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Omnathious Deninard
Extrinsic Operations
686
|
Posted - 2013.03.16 11:28:00 -
[91] - Quote
Jango Stone wrote: I have nothing against those PVP'ers that desire to enjoy their trade, but lowsec and nulsec are the place for this.
The any ship undock is at risk of PVP, and thus being destroyed. The sooner you beat this into your head the better off you will be.
Jango Stone wrote: Players that get their jolly's off destroying 700mil orcas or other indy ships in hi sec for absolutely no reason clearly have run out of other ways to enjoy the game and it really pisses a lot of other indy players off.
There are pirates who RP and this is what they do for fun in the game. It can also be from a rival industrial corp wanting you out of there area.
Jango Stone wrote: There needs to be some form of fair play or security expected within hisec.
Concord is there to supplement you own security team, not to replace them. If a destroyer warps into the belt your security detail should be targeting them ASAP and as soon as they become red, blasting them out of space.
Jango Stone wrote: All those players that don't care enough have no concept of fair play, these are probably the same type of people that in real life have no lives and possibly had mommy or daddy issues growing up.
This is a sandbox everything is fair play. With the exception of a select few scenarios, such as can flipping in rookie systems.
Jango Stone wrote: This game should be enjoyable for everyone not exploited by video game bullies.
The game, unlike real life, gives you the option to do something about bullies your self. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Akuyaku
Brave Newbies Inc.
0
|
Posted - 2013.03.16 15:53:00 -
[92] - Quote
Jango Stone wrote:i agree with this concept 100%, I have nothing against those PVP'ers that desire to enjoy their trade, but lowsec and nulsec are the place for this. Players that get their jolly's off destroying 700mil orcas or other indy ships in hi sec for absolutely no reason clearly have run out of other ways to enjoy the game and it really pisses a lot of other indy players off. There needs to be some form of fair play or security expected within hisec. All those players that don't care enough have no concept of fair play, these are probably the same type of people that in real life have no lives and possibly had mommy or daddy issues growing up. This game should be enjoyable for everyone not exploited by video game bullies. Security is your job, CONCORD is there to punish not to protect. |

Vayn Baxtor
Community for Justice R O G U E
42
|
Posted - 2013.03.16 17:17:00 -
[93] - Quote
Teckos Pech wrote:Vayn Baxtor wrote:I'm working on a suggestion which is somewhat around your topic.
It was to give all mining and industrial themed vessel a substancial amount of hp for the trade off of A LOT MORE ALIGN TIME (to feature the idea of rightclicking modes between cruise/transit and mining profiles) - So one would no longer be paperthin and could call for help.
Paper thin...those fits back up stream were NOT paper thin...they had more tank that alot of combat ships FFS. 
God people :) it's just a metaphorical expression. Your mileage may and will always vary. Nonetheless, clearly, Industrial Ships are quite low on HP vs most combat ships. Hulks of course can tank much longer, yadda yadda. But it is just so that in 0.0, if a hulk gets tackled, it is pretty much a free killmail. The idea was to have a better balance in hp so that the hulk in distress could hold out for quite some time so that it could call friends. It just happens to be that each situation is unique and different and not same. but I won't go into details on that. Using tablet, typoes are common and I'm not going to fix them all. |

Alvatore DiMarco
Capricious Endeavours Ltd
59
|
Posted - 2013.03.16 20:46:00 -
[94] - Quote
I read the first page, then skipped reading the next two pages. I might go read them after posting.
To begin, I want to clarify that although I do a fair bit of my industry in lowsec, I am primarily a highsec resident. I've spent time in nullsec and in lowsec and while they're nice places to visit, I wouldn't want to try and actually live there. Thus, the following reply is from someone fully aware of and in touch with what highsec is and what does/does not happen there.
OP: No, no, a thousand times no. Stop trying to make highsec safer. It's already safe enough. If you're going to quit EVE again over something as simple as a suicide gank, then make sure you take 10 hours and biomass your character on the way out so that you have nothing to come back to.
Perhaps you need to stop AFK mining and actually pay attention.
-Stay Aligned -Stay Alert -Stay Alive |

