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Lady Ayeipsia
Red Federation RvB - RED Federation
578
|
Posted - 2013.03.12 14:23:00 -
[1] - Quote
This is a brawling dragoon, used in fleet fights. How could it be improved?
Note: this fit requires a 1% CPU implant.
Highs: 3 T2 rocket launchers 2 small meta 4 neuts
Mids: T2 afterburner Fleet warp disruptor
Lows: T2 ENAM T2 ANAM DC 2 400mm rolled reinforced tungsten plate
Rigs: 2 small trimarks 1 small armor explosive resist
drones: 10 warrior 2s 5 utility drones (ecm or armor reppers)
Ammo: Faction inferno rocks for general use, javilins for range, furies for close, webbed targets.
Thoughts? |

Degnar Oskold
Justified Chaos
13
|
Posted - 2013.03.12 15:19:00 -
[2] - Quote
Short ranged weapons, AB, but nothing for range control? This fit is too reliant on just 2 neuts capping and enemy dry before they realise they should run.
If you're going AB, you should go scram, not disruptor.
For my fleet Dragoon I prefer something like this. It makes more use of the Dragoon's bonus. Being plated and AB's, it's slow but does most of its damage at any range from fast Warrior drones to deal with kitey frigates. Brawler frigates get neuted out fast within 12km . I put 3 lasers on because I get better DPS than from rockets, and Gatling Pulse Lasers don't draw much power anyway.
[Dragoon, Dragoon Laser]
400mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II Micro Auxiliary Power Core I
1MN Afterburner II J5b Phased Prototype Warp Scrambler I
Gatling Pulse Laser II, Scorch S Gatling Pulse Laser II, Scorch S Gatling Pulse Laser II, Scorch S 5W Infectious Power System Malfunction 5W Infectious Power System Malfunction 5W Infectious Power System Malfunction
Small Semiconductor Memory Cell I Small Semiconductor Memory Cell I Small Anti-Explosive Pump I
Warrior II x15
The Rocket equivalent is cheaper, dropping the pricey cap rips for processor rigs.
[Dragoon, Dragoon Rocket]
400mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II Micro Auxiliary Power Core I
1MN Afterburner II J5b Phased Prototype Warp Scrambler I
Rocket Launcher II, Caldari Navy Inferno Rocket Rocket Launcher II, Caldari Navy Inferno Rocket Rocket Launcher II, Caldari Navy Inferno Rocket 5W Infectious Power System Malfunction 5W Infectious Power System Malfunction 5W Infectious Power System Malfunction
Small Processor Overclocking Unit I Small Processor Overclocking Unit I Small Anti-Explosive Pump I
Warrior II x15
|

Cute E
Royal Amarr Institute Amarr Empire
8
|
Posted - 2013.03.12 15:24:00 -
[3] - Quote
Lady Ayeipsia wrote:...brawling ....
....dragoon.....
...Fleet warp disruptor...
Thoughts?
No. |

Antillie Sa'Kan
Forging Industries Silent Infinity
21
|
Posted - 2013.03.12 15:39:00 -
[4] - Quote
Small neuts kinda suck without a transfer bonus. If you are going to brawl in a Dragoon, go for broke:
[Dragoon, Mini Phoon] 400mm Reinforced Steel Plates II Micro Auxiliary Power Core I Damage Control II Adaptive Nano Plating II
Limited 1MN Microwarpdrive I Warp Scrambler II
Rocket Launcher II, Caldari Navy Scourge Rocket Rocket Launcher II, Caldari Navy Scourge Rocket Rocket Launcher II, Caldari Navy Scourge Rocket Dual Light Pulse Laser II, Scorch S Dual Light Pulse Laser II, Scorch S Dual Light Pulse Laser II, Scorch S
Small Anti-Explosive Pump I Small Trimark Armor Pump I Small Trimark Armor Pump I
Warrior II x10 Hornet EC-300 x5 |

