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Ctaesis
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Posted - 2003.07.23 17:01:00 -
[1]
Edited by: Ctaesis on 23/07/2003 17:02:02 *Note To Forum Moderators: This post is not an idea, but a review of the current patch and the features that it removes.
CCP has decided to prevent players from jettisoning capsules into space to prevent the case where people destroy an inactive floating capsule and get the bounty that was on that player who owned the capsule.
Fine, whatever.
Only, let's look at the reason people were jetting capsules in the first place. The reason is clear - There is too much bloody garbage in our Assets, and No Way to get rid of it.
So people started jetting capsules to get rid of their extra hanger trash.
Now they can't.
This is exactly why we DESPERATELY NEED a Scrap Heap. This can be implemented as a generic "incinerator" - dump your items in and they get disappeared, or as the way the Scrap Heap was in Beta - yes, we had a Scrap Heap in beta and it worked great. The Scrap Heap in Beta worked like a corporate division, only everyone in the station had access to take stuff from it or put stuff in it.
CCP already has all the code to enable corporate hangers, so it's time to recreate the public Scrap Heap. PLEASE FIX THIS.
Furthermore, in an attempt to reduce the insanity of my cluttered Assets window, please allow us to remotely send items to the Scrap Heap from the Assets window.
________________ "Warp to Desktop" -- American PCGamer
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Hippey
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Posted - 2003.07.23 17:45:00 -
[2]
The incinerator could also calculate the mineral value of the item (if any) and respawn that amount somewhere in some belt in the 5000 systems. ------------------------------------------- If you kill them, they will die!
Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing is not a drill It's how many people I can kill! |

Redundancy
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Posted - 2003.07.23 17:50:00 -
[3]
Quote: The incinerator could also calculate the mineral value of the item (if any) and respawn that amount somewhere in some belt in the 5000 systems.
I'd imagine that's what a closed system would do anyway.
Redundancy |

Knaar
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Posted - 2003.07.23 21:19:00 -
[4]
I agree, we need the ability to scrap items we don't want or don't need. Recycle is all fine and dandy, but we can't recycle certain items. We should be able to recycle pods and noobie ships and noobie equipment -- even if recycling them yields no mineral value whatsoever, at least they would be gone for good. So far dumping them into space works great, but is obviously not a good solution. And there's no way to dump a noobie ship into space... well... I guess there is, if you eject.
I would like the ability to right-click in the assets window and remotely trash items. Right now I have to fly 50 jumps away to wherever I had some newbie stuff to trash it and get rid of the clutter in my asset window. Obviously I'm never going to bother doing that. The only other option is to make a courier mission to move the stuff, but that doesn't work well for noob ships.
Knaar
Director of Trade and Production Hosokawa Incorporated |

ga'ia
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Posted - 2003.07.23 22:31:00 -
[5]
Edited by: ga'ia on 23/07/2003 22:32:10 First time i asked Pann; (03:24:36) gaia- > Pann: when will we be given a way to be able to destroy/remove (/whatever) our n00b ships and capsules that we have scattered all over the galaxy :) ?
(03:25:28) @Pann > gaia, I have been requesting some sort of trash bin or incinerator, but that's just not high on the priority list. It'll be here eventually, but we had so many other things that needed to be done first.
---------------------- Second time (just some days ago); (21:54:18) gaia- > Pann: any news about the "trash bin" or "incinerator" for ones noobships and pods?
(21:54:57) @Pann > No, gaia, I'm afraid not. But I have seen some other cool stuff that's coming - which I cannot tell about or I'll have my eyes gouged
WeŚll just have to wait and see :) __________________________________________________________ |

Ctaesis
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Posted - 2003.07.23 23:23:00 -
[6]
Not high on the priority list? pfft. I don't think CCP understands the kind of database speedup that would result if people were able to trash items.
Imagine, your database costs would go down because you are using less space overall. Your bandwidth costs would go down because you wouldn't have to transmit as much data to fill the assets window.
Costs going down means More Profit.
Maybe S&SI should have their Due Diligence folks look into it...
________________ "Warp to Desktop" -- American PCGamer
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Dell Boy
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Posted - 2003.07.24 00:37:00 -
[7]
Edited by: Dell Boy on 24/07/2003 00:38:31 Ctaestis: I wholeheartedly agree with your suggestion of some kindof cleanup facility, fantastic suggestion and lets hope we get this sooner rather than later.
What I'd especially welcome is the ability to remotely crush stuff and sell for the local mineral value, again all done remotely. Some stuff like default ships/weapons just recycle to 1 trit or something similiarly worthless, whatever, but they need to be included.
Not sure I really agree with your SQL database thoughts being a RL motivation for CCP to address this tho. The phrase "a drop in the ocean" comes to mind here :)
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Dan Forever
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Posted - 2003.07.24 11:19:00 -
[8]
hmm... I thought the patch meant the capsules aren't jettisonned directly into space - meaning they'll be in a cargo container, meaning they'll time out in 1-2 hours and not 1-3 weeks.
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Avaton White
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Posted - 2003.07.24 11:39:00 -
[9]
Do jettisoned pod ever decay? I jetted several back when I was new and didn't know you could remote destruct them and I STILL get conv's and PM's asking me stuff like "Why are you just sitting there?" "Why are there two of you?" "Dude do you ever do anything?!?" LOL
I always tell them they can get rid of the pod by boarding it and then re-boarding their ship but they obviously never do it. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

nonsequitur
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Posted - 2003.07.24 12:34:00 -
[10]
Quote:
Dell Boy Posted - 24/07/2003 00:37:00 ... Not sure I really agree with your SQL database thoughts being a RL motivation for CCP to address this tho. The phrase "a drop in the ocean" comes to mind here :) ...
I know that a "drop in the ocean" sounds like it is an almost trivial amount, but just remember the ocean is made of raindrops. This 1-20k here and there adds up over time and most certainly makes a difference. Over a course of a year they would save a very respectable amount in Bandwidth usage fees.
This would be very advantageous to CCP to impliment this. |
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