Sentamon
760
|
Posted - 2013.03.16 22:00:00 -
[95] - Quote
woah clueless Orca pilot in a terrible fit and it still took 24 people!
OP should feel bad for making this post. ~ Professional Forum Alt -á~ |

Teckos Pech
The Executives Executive Outcomes
12
|
Posted - 2013.03.17 01:46:00 -
[96] - Quote
Vayn Baxtor wrote:God people :) it's just a metaphorical expression. Your mileage may and will always vary. Nonetheless, clearly, Industrial Ships are quite low on HP vs most combat ships. Hulks of course can tank much longer, yadda yadda. But it is just so that in 0.0, if a hulk gets tackled, it is pretty much a free killmail. The idea was to have a better balance in hp so that the hulk in distress could hold out for quite some time so that it could call friends. It just happens to be that each situation is unique and different and not same.  but I won't go into details on that.
And it is factually wrong boob.
Lets check some fits:
Tempest Fleet Issue used currently by Goonswarm: EHP: 128,802 with my skills, with all Vs 128,802 Navy Issue Apoc (aka NavPoc, Foxcat): EHP with my skills 163,000, with all Vs 164,341 Perma MWD Drake: with my skills, 76,500 EHP, with all Vs 78,257
So we can see that the fits listed back up stream are not "paper thin" they are anything but. They are on par with a freaking battle cruiser.
And if you are tackled in high sec you have to survive for...wait for it...wait for it...about 5 seconds even in a 0.5 security system. In a higher security system even less time.
This idea that you should be able to mine with certain safety in a ship that is tougher than faction battleships fit with faction armor modules...that is carebear whining taken to its pinnacle.
So, STFU.
Seriously.
And while you are at it, GTFO. |

Teckos Pech
The Executives Executive Outcomes
12
|
Posted - 2013.03.17 01:57:00 -
[97] - Quote
You know I don't gank hi sec miners. Used to do that myself way, way back in the day...
But goddamn, the whine in this thread....I might just have to start. |

Sigras
Conglomo
385
|
Posted - 2013.03.17 06:49:00 -
[98] - Quote
Kajin Kanjus wrote:Ersahi Kir wrote:I don't think I've had a miner lose a mining barge or exhumer since the change. But my miners fly procurers and skiffs.
Just some food for thought. Yeah, I hear ya. I've changed now too. The only thing is you lose even more ore volume given the lower bonuses, even when compared to a hard fitted Hulk. No point in having Hulks if you can't fly them in highsec. does that mean there is no point in capital ships either? cause you cant fly them in high sec?
seriously, if you dont want to get suicide ganked, fly the ship that is designed not to get suicide ganked, the skiff. If you dont want to lose max profit, fly the ship designed to get max profit, the hulk. If you want the best of both worlds . . . too bad, I cant have all the things either! |

Primary Me
Native Freshfood Minmatar Republic
43
|
Posted - 2013.03.17 10:51:00 -
[99] - Quote
Kajin Kanjus wrote:The subject says it all. Wholesale ganking of mining barges in highsec has picked up again. Please back up this statement with one shred of proof, otherwise you just wasted your time writing a load of ignorant nonsense.
Bearing in mind that CCP, who have all the figures and proof, have declared miner ganking to be at an all time low. James 315 for CSM 8. A voice for hi-sec, a voice for reason. |

Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
410
|
Posted - 2013.03.17 14:20:00 -
[100] - Quote
Primary Me wrote:Kajin Kanjus wrote:The subject says it all. Wholesale ganking of mining barges in highsec has picked up again. Please back up this statement with one shred of proof, otherwise you just wasted your time writing a load of ignorant nonsense. Bearing in mind that CCP, who have all the figures and proof, have declared miner ganking to be at an all time low. Even if it has, whats the problem?
As the op found out when he actually did a modicum of research, the vast majority of the ganks are on ships with nonexistant tanks. If you stupid enough to go mining with no tank, then you deserve to get blown up.
I have to say though, some gankers seem to be getting desperate. A buddy of mine created a new account the other day. Last night he was mining on said new account with a T1 fit Venture. In came a T2 fit Catalyst. Pop! My buddys in a pod. The funny thing is, he went and got his spare venture and looted the Catalyst for a profit. He lost a free venture with less than 100k fittings on it and gained 5m isk in modules and stuff from the wrecks!
Ganking may be on the rise, but it seems idiocy is too. Thats more worrying as theere are plenty of idiots already. MODULAR DRONES
MORE ORE SHIPS |

