: Thexcorp Pty. Ltd. Seeing a niche in the market Thexcorp Pty Ltd went about designing and creating a High Security space siege warfare ship. Sacrificing maneuverability for sheer power the Behemoth Battle Ship will leave all structures in its wake.
Minmatar Battleship Skill Bonus: 5% bonus to X large projectile turret rate of fire 10% bonus to X large projectile turret falloff
Behemoth Skill Bonus: 5% bonus to Agility 5% bonus to Speed
Role Bonus: 95% reduction in the power grid need of Large Projectile Turrets. 50% reduction in the CPU need of Large Projectile Turrets.
========================================================================= Just an idea I thourght I might throw out there, there is a need for some type of ship for taking down POS's in HS, I'm sure anyone who has ever been involved in the taking down of a POS would agree. A ship with almost dread fire power but battle ship tank (but no tank bonus) and very low maneuverability. Could also be used in fleet engagements but at high risk to high fire power simular to say using a Tier 3 BC. Obviously there would be one for each race.
Ummm tthe speed and agility bonus contradicts the description "Due to the extra mass needed to support capital style weapons, the Behemoth is bulky and slow, the un-uniform density makes the ships control gyros struggle, lowering its overall agility. " Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |

Drake Doe
SVER True Blood Unclaimed.
27
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Posted - 2013.02.21 02:07:00 -
[10] - Quote
It should work with all the bonuses being pure damage increases, not furthering projection so it deviates from it's intended purpose |
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