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Thor Darkwing
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Posted - 2005.08.06 15:35:00 -
[1]
Ahh, finaly the precious ship is built=) and i noticed that there are preperd link spots for faction ships in the "ship setup" thread. so let's start filling those! (and help me in the meantime=))
personaly i'll stick to mainly pvp and missions with the ship since i'm not really ³ber rich and can afford to loose it to pvp:p
i'd prefer to use 1400mm since they sound sooo cool, but that kinda removes all cpu and pg for other equipment... and for lvl4missions a decent tank is kinda vital. so might a 800mm setup work good? and then a apoc tank on it?
the ship seems to have the atributes to shieldtank, but the slots sais armortank to me :/
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Liu Kaskakka
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Posted - 2005.08.06 17:03:00 -
[2]
0mg man, give the ship to someone who knows how to fit it.
thee-hee
^^
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Inspiration
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Posted - 2005.08.06 17:22:00 -
[3]
I use the following and it works wonders:
Highs:
4 x 1400mm 'scout' artillery (13.40 sec RoF, 11.12832x Damage modifyer) 3 x Vespas' modified cruise launcher (8.60 sec RoF) 1 x Gothan's modified cruise launcher (9.83 sec RoF)
Meds:
1 x Gist C-type XL shield booster (might upgrade to x-type soon) 1 x Gistii a-type small shield booster 1 x Vespas modified shield boost amplifier (43.125%) 2 x Gist X-type shield hardeners (61.75%)
Lows:
1 x Vespas modified cpu (-17.825%) 4 x Power diagnostic system II 2 x Caldari navy control unit (BCU)
Currently training 'weapon upgrades V', to feel a bit more CPU as I have less then 1 CPU free atm. This will enauble better hardeners (64% ones) and a third BCU or better launcher....haven't decided yet.
Please no mindless arguments about not using 6 1400mm instead...this is a mission running ship and there are loads of situations, guns are absolutly useless in missions as you usualy need a tank + firepower, there ain't room to fit webber etc.
It's exotic as it is, but this is what I found works best for level 4 missions!
Check out my Shield/Armor resistance calculator.
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Thor Darkwing
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Posted - 2005.08.06 18:13:00 -
[4]
Originally by: Inspiration I use the following and it works wonders:
Highs:
4 x 1400mm 'scout' artillery (13.40 sec RoF, 11.12832x Damage modifyer) 3 x Vespas' modified cruise launcher (8.60 sec RoF) 1 x Gothan's modified cruise launcher (9.83 sec RoF)
Meds:
1 x Gist C-type XL shield booster (might upgrade to x-type soon) 1 x Gistii a-type small shield booster 1 x Vespas modified shield boost amplifier (43.125%) 2 x Gist X-type shield hardeners (61.75%)
Lows:
1 x Vespas modified cpu (-17.825%) 4 x Power diagnostic system II 2 x Caldari navy control unit (BCU)
Currently training 'weapon upgrades V', to feel a bit more CPU as I have less then 1 CPU free atm. This will enauble better hardeners (64% ones) and a third BCU or better launcher....haven't decided yet.
Please no mindless arguments about not using 6 1400mm instead...this is a mission running ship and there are loads of situations, guns are absolutly useless in missions as you usualy need a tank + firepower, there ain't room to fit webber etc.
It's exotic as it is, but this is what I found works best for level 4 missions!
nice, did try a setup almost like that, but with t2 items insteed, (wish i hade that much money to buy all that suff:/)
think i'll try something like that but i think i'll have to get my shieldskills to 5 to then, since i'm kinda armor spec atm=)
thanks
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GoGo Yubari
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Posted - 2005.08.06 18:45:00 -
[5]
Originally by: Liu Kaskakka 0mg man, give the ship to someone who knows how to fit it.
thee-hee
^^
I agree. I volunteer.
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KilROCK
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Posted - 2005.08.06 19:31:00 -
[6]
Edited by: KilROCK on 06/08/2005 19:31:24 Get out of this ship quick and get a typhoon. God you're using a machariel without the proper skills to even FLY one.
Please note this is for Inspiration, our local mission runner that got tons of money to fit a machariel with faction modules but no skills to properly run it.
