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Thelyn
Archangel Corporation
2
|
Posted - 2013.03.10 14:50:00 -
[1] - Quote
I've been trying solo and very-small-scale plexing recently and I've found that I'm pretty bad at it. I know for sure most of it is my lack of experience in the PVP arena, but I'm also wondering if a decent-sized chunk is related to my fittings. I've been trying some Incursus and Navy Comet fits and while they sometimes get me close, in general it's a quick and easy kill for the other militia. So, I'm wondering, which of these fits suck the least? I've got about 48M SPs accumulated over the past six years of off and on playing, but my playing has been all missions and mining except for this past week. Any constructive criticism is welcome.
[Incursus, Incursus PVP Blaster AR] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Small Automated Carapace Restoration 100mm Reinforced Titanium Plates I
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S
Small Trimark Armor Pump I Small Processor Overclocking Unit I Small Hybrid Collision Accelerator I
Hobgoblin II x1
[Federation Navy Comet, Comet PVP 2xMagStab AR] Magnetic Field Stabilizer II Magnetic Field Stabilizer II 100mm Reinforced Rolled Tungsten Plates I Small Automated Carapace Restoration
Limited 1MN Microwarpdrive I X5 Prototype Engine Enervator J5b Phased Prototype Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [empty high slot]
Small Hybrid Collision Accelerator I Small Hybrid Metastasis Adjuster I Small Anti-Explosive Pump I
Hobgoblin I x3 Hornet EC-300 x3
[Federation Navy Comet, Comet PVP Buffer Fight] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Pseudoelectron Containment Field I Mark I Generator Refitting: Shield Power Relay
Limited 1MN Microwarpdrive I Small F-S9 Regolith Shield Induction J5b Phased Prototype Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [empty high slot]
Small Anti-Thermal Screen Reinforcer I Small Anti-Kinetic Screen Reinforcer I Small Core Defense Field Extender I
Hobgoblin I x3 Hornet EC-300 x3
[Federation Navy Comet, Comet PVP Buffer Run] Warp Core Stabilizer I Warp Core Stabilizer I Pseudoelectron Containment Field I Micro Auxiliary Power Core I
Limited 1MN Microwarpdrive I Medium F-S9 Regolith Shield Induction J5b Phased Prototype Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S [empty high slot]
Small Core Defense Field Extender I Small Core Defense Field Extender I Small Processor Overclocking Unit I
Hobgoblin I x3 Hornet EC-300 x3
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Tsukino Stareine
EVE University Ivy League
34
|
Posted - 2013.03.10 14:53:00 -
[2] - Quote
firstly: decide how you're tanking. Buffer or active.
don't do both. |

Thelyn
Archangel Corporation
2
|
Posted - 2013.03.10 15:33:00 -
[3] - Quote
I think short-range buffer would be best, though so far I've not stayed alive long enough to make good determinations. |

Tsukino Stareine
EVE University Ivy League
34
|
Posted - 2013.03.10 16:00:00 -
[4] - Quote
Thelyn wrote:I think short-range buffer would be best, though so far I've not stayed alive long enough to make good determinations.
then fit dcu, plate, adaptive nano plating scram web and AB
prepare to get kited but if you get close to something it's going to die. |

Mizhir
Shrubbery Acquisitions
6563
|
Posted - 2013.03.10 16:01:00 -
[5] - Quote
Tsukino Stareine wrote:firstly: decide how you're tanking. Buffer or active.
don't do both.
secondly: decide your engagement range, short or or long
For frigs it can often be quite useful to have a 200mm plate + a SAR. The plate provides the nescesery buffer and the SAR is able to gain advantage in the long run. The good old Rifter was often fit with that.
@OP 100mm plates and Small shield extenders are useless. Also, shield power relays have no role in PVP.
You can either go for more buffer with a 200mm plate + Small armor repairer, or go for Adaptive nano membrane + small armor repairer which got less buffer but more resist to make your SAR more effective. Also fit Damage controls. They are often a requirement for good pvp fits.
For shield frigs you need a Medium shield extender and maybe some rigs (and a Damage control) but nothing else unless you make some tanky fits but then you need more mids.
Void is bad to use against other frigs. You will have tracking problems. Use faction antimatter and null if you cant get close.
The Logi Pilot we need... Not the Logi Pilot we deserve |