Omnathious Deninard
Extrinsic Operations
692
|
Posted - 2013.03.17 14:31:00 -
[101] - Quote
Hakan MacTrew wrote:Primary Me wrote:Kajin Kanjus wrote:The subject says it all. Wholesale ganking of mining barges in highsec has picked up again. Please back up this statement with one shred of proof, otherwise you just wasted your time writing a load of ignorant nonsense. Bearing in mind that CCP, who have all the figures and proof, have declared miner ganking to be at an all time low. Even if it has, whats the problem? As the op found out when he actually did a modicum of research, the vast majority of the ganks are on ships with nonexistant tanks. If you stupid enough to go mining with no tank, then you deserve to get blown up. I have to say though, some gankers seem to be getting desperate. A buddy of mine created a new account the other day. Last night he was mining on said new account with a T1 fit Venture. In came a T2 fit Catalyst. Pop! My buddys in a pod. The funny thing is, he went and got his spare venture and looted the Catalyst for a profit. He lost a free venture with less than 100k fittings on it and gained 5m isk in modules and stuff from the wrecks! Ganking may be on the rise, but it seems idiocy is too. Thats more worrying as theere are plenty of idiots already. That is the best gank story I has heard in a long time! Your friend made out well from that one. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Tweaks Huren
Sturmgrenadier Inc
13
|
Posted - 2013.03.17 14:59:00 -
[102] - Quote
Omnathious Deninard wrote:In reality suicide gankers are necessary for a thriving industry. In order for industrialists to make money ships must be destroyed, but that can't just be combat ships as mining ships will continue to out mine combat ships being destroyed. So to fix this mining ships need to be destroyed also and the best way to do this is suicide ganking. That statement reminded me of Zorg's speech from The Fifth Element... LOL
https://www.youtube.com/watch?v=krcNIWPkNzA |

Mag's
the united Negative Ten.
14525
|
Posted - 2013.03.17 15:48:00 -
[103] - Quote
Hakan MacTrew wrote:Primary Me wrote:Kajin Kanjus wrote:The subject says it all. Wholesale ganking of mining barges in highsec has picked up again. Please back up this statement with one shred of proof, otherwise you just wasted your time writing a load of ignorant nonsense. Bearing in mind that CCP, who have all the figures and proof, have declared miner ganking to be at an all time low. Even if it has, whats the problem? As the op found out when he actually did a modicum of research, the vast majority of the ganks are on ships with nonexistant tanks. If you stupid enough to go mining with no tank, then you deserve to get blown up. I have to say though, some gankers seem to be getting desperate. A buddy of mine created a new account the other day. Last night he was mining on said new account with a T1 fit Venture. In came a T2 fit Catalyst. Pop! My buddys in a pod. The funny thing is, he went and got his spare venture and looted the Catalyst for a profit. He lost a free venture with less than 100k fittings on it and gained 5m isk in modules and stuff from the wrecks! Ganking may be on the rise, but it seems idiocy is too. Thats more worrying as theere are plenty of idiots already. That's funny stuff, but just shows how pilots can take advantage of the idiocy of others. Which really boils down to what the thread is about tbh. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mikaila Penshar
Take it Deep
87
|
Posted - 2013.03.17 17:05:00 -
[104] - Quote
my hot tub is filled up with OP's tears... who wants to join me?
AHHHhhhhhhhh- I love tears |

Dave Stark
2026
|
Posted - 2013.03.17 17:16:00 -
[105] - Quote
Velicitia wrote:trouble is, these fits work exactly the same way that a 1000 vs 1250 DPS BS does ... you can get that extra 25% "yield" (DPS) ... but it's going to seriously impact your tank*.
nope, you just shield tank and get lots of dps and lots of tank.
next stupid comparison? Want miners to move from high sec to null sec? Then give them a reason to join player corps, and stop null sec grav sites being worth less isk/hour than high sec asteroid belts. Really isn't difficult. |

