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Kev Ftw
Imperial Academy Amarr Empire
0
|
Posted - 2013.03.10 17:06:00 -
[1] - Quote
Hi all,
Wondering if someone can advise me if there's anything I can do during exploration to cut down on the number of unstable wormholes I'm finding?. I'm using the magnate loaded up with sisters core probes and jumping around different systems scanning signatures down, however I'd say about 90% of what I find are unstable wormholes which I've been told isn't a good place for new players to go.
It's getting a bit depressing spending 7 or so minutes narrowing down a signal, finally getting to scan the location at 0.5 AU and then having nothing to show for it. One of the systems I did today had 3 of them :\
Obviously when I get a T2 ship and higher SP in the appropriate skills the time it takes per signature will get lower, but it seems a bit silly that so much of the signatures are useless to me and other beginners at this stage in time. |

Velicitia
Open Designs
1196
|
Posted - 2013.03.10 17:18:00 -
[2] - Quote
w-space is just dangerous .. go explore a C1/2 one and see what happens ... worst case is that you'll get exploded and need to get a new ship (note, BOOKMARK THE EXIT WORMHOLE). |

Elena Thiesant
Sun Micro Systems
212
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Posted - 2013.03.10 17:18:00 -
[3] - Quote
There's nothing you can do that affects the types of signatures that in a system. Yes, wormholes are common, ignore them and move on. Practice and better skills will reduce the time it takes to scan down a signature. Practice mostly, you don't need a T2 ship to explore highsec.
When you have better skills you can use the deep space probe that helps you categorise sigs by their signature strength. Google for "Deep space probe" guide and you should find a detailed description. Requires higher skills though.
Only 3 in one system? I've seen 8 before. |

Orlacc
305
|
Posted - 2013.03.10 17:20:00 -
[4] - Quote
I have been exploring for years, and some days it sucks. Some days it is great. Once you gain the skills to use deep space probes it goes much faster as with one scan you can discern what is in the system and whether you want to scan further.
See: http://swiftandbitter.com/eve/dsp/highsec.html
Also, random is random.
Now at some point, the true explorer goes into the wormholes as some are chock full of goodness........and some you will die.
Now get back to work. |

Friggz
Dirt Nap Squad Dirt Nap Squad.
4
|
Posted - 2013.03.10 17:24:00 -
[5] - Quote
There really isn't anything you can do other than get your skills up, both in game and in real life so you can scan faster. Exploration is very unsteady income. Some days you'll find many valuable sites, other days you'll come up empty. It's just the nature of the profession.
When you feel you are ready, though, you should look into wormholes, there is a lot of isk to be made, either in the hole itself or using it as a backdoor into 0.0. Re-elect Trebor Daehdoow for a stronger CSM 8. |

Davith en Divalone
Plate of Beans Incorporated
90
|
Posted - 2013.03.10 18:33:00 -
[6] - Quote
Competition for sites is especially rough on weekends. |
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ISD LackOfFaith
ISD Community Communications Liaisons
468

|
Posted - 2013.03.10 18:46:00 -
[7] - Quote
If you narrow it down far enough that it tells you the type is "Unknown", it can then either be a wormhole or an unrated combat site. If you're just looking for other types of sites, you could just leave it there to save you a bunch of time. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Ovv Topik
Proposition Thirteen The Third Rail
324
|
Posted - 2013.03.10 20:25:00 -
[8] - Quote
Also train for and learn 'the MWD trick' and head to lowsec.
You'll get a much better ratio of good hits and it's a lot more fun.
There is a lot to learn and you have to stay on your toes, but the extra effort is much more rewarding. Innominate Nightmare, :"Your Mother is an exotic dancer, and your Sister works in a Quafe factory!GÇ¥ |