Mizhir
Shrubbery Acquisitions
6563
|
Posted - 2013.03.10 16:03:00 -
[6] - Quote
Thelyn wrote:I think short-range buffer would be best, though so far I've not stayed alive long enough to make good determinations.
Going with low buffer require some fast decision making. It might be useful to go with more tankier ships while you are still learning. The Logi Pilot we need... Not the Logi Pilot we deserve |

Wuxi Wuxilla
The Tuskers
62
|
Posted - 2013.03.10 16:16:00 -
[7] - Quote
A mix of buffer and active tank is kinda ok on armour frigates, but you want at least a 200mm plate to get a decent buffer (and for the love of all that is holy, don't fly Gallente without DCU)
There is no 'sucks least' among those fits, they're all equally bad - If you have 48mil sp you should have enough to do a decent fitting:
Quote: [Incursus, ion mwd aar] Pseudoelectron Containment Field I Small Ancillary Armor Repairer, Nanite Repair Paste 200mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II
Limited 1MN Microwarpdrive I J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S
Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator
Hobgoblin II x1
Quote: [Incursus, ab aar] Small Ancillary Armor Repairer, Nanite Repair Paste Pseudoelectron Containment Field I 200mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator I [empty rig slot]
Hobgoblin II x1
Haven't tested this one yet, as I didn't undock since AARs went live. Good dps, decent buffer, decent reps, cheap as ****
Quote: [Federation Navy Comet, I wanna be a ranis] Micro Auxiliary Power Core I Small Armor Repairer II Damage Control II Magnetic Field Stabilizer II
1MN Afterburner II Limited 1MN Microwarpdrive I J5b Phased Prototype Warp Scrambler I
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Small Diminishing Power System Drain I
Small Hybrid Burst Aerator I Small Hybrid Metastasis Adjuster I Small Low Friction Nozzle Joints I
Warrior II x3
My favourite frig (next to the real dual prop ranis). The fitting is still quite cheap and is actually capable of killing cruisers and stuff with neuts.
Quote: [Federation Navy Comet, I wanna be a dd] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Internal Force Field Array I 200mm Reinforced Rolled Tungsten Plates I
1MN Afterburner II J5b Phased Prototype Warp Scrambler I Fleeting Propulsion Inhibitor I
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S [empty high slot]
Small Hybrid Burst Aerator II Small Anti-Explosive Pump I [empty rig slot]
Hobgoblin II x3
Kinda expensive (I've no idea how much meta4 DCU and t2 rigs are right now). Has enough fitting room to just replace the AB with a MWD.
Start with the Incursus, buy 10 of each fit and lose them somewhere. Don't start with the Comet - The added performance doesn't mean much when you've never been to lowsec before and it will just make the starting experience more expensive.
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Alticus C Bear
University of Caille Gallente Federation
136
|
Posted - 2013.03.10 16:26:00 -
[8] - Quote
Comet is my go to ship at the moment for solo roams.
Buffer and single rep is a good combo especially for more inexperienced pilots were you get a little more time to react due to the EHP.
DO NOT FIT WARPCORE STABS
As others have said as a beginner it is easier to brawl and 200mm plate plus rep is probably your best bet and if you can afford it then Small Ancillary rep is great.
I go AB, web scram and use rails if you use blasters then start fights with Null or antimatter and adjust accordingly. I would suggest at least one TE for blasters.
Generally I prefer rails for flexibility.
I don't like the EC-300's use three Hobs and three warriors this gives you a DPS flight and fast fligh for the comets.
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Thelyn
Archangel Corporation
2
|
Posted - 2013.03.10 16:34:00 -
[9] - Quote
Wuxi Wuxilla wrote:A mix of buffer and active tank is kinda ok on armour frigates, but you want at least a 200mm plate to get a decent buffer (and for the love of all that is holy, don't fly Gallente without DCU) There is no 'sucks least' among those fits, they're all equally bad - If you have 48mil sp you should have enough to do a decent fitting: Quote: [Incursus, ion mwd aar] Pseudoelectron Containment Field I Small Ancillary Armor Repairer, Nanite Repair Paste 200mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II
Limited 1MN Microwarpdrive I J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Ion Blaster II, Caldari Navy Antimatter Charge S
Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator
Hobgoblin II x1
Quote: [Incursus, ab aar] Small Ancillary Armor Repairer, Nanite Repair Paste Pseudoelectron Containment Field I 200mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
Light Ion Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator I [empty rig slot]
Hobgoblin II x1
Haven't tested this one yet, as I didn't undock since AARs went live. Good dps, decent buffer, decent reps, cheap as **** Quote: [Federation Navy Comet, I wanna be a ranis] Micro Auxiliary Power Core I Small Armor Repairer II Damage Control II Magnetic Field Stabilizer II
1MN Afterburner II Limited 1MN Microwarpdrive I J5b Phased Prototype Warp Scrambler I
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Small Diminishing Power System Drain I
Small Hybrid Burst Aerator I Small Hybrid Metastasis Adjuster I Small Low Friction Nozzle Joints I
Warrior II x3
My favourite frig (next to the real dual prop ranis). The fitting is still quite cheap and is actually capable of killing cruisers and stuff with neuts. Quote: [Federation Navy Comet, I wanna be a dd] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Internal Force Field Array I 200mm Reinforced Rolled Tungsten Plates I
1MN Afterburner II J5b Phased Prototype Warp Scrambler I Fleeting Propulsion Inhibitor I
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S [empty high slot]
Small Hybrid Burst Aerator II Small Anti-Explosive Pump I [empty rig slot]
Hobgoblin II x3
Kinda expensive (I've no idea how much meta4 DCU and t2 rigs are right now). Has enough fitting room to just replace the AB with a MWD. Start with the Incursus, buy 10 of each fit and lose them somewhere. Don't start with the Comet - The added performance doesn't mean much when you've never been to lowsec before and it will just make the starting experience more expensive.
It's not that I can't fit stuff, it's that I don't know how to make everything fit together and work well as a system. Nor do I have the cash for 10x 4x frigates to lose ;-) Maybe 2x 2x frigates :-D |