Mikaila Penshar
Take it Deep
87
|
Posted - 2013.03.17 17:19:00 -
[106] - Quote
ShahFluffers wrote:Let's down the list shall we? 1a. Yes, suicide ganking doesn't give out insurance payouts the way it used to. And it didn't slow down ganking the way many people thought it would... all it did was make gankers downgrade from Tornados/Talosi into Thrashers/Catalysts and use more numbers. 2a. As a ganker I can say that the killmail is only the "cherry on top." What we are actually after is either profit or rage. One can be guarded against (by making your ship unprofitable to gank) and the other simply happens from time to time (similar to the way we can be wiped out in low and null-sec). 3a and 4a. Did you know that many of us gankers are already below -5.0 security status and can be shot at anytime, anywhere, in any ship? For us, killrights are redundant and actually make many of us laugh. And we would LOVE for people to come down to low-sec and try exacting revenge (we'd get more fights)... but... almost no one ever does (the ONLY time I ever saw someone TRY was a couple months ago... a miner we ganked was so blind with rage he came to our station and started shooting all of us... we scrammed him and let him shoot us for few minutes before cutting him loose out of pity). Is this a failing of the system or of the players who have the killrights? 5a. Very few people actually consider the killing of newbie ships and shuttles to be something to chestbeat about... but killing expensive pods that were inside those ships and shuttles... that's a whole other story. 6a. See 3a and 4a. We already do look over our shoulder out of habit. If you did you would not have been ganked. Kajin Kanjus wrote:P.S. I'm a long time player obviously using an alt to avoid the inevitable hatemail from cowardly whiners that like to destroy ships that can't fight back. You misunderstand... I am the one "fighting back." Miners and industry people ply their trade and set prices that separate me from my hard earned ISK. Since I am terrible at mining and industry I use my combat abilities to "get even." Why should it be harder for me to affect miners and industrialists in high-sec when they can easily affect me through the market?
Wish I could have 'like'ed this post a dozen times - or more |

Skeln Thargensen
Filthy Carebear Tax Avoidance Shell Corp
60
|
Posted - 2013.03.17 17:41:00 -
[107] - Quote
well I got ganked once during hulkageddon V and since then I've only had a near miss with two dessies. on chatting with that particular ganker it turns out that yes, they do do it for stats. actually required kills to stay in their corp. now, that to me is just lame but it's their game so whatever.
you can still mine old school style if you find a backwater system or mission mine. if people want to kill you for ***** and giggles or killboard prestige they can always throw more alts and destroyers at you. if they are completely unaware of you and you don't mine in areas of the map they are vetting for targets then you can max yield your ship and probably get away with it.
as it stands the barges are fine. I'd recommend the retriever, as has been said, for the max yield take-a-chance ship that can be replaced after a few hours of mining. you need to be careful with exhumers though. I take back my previous statements and judgements of others. -áyou can mine in iteron if you want. |

Saul Elsyn
Blue Republic RvB - BLUE Republic
64
|
Posted - 2013.03.17 20:03:00 -
[108] - Quote
I beat a gank attempt AFK mining in Amarr (out of boredom) with an Iteron I, nearly died but just started laughing when the thrasher popped from a single Concord volley. What was worse, was my boat was only fitted with a civilian shield booster.
The solution to ganking is simple, tank your ships... there's a reason all those Industrial ships have tons of mid slots, it's so you can fit a big shield buffer tank. Now Mining Barges aren't the tankiest things around, but come on... a buffer tank will save you from 99.9% of gank attempts, as most gankers only get one or two volleys off before they go pop, at least in upper high-sec.
If you're hauling small numbers of expensive finished goods (modules, implants, and so forth) fly a small fast frigate, as you can escape most gank attempts by warping off or going directly from gate to gate.
If you're mining in high-sec, fit for a buffer tank not an active one. You should have a full flight of Scout Drones for rats and they can chew through most any high-sec rat spawn before you're threatened, at the same time the more damage you can absorb in a single volley, the more likely you are to survive long enough for Concord to pop em. |

TheGunslinger42
All Web Investigations
1099
|
Posted - 2013.03.17 20:07:00 -
[109] - Quote
I wonder if op knows that suicide ganking of mining ships is literally at the lowest it has ever been
and yet he's still crying
god I hate the themeparkers, go back to trammel |

