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Abditus Cularius
Clancularius Industries
128
|
Posted - 2013.02.21 06:28:00 -
[1] - Quote
I see nothing about a change here in the patch notes, but even in untouched backwater systems the NPC orders for BC bpos (tier 1 and tier 2) have both jumped a considerable amount.
Does anyone know if this was purposeful, a change to the way NPC orders calculate price increases, or a bug? |

Kara Books
Deal with IT.
395
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Posted - 2013.02.21 07:20:00 -
[2] - Quote
Its not a bug, the changes both reflect the current markets, while OLD BPO values reflected 2003 EvE markets.
BC build costs and refine costs have also changed, where they now cost 50% more Minerals to manufacture on the Tier 1 and 2 Hulls while the refine costs are 50% less minerals recovered from current BPO values.
In realty I think the NPC sell orders for blueprints are taking a step in the right direction, dare I say it, maybe one day we will be able to Invent our own BPO's.
Also, Devs are out to stabilize the economy by regulating the amount of ISK being spawned to the amount of ISK being taken out, AKA raising prices on NPC sell orders.
Just a Few good reasons^ |

Abditus Cularius
Clancularius Industries
128
|
Posted - 2013.02.21 07:28:00 -
[3] - Quote
Er. No. The old BPO values represented the price 5 days go. I'm asking why the NPC orders for THESE SPECIFIC 6 HULLS seem to be calculating price increase differently now than every other blueprint in game still is, since no mention is made of that change anywhere in the patch notes.
Note - the base price hasn't changed. The way NPC order price increses on all other BPOs hasn't changed. Only the tier 1 and tier 2 BC BPOs.
Sinks and faucets aren't the discussion here, nor build requirements on the hulls. The mechanic for price increase as orders are filled for these 6 hulls vs everything else in game. |

