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Posted - 2003.07.19 17:40:00 -
[1]
Main point; Megacyte NPC price must come into line with PC prices or the ore will simply dissapear. Currently megacyte (bistot) is so far out in space that mining omber and kernite is more profitable, due to a failing in the closed mineral system in regard to megacyte (and only mega)
Currently roids respawn when mineral is either sold to NPC's or is destroyed (ie ships blown up). Also new mineral is added to the game when each new account is activated, as I understand it.
Bistot (mega)has been dissapearing from any system within about 20 to 30 jumps of a station. This is decreasing the profitablity of mining it to the extent it is no longer sold to NPCs and corporations are mostly mining it for the purpose of internal production (some very large mining corps are the exception) . The NPC price is nearly 2000isk lower than what real PC's are paying for it, and even at very high PC prices supply is very limited. Small corporations are not able to mine for mega to produce the goods that the market requires in a competitive fashion due to needing MANY ships to ferry bistot from very distant places and buyable supply being so tight as to be unable to produce large items with it consitently. Bistot is not being recycled back into space to be mined and it is the SOLE source of mega in the galaxy for all practical purposes now. I personally would like to grow as a miner (my profession) but I find its a dead end at kernite in terms of profitablity and only 2-3 ships online at most times.
In essence either supply has to be brought up in some fashion or demand has to go down. Here are some possible ways to acheive this.
1. Raise the NPC price so that folks will sell to npcs again and the ore will recycle and respawn.(I do not favor this one)
2. Develop a vastly inferior secondary source for mega and zyd much in the fashion you can get nox from Pyro. Any ore above omber and kernite could have a tiny bit of Zyd or mega added to it if it was done in the proper proportion. Heb and Hemo, could be used if the designers wanted mega availible in empire space and gniess and dark ocher used if the design team wants it outside of empire space. I strongly favor this option. Goal MUST be to bring npc prices in line with real prices or the ore containing the zyd and mega would simply dissapear as well.I strongly favor this one as it may begin to make sence to progress to better ores as a smaller mining company again.
Arknor is gone, bistot is now the sole source of Mega, its dissapearing too. The system is failing in regard to this mineral it needs some adjustment.
Does anyone else have any notions of how to get Megacyte recycling in this closed system as it should be?
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Simmons
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Posted - 2003.07.19 18:24:00 -
[2]
No, the system is bjorked.
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Doppelganger
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Posted - 2003.07.19 19:00:00 -
[3]
the vastly inferior sounds good to me, but would only work if it were LESS valuable per volume iskwise than other stuff in empire space, otherwise the stuff would be stripmined in no time. postcount++ |
JGR Mao
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Posted - 2003.07.19 19:17:00 -
[4]
Check out this possible solution we have been cookin on.
http://oldforums.eveonline.com/?a=topic&threadID=20747
Edited by: JGR Mao on 19/07/2003 19:20:39 |
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Posted - 2003.07.19 19:39:00 -
[5]
Thanks for the replys : ). There are an awful lot of ways to decrease demand or increase supply. Any other suggestions? Some other ideas, that I don't nessisarily favor;
1. Decrease production reqs for mega (decrease demand)
2. Dramatically increase cargo capacity in a fashion availible to even smaller corps (increase supply)
3. create a way to move more quickly with the ore (increase supply) <thinking jump drive, but is jump drive attainable for smaller corps?>
4. Have ships that are destroyed become minable for pure mineral, or simply spit out a percentage of the pure mineral on destruction. (increase supply by making it more readily retrivable)<--- I can hear the pirates jumping for joy already :P
Edited by: Ends on 19/07/2003 19:46:04
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Morkt Drakt
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Posted - 2003.07.20 12:40:00 -
[6]
Why not just recycle looted items?
I mean we don't even mine at all - our entire mineral needs being answered by recycling.
Heck, we turned out 789 megacyte and 1400 zydrine yesterday from one hunting pair.
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Ends
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Posted - 2003.07.20 13:56:00 -
[7]
I should address the fighting pirates for minerals solution here. I personally feel the game is too unstable to pursue that means of attaining mineral. If you read my post on the genral board about what happened yesterday on my first fighting attempt with 3 Armagedons you'll probably be able to relate to my viewpoint in the matter, at least to some degree : )
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BSOD
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Posted - 2003.07.20 14:22:00 -
[8]
Morkt: What were you fighting?
My corp has a few dedicated hunters, they mostly get only crap minerals. ---------------- Blue Screen of Death CEO Exodus Enterprises |
Raj Whitehall
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Posted - 2003.07.20 21:11:00 -
[9]
just a quick question? has anybody found any Spodium since game went gold?
I think if you can find Dark Orchre or Crockite, you should be able to find Spodium in same belts. this would help with the megacyt some. is just I have not seen any since what the 3rd week? or did I just imagine it
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Morkt Drakt
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Posted - 2003.07.20 21:48:00 -
[10]
ENDS: <<<I personally feel the game is too unstable to pursue that means of attaining mineral.>>>
However you can't ignore the fact that many others can do so without a problem.
There seems little reason to design a "new way" when the old one works fine for most people.
Your problem seems to have little really to do with the mineral system, more to do with personal choice and game stability, for you to utilise a second mineral income source that is already in game.
Corps like my own build nothing - (we sell arms and modules only) - minerals to us are purely income streams...
So buy it from us... there's your second method.
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Ada Isdead
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Posted - 2003.07.21 06:40:00 -
[11]
Spodumain dissapeared after the big mineral changes went in (the one that pushed all 'rare' ores outside empire space).
I didn't see much arknor after that either.
Personally i think the Megacyte shortfall is a good thing - it's the only item in the economy where demand outstrips supply, and has been a help in stopping the rampant deflation.
but there is a fine line between having just enough megacyte to keep the economy interesting, and having so little that it gets hard to make stuff.
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Cochise
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Posted - 2003.07.21 11:33:00 -
[12]
I like the idea of Dead Pirates Ships containing Various Ores and Minerals. I mean if they also mine then it makes sense to me that they would have it in their cargo. Also I think some Pirate Convoys need to be created holding very large quantaties of the rare as well as common minerals.
I do agree that something needs to be done.
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Terrell
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Posted - 2003.07.21 12:47:00 -
[13]
I dont know about all this give me more minerals crap...but pirate convoys! Now that's a cool idea :) -----
We take care of our own. |
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