Thelyn
Archangel Corporation
2
|
Posted - 2013.03.10 17:34:00 -
[10] - Quote
Thanks for the tips, folks. |
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CaptainTr1cky
EVE-RO Fidelas Constans
6
|
Posted - 2013.03.10 18:56:00 -
[11] - Quote
at 48 mil sp u shouldnt have any problems fitting or using ships , even if say hafl ur sp are in industry .
The most crucial thing is learning to pick your fight , know what u are in and know whats coming in for you . D-scan is your best friend .
other then that i suggest getting a single hull , buy 20-30 of them , fit re-fit depending on what u see from fight to fight that u think wen't wong fitting part. And by the time u reach ur 20-25'th hull u will start winning easier and u will have learned the how to in pvp .
Like a friend once told me a story . He used to fight 1v1 with a guy who only flew rifter .. he used to beat him constantly up untill one day when the rifter starte to win everty fight ! why ? because the rifter pilot knew exactly how to handle his ship in every single situation . When to turn , when to aproach , orbit , optimal , tank , speed , etc
u get the ideea
gl
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Thelyn
Archangel Corporation
2
|
Posted - 2013.03.11 01:29:00 -
[12] - Quote
CaptainTr1cky wrote:at 48 mil sp u shouldnt have any problems fitting or using ships , even if say hafl ur sp are in industry .
The most crucial thing is learning to pick your fight , know what u are in and know whats coming in for you . D-scan is your best friend .
other then that i suggest getting a single hull , buy 20-30 of them , fit re-fit depending on what u see from fight to fight that u think wen't wong fitting part. And by the time u reach ur 20-25'th hull u will start winning easier and u will have learned the how to in pvp .
Like a friend once told me a story . He used to fight 1v1 with a guy who only flew rifter .. he used to beat him constantly up untill one day when the rifter starte to win everty fight ! why ? because the rifter pilot knew exactly how to handle his ship in every single situation . When to turn , when to aproach , orbit , optimal , tank , speed , etc
u get the ideea
gl
Thank you muchly! |