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VossKarr
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Posted - 2005.08.06 19:52:00 -
[7]
Originally by: Inspiration I use the following and it works wonders:
Highs:
4 x 1400mm 'scout' artillery (13.40 sec RoF, 11.12832x Damage modifyer) 3 x Vespas' modified cruise launcher (8.60 sec RoF) 1 x Gothan's modified cruise launcher (9.83 sec RoF)
Meds:
1 x Gist C-type XL shield booster (might upgrade to x-type soon) 1 x Gistii a-type small shield booster 1 x Vespas modified shield boost amplifier (43.125%) 2 x Gist X-type shield hardeners (61.75%)
Lows:
1 x Vespas modified cpu (-17.825%) 4 x Power diagnostic system II 2 x Caldari navy control unit (BCU)
Currently training 'weapon upgrades V', to feel a bit more CPU as I have less then 1 CPU free atm. This will enauble better hardeners (64% ones) and a third BCU or better launcher....haven't decided yet.
Please no mindless arguments about not using 6 1400mm instead...this is a mission running ship and there are loads of situations, guns are absolutly useless in missions as you usualy need a tank + firepower, there ain't room to fit webber etc.
It's exotic as it is, but this is what I found works best for level 4 missions!
^More money than brains.
Multiple BCU's on a Machariel?! Sheeshh! 
Here's the setup:
6 x 1400, 2x rocket launchers,
mids: Deadspace: a mild shield tank (1 T2 Large Boster and 2-3 hardeners) and an AB or a sensor booster. Normal space: 1 AB, 1 T2 large shield Booster, 1 sensor booster, 2 TCs.
lows: all Gyrostabs
^With the above setup(s) I've done nearly every lvl4 mission, including all the rogue drone ones and 'vaganzas. Inties are not a problem - whatever intie survives my first volley dies to my drones and launchers.
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KilROCK
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Posted - 2005.08.06 20:03:00 -
[8]
Lol, she/he been playing too long with a raven....
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Inspiration
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Posted - 2005.08.06 20:17:00 -
[9]
Edited by: Inspiration on 06/08/2005 20:21:23
Originally by: KilROCK Lol, she/he been playing too long with a raven....
I knew this would happen, but in my defense. I can't even fly a raven....so never actualy used a raven one either. But let me ask you a few things:
1) have you ever lost a ship in a mission? In my case the answer is NEVER!
2) have you ever failed a mission or had to abort it? In my case teh answer is again NEVER!
This ship ain't got 4 launchers for nothing and the way I set it up, it won't have as much weaknesses as other configs have.....especialy the gank ones. The damage output is great, the speed it great, the tank is great, the cargo capacity is great, the cap usage is great, NO WEAKNESSES!
I certainly know a mission the setups mentioned by others here would have died in a few seconds! Serpentis version of story line mission 'Shipyard theft' for example. My setup ain't focused on the easy and obvious setup to go for max damage output as all costs, like the PvP mentality is usualy. Also I am sick of PvP dudes thing that their way is THE ONLY way of doing things. Always playing to maximise ship bonuses and as a result leave the ships weaknesses exposed is mindless in my view. But that is what it is....my view...please respect that and shutup making comments like 'no skills to fly one' and 'more money then brains'. Fact is I do have the skills and aparently I do have the brains as I do excelent in missions and never lost a ship or failed a mission.
How many can actulay say that? Answer: very few and I bet neither of you two are among them!
Check out my Shield/Armor resistance calculator.
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KilROCK
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Posted - 2005.08.06 20:23:00 -
[10]
Lol, who loses ships to missions? I've done shipyard theft the amarr and angel one. It's a pain in the ass but like i said..
Tier1/tier2 bs for you!
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Marskalkur
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Posted - 2005.08.06 20:31:00 -
[11]
don't fly the ship but here is a fitting comes to mind...
high: 6x 800mm II 2x nos/sb/missiles
med: 1x 100mn afterburner II 1x XL shield booster 3x hardners/amp
low: 6x PDU II 1x gyro II
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Inspiration
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Posted - 2005.08.06 20:39:00 -
[12]
Edited by: Inspiration on 06/08/2005 20:46:00
Originally by: KilROCK Did you jump on the first machariel on escrow when they dropped in prices?
No, I did not..I waited and aparently I timed my purchage time just right :). One of the reasons I can affort one actualy and equip it with offcier modules. I been working towards getting this ship for months now and thank to the recent drop in prices I have it sooner then I expected!
Originally by: KilROCK Did you ever do any pvp ever?
Once on the test server, and my cyclone totaly owned a raven :).