DeMichael Crimson
Republic University Minmatar Republic
5705
|
Posted - 2013.03.10 22:12:00 -
[9] - Quote
ISD LackOfFaith wrote:If you narrow it down far enough that it tells you the type is "Unknown", it can then either be a wormhole or an unrated combat site. If you're just looking for other types of sites, you could just leave it there to save you a bunch of time. Just wanted to expand on this.
Radar, Magnetometric, Gravimetric and Ladar sites will show their group type at 25% signal strength. W-holes, DED rated and unrated combat sites will show their type at 75% signal strength.
As ISD LackOfFaith said, if you're looking for a specific type, you can 'Ignore' the other ones when they show their type. Just r-click on the text in the scan results box and select 'ignore'. Make sure just that one entry is highlighted or you may end up having a few other signatures be removed from the list as well.
To increase your speed at probing signatures, there's a couple of hot keys that will help a lot.
Hold Shift key, click mouse on one probe and drag it to move all probes simultaneously. Also works to re-size the scan radius. Hold Alt key, click mouse on one probe and drag it to move all probes in towards or out from each other.
As others have said, definitely train up the various exploration skills at least to level 4:
Astrometrics Astrometrics Pinpointing Astrometrics Rangefinding Astrometrics Acquisition
Of course having scan rigs fitted on the ship increases the probe scan strength which in turn makes it faster to probe down signatures. The same goes for scanning implants which are expensive but definitely worth it if you're serious.
Last but not least is LOCATION, LOCATION, LOCATION.
To find more Cosmic Signatures, you're gonna have to travel, a lot. Do some research and check out the map stats for areas with low population, low amount of jumps, low amount of NPC's killed, etc. Just remember, there's a lot of competition so you'll need to be set up with an 'All In One' exploration ship. That will allow you to quickly scan and complete sites as well as move to other locations if the area you're currently in is void of signatures.
Don't count out Cosmic Anomalies, some of those have a chance to spawn a Commander NPC which may drop Faction loot and if you're lucky, may even get an escalation for expedition.
Besides these forums, the Evelopedia and Google are a good source for info about the various exploration sites available.
Good luck to you.
DMC |

Vincenzo Arbosa
Pator Tech School Minmatar Republic
0
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Posted - 2013.03.11 05:30:00 -
[10] - Quote
Any tips on an 'all in one' exploration ship? I am very new, mostly mining and missions thus far, but exploration intrigues me and id like to be on a path toward fitting a ship for such. How is a probe? Its what I use now as a general mapping/scanning/salvaging ship outfitted with salvager, scanner probes, and a turret, ore scanner (don't recall the name), and loads of armor, shields, and drones. I rarely travel alone and have a more martial ship with me, so I mainly want to focus on versatility and 'all in one' -ness.
I realize that the exploring I do now is not what it will always be, but for now I'm having fun figuring things out and could use some future fit goals. |

Friggz
Dirt Nap Squad Dirt Nap Squad.
4
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Posted - 2013.03.11 07:13:00 -
[11] - Quote
Vincenzo Arbosa wrote:Any tips on an 'all in one' exploration ship? I am very new, mostly mining and missions thus far, but exploration intrigues me and id like to be on a path toward fitting a ship for such. How is a probe? Its what I use now as a general mapping/scanning/salvaging ship outfitted with salvager, scanner probes, and a turret, ore scanner (don't recall the name), and loads of armor, shields, and drones. I rarely travel alone and have a more martial ship with me, so I mainly want to focus on versatility and 'all in one' -ness.
I realize that the exploring I do now is not what it will always be, but for now I'm having fun figuring things out and could use some future fit goals.
I've had decent results with this: http://eve.battleclinic.com/loadout/32439-Pilgrim-All-in-one-Low-Sec-exploration.html
With the covops cloak gate camps are no problem in low-sec. You'll need good drone skills, though.
The best all in one exploration ships are all T3 cruisers, but those are extremely expensive, so I'd say the Pilgrim is the next step up, then T3 after that. Re-elect Trebor Daehdoow for a stronger CSM 8. |

Davith en Divalone
Plate of Beans Incorporated
91
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Posted - 2013.03.11 12:59:00 -
[12] - Quote
The probe is just fine for highsec radars and mags after retribution. Personally, I do my lowsec radars and mags in arbitrators and vexors. |

Elijah Palmer Crendraven
Darkstar Heavy Metal Enterprises
0
|
Posted - 2013.03.11 23:30:00 -
[13] - Quote
can some one plz take me on a few worm hole runs to make some isk i have no friends lol well non that are good enough haha! |