Drunken Bum
School of Applied Knowledge Caldari State
57
|
Posted - 2013.03.17 23:01:00 -
[110] - Quote
Threads like this are the reason im constantly making gank alts. |

Velicitia
Arma Artificer
1247
|
Posted - 2013.03.18 00:24:00 -
[111] - Quote
Dave Stark wrote:Velicitia wrote:trouble is, these fits work exactly the same way that a 1000 vs 1250 DPS BS does ... you can get that extra 25% "yield" (DPS) ... but it's going to seriously impact your tank*. nope, you just shield tank and get lots of dps and lots of tank. next stupid comparison?
Shield tank a Megathron and tell me how that works out for you. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

T'ab
Point Precision Tactical Narcotics Team
23
|
Posted - 2013.03.18 04:14:00 -
[112] - Quote
Is this entire thread a troll? Surely the OP is not so miniscule of thinking, that they think high sec is actually meant to be 100 per cent COMPLETELY safe? |

Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
416
|
Posted - 2013.03.18 10:19:00 -
[113] - Quote
Saul Elsyn wrote:The solution to ganking is simple, tank your ships... there's a reason all those Industrial ships have tons of mid slots, it's so you can fit a big shield buffer tank. Now Mining Barges aren't the tankiest things around, but come on... a buffer tank will save you from 99.9% of gank attempts, as most gankers only get one or two volleys off before they go pop, at least in upper high-sec. You do realise that Barges have 1 midslot right? Considering Exhumers have better resists, better shields and far more slots and they still get yanked by 1 or 2 destroyers your argument is flawed. Getting a barge to survive a gank by anyone more than a month into their character is highly unlikely.
Retrievers are not very tankable. What they are is replaceable. A mix of Scout and Ewar drones and a prayer are a better tank than extender rigs and an invulnerable field for them. Any barge without a DC is dead already, but Reinforced Bulkheads are good too if you can fit them. More structure, more life.
Now, I may be a bit of a carebear, but I am pro ganking. So don't tar me with the same brush as the guys complaining about ganks. I'd miners are far better off now than were were. Ore bays ate the saviour of mining. I personally think there is a good balance between ganking and tanking right now.
My main point is that Exhumers benefit more from a tank than barges. Both benefit the most from being smart and paying attention. MODULAR DRONES
MORE ORE SHIPS |

Vi'ach
13
|
Posted - 2013.03.18 23:28:00 -
[114] - Quote
Long thread... The upshot is, High Sec is not safe and should never be outside of the sandbox. There is some great advice for any miner in this thread, including aligning, safes, tanking, standings and just generally not being AFK!
The old adage of "Only fly what you can afford to lose" is ubiquitous, so with that you have to run the numbers. How long have you flown your Hulk for? Have you mined enough to pay for it and then mined enough to buy spares? Granted losing your first Hulk while the paint is still wet is sad and pretty awful luck, but I'm pretty sure most Hulk pilots will have had their ship for sometime and used it to make more than enough ISK to pay for it and buy spares.
Miners are complacent, I know, I have a mining alt, they get to a system and stay there for weeks/months/years. New Eden is a big place, you should have at least 3 mining areas all kitted out with the ships and junk you need and JC around and avoid the usual ganking places. Sure this can be hard in the case of ice, being less abundant, but then the advice in the thread is paramount.
Keep your ears open, you can pretty much gauge the heat of an area by just sitting in your chosen system for a while and watching local chat. Miners love to whine about gankers and even name them, which you can then set to red and have even better intel before you move to the area.
To be on topic, I personally think the balance is right, sure the changes have buffed barges etc, but now there is a clear distinction for their roles. I wouldn't want to see the OP's changes if there are in the scope of saving miners. Its the cycle of life, ganking is part of EVE and feeds the supply/demand chain.
o/ Fly safe |