Originally by: KilROCK Did you know you could easily do the same with a tempest and don't look like a spoiled mission brat driving a machariel?
Of course I know, I flown a tempest for months now, and I just copied and enhanced my setup to the machariel as I had one more low slot to fill. And it works like a charm this way to.
As for spoiled mission rat......you seem yealous, use negetive language to bring down people that actualy have achived someting and at the same time never properly answered my questions, expecting me to do answer yours......
So in all honesty, you better shutup as you are simple nothing more then a troll, most likely a spoiled 13 year old, having nothing better to do then to bring people down on forums. The topic was about good (and preferably proved ofcourse) machariel setups. This happens to be one and I provided it, if it ain't for you....again just shutup. Don't spoil the fun of others just because you can't affort one yet.
Check out my Shield/Armor resistance calculator.
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KilROCK
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Posted - 2005.08.06 20:46:00 -
[13]
Tell me something my master of pvp'ing.
When you complete a mission do you get this lovely man to congratulate you?
I've done my share of missions enough to buy me plenty of ships. Tons of battleships, hac and others. Including my lovely machariel.
I've never had to abort a mission, and i think the only time i failed one was due to CCP unstable server. The standing i lost were given back to me.
This topic is, like you pointed out a good (cough) topic to find setups, but you're giving him an 'expensive', tested (but ****) ships setup.
For the troll thing, i don't even know what that means, but i do like to insult people giving crap setups for a good ship, not meant to be flown by mr.mission *****. You can find everyone flying machariel now, which is quite stupid.
Get your faction ship, fit it like a noob with co processors and BCU, when it's an artillery, firepower god ship, and tell me you only played pvp'ing on test server, Where the players are complete morons, using a unlimited stock of modules, testing stuff and whoring nos setups. So gooo you with your first crappy experience at pvp'ing and keep giving your highly expensive crap setups.
No matter what you might say, your setup speaks for itself.
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Damaclese
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Posted - 2005.08.06 20:50:00 -
[14]
while isnp. set ups may be pricey they are without a doubt some of the most effective ONES I VE USED as for pvp yeah ihave done some as for loosing ships on missions yeah ive done that to but as for loosing a ship fitted but by insp. i havnt guess some people are too ignortant to try stuff before they flame it.
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KilROCK
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Posted - 2005.08.06 20:56:00 -
[15]
Originally by: Damaclese while isnp. set ups may be pricey they are without a doubt some of the most effective ONES I VE USED as for pvp yeah ihave done some as for loosing ships on missions yeah ive done that to but as for loosing a ship fitted but by insp. i havnt guess some people are too ignortant to try stuff before they flame it.
With that kind of spelling, how can you even type ignorant? The ship's modules may be nice, but as far as it goes, It's a big noob ship used this way.
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Mandros Aslay
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Posted - 2005.08.06 20:56:00 -
[16]
A wise man once said ....
" If you dont like my apples , DONT shake my tree..."
Another said
" Feedback is a GIFT do with it what you may "
I say....people offer help ..consider..they might actually be right ...or accept the possibilities and move on ....
BUT DONT FLAME FOR FLAMING's sake.
Anyway back to that apple ..."CRUNCH"
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KilROCK
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Posted - 2005.08.06 21:00:00 -
[17]
Originally by: Mandros Aslay A wise man once said ....
" If you dont like my apples , DONT shake my tree..."
Another said
" Feedback is a GIFT do with it what you may "
I say....people offer help ..consider..they might actually be right ...or accept the possibilities and move on ....
BUT DONT FLAME FOR FLAMING's sake.
Anyway back to that apple ..."CRUNCH"
That comment makes me want to punch you in the face  The machariel is now affordable by any mission ***** in Eve, Now it's turning into another 'how do i fit my tempest' which isn't for our every day noob.
If you EVEN ask how to fit a machariel or tempest, you shouldn't even fly one. But as for inspiration, Throwing a bunch of expensive modules into a ship, saying it's tested and it works well, OF COURSE it works well, you have close to the best shield in the game, and you use the ship's to 1% of it's capabilities.
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Mandros Aslay
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Posted - 2005.08.06 21:03:00 -
[18]
"That comment makes me want to punch you in the face "
LMAO thanks ...goes in my Bio :)
KilROCK in an even reply to my wisdom >"That comment makes me want to punch you in the face" |

KilROCK
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Posted - 2005.08.06 21:08:00 -
[19]
Oh and our little friend who made the topic, is currently selling his machariel on escrow, so much for that uh big boy?