Praxis Ginimic
258
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Posted - 2013.03.12 00:21:00 -
[14] - Quote
Any of the t1 combat cruisers are good for an all-in-one explo fit. The vexor is a favorite because the drones make up the bulk of your dps, allowing you to fit utilities in the high slots such as salvager, cloak, probe launcher. If you are staying in high sec then a well skilled imicus will hamdle any of the profession sites, again because it relies on drones for the dps. |

Liam Inkuras
Chaotic Tranquility Casoff
182
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Posted - 2013.03.12 03:32:00 -
[15] - Quote
I sense a time to chime in and post a fit for an all in one arbitrator. Well, here I am and here goes.
Arbitrator: All In One Exploration
Highs: Sisters Core Scanner Probe Launcher (Sister Core Scanner Probe) Salvager I Improved Cloaking Device II Drone Link Augmentor I
Mids: Experimental 10mn Microwarpdive I Analyzer I Codebreaker I Cap Recharger II
Lows: Energized Thermic Membrane II Energized Kinetic Membrane II Medium Armour Repairer II Drone Damage Amplifier II x2
Rigs: Medium Gravity Capacitor Upgrade I Medium Auxiliary Nano Pump I x2
Drones: Hobgoblin II x10 Hammerhead II x10
This fit is designed for Guristas/Serpantis highsec and lowsec sites, and should be able to run them with ease. The probe launcher is the most expensive part of the fit, but it is really necessary on an unbounded ship like this. The Microwarpdrive instead of an afterburner is because the cans in some rooms spawn extremely far apart.
Hope that fit can work for you, and good luck.
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Lost Greybeard
Drunken Yordles
316
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Posted - 2013.03.12 05:11:00 -
[16] - Quote
Right-click signature in scan table, click the "ignore signature" option. You will now no longer see the signature you've directed the scanner to ignore, until you reload the system.
Also, if you're scanning in high-sec there is going to be a lot of competition for sites, so wormholes will frequently be all that's left. When I was new and doing exploration (pretty much my main activity prior to being picked up by a guild that could use an SB pilot) I just found a nice little territory in low-sec and stuck to that, grabbing radar sites mostly but some combat sites in a little all-in-one vexor. Sure, I got pirate'd in the face occasionally, but I also got some rather entertaining kill-mails out of it when I hit back successfully.
With NPCs now re-targeting on the fly, you're actually reasonably safe from the "impossible to bloody hit" variant of piracy, I'd imagine, as coming in in a frigate that relies on angular velocity would get you blasted pretty fast by out-of-plane site guards. |

Xscape
State War Academy Caldari State
0
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Posted - 2013.03.12 12:32:00 -
[17] - Quote
the mwd trick is well and dandy and all that for when u move to low sec, mostly only usefull in pipes into low tho, but d-scan is like everything else in EvE your best friend in low and null sec exploration. Personally there are more chances of you getting scanned down by pies than meeting a gatecamp (if uve done ur map research)
Ive lost more to pies scanning me down than from gatecamps personally, mostly because i got pointed/scrammed by the damn rats i was fighting, and my dps back then was like nonexistant with my T1 drones. but i got really good at spamming that d-scan tho :) |

Katran Luftschreck
Royal Ammatar Engineering Corps
1101
|
Posted - 2013.03.12 17:13:00 -
[18] - Quote
Vincenzo Arbosa wrote:Any tips on an 'all in one' exploration ship?.
Pre-drone nerf Arbitrator was awesome, but these days... can't help ya.  EvE is like prison.-á It's a place when bad people go to learn how to become even worse people. |

Feyd Rautha Harkonnen
Lords.Of.Midnight
73
|
Posted - 2013.03.12 18:29:00 -
[19] - Quote
Kev Ftw wrote:Hi all,
Wondering if someone can advise me if there's anything I can do during exploration to cut down on the number of unstable wormholes I'm finding?. ....
Wormholes always spawn within 4 AU of a celestial (planet) I believe, so if you only narrow down scans on things more than 4AU's from a nearest celestial you can pre-filter out wormholes.
(The inverse is true for those who *want* to just find wormholes, concentrate scans within 4AU's of planets...)
F http://evedarklord.blogspot.ca |