Styth spiting
Ion Corp. NightSong Directorate
289
|
Posted - 2013.02.21 08:13:00 -
[4] - Quote
There was mention of an increase in the extra mineral requirements in the dev blog or patch notes.
All the battlecruisers had some amount of changes made to them, and there fore the cost to manufacture them has gone up. And because of the extra value of the ships the cost of the blueprints has gone up.
It happened with frigates, with cruisers, destroyers, barges and now battlecruisers. And yes it will happen with battleships, industrials, carriers, etc. etc. etc. When a ship gets changed the mineral requirements change as well as the price of the BPO.
If you want to see the default price for battlecruiser BPO's look it up on eve-central, download the latest database, or check out the isis server to confirm for sure. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2783
|
Posted - 2013.02.21 09:23:00 -
[5] - Quote
Abditus Cularius wrote:Note - the base price hasn't changed. The way NPC order price increses on all other BPOs hasn't changed. Only the tier 1 and tier 2 BC BPOs.
Just like Frigate and Cruiser BPO prices changed in Retribution 1.0, and Mining Barge BPO prices changed in whatever that patch was called. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Ekaterina 'Ghetto' Thurn
Department 10
11
|
Posted - 2013.02.21 14:06:00 -
[6] - Quote
Yes Styth there have been changes. But through the various changes some ships eg Hurricane, Rupture, etc have had their capabilities weakened so logically speaking there should have been less of an increase or even a drop in the mineral requirements.
I still don't see the logic or reasoning by these increases in mineral requirements. And they are not small increases or linked to any kind of in-game inflation level or economic changes.
In RL if our electricity bills went up by 50% in one go or our wages were dropped by 50% in one fail swoop there would be blood on the streets! It's sort of like the decimalisation of the pound in the UK during the 1970's or more recent changes where countries have dropped their own currency in favour of the Euro. At the same time 'the man' pushes all the prices up. And we seemingly have no recourse, power or influence to prevent it.  |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2788
|
Posted - 2013.02.21 15:27:00 -
[7] - Quote
Ekaterina 'Ghetto' Thurn wrote:Yes Styth there have been changes. But through the various changes some ships eg Hurricane, Rupture, etc have had their capabilities weakened so logically speaking there should have been less of an increase
And there was. The Brutix went from ~34m to produce to ~54m. The Cane went up by ~5m (I'm far too lazy to double check). The Osprey went up by ~6m, the Rupture by ~2m. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Steve Ronuken
Fuzzwork Enterprises
1177
|
Posted - 2013.02.21 18:31:00 -
[8] - Quote
RubyPorto wrote:Ekaterina 'Ghetto' Thurn wrote:Yes Styth there have been changes. But through the various changes some ships eg Hurricane, Rupture, etc have had their capabilities weakened so logically speaking there should have been less of an increase And there was. The Brutix went from ~34m to produce to ~54m. The Cane went up by ~5m (I'm far too lazy to double check). The Osprey went up by ~6m, the Rupture by ~2m.
Current Brutix and Cane. http://www.fuzzwork.co.uk/blueprints/0/24702/0/5/0/5 54 million http://www.fuzzwork.co.uk/blueprints/0/16229/0/5/0/5 52 million
Old Brutix and Cane http://www.fuzzwork.co.uk/blueprints/1/24702/0/5/0/5 45 million http://www.fuzzwork.co.uk/blueprints/1/16229/0/5/0/5 36 million
Brutix: 16 million increase Cane: 9 million increase.
So yes.
 FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2788
|
Posted - 2013.02.21 18:46:00 -
[9] - Quote
Took me a while to figure out why your old numbers are so much higher than what I was building at pre-patch. Turns out ME research matters. 
It seems I may be too old to stay up all night studying and expect to be sharp the next day.
You don't happen to have the Osprey v Rupture numbers handy? This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Steve Ronuken
Fuzzwork Enterprises
1177
|
Posted - 2013.02.21 18:51:00 -
[10] - Quote
RubyPorto wrote:Took me a while to figure out why your old numbers are so much higher than what I was building at pre-patch. Turns out ME research matters.  It seems I may be too old to stay up all night studying and expect to be sharp the next day. You don't happen to have the Osprey v Rupture numbers handy?
Afraid not. I've not kept that database version live. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |
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shar'ra matcevsovski
white knightess
346
|
Posted - 2013.02.21 19:00:00 -
[11] - Quote
Kara Books wrote: BC build costs and refine costs have also changed, where they now cost 50% more Minerals to manufacture on the Tier 1 and 2 Hulls while the refine costs are 50% less minerals recovered from current BPO values.
build cost increase of Tier 2 BC`s was rather marginalmaybe 5%-6%, defently not 50%.
irrc refine rate didnt change or did they rly change it like that? I mean old value+50% is not same as current value -50%.
anyone mind qucikly telling here what Tier 1 BPO`s cost atm? neither EveBusiness or EveCentral seem to show the correct values
shar'ra phone home |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2788
|
Posted - 2013.02.21 22:33:00 -
[12] - Quote
shar'ra matcevsovski wrote:irrc refine rate didnt change or did they rly change it like that? I mean old value+50% is not same as current value -50%.
Refine amount stayed exactly the same. So, since build cost went up (through the addition of unrecoverable extra materials), refining % decreased in proportion. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Epsilon Bathana
EPS Kings
13
|
Posted - 2013.02.23 01:20:00 -
[13] - Quote
Nice website.
For the Cyclone the material cost went from 31M to 53M. A whopping 71% increase!! With current prices around 40M expect manufacturing of them to slow down and followed by an large increase in prices as a reaction to that (unless CCP come to their sense and roll back some of the material increases) |

Candy Oshea
Techfree Investment Group
111
|
Posted - 2013.02.23 04:06:00 -
[14] - Quote
shar'ra matcevsovski wrote: anyone mind qucikly telling here what Tier 1 BPO`s cost atm? neither EveBusiness or EveCentral seem to show the correct values
We have had a similar discussion in MD. haven been waiting for someone smarter than me to answer the same question OP has asked.
I Invested in 10x T1 BC BPO's (like make others) based on the past increases of cruiser, frigate, and the Barge prints. I Figured this was a safe investment, as regardless the value (I beleive) of the BPO;s will not go down,
Quote:Ferox = Old price = 216m (Base price 240, according to steve ronuken, with 10% swing either way based on demand) Ferox = new price in forge region:
Jita 4 - 5 - 472,368,279.58 Maurasi, perimeter, Niyabainen all @ 498 some change Jita 4-4 - 504,073,803,.29
Prophecy in domain region, swings from lowest 464 to 537m
tl:dr prices are up, but the way the prices are coded the "npc" prices arent properly revealed just yet.
Styth spiting wrote: If you want to see the default price for battlecruiser BPO's look it up on eve-central, download the latest database, or check out the isis server to confirm for sure.
the last one Steve gave me had the old values still. ferox at 240 + or -10%
@steve has there been another data dump? I've accidentally swallowed some Scrabble tiles. My next **** could spell disaster.
iCandy |

