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Bogusheadbox
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Posted - 2003.07.24 14:07:00 -
[1]
Edited by: Bogusheadbox on 24/07/2003 14:11:17 I have an idea that will definitely spice up the lives of EVE.
Concord - Bah useless, unrealistic mindless battle bots.
What we need is a player run sherrifs office. kind of like a home grown vigilante corp. No this is not for care bears - this "police" force should be a very large corp, totally player run. All those within its boundaries would need to pay a tax - to help with the finance of destroyed ships. this corp would then patrol its systems, belts and jump gates. Corp would also attend any requests for assistance. Corp could actually hold a court over territory disputes - cargo stealling and attempted or active aggression. No more mindless concord jumping in. We need real people with real brains to really spice things up.
So is there a large enough corp out there that will control their own empire? Is anyone willling to take this challenge?
Also can a large enough player corp ask for sovereignty from concord and have total police ability over its empire?
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Miso
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Posted - 2003.07.24 14:09:00 -
[2]
Umm, I think the words, "Recipe", "Disaster" and "For" are marching towards this thread.
-------------------------------------------- Dead
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Bogusheadbox
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Posted - 2003.07.24 14:12:00 -
[3]
Surely some of those mega corps out there will be able to hold down a home system.
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Mitra
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Posted - 2003.07.24 14:15:00 -
[4]
Edited by: Mitra on 24/07/2003 14:15:27 Hmm, a couple of problems come to my mind reading your post ...
Who would make the rules? How to enforce them? How to keep that system alive in the game mechanics? (iŠm afraid police force will soon enough be attacked by concord/army/navy/whatever for neg. sec. rating)
Are players interested in beeing guarded? What about those that simply donŠt care?
etc. etc. etc. This sounds like a good idea, but this "police force" can very easy turn over into a dictatorship...
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DarkBaron1
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Posted - 2003.07.24 14:24:00 -
[5]
One point that might cause some troubles too, what about funds? A highly motivated and big corp equiped with frigates only would only be a laugh 
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Miso
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Posted - 2003.07.24 14:24:00 -
[6]
Edited by: Miso on 24/07/2003 14:24:45 Concord would be fine if they didn't fry everyone for looking at a station wrong.
Its been said before, but its worth saying again - Concord should not be camping stations and gates, even in high sec space - they should patrol systems in set numbers, and responded to attacks accordingly. Below 0.6 sec they should take a very long time to respond, if at all.
Concord should ask the player if they wish for assistance (a quick keyboard y/n response), and act accordingly.
If a player accidentally hits a station, gate or concord operative, a warning should be given before pummelling the offender (ie, do that again and you die).
Simple really. So why isn't it done? -------------------------------------------- Dead
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Bogusheadbox
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Posted - 2003.07.24 14:32:00 -
[7]
Edited by: Bogusheadbox on 24/07/2003 14:36:54 Miso I totally agree with you
How about. Creating your own empire, would be essentially starting a dictatorship. You are laying claim to that region, you will patrol that region, you set the rules for that region. AND most important you will have to defend and uphold the doctrines you have set for that system.
In a 0.0 sec system you will not have to worry about Conord and the normal police. But it would be great if you could "try" to seperate a system from an empire and bring it under your control.
Say a corp of 300+ members moves into a 0.1 sec system. They should be allowed to battle concord for control of that region. Yes - concord is huge and they would have to put up one hell of a fight. So if the attacking corp can hold off concord for a long enough period, that 0.1 sec system would drop to a 0.0 sec system and then come under the control of the attacking corp. Sentry guns would also then come under control of the corp and will attack those with negative standings against the corp.
I would expect that Concord would periodically mount a large attack force to retake the system, and if concord manage to catch corp off guard, the system would revert to a 0.1 and sentry guns will become once again under the control of Concord.
That would make great game play, and would be easier to accomplish in 0.0 sec space. But i think that would be a great option.
The same idea should also lie with stations. I know stations are not implemented yet. But a station should have the ability to be destroyed. And also a station should have the ability to be taken over via hostile action by the following ways.
1. Sentry guns must be destroyed. 2. Station will need to be damaged to half hull. 3. A blockade and full embago of all traffic must be in effect for 76 hours in order for the station to release ownership.
these are just suggestions, and are pretty vague, but some great ideas for excellent game play
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Dau Imperius
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Posted - 2003.07.24 14:36:00 -
[8]
I'm actually in CONCORD myself since I can't find a decent corporation. I don't know if it wold be a good idea, since I know for a fact I'd use it as a chance to try and rid the place of pkers. It's a responsiblity not a right however but I don't think we as players need to have something like an NPC corp to control....I honestly wouldn't trust anyone, especially since I see all this pk trouble making the game worse then it need be. I could just see people joining CONCORD to make a vendetta against them. (which in all honestly I would love to wipe random-pks from the game they are not needed to ejoy this game, or any game) it's just 'we' as players are so untrustworhty these days between stealing, using exploits up the arse, lying, pking...on-line gaming brings out the worst in people. (Although there are some of us who ignore the kiddies and play on) No, CONCORD should not be in the hands of players, but yes, it should play a more 'active' role in less ecure areas. I wouldn't mind seeing more CONCORD ships in the boarder systems that are .4 or less.
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Signamati
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Posted - 2003.07.24 15:07:00 -
[9]
Bogus: You give the players with that kind of power and they would abuse the law enforcement to the fullest in the name of law. Sure a bit of corruption is good, but not when the whole corp hides behind a name and a complete false reputation. Not to mention, considering what is punisable or not. Players have a nasty habit of obtaining power and abusing it in the first few minutes.
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ElRodeo
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Posted - 2003.07.24 15:42:00 -
[10]
Edited by: ElRodeo on 24/07/2003 15:44:47 im thinking along the same lines here. go blast my idea to pieces, itll only make the end solution beter Judge Dredd Concorde
hmm the link doesnt work any suggestions?/ here is the simple copy paste option http://oldforums.eveonline.com/?a=topic&threadID=21630 ElRodeo
May the Blood of the Innocent and the Righteous Cleanse me of my Demons. May Any God you Choose to Worship Have Mercy Upon Your Soul
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Bogusheadbox
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Posted - 2003.07.24 15:53:00 -
[11]
Well what i would like to see is a sort of "star wars" happening.
An empire breaks away and becomes its own entity laying claim to its own laws and justice - be they moral or not.
If a mega corp does this then yes, i suppose they can rule with an iron fist if they like. But if enough people don't like that, the "rebellion" would mount a counter offensive and try to retake the system from their control and disband the megacorp.
Yes, if a corp took over a system, they may abuse their power - but - if they do have the militiary might to control a system, then it is their right to govern as they seem fit. Until, of course, they are overthrown.
And that is the kind of content needed to spice up EVE and make it totally player run.
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Maarek Steele
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Posted - 2003.07.24 16:12:00 -
[12]
Give us a factional police system where our standings with Empires actually means something and Minitards can pirate Amarrians like they are supposed to without being treated like criminals in their own home.
Save Concorde as the Uber SWAT team for when things get out of hand.
-=Maarek Steele=- Have gun, will travel. |