Hakan MacTrew
Caledonian Light Industries Sick N' Twisted
417
|
Posted - 2013.03.19 06:06:00 -
[115] - Quote
Vi'ach wrote:Long thread... The upshot is, High Sec is not safe and should never be outside of the sandbox. There is some great advice for any miner in this thread, including aligning, safes, tanking, standings and just generally not being AFK!
The old adage of "Only fly what you can afford to lose" is ubiquitous, so with that you have to run the numbers. How long have you flown your Hulk for? Have you mined enough to pay for it and then mined enough to buy spares? Granted losing your first Hulk while the paint is still wet is sad and pretty awful luck, but I'm pretty sure most Hulk pilots will have had their ship for sometime and used it to make more than enough ISK to pay for it and buy spares.
Miners are complacent, I know, I have a mining alt, they get to a system and stay there for weeks/months/years. New Eden is a big place, you should have at least 3 mining areas all kitted out with the ships and junk you need and JC around and avoid the usual ganking places. Sure this can be hard in the case of ice, being less abundant, but then the advice in the thread is paramount.
Keep your ears open, you can pretty much gauge the heat of an area by just sitting in your chosen system for a while and watching local chat. Miners love to whine about gankers and even name them, which you can then set to red and have even better intel before you move to the area.
To be on topic, I personally think the balance is right, sure the changes have buffed barges etc, but now there is a clear distinction for their roles. I wouldn't want to see the OP's changes if there are in the scope of saving miners. Its the cycle of life, ganking is part of EVE and feeds the supply/demand chain.
o/ Fly safe This. Seriously, this! MODULAR DRONES
MORE ORE SHIPS |

Awinita Jaci
School of Applied Knowledge Caldari State
1
|
Posted - 2013.04.13 00:16:00 -
[116] - Quote
Mag's wrote:Kajin Kanjus wrote: Because that is HIGH SECURITY space. Not lowsec. Not nullsec. It has a purpose.
High security, not total or perfect security. It's purpose is to be safer than low and null, not safe. Oh and you say you lost a Hulk to 2 destroyers. Saying it was fit for null, means nothing tbh. How was it fit exactly?
I Dont know how he fit his ship but my hulks get a tank that 2 destroyers cant break with 28000 EHP and a 300ehp/s boosted PDS II DC II CN invul and EM Pithi A-type small shield booster pith x-type amp 3 Modulated strip II and 2 Medium core extender II's yes it is a half bil setup on a 100mil ship lol but as I never lose a hulk I compared to those losing one every other week... and yes I do help destroy those untaked max ore bot hulk I even go after the skiffs and Mackinaw's just to drive up ore prices so I make more $$ heh
BTW this is an alt I am using to protect my main (dont want anyone looking for that half bil hulk after all :))
sorry i forgot my EHP was 28k heh |

Aglais
Liberation Army Li3 Federation
219
|
Posted - 2013.04.13 00:22:00 -
[117] - Quote
why
Why does Highsec need to be a permanent safety playground for carebears.
The correct answer to this is that it shouldn't ever be, because if you want to remove all risk of PvP from an MMO which is primarily based around combat, well then you don't belong. |

Petrified
At River's Edge TOG - The Older Gamers Alliance
5
|
Posted - 2013.04.13 00:37:00 -
[118] - Quote
Kajin Kanjus wrote:
3) Change the kill rights so that they allow for more than just one ship destroyed. Most of these guys are flying around in T1 fitted destroyers that don't cost much. As already indicated, destroying one or two 5 million ISK ships doesn't make up for the destruction of one 200 million ISK ship. Perhaps the kill right would be satisfied once the value of the ganker's ships destroyed equals the value of the ship destroyed by the ganker (or when 30 days is up). In other words, if you had two gankers destroying a 200 million ISK Hulk, the kill rights would allow for the destruction of 100 million ISK worth of ships for each of the two gankers (200 million divided by two). The kill right would still expire after 30 days, but within that time period the kill right allows for the destruction of ships up to a total calculated by the value of the destroyed ship. If a 200 million ISK ship were destroyed by five gankers, it would be 40 million each. This would also mitigate people using alts to get rid of kill rights.
Personally, this is the only good idea I saw in your thread. It would be doable since Bounties are tied to the value of the ship and Kill Mails tie into the market system to show Isk Destroyed.
Otherwise, ganking is working as intended and you should fly in a less valuable and more tankable ship such as a Skiff or Procurer - may not give you the yield, but they would survive better. |