Kara Books
Deal with IT.
401
|
Posted - 2013.02.23 05:12:00 -
[15] - Quote
Abditus Cularius wrote:Er. No. The old BPO values represented the price 5 days go. I'm asking why the NPC orders for THESE SPECIFIC 6 HULLS seem to be calculating price increase differently now than every other blueprint in game still is, since no mention is made of that change anywhere in the patch notes.
Note - the base price hasn't changed. The way NPC order price increses on all other BPOs hasn't changed. Only the tier 1 and tier 2 BC BPOs.
Sinks and faucets aren't the discussion here, nor build requirements on the hulls. The mechanic for price increase as orders are filled for these 6 hulls vs everything else in game.
Welcome to eve online, shall we all stop doing what were doing and roll out the red carpet? Sir? |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2838
|
Posted - 2013.02.23 07:02:00 -
[16] - Quote
Epsilon Bathana wrote:For the Cyclone the material cost went from 31M to 53M. A whopping 71% increase!! With current prices around 40M expect manufacturing of them to slow down and followed by an large increase in prices as a reaction to that (unless CCP come to their sense and roll back some of the material increases)
*Halt entirely *Slow trend upwards over the course of a year (or longer) *Enormous stockpiles built pre-patch are sold off over that year (or longer)
We knew that build costs were going to spike for months. We knew the specifics of how the were going to spike for weeks pre-patch.
Everybody knew this was coming and hopped on the bandwagon.
Just FYI. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Ekaterina 'Ghetto' Thurn
Department 10
11
|
Posted - 2013.02.23 08:25:00 -
[17] - Quote
Styth spiting wrote:There was mention of an increase in the extra mineral requirements in the dev blog or patch notes.
All the battlecruisers had some amount of changes made to them, and there fore the cost to manufacture them has gone up. And because of the extra value of the ships the cost of the blueprints has gone up.
It happened with frigates, with cruisers, destroyers, barges and now battlecruisers. And yes it will happen with battleships, industrials, carriers, etc. etc. etc. When a ship gets changed the mineral requirements change as well as the price of the BPO.
If you want to see the default price for battlecruiser BPO's look it up on eve-central, download the latest database, or check out the isis server to confirm for sure.
I don't see the 'rebalancing' going past the Battleships as there is nothing to balance. The remaining larger ship types only have one ship per faction or less than that. So there is nothing to balance. Possibly the only place to introduce 'balance' would be if CCP introduced some smaller capacity Freighters to bridge the gap between the T1 industrials and the Freighters. But they haven't proposed this as an idea they are looking into at least not in a dev blog.
As regards the OP I think the NPC prices for BC BPO's have risen a lot is because a lot of people have tried to get on the bandwagon of stockpiling BC's before the change with a view to increasing profit and/or limiting costs. |

