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Thread Statistics | Show CCP posts - 1 post(s) |

Hellspawn01
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Posted - 2005.08.07 14:37:00 -
[1]
I¦m inside a 4/10 complex and completed the 1st stage. The sealed container with the key to the next stage was empty as I first looked inside. After about 10 minutes, the key was inside. I proceeded to the next stage but had to warp out. Now i¦m back in the first stage but the key isnt there (cuz I took it). So how long until it respawns? Ö WTB True Sansha stuff. |

Shocknawe
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Posted - 2005.08.07 14:54:00 -
[2]
Too long.
Ive never done one that low but it takes several hours at least for the keys in 7/10 and 8/10 to respawn. They should really crank up the respawn on the keys.
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Baugoti
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Posted - 2005.08.07 19:04:00 -
[3]
They used to spawn faster.. but ccp made the spawn time longer because people were farming bpc's and whatnot to often.
Player 1: Oh come on!!! i just got that ship Player 2: Well i just got that ammo Player 2: dont see me complaining |

JP Beauregard
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Posted - 2005.08.07 20:06:00 -
[4]
Originally by: Baugoti They used to spawn faster.. but ccp made the spawn time longer because people were farming bpc's and whatnot to often.
Right, now people just farm keys. |

B0rn2KiLL
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Posted - 2005.08.16 09:47:00 -
[5]
its the same damn thing, people will always farm something. now the majority of the good stuff goes to expert players because they farm keys, im solo`ing a 3\10 complex, and there is always this little **** called KilROCK coming in his faster frigate and taking my keys or proceesing to other stages after ive cleared 90% of the sector!
now im waiting for a key at a 3\10 complex, and im not going to till the damn thing spawns! i got 5k bloodclaws, enoguh to take down serpentis spawns for a whole day.
complexes are not balanced spawn wise if ccp would read this, please fix this thing, so us nooblets would enjoy doing the low-lvl 1\10 -> 3\10 complexes.
they should make keys spawn faster, and make boss charachter spawn slower, is what i say. this is annoying. and unfair.
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Indigo Callypso
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Posted - 2005.08.16 15:42:00 -
[6]
IMHO, I think they should instance the complexes. You wouldn't have to wait for keys or other speedy ****** stealing your keys out from under you. My 2 isks worth.
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Banana Torres
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Posted - 2005.08.16 17:41:00 -
[7]
Complexes need to be looked at by CCP. What is their intended purpose? If it is to frustrate then they are doing the job.
My little corp decided that we would attempt a 4/10 together, mainly to show the new players what it was like. But because of the key farming we got nowhere, it was really embarassing.
Me: "Yeah, Eve is really great" New Player: "Can we do the next bit now" Me: "We have to wait for the key to re-seed" New Player: "When is that?" Me: "Dunno" New Player: "I'm off to play WoW"
Then we tried to do a lvl3 kill mission together, but the agent would not give a deadspace mission. One frustrating day.
Notice CCP, we were trying to play together, as a group, a team even, not solo. I thought thats what you wanted, guess not.
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justplease
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Posted - 2005.08.16 20:44:00 -
[8]
Originally by: Banana Torres Complexes need to be looked at by CCP. What is their intended purpose? If it is to frustrate then they are doing the job.
My little corp decided that we would attempt a 4/10 together, mainly to show the new players what it was like. But because of the key farming we got nowhere, it was really embarassing.
Me: "Yeah, Eve is really great" New Player: "Can we do the next bit now" Me: "We have to wait for the key to re-seed" New Player: "When is that?" Me: "Dunno" New Player: "I'm off to play WoW"
Then we tried to do a lvl3 kill mission together, but the agent would not give a deadspace mission. One frustrating day.
Notice CCP, we were trying to play together, as a group, a team even, not solo. I thought thats what you wanted, guess not.
200% true. went off to play WoW when i realised it might take hours, came back and the guy that was there b4 as well had done exactly the same thing and came back exactly the same time only to find "null"
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Merv DeGriff
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Posted - 2005.08.17 03:45:00 -
[9]
SIGNED!
We spent a couple hours clearing and reclearing a 4/10's entrance waiting for the guy with the key to spawn.
Nothing, nada, zip.
We spent hours with almost nothing to show for it. CCP be honest and ask "Is this encouraging a positive game experiance?" I understand some people farmed the mobs... but you could farm belt rats just the same. If you want to keep people from farming them (and just them) make it a scripted reactionary spawn. When you clear an area, an enemy response team shows up and begins to engage you. They have the key. Toss in a little dialoge, hell even some choices and WAMMO! you've got a complex with REAL flavor.
But this long respawn just leads to camping and insane farming of keys... ugh.
(EXPLITIVE DELETED BY CONCORD!) this complex.. it's (EXPLITIVE DELETED BY CONCORD!) me off so bad I want to (EXPLITIVE DELETED BY CONCORD ... AGAIN!) the guy who (EXPLITIVE DELETED BY CONCORD ... YOU CAN STOP NOW.) did this.
(EXPLITIVE DELETED BY CONCORD... That's it. No more fluid router for you.) this.
--------------------- Storm'd at with shot and shell, Boldy they rode and well, Into the jaws of death, Into the mouth of Hell.
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