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Mandros Aslay
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Posted - 2005.08.06 21:13:00 -
[20]
Well seems he wants more Isk than Risk.
 KilROCK in an even reply to my wisdom >"That comment makes me want to punch you in the face" |

VossKarr
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Posted - 2005.08.06 21:15:00 -
[21]
Inspiration's setup would look good on a (Navy) Raven or the Rattlesnake, but on the Machariel????!!! Sorry, but to me that's just badly misusing the ship and its bonuses. Using multiple BCU's on a Machariel = a crime against humanity. Missiles are a secondary weapon in this case and should be used as such and not supported by the damage modules in lows.
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Harry Voyager
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Posted - 2005.08.06 21:21:00 -
[22]
Edited by: Harry Voyager on 06/08/2005 21:26:07 In, I believe you have gotten a bit out of date with your rig. 1400mm Howitzers are now quite capable of routinely hitting cruisers at 10-20km with proper technique and lvl 4 Motion prediction, and with the 20%-25% tracking bonus the Machariel gets, they will only be more effective. You simply don't need the racks of Cruise launchers for that anymore.
Consider this alternative once you have WU 5
6x 1400mm Scout 2x Vespa Cruise
1x Gistii XL C 1x Vespa SBA 1x Shield Boost Amp 2x Gist Hardeners
3x PDU II 3x Gyro Stab II 1x Vespa CPU
You can switch Gyro Stabs for PDU IIs if you're uncomfortable with the energy regen. The second SBA, even with the stacking penalties, will give as much boost as the small shield booster was, without costing the cap. Using 6x1400s with 2-3 gyros will greatly leveral your ship's main strength, at minimal cost; you aren't losing much by losing the cruise launchers now.
If you are uncomfortable trying a new rig with your expensive modules, you can make a very similar setup for the classic Tempest using standard TI/II items and try it out a bit to see how it handles, by droping the Cruise launchers. I'll have to fiddle with the numbers a bit to see how it would fit together, but it is not that difficult.
Howitzers have come a long way since the summer of 2004. Don't be afraid to experiment with them.
Harry Voyager |

Necrologic
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Posted - 2005.08.06 21:42:00 -
[23]
the macharial has all it's bonuses to guns afaik. don't use it as a missle boat.
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Harry Voyager
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Posted - 2005.08.06 21:54:00 -
[24]
Originally by: Necrologic the macharial has all it's bonuses to guns afaik. don't use it as a missle boat.
It does, and it has some doozies.
25% Large Projectile RoF bonus
5% Large Projectile Damage per lvl Minmatar BS 5% Large Projectile Tracking per lvl Gallente BS
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Darlan Flame
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Posted - 2005.08.06 21:57:00 -
[25]
Eve is a game. Your Macherial is your Macherial. You're here to have fun. Fit your ship however you damn well please and have a good time.
Certianly alot more fun then trolling the forums calling anyone who doesn't use the cookie cutter set ups filthy isk wasting noobs.
Hell, at least the filthy isk wasting noobs are out there having fun.
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Thor Darkwing
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Posted - 2005.08.06 22:17:00 -
[26]
Edited by: Thor Darkwing on 06/08/2005 22:18:15
Originally by: KilROCK Oh and our little friend who made the topic, is currently selling his machariel on escrow, so much for that uh big boy?
yes?
1. because i decided that It is to much money to loose since i didn't use the raven exploit and grinded lvl4missions like crazy before, so when i have some faction/commander mods i can gewt a new one.
2. because most of my 20m skillpoints are more pointing toward amarr and gallente ships.
3. because the prices seem to be droping, and if i sell it for those 999m i'll still make a profit from what i bought the bpc for, and if the prices continue to drop i can buy a new one when the bpc are chaper.
And what i don't get is why you get so upset by people asking for a nice setuphelp? it's not you isk geting blown up if we're not 100% min specialized and spend 2h a day on singularis to practise, then have tons of money to buy ships and mods. If you don't want to help just stay out of the thread, wouldn't hurt you.
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F4ze
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Posted - 2005.08.06 22:58:00 -
[27]
To Inspiration:
Fitting all those ballistic controls on a ship with a ROF and damage bonus for turrets is plain dumb. Even replacing only 1 BCU with a gyrostabilizer would make your setup a significant factor better.