Hannott Thanos
Notorious Legion
448
|
Posted - 2013.03.12 15:51:00 -
[5] - Quote
@Antillie Sa'Kan nice rainbow! Lasers, em therm Rockets, kinetic Warriors, explosive |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
641
|
Posted - 2013.03.12 15:52:00 -
[6] - Quote
It is relatively symmetrical and has a color-scheme that is pleasing to the eye.. But the over all shape is rather boxy and looks pretty industrial by any standards, hardly a sleek spaceship. Its also heavily weighed down by the unoriginality of the design seeing how it borrows heavily from the styling of the coercer which to compound the problem is in the same class.
I'd give it a solid 5/10 i think.
If you mean performance then plate it and make it really good at fooshfooshing all cap away. Beyond Divinity Recruitment is open! |

Katran Luftschreck
Royal Ammatar Engineering Corps
1104
|
Posted - 2013.03.13 00:47:00 -
[7] - Quote
Lasers on a Dragoon? Why? It has no laser bonus. Lasers without a bonus suck and lasers with a bonus only suck a little less. Fit that baby with autocannons or artillery and save your capacitor for defensive/repair modules. EvE is like prison.-á It's a place when bad people go to learn how to become even worse people. |

GreenSeed
242
|
Posted - 2013.03.13 03:32:00 -
[8] - Quote
he clearly said draggons in a fleet. so yeah, fit those meta4 neuts, 3 of them. 5 dragoons pulsing that can neut anything smaller than a cruiser in one cycle, 2 - 3 for cruisers. leaving only one active to keep the cap at 0 afterwards. just make sure you manage your cap, with 2 mids you are stuck with prop/ewar, no room for boosters.
if you are in a fleet, for the love of god have 2 ships go as point, have the rest with tds or damps, 3 of either can make a small fleet a very effective bc killer. just hope your target fits mwd, or is slower than you with an ab. for frigs it doesn't matter, 25 hobsII will one shot anything, and the mwd bonus even when its awkward as hell it works if only to take 2 shoots before ******* up the drones tracking.
guns are optional really, your damage comes from drones. i like using 3 small ACs to kill off enemy drones, or nothing if i drop AB in exchange for an MWD. i don't think there's any other weapon system more effective than acs to pick off drones.
works.
it kinda stops working if the target you nabbed starts pulsing a smartbomb. 
that dragoon with a full high rack of weapons made my eyes bleed, its a drone boat. |

Froggy Storm
Paxton Industries Gentlemen's Agreement
17
|
Posted - 2013.03.13 09:07:00 -
[9] - Quote
Dragoon is way too slow for small neuts. Anything a small neut would effect is just going to kite out of it. Use med and then address the cap issues.
If (as stated) this is for fleet/gang then you don't need the point. That's the job of your tackle and you don't have enough mids for it. Put a cap booster and MWD on it. MWD to range and shut it off to get your SIG back down. If your tackle hasn't already webbed the target you can then pulse your MWD to keep you in range. But your neuts are going to do more to slowdown a target anyways.
Finally your "main" damage source is going to be from drones anyway. So just add more neuts ;) |

Narcotics Dealer
G U N D A M
3
|
Posted - 2013.03.13 12:34:00 -
[10] - Quote
[Dragoon, Fleet'Goon] Damage Control II Nanofiber Internal Structure II Drone Damage Amplifier II Drone Damage Amplifier II
Limited 1MN Microwarpdrive I Medium Shield Extender II
150mm Light AutoCannon II, Republic Fleet Phased Plasma S Small Unstable Power Fluctuator I 150mm Light AutoCannon II, Republic Fleet Phased Plasma S Small Unstable Power Fluctuator I 150mm Light AutoCannon II, Republic Fleet Phased Plasma S Small Unstable Power Fluctuator I
Small Egress Port Maximizer I Small Anti-EM Screen Reinforcer I Small Core Defense Field Extender I
Hobgoblin II x5 Warrior II x5 Hornet EC-300 x5
300dps+ 8600ehp 1800ms (2530) |

Zarnak Wulf
In Exile. Imperial Outlaws.
1081
|
Posted - 2013.03.13 15:06:00 -
[11] - Quote
Dragoon - you did what??:
High: Small Unstable Power Fluctuator x 6 Mid: Meta AB Meta Scram Low: DC II ANP II DDA II 200mm rolled tungsten Rigs: Small Egress Port Maximizer x 2 Small Semiconductor Memory Cell
You can run all 6 neuts for 48 seconds or eight cycles. As you get good with it you master the art of capping out an enemy and then going down to one neut to conserve capacitor. |
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