Mardren
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Posted - 2003.07.24 17:55:00 -
[13]
I agree with Maarak.
I think NPC police forces are a necessity (An all-PC police force would be too exploitable, in my opinion), but I think there should be separate police forces for each sovereignty.
Then faction standing would mean something more concrete, and pirates could become subsidized privateers, not galaxy-wide outlaws.
Down with CONCORD.
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Jash Illian
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Posted - 2003.07.24 18:33:00 -
[14]
Quote: Give us a factional police system where our standings with Empires actually means something and Minitards can pirate Amarrians like they are supposed to without being treated like criminals in their own home.
Save Concorde as the Uber SWAT team for when things get out of hand.
-=Maarek Steele=- Have gun, will travel.
As much as I'd like it, the n00bs would cry. And I do believe that completely new players should be afforded protection until they become not so new.
Problem is CCP gives them a ship and then throws them into a pit of wolves with a pork chop tied around their necks. There's no adjustment period between safety and destruction. And with faction playing a role, things would get more out of hand.
First, let's get CCP to get Concord working right. Then once they've laid the ground work, they can move onto factional police. It should be mostly the same mechanics, just more variables to juggle (Sovereign standing, Race standing, Corp standing). Concord is a single variable, sec rating. And they're not working right yet.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Li'l Mol
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Posted - 2003.07.24 19:17:00 -
[15]
im just hoping that someday ill be able to where that CONCORD badge and go smoke me...erm i mean bring to justice the scum that litter this universe.. right now im just the tea lady  ______________
'When all your wishes are granted... Many of your dreams will be destroyed...' ____________________________ |

Tehel Necrona
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Posted - 2003.07.24 19:29:00 -
[16]
Steele hit it on the head there really.
The issue here is that the games mechanics are not in line with the roleplaying here, the only true incentive for someone to take up such a responsiblity.
Perhaps however the issue is that because the empires are not kicking off at the momment so despite the past tensions between minmatar and amarr they are actually at peace and much like a british citzen would be punished for bombing a german city despite the previous tension.
Regards Necro
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Maarek Steele
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Posted - 2003.07.24 21:38:00 -
[17]
But Tehel, were he to bomb a French city the British government would probably look the other way.
When I said save Concorde for special occasions, I meant like protecting noob sectors (we'll say 1.0-.8) with a strong Factional police force steadily going down from .7-.4 and with minimal security patrols in .4's and below.
Let the faction navies have randomly plotted patrol routes through their sectors so that pirating and trading will be a matter of timing as much as luck, with a massive variance in the risk/reward.
-=Maarek Steele=- Have gun, will travel. |

Graah
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Posted - 2003.07.24 23:00:00 -
[18]
Absolute power corrupts absolutely.
A PC run police force would likely end up being no better than the average corporation and likely end up being no better than the pirate scum currently clogging up the environments they'd be trying to protect.
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