Davith en Divalone
Plate of Beans Incorporated
93
|
Posted - 2013.03.12 20:38:00 -
[20] - Quote
Katran Luftschreck wrote:Vincenzo Arbosa wrote:Any tips on an 'all in one' exploration ship?. Pre-drone nerf Arbitrator was awesome, but these days... can't help ya. 
Awesome again since the nerf got nerfed. Now you primarily need to worry about elites. |

Vincenzo Arbosa
Badabing Salvage Corp
1
|
Posted - 2013.03.22 19:01:00 -
[21] - Quote
A little thread necro.. thank you all for the tips for the 'all in one' ship ideas. Now that I am a few weeks into playing and have stuck with Minmatar ships thus far, are there any options with their cruisers or other ships that will use my Minmatar skills already accrued?
Otherwise I suppose just the modules used on some of these give me ideas, but looking at a few load outs for exploration - mostly in high sec right now, but low sec eventually - that allow me to build upon the Minmatar skills would be greatly appreciated.
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Kyra Quinn
We Are Really Scary
21
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Posted - 2013.03.22 22:23:00 -
[22] - Quote
I almost never see people flying minmatar ships in exploration, but since I'm in Gallente space there might be a good reason for it. The only Minmatar ship I do see is the Loki which seems quite capable because they tend to overtake and out gun me very easily. The adventures of a newbie: http://kyraquinn.wordpress.com/ |

DeMichael Crimson
Republic University Minmatar Republic
5921
|
Posted - 2013.03.23 23:28:00 -
[23] - Quote
For a long time before I got a Loki I used a Force Recon Cruiser - Rapier - as an 'All In One' high security exploration ship. The Rapier can use Covert Ops Cloak and has enough slots available to fit up all exploration modules as well as offensive and defensive mods. It can easily complete most of the high security exploration sites quickly as well as chase down expeditions to last stage in low sec.
When I was using the Rapier, I basically ran the high security anomalies, Mag, Radar, DED 3/10, Lookout and Watch sites.
The best thing with the Rapier is it's versatility due to the slot layout allowing various fit ups to be done. I'd carry a couple of Small Secure Containers in the cargo-hold loaded with munitions and other defensive and offensive mods for a quick refit when needed. Not to mention there's a Drone Bay to help boost your DPS output. For Watch sites I'd drop all exploration mods and fit up more defense and offense, ie another 425mm Autocannon II, Assault Missile Launcher II, Adaptive Invulnerability Field, Shield Recharger II, etc. For expedition low security stage, I'd fit up Covert Ops Cloaking Device and Nanofiber Internal Structure II.
Down side of the Rapier is it doesn't have a bonus for scanning. To compensate for that, I used Sisters equipment and fit a Tech 2 scanning rig on the ship. I also installed a scanning implant on my character and trained all exploration skills at least to level 4. Needless to say, I was usually able to scan down and lock exploration sites very quickly. The few times that I couldn't get a lock, I'd recall the Sisters probes and launch RSS Core Scanner Probes to get the 100% lock.
Here's the basic 'All In One High Sec Exploration' fit up. Of course I rarely ever had it fitted for all sites, usually I'd just have the Codebreaker fitted with the probe launcher so I could quickly complete Radar sites and mid level combat sites 'On The Fly". After that I'd do a refit for the Mag sites.
Rapier
High slots 2x 425mm Autocannon II 1x Salvager I 1x Sisters Expanded Probe Launcher
Medium slots 2x Medium Shield Extender II 1x Codebreaker I 1x Analyzer I 1x Tracking Computer with Tracking and Range script 1x 10mn Afterburner II
Low slots 2x Gyrostablizer II 1x Tracking Enhancer II 1x Beta Reactor Control: Shield Power Relay I or Power Diagnostic System II
Rig 1x Medium Gravity Capacitor Upgrade II 1x Medium Core Defence Field Purger II
Drone Bay 3x T2 Medium Combat Drones 2x T2 Lite Combat Drones
DMC
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Adoris Nolen
Sama Guild
1
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Posted - 2013.03.24 07:47:00 -
[24] - Quote
erm, train up the skills to do said wormholes and prepare to bathe, yes literally BATHE IN ISK.
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