Steve Ronuken
Fuzzwork Enterprises
1182
|
Posted - 2013.02.23 19:34:00 -
[18] - Quote
Ekaterina 'Ghetto' Thurn wrote:Styth spiting wrote:There was mention of an increase in the extra mineral requirements in the dev blog or patch notes.
All the battlecruisers had some amount of changes made to them, and there fore the cost to manufacture them has gone up. And because of the extra value of the ships the cost of the blueprints has gone up.
It happened with frigates, with cruisers, destroyers, barges and now battlecruisers. And yes it will happen with battleships, industrials, carriers, etc. etc. etc. When a ship gets changed the mineral requirements change as well as the price of the BPO.
If you want to see the default price for battlecruiser BPO's look it up on eve-central, download the latest database, or check out the isis server to confirm for sure. I don't see the 'rebalancing' going past the Battleships as there is nothing to balance. The remaining larger ship types only have one ship per faction or less than that. So there is nothing to balance. Possibly the only place to introduce 'balance' would be if CCP introduced some smaller capacity Freighters to bridge the gap between the T1 industrials and the Freighters. But they haven't proposed this as an idea they are looking into at least not in a dev blog. As regards the OP I think the NPC prices for BC BPO's have risen a lot is because a lot of people have tried to get on the bandwagon of stockpiling BC's before the change with a view to increasing profit and/or limiting costs.
They've said, 'if it's a ship in eve, it'll be rebalanced'.
and they're not being rebalanced within races. They're being rebalanced across races. FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |

Skorpynekomimi
457
|
Posted - 2013.02.23 19:38:00 -
[19] - Quote
Ekaterina 'Ghetto' Thurn wrote:Styth spiting wrote:There was mention of an increase in the extra mineral requirements in the dev blog or patch notes.
All the battlecruisers had some amount of changes made to them, and there fore the cost to manufacture them has gone up. And because of the extra value of the ships the cost of the blueprints has gone up.
It happened with frigates, with cruisers, destroyers, barges and now battlecruisers. And yes it will happen with battleships, industrials, carriers, etc. etc. etc. When a ship gets changed the mineral requirements change as well as the price of the BPO.
If you want to see the default price for battlecruiser BPO's look it up on eve-central, download the latest database, or check out the isis server to confirm for sure. I don't see the 'rebalancing' going past the Battleships as there is nothing to balance. The remaining larger ship types only have one ship per faction or less than that. So there is nothing to balance. Possibly the only place to introduce 'balance' would be if CCP introduced some smaller capacity Freighters to bridge the gap between the T1 industrials and the Freighters. But they haven't proposed this as an idea they are looking into at least not in a dev blog. As regards the OP I think the NPC prices for BC BPO's have risen a lot is because a lot of people have tried to get on the bandwagon of stockpiling BC's before the change with a view to increasing profit and/or limiting costs.
Smaller capacity freighter?
Well, there's something akin to that. The name begins with 'O', and ends with 'rca'... |

Steve Ronuken
Fuzzwork Enterprises
1182
|
Posted - 2013.02.23 19:41:00 -
[20] - Quote
Skorpynekomimi wrote:Ekaterina 'Ghetto' Thurn wrote:Styth spiting wrote:There was mention of an increase in the extra mineral requirements in the dev blog or patch notes.
All the battlecruisers had some amount of changes made to them, and there fore the cost to manufacture them has gone up. And because of the extra value of the ships the cost of the blueprints has gone up.
It happened with frigates, with cruisers, destroyers, barges and now battlecruisers. And yes it will happen with battleships, industrials, carriers, etc. etc. etc. When a ship gets changed the mineral requirements change as well as the price of the BPO.
If you want to see the default price for battlecruiser BPO's look it up on eve-central, download the latest database, or check out the isis server to confirm for sure. I don't see the 'rebalancing' going past the Battleships as there is nothing to balance. The remaining larger ship types only have one ship per faction or less than that. So there is nothing to balance. Possibly the only place to introduce 'balance' would be if CCP introduced some smaller capacity Freighters to bridge the gap between the T1 industrials and the Freighters. But they haven't proposed this as an idea they are looking into at least not in a dev blog. As regards the OP I think the NPC prices for BC BPO's have risen a lot is because a lot of people have tried to get on the bandwagon of stockpiling BC's before the change with a view to increasing profit and/or limiting costs. Smaller capacity freighter? Well, there's something akin to that. The name begins with 'O', and ends with 'rca'...
People keep using that argument. It's a better argument, now that the skills required are being hacked back, but it's still not a good one. Yes, the Orca can haul stuff. But it's also a /completely/ different training line. FuzzWork Enterprises http://www.fuzzwork.co.uk/
Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities.As well as mysql and CSV/XLS conversions of the Static Data Extract. |
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