Iagus Damaclese
Zero-G Dogs
21
|
Posted - 2013.04.13 01:29:00 -
[119] - Quote
Kajin Kanjus wrote:The subject says it all. Wholesale ganking of mining barges in highsec has picked up again. I had a Hulk fitted for nullsec successfully ganked by two destroyers in highsec. While poking around killmails, I found an orca that had been ganked in high sec by a gang of 24. Why is that a problem? It had less than 7 million ISK worth of cargo in it: http://eve.battleclinic.com/killboard/engagement.php?id=19043594 (and no the orca pilot wasn't at war as he was in an NPC corp) That's wholesale ganking for nothing except statistics boosting and that shouldn't be happening in highsec. There needs to be a balance between those that like to destroy and those that like to create, or else one group will leave. Those that like to destroy have an enormous playground called lowsec and nullsec. Highsec is the playground of industry. I know of no changes that inhibit the destroyers from having a good time in their playground. Kill rights are awesome, but they don't make up for getting back 45 million ISK from Platinum insurance (I got 65 million back from the insurance which cost 20 million) for a 200 million ISK ship (not including fittings). Especially since it probably cost the gankers less than 10 million ISK. The last time this kind of behavor was happening, I cancelled the subscriptions on my two accounts for a year and half. And this time I haven't paid for 6 months in advance. I learned my lesson. Here's some ideas on how to solve this: 1) My understanding is that insurance is no longer paid out for ganker's ships for attacks in high sec. That's a good step and I hope that hasn't changed. 2) Change the killmails for unauthorized ganks in highsec. Obviously, part of what these people are looking for is boosting their stats. Don't give them the stats. Only provide that ships were destroyed, who had their ships destroyed and who did the destroying (and the system). Don't provide information about what ships were destroyed or what was dropped. That way there's no stat boosting from easy targets in highsec. 3) Change the kill rights so that they allow for more than just one ship destroyed. Most of these guys are flying around in T1 fitted destroyers that don't cost much. As already indicated, destroying one or two 5 million ISK ships doesn't make up for the destruction of one 200 million ISK ship. Perhaps the kill right would be satisfied once the value of the ganker's ships destroyed equals the value of the ship destroyed by the ganker (or when 30 days is up). In other words, if you had two gankers destroying a 200 million ISK Hulk, the kill rights would allow for the destruction of 100 million ISK worth of ships for each of the two gankers (200 million divided by two). The kill right would still expire after 30 days, but within that time period the kill right allows for the destruction of ships up to a total calculated by the value of the destroyed ship. If a 200 million ISK ship were destroyed by five gankers, it would be 40 million each. This would also mitigate people using alts to get rid of kill rights. 4) The ganker can run around and gank people at will, but the ganked can only execute a kill right for 15 minutes at a time? The kill right should be able to be left on as long as the kill right remains available to the ganked, but the kill right can be turned on or off once every 30 minutes minutes (to prevent idiots from spamming it). In other words, the ganked can turn on the kill right and leave it on the entire remaining time the kill right provides if they so desire. 5) The destruction of a shuttle or newb ship should not qualify for the satisfaction of a kill right. Perhaps there should be a value limit under which the ship doesn't count? Of course, this could be ignored if #3 were implemented since the value is so small it wouldn't make a difference. 6) The email notification sent to the person on the other end of a kill right currently gives too much information. The only thing it should say is that the kill right has been activated. It shouldn't say that it's for everyone, for the corporation, or for a given individual. The ganker should be looking over their shoulder wondering where the attack is going to come from rather than potentially knowing and being able to look out for those hunting them. I especially like #3. It brings some parity between the value of the ships being destroyed by the gankers and the ships that can be destroyed via kill rights. P.S. I'm a long time player obviously using an alt to avoid the inevitable hatemail from cowardly whiners that like to destroy ships that can't fight back.
ROLFLMAO
Yeah in case no one noticed, the addition of the newer HARDER hitting destroyers was pretty much CCPs way of encouraging High sec ganking, they just made it to where you would have to have two or more vessels to do it in order to promote a bit more team work. I saw this the day Retribution released but no one in my old alliance wanted to listen to me at that time. So it has taken this long for someone to kind of catch on to it. |

Alexandra Vyvourant
State War Academy Caldari State
10
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Posted - 2013.04.13 04:40:00 -
[120] - Quote
"Ganking of mining barges has picked up again in high sec."
good. |
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