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Palpatine1
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Posted - 2003.07.20 08:29:00 -
[1]
I have trained it so lv3 but I cant produce stuff and see any reduction in mineral requirements, actually it looks more like the normal mineral requirements. can anyone get this skill to work?
Edited by: Palpatine1 on 20/07/2003 10:21:03
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Jojin
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Posted - 2003.07.20 12:48:00 -
[2]
I have not had any issues with skill not working as stated.
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NoS Dingo
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Posted - 2003.07.21 03:06:00 -
[3]
It works fine for me at level 3
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Rish
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Posted - 2003.07.21 03:51:00 -
[4]
As you said, it looks like normal mineral requirements.
Unknown to quite a number of people, BPs take the minerals they ask for then 25% more which is not shown. PE reduces that 25% each level till at L5 PE, that extra 25% is 0% and the requirements needed to produce an item are exactly as shown on the BP.
Stupid in the fact it doesn't show you what you really need? Absolutely. But quite frankly I'm not holding my breath for a fix. . . _______________________________________________ "But I don't want to go among mad people," Alice remarked. "Oh, you can't help that," said the Cat: "we're all mad here. I'm mad. You're mad." "How do you know I'm mad?" said Alice. "You must be," said the Cat, "or you wouldn't have come here." |

drunkenmaster
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Posted - 2003.07.21 14:16:00 -
[5]
It will show you the true requirements once you've installed the print, but I have to say, that's not the best way to check these sort of things. .
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Scragg
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Posted - 2003.07.22 19:54:00 -
[6]
Seems to be working fine. I tested a few nights ago before and after I trained the skill.
Scragg, Tyrell Corporation Vice-Director Military Operations |

Gantell
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Posted - 2003.07.23 03:35:00 -
[7]
Yes, PE works most of the time. But I have had it some how forget that I have PE skills. This apears to happen in the middle of long production runs. I have a spread sheet that calculates the mineral requirements and sometimes when I start up a long run of production in several factory slots at the same time, next morning one of the slots runs out of minerals before it completes. I have checked and rechecked the numbers on each of the BP's, with single unit runs.
It does not always happen, and I can not confirm what is causing it. But with the recent bug that caused BP's to get stuck I got a rash of stuck BP's when each time there should have been enough resources to build all of the products.
I am at PE level 5 so the math is not all that hard, just add up the totals. Some days the results are very dramatic very short other days it is only short a few units, some days it no problem at all. The real problem here is I can't predict how much stuff is costing to build. I never have the problem when I build things one unit at a time. But I am not going to build 300 units of ammo one at a time.
http://www.taggarttransdimensional.com
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