Narcotics Dealer
G U N D A M
3
|
Posted - 2013.03.11 02:20:00 -
[13] - Quote
i shall transmit the esoteric knowledge of ancient space shamans your problem is your using blasters and everyone is using that against you in particular on the comet
if you want to duel/dogfight in the current enviroment try changing out to 125mm railguns where you can hit out to 8kms with 240dps and even 160dps out to 12kms making you very effective at kiting within scram range - you outdamage all other t1/faction frigates at this range except for rail dd
of course the problem with rails is the exact opposite of blaster people can just get a very close orbit and tracking speed disrupt you and youll miss but 80% of the time they will expect u have blasters, ideally u wont want to give them time to look at your ship model and check ur guns etc
[Federation Navy Comet, Rail Example] Small Armor Repairer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II
Faint Epsilon Warp Scrambler I 1MN Afterburner II Fleeting Propulsion Inhibitor I
125mm Railgun II, Caldari Navy Antimatter Charge S Small Diminishing Power System Drain I 125mm Railgun II, Caldari Navy Antimatter Charge S
Small Hybrid Burst Aerator I Small Hybrid Locus Coordinator I Small Anti-Explosive Pump I
Hobgoblin II x3 Hornet EC-300 x3
can drop the nos (or neut) if fitting is a problem 125mms for the tracking advantage in scram range start from far u can get drones on at 30kms as u approach, u can start hitting from 20-15kms then come in to orbit 12kms let them tackle u, overheat ab then keep at range/manually pilot 7-8kms to finish the most important thing is just keeping range control while u pound them into the ground near the edge of scram range in this way u can kill a blaster fit dd
can do the same with a incursus only difference is you only get 160kms at 8kms, less speed for range control and no tracking bonus
[Incursus, RAILZ] Damage Control II Small Armor Repairer II 200mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S
Small Hybrid Burst Aerator I Small Hybrid Locus Coordinator I Small Anti-Explosive Pump I
Hobgoblin II x1
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Narcotics Dealer
G U N D A M
3
|
Posted - 2013.03.11 02:39:00 -
[14] - Quote
also wanted to say comets are very cheap atm and are a good buy so good choice of ship, the only bad thing is everyone knows how to deal with them but its a outstanding gank frigate for its price.. so def fly it with blasters in a gang situation, dual prop comet is great in a gang
check out the atron too, its falloff bonus and speed means u can kite with null really effectively if u abuse it maybe practice with them
with the comets tracking bonus u can also roll a MSE comet, you trade your ability to web for 7000ehp which throws people off usually its best to use null and warriors without the web
[Federation Navy Comet, MSE example] Pseudoelectron Containment Field I Magnetic Field Stabilizer II Magnetic Field Stabilizer II Micro Auxiliary Power Core I
J5b Phased Prototype Warp Scrambler I Medium Shield Extender II 1MN Afterburner II
Light Neutron Blaster II, Null S [empty high slot] Light Neutron Blaster II, Null S
Small Hybrid Burst Aerator I Small Core Defense Field Extender I Small Core Defense Field Extender I
Warrior II x3
280dps@3kms - your still doing 150dps at 7kms with null, or 330/360 with am/void respectively up close 1700ms with 7000ehp just avoid lasers  |

