
J'Poll
The Fiction Factory Tribal Band
1909
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Posted - 2013.02.22 20:57:00 -
[1] - Quote
Ichiro 01 wrote:Hello, started playing in May 2012, played for only 1 month, now I'm trying the game again, have a few questions :) Is everything I find on marketplace made by a player? Something like "Light Ion Blaster I" that I buy from a station? When I search the marketplace, do I get the results from the entire EVE universe or is there a search radius? I want to try PVP, so I read a blog about how to quick start PVP, I fitted a Tristan frigate according to the instructions found there, and I am heading to a -0.2 security system that is 22 jumps away, (probably I'm just going to lose the ship). http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/What happens if I fire on a ship in a positive security sector, it means I am labelled as pirate and can't enter + sectors anymore?
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Ichiro 01 wrote:Thanks :) What if I sell ore, how are players buying it instantly? I presume it has something to do with "buy orders", this game is complex
First....Welcome to EVE.
Now for your questions:
1.) Yes. The majority of what you find on the market place is player made / sold by players. Basic T1 stuff (like your Light Ion Blaster I) is build by players and sold, the same counts for T2 items (f.i. Light Ion Blaster II). Then there are meta level items (aka named versions) which drop from NPC rats and are traded by players.
The only basic things that are seeded on the market by NPC are: Skillbooks, Vanilla BPOs and Trade goods.
You can spot the difference between a NPC sell order and a player sell order by looking at the expiration timer.
Player orders can be 90 days maximum and will only count down after that. NPC orders are 365 days and are reset during downtime (which means they never are lower then 364 days and 1 second).
2.) You can set your market search range into 3 scaled on the top left: Station, System, Region. When you tick the box at the bottom left only items that are within that search range will be shown, if unticked it will list all items in EVE but highlight the ones that are available in your search range.
3.) About PvP vs Security status of system...
-1.0 / 0.0 = Null-sec. Anything goes, no sec hits, no killrights, no CONCORD (NPC Police). But it does also mean you can encounter bubbles and bombs and capital ships
0.1 / 0.4 = Low-sec. Intermediate between null and high-sec. Shooting is allowed (well technically it's allowed everywhere). If you shoot someone you don't have legal rights to shoot at you will get a security status penalty but there is no CONCORD to punish you but there are gate/station guns that will open fire if you commit a criminal action while in their range. Also shooting someone gives you a flag that makes everybody in EVE able to shoot you legally for 15 minutes. Low-sec doesn't have bubbles or bombs but still has capitals.
0.5 / 1.0 = High-sec. Protected space. Besides a security status for shooting non legal targets, CONCORD will spawn to punish you for your offensive action. No capitals (besides freighters) allowed in high-sec.
***Some flagging / mechanics makes you able to shoot people legally in high-sec. These are: Suspect, Criminal, Limited Engagement, Corporation Member (ONLY if in a player runned corp) or a war target (only counts for player corps or FW)***
4.) If you quick sell items you are always selling to a buy order. This is why people buy it "instantly" (that buy order can be 89 days old ).
Let me explain buy and sell orders...
Buy Orders: These are the demand part of the market. Say player A wants to buy Item "x" for a price (say 1.000 ISK / unit) but the market is selling that item for more. What he can do is set up a buy order with HIS proposed price of 1.000 ISK / unit and include other stuff (how many of that item he wants in total, minimum amount of items the seller has to sell to him in 1 transaction and where the items should be delivered). Player A doesn't need the item at this moment and noticed that people are offering the item on the market for 2.000 ISK / unit, so he puts up the buy order above mentioned and waits till there are people who will sell their items to him for that 1.000 ISK / unit
Sell orders: These are the supply part of the market. Say player B has obtained 2.000.000 units of Item "x" and wants to sell them. He looks at the market and sees that people are buying them for 1.000 ISK / unit. Player B doesn't need the money straight away and thinks he can sell those items for 1.500 ISK / unit. What he does is put them up for sale on the market for 1.500 ISK / unit, he then waits till people buy them from him.
***Values are just randomly chosen. Of course nobody will sell an item for 1.000 ISK / unit when sell orders are at 2.000 ISK / unit*** |