Zhade Lezte wrote:...since Eve needs more ISK sinks, increasing the costs of NPC station slot usage is another nerf to highsec. If coupled with a PoS revamp and these PoS became the preferred way to build things, it would be less a nerf than a change of gameplay, since both null and high would be using PoS and on generally equal footing.
This is where you guys lose me every time. Anyone playing even a modest industrial game now, manufacturing goods on-site, across multiple regions, say 15-30 jumps from their POS, in a dozen stations, will not agree that the proposed changes aren't a "nerf." They nerf that guy's game haarrrd. Instead of being able to remote manufacture directly at the selling station, this new-vision for industry revolves around a far-removed POS instead. Just requiring ownership of a POS (hundreds of millions of isk monthly) to profit at basic industry (how much do you think folks are making on their t1 modules?) and freightering to a ridiculous degree (whoops gotta buy one of those also) for the same isk is gonna be a tough sell.
As I've already written, if a new indy player is going to be burdened with POS costs/maintence costs and 100x the logistics, the price per hour of a public slot is really going to be the least of their problems.
Ironically, the biggest issue for me though is that this idea will adversely affect player fluidity, which in turn adversely affects pgc. Instead of possibly playing a multi-regional, far-reaching game, everyone will be instead be tethered to a single point in space,
reducing their sphere of influence. When a belt is mined out, it respawns emaciated. That process alone will ensure that relocating your high-sec POS becomes a frequent requirement. If I had to relocate my POS, every time I relocated myself in this game, that's all I'd do. I suspect part of the problem here is that in null no such freedom of movement is an option so restricting high sec in the same way seems to make perfect sense.
When I think about all the freightering, POS relocating, fuel purchasing, and other new logistics required under a move high sec industry to POS's plan, for the same isk, there's no conclusion to be made other than it's a game-changing nerf to high sec. So when I see you guys denying this or worse, calling it a buff, I just think someone needs to call you out on that.
YK