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Ger Rees
EntroPrelatial Vanguard EntroPraetorian Aegis
7
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Posted - 2013.03.13 16:56:00 -
[1] - Quote
Situation: Pilot infiltrates a corp, kills a member or blue, then goes afk in space cloaked.
This seems like an exploit to me, and I know CCP agree based on the last csm notes.
Solution: Simply make it so that a pilot can be removed at any time from a corporation, and make it so he remains a valid war target until he next docks. (So that it can not be abused during war decs.) Situation solved. |

Drake Doe
SVER True Blood Unclaimed.
75
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Posted - 2013.03.14 03:20:00 -
[2] - Quote
No, too many griefing opportunities |

Caldari 5
The Element Syndicate
49
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Posted - 2013.03.14 03:27:00 -
[3] - Quote
PvP Practice in HS, Kick a couple of members at random, instant CONCORD :P |

Arden Elenduil
The League of Extraordinary Mentlegen
20
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Posted - 2013.03.14 11:32:00 -
[4] - Quote
Caldari 5 wrote:Kick a couple of members at random, instant CONCORD :P
This basically. If you want to prevent awoxers from killing your corp members, a decent screening before you allow them into the corp is strongly recommended.
It used to be possible in the past, and kicking people in space while they were fighting, thus causing them to get concorded, was classed as an exploit. Your suggestion would open that avenue back up again, so I don't think they'll even consider it. |

Caldari 5
The Element Syndicate
52
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Posted - 2013.03.14 12:50:00 -
[5] - Quote
Maybe a middle ground is to Auto Kick them during the next DT/Session Change(Changing Systems/Docking, not the Fleet Join Version)? Might solve the instant CONCORD thing and still allow the kicking of a member when needed. |

Liafcipe9000
Smeghead Empire
1335
|
Posted - 2013.03.14 13:50:00 -
[6] - Quote
a delayed boot would prevent concordokken. say like... 48 hours. |

Destination SkillQueue
Are We There Yet
4766
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Posted - 2013.03.14 14:17:00 -
[7] - Quote
Liafcipe9000 wrote:a delayed boot would prevent concordokken. say like... 48 hours. It might be better to treat kicking as a switch. Meaning that once you activate the kickswitch on a corp member he will be automaticly removed from the corp as soon he docks or logs out. Very little chance of exploting it with a built in 23,5 hour timer, because DT causes the automatic fullfilment of all active kickswitches. |

Mag's
the united Negative Ten.
14483
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Posted - 2013.03.14 14:27:00 -
[8] - Quote
Destination SkillQueue wrote:Liafcipe9000 wrote:a delayed boot would prevent concordokken. say like... 48 hours. It might be better to treat kicking as a switch. Meaning that once you activate the kickswitch on a corp member he will be automaticly removed from the corp as soon he docks or logs out. Very little chance of exploting it with a built in 23,5 hour timer, because DT causes the automatic fullfilment of all active kickswitches. Not empty quoting. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Ger Rees
EntroPrelatial Vanguard EntroPraetorian Aegis
7
|
Posted - 2013.03.15 21:21:00 -
[9] - Quote
So, simply make it so that he cant be kicked while he has an aggression flag.... problem of concord solved. |

Commander Ted
Caldari Provisions Caldari State
553
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Posted - 2013.03.15 22:19:00 -
[10] - Quote
I kinda like corpmates murdering each other. Promotes trust and makes a corporation more like a real group of people who trust each other.
Not just saying that because I have awoxed people. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |

Ix Method
Viziam Development Group
3
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Posted - 2013.03.15 22:49:00 -
[11] - Quote
Perhaps an option for a CEO/Director to kick someone with one hours notice? Everyone relevant gets a message onscreen and maybe one of those lovely new timer icons so there's no confusion. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
858
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Posted - 2013.03.15 22:57:00 -
[12] - Quote
Caldari 5 wrote:PvP Practice in HS, Kick a couple of members at random, instant CONCORD :P
Doesn't work unless you turn off concord warning. And if you do, the action, and its consequences, are yours.
Commander Ted wrote:I kinda like corpmates murdering each other. Promotes trust and makes a corporation more like a real group of people who trust each other.
Not just saying that because I have awoxed people.
This doesn't change anything. You just shoot people when ceo/directors are offline. All this does it preventing you from staying in corp and smack in corp chat until dt, and then if you're quick to log on after dt, stay in corp and smack forever, which I have done until I got tired of it. This mechanic, while hilarious, is definitely broken. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Caldari 5
The Element Syndicate
53
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Posted - 2013.03.16 02:10:00 -
[13] - Quote
sabre906 wrote:Caldari 5 wrote:PvP Practice in HS, Kick a couple of members at random, instant CONCORD :P Doesn't work unless you turn off concord warning. And if you do, the action, and its consequences, are yours.
Curious about how Missiles already in flight would be effected and also Drones? Turrets would probably auto switch off, but not sure when the check is made as to if they only get checked when you enable the turret or if it checked before every shot. |

DataRunner Attor
Independent Confederacy of Worlds
26
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Posted - 2013.03.16 03:11:00 -
[14] - Quote
sabre906 wrote:Caldari 5 wrote:PvP Practice in HS, Kick a couple of members at random, instant CONCORD :P Doesn't work unless you turn off concord warning. And if you do, the action, and its consequences, are yours.
Actually, this was a common problem with wardecs, the current safety works based on overview settings, and overview actually doesn't update instantly, unlike concord.
The common problem with wardecs involving the overview is someone would declare wardec but the defenders overview didn't update as fast as the wardecers when the dec started and it resulted in some....lets say interesting firefights. |

Liafcipe9000
Smeghead Empire
1381
|
Posted - 2013.03.17 07:58:00 -
[15] - Quote
Destination SkillQueue wrote:Liafcipe9000 wrote:a delayed boot would prevent concordokken. say like... 48 hours. It might be better to treat kicking as a switch. Meaning that once you activate the kickswitch on a corp member he will be automaticly removed from the corp as soon he docks or logs out. Very little chance of exploting it with a built in 23,5 hour timer, because DT causes the automatic fullfilment of all active kickswitches. BEST.
IDEA.
EVER.  |

Ger Rees
EntroPrelatial Vanguard EntroPraetorian Aegis
11
|
Posted - 2013.03.18 11:11:00 -
[16] - Quote
sabre906 wrote:This doesn't change anything. You just shoot people when ceo/directors are offline. All this does it preventing you from staying in corp and smack in corp chat until dt, and then if you're quick to log on after dt, stay in corp and smack forever, which I have done until I got tired of it. This mechanic, while hilarious, is definitely broken
Yeah and this is the point, they log in just after DT for no other reason than to troll people. I am not saying 'Oh God make it so that they can't shoot us'. I am saying 'Make it so once they have shot us for an hour we can get back to whatever we were doing.'
I think the idea of stacking up the kick option so it goes through next time they log off, is a very good choice. It could be used as an instant fix with no sideeffects.
But I still think a method should be engineered that would allow you to remove them, even if it's a one hour warning and then a kick. |
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