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Trepkos
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Posted - 2005.08.06 23:43:00 -
[28]
Originally by: Thor Darkwing
2. because most of my 20m skillpoints are more pointing toward amarr and gallente ships.
Nice one, you dont have 18 mil sps, let alone 20...
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Trepkos
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Posted - 2005.08.06 23:50:00 -
[29]
Originally by: Inspiration I use the following and it works wonders:
Highs:
4 x 1400mm 'scout' artillery (13.40 sec RoF, 11.12832x Damage modifyer) 3 x Vespas' modified cruise launcher (8.60 sec RoF) 1 x Gothan's modified cruise launcher (9.83 sec RoF)
Meds:
1 x Gist C-type XL shield booster (might upgrade to x-type soon) 1 x Gistii a-type small shield booster 1 x Vespas modified shield boost amplifier (43.125%) 2 x Gist X-type shield hardeners (61.75%)
Lows:
1 x Vespas modified cpu (-17.825%) 4 x Power diagnostic system II 2 x Caldari navy control unit (BCU)
Currently training 'weapon upgrades V', to feel a bit more CPU as I have less then 1 CPU free atm. This will enauble better hardeners (64% ones) and a third BCU or better launcher....haven't decided yet.
Please no mindless arguments about not using 6 1400mm instead...this is a mission running ship and there are loads of situations, guns are absolutly useless in missions as you usualy need a tank + firepower, there ain't room to fit webber etc.
It's exotic as it is, but this is what I found works best for level 4 missions!
Come to mara and lemme show you how a bad multi-billion isk setup fairs against a good 150 mil isk setup. ----------------
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Inspiration
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Posted - 2005.08.07 00:08:00 -
[30]
Edited by: Inspiration on 07/08/2005 00:11:04
Originally by: F4ze To Inspiration:
Fitting all those ballistic controls on a ship with a ROF and damage bonus for turrets is plain dumb. Even replacing only 1 BCU with a gyrostabilizer would make your setup a significant factor better.
This setup evolved based on the experience I gathered doing a zillion missions and fits my characters current skill perfectly. It ain't bad in any particular way and quite strong in firepower as it is. I don't see you denying that as that would be just plain wrong. There is plenty of improvement possible using this current balanced template and just swapping modules for better ones as I get more CPU by means of skilltraining or ISK investment.
The argument to play always to your ships strength (as you then maximise your received ship bonus) is an old one. It's the one most players seem to go for these days, simple and obvious, yet doing otherwise is far form dumb....you might want to throttle down on that use of words. Just because most people do setup X as it is more obvious, does not neccecary make is better.
My needs and that of many missions runners is not to get the most damage out of a vessel by exploiting the bonuses to the hill....leaving weaknesses in other area's then damage output in the process. My needs are to be able to do missions securly, quickly and have minimal refitting to do between missions. As said, my damage output is plenty and huge compared to most setups I know of that tank as well as my current setup. In fact all I gained from moving up from a tempest damage wise is 5% RoF from guns and 15% better trakcing (not that stellar in practice).
An analogy can be made with shield boosters and hardeners. The tradeoff is similar, you can boost a lot more if you don't use hardeners. Yet that also leaves a weakness exposed (bad hardening) and complicates the practical operation of a setup in the field and thus generaly does not work that well. A bit of lag here or an unexpected event there, and you are doomed.
The lesson here is true for any specialisation....don't overspecialise just because you can cash in on a ships bonuses as it leaves you vulnerable to the unexpected!!! The ships bonuses will do their work well enaugh for me not to be bothered that much about improving it any further. Sure I will enhance by using better guns in due time, but the concept is sound and far from stupid by any sensible standard.
Specialisation is something one does when working as part of a group, as in those cases, you can cover for eachothers weaknesses. As a 'solo' (most of the times anyway) mission runner, one don't realy have that luxury. For the same reason many people won't be able to go for Tech2 guns either, but do have good missile skills.
I seen high damage tempest PvP setups in missions before, and I have to say I was not that impressed. Sure on a hit, the damage was good, but nothing I can't do with the setup I listed here (keep in mind machariel setups are similar to tempest ones). Yet this setup had a strong tank at the same time and the flexibility to be good at multiple ranges (important when being webbed).
Next time someone calls me stupid, I just refer to look in the mirror!!!
Check out my Shield/Armor resistance calculator.
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