Taoist Dragon
Bastion of Mad Behaviour
294
|
Posted - 2013.03.11 02:42:00 -
[15] - Quote
This is the Rail incursus I have used to great effect in the past. Faster than most combat frigs and kills attack frigs pretty easily before they get in range to get under your guns.
[Incursus, brawler - rail]
Damage Control II Small Armor Repairer II Adaptive Nano Plating II Magnetic Field Stabilizer II
1MN Afterburner II Fleeting Propulsion Inhibitor I Faint Epsilon Warp Scrambler I
125mm Railgun II, Federation Navy Antimatter Charge S 125mm Railgun II, Federation Navy Antimatter Charge S 125mm Railgun II, Federation Navy Antimatter Charge S
Small Hybrid Burst Aerator I Small Hybrid Metastasis Adjuster I Small Hybrid Metastasis Adjuster I
Hobgoblin II x1
The Explosive rig and plate slow you way down. Against most things the speed to keep you at the edge of scram range is the key to this fit.
The metastasis rigs allow you to swap to javlin ammo and close in on bigger ships without gimping you own ability to shoot them. also a surprise to kiet attack frigs who try to out track your rails at range. That is the Way, the Tao.
Balance is everything. |

Ares Desideratus
Kannibal Trollz
100
|
Posted - 2013.03.12 04:16:00 -
[16] - Quote
Taoist Dragon wrote:This is the Rail incursus I have used to great effect in the past. Faster than most combat frigs and kills attack frigs pretty easily before they get in range to get under your guns.
[Incursus, brawler - rail]
Damage Control II Small Armor Repairer II Adaptive Nano Plating II Magnetic Field Stabilizer II
1MN Afterburner II Fleeting Propulsion Inhibitor I Faint Epsilon Warp Scrambler I
125mm Railgun II, Federation Navy Antimatter Charge S 125mm Railgun II, Federation Navy Antimatter Charge S 125mm Railgun II, Federation Navy Antimatter Charge S
Small Hybrid Burst Aerator I Small Hybrid Metastasis Adjuster I Small Hybrid Metastasis Adjuster I
Hobgoblin II x1
The Explosive rig and plate slow you way down. Against most things the speed to keep you at the edge of scram range is the key to this fit.
The metastasis rigs allow you to swap to javlin ammo and close in on bigger ships without gimping you own ability to shoot them. also a surprise to kiet attack frigs who try to out track your rails at range. Nice. 150mm fits can have trouble with tracking against some ships. This looks to have good damage and tracking.
You lose out on some speed thata 150mm fit allows via most fitting overdrive injector systems, but this looks good still. This is a signature. It... signifies stuff. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
641
|
Posted - 2013.03.12 05:14:00 -
[17] - Quote
Tsukino Stareine wrote:firstly: decide how you're tanking. Buffer or active.
don't do both.
secondly: decide your engagement range, short or or long
Not true at all.
Other then that i just woke up so i'm way to sleepy to start extruding wisdom. ^^
Beyond Divinity Recruitment is open! |

Thelyn
Archangel Corporation
2
|
Posted - 2013.03.12 12:35:00 -
[18] - Quote
Thanks everyone. I've really enjoyed the feedback! |

Red Teufel
Take it Deep
213
|
Posted - 2013.03.12 19:11:00 -
[19] - Quote
just never mix buffer and reps. if you want your reps to hold you need as much resists as possible. the buffer will do nothing to your survivability unless you go full buffer. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
643
|
Posted - 2013.03.12 23:44:00 -
[20] - Quote
Red Teufel wrote:just never mix buffer and reps. if you want your reps to hold you need as much resists as possible. the buffer will do nothing to your survivability unless you go full buffer.
Dude, i already said that this was wrong!
Don't go around making me correct the same silly fallacies twice! >=[
Buffer and reps go great together on frigs. Beyond Divinity Recruitment is open! |
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Pages: 1 :: [one page] |