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Vordae
Imperial Academy Amarr Empire
0
|
Posted - 2013.03.22 07:21:00 -
[1] - Quote
Hi. Im new to Eve and i need some advice on how to build my toon. My goal is to be a stealth scout that finds targets for other people to kill in PvP. I don't even need to actively be in the fight. If i can specialize in finding and tracking people thats what i want to do. Maybe even disabling them so they cant get away. I know i will need some basic skills to farm missions or kill npc to make money. I was wondering if someone could point me to a good guide for a build like that. Im open to any race. I no nothing about any of the toon creation choices. I had to make a toon to post on the forums so i made this one. |

Monnty
MIN0R THREAT
40
|
Posted - 2013.03.22 07:40:00 -
[2] - Quote
J'Poll Will be with you shortly
Before your Question is processed, please take the time to ensure you have enabled Google Search. |

Andracin
Sickology
68
|
Posted - 2013.03.22 07:45:00 -
[3] - Quote
You need to train for covert ops ships if all you want to do is scout. However your probably going to get a little bored with it. Most corps that pvp have a few around as alts, very few people I know would consider scouting only to be a main job. You might want to look into steath bombers they can be fun to sneak up and blast unsuspecting people, especially in little fleets like the Bomber's Bar runs. If you download evemon (free) you can select a ship or module and it can help you create a training plan for whatever your wanting to fly. |

Schmata Bastanold
Silver Octopus Infernal Octopus
678
|
Posted - 2013.03.22 07:52:00 -
[4] - Quote
I don't know why every newbie has some mythical impression about stealth :)
But anyway...
You will need to be able to use Covert Ops Cloaking Device to be able warp around with cloak active and ship which can fit that cloak so CovOps frigate, recon or tech3 cruisers or BlackOps.
You will also need to use probe launchers and combat probes (to find ships in space) and core probes (to find wormholes, exploration sites where juicy targets may be). Skills affecting how fast you will be able to get warp in signal from your probes are mainly from Science category: Astrometric Acquisition, Astrometric Pinpointing, Astrometric Rangefinding and Astrometrics.
Install EveMon, find a few fits, import them into EveMon and see what skills you need for each of them. Then decide which one you wanna use first and start training.
Btw, you can start scanning in t1 frigates like probe just to see how really scanning looks like and if that is really your thing. At first your low skill will make it more tiresome and it will take some time until you get warp in results but there are plenty of tutorials on youtube and those forums that you can use to be most efficient at your current level of experience.
Oh, and learn to use search button for funk sake! I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Archibald Thistlewaite III
79
|
Posted - 2013.03.22 08:00:00 -
[5] - Quote
Vordae wrote: I no nothing about any of the toon creation choices. I had to make a toon to post on the forums so i made this one.
The character creation choices are mainly cosmetic and have no real impact on route your character takes. The only difference between the choices are which [Racial] frigate skill you start with and the system you start in. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2119
|
Posted - 2013.03.22 08:08:00 -
[6] - Quote
Vordae wrote:Hi. Im new to Eve and i need some advice on how to build my toon. 1. Welcome 2. Never call your character a "toon." 
Vordae wrote:My goal is to be a stealth scout that finds targets for other people to kill in PvP. I don't even need to actively be in the fight. If i can specialize in finding and tracking people thats what i want to do. Look into Covert-ops ships and their Tech 1 variants.
The Covert-Ops class comes in two flavors: - Cov-ops ships are ships that can probe down other ships (with the right skills of course) and operate a covert-ops cloaking device. What they lack in terms of offensive power and tanking ability they make up for in agility and speed. - Stealth Bombers are ships that operate almost like submarines. The can use a covert-ops cloaking, sling battleship sized missiles at targets, and launch a "dumb" bomb in null-sec (0.0 space) that deal massive area of effect damage. However, for all this they give up the ability to fit any discernible tank, are slow, and extremely weak against ships their own size.
Cloaks have their own drawbacks too. - "Normal" cloaking devices actually reduce the stats of the ship they are fitted to (reduced targeting range and speed)... and penalize a ship further when operating (reduced speed, cannot warp). - Only the covert-ops cloaking device has no penalties... but can be used by certain classes of ships. - You cannot cloak if you are being targeted by a ship, friendly or not. - You cannot activate any module or target anyone while cloaked.
Vordae wrote:Maybe even disabling them so they cant get away. Look at Electronic Warfare ships for this. There are "basic" Tech 1 ships that can use various forms of Ewar to great effect... more advanced Tech 2 Ewar frigates (more expensive but slightly better)... Tech 1 Ewar cruisers... and Tech 2 Recon ships (there is a cloaky (Force) and Combat version for every race).
Of course... there are a few Ewar modules that are pretty much "standard" for any PvP fit and don't require any particular ship. Modules like the Warp Disruptor, Warp Scrambler, and Stasis webifier... all of which are designed to prevent people from escaping.
Vordae wrote:I know i will need some basic skills to farm missions or kill npc to make money. I was wondering if someone could point me to a good guide for a build like that. I haven't flown a mission in quite some time. It's good starting out, but don't focus too heavily on it. You'll soon find it boring as hell and, to be perfectly honest, there are far more profitable ways to earn ISK.
Vordae wrote:Im open to any race. I no nothing about any of the toon creation choices. I had to make a toon to post on the forums so i made this one. Choose whatever race you want. It's purely aesthetic. You can train into any ship, class, specialty, and/or profession you desire without penalty.
For example: I started EVE as a Gallente Activist in the Gallente Federation. I commonly fly Gallente ships but have been known to fly quite a few Amarrian and Minmatar ships. I am currently a part of the Minmatar Militia and base out in an occupied Amarrian system. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
2119
|
Posted - 2013.03.22 08:12:00 -
[7] - Quote
Schmata Bastanold wrote:I don't know why every newbie has some mythical impression about stealth :) It's not that surprising considering that stealth stuff in "other games" is sometimes grossly overpowered. Just sneak up, backstab (which is usually an instant kill) and run away before anyone can retaliate (which is easy as "stealth class" is usually the fastest too). Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Dheeradj Nurgle
Dreddit Test Alliance Please Ignore
324
|
Posted - 2013.03.22 11:12:00 -
[8] - Quote
ShahFluffers wrote:Schmata Bastanold wrote:I don't know why every newbie has some mythical impression about stealth :) It's not that surprising considering that stealth stuff in "other games" is sometimes grossly overpowered. Just sneak up, backstab (which is usually an instant kill) and run away before anyone can retaliate (which is easy as "stealth class" is usually the fastest too).
Welcome to EVE, where your own Cloaking Device will kill you  |

Andres Talas
Occupational Hazzard Get Off My Lawn
86
|
Posted - 2013.03.22 11:27:00 -
[9] - Quote
ShahFluffers wrote:Schmata Bastanold wrote:I don't know why every newbie has some mythical impression about stealth :) It's not that surprising considering that stealth stuff in "other games" is sometimes grossly overpowered. Just sneak up, backstab (which is usually an instant kill) and run away before anyone can retaliate (which is easy as "stealth class" is usually the fastest too).
In EvE's case its sneak up, light cyno, have friends teleport in from afar, which is usually an instant kill, and then have your friends run away.
OK. *you* dont usually survive quite as easily, but thats why you pick targets carefully, right ? |

J'Poll
The Fiction Factory Tribal Band
1996
|
Posted - 2013.03.22 11:34:00 -
[10] - Quote
Monnty wrote: J'Poll Will be with you shortly
Before your Question is processed, please take the time to ensure you have enabled Google Search.
For missioning just look up the ISK Guide for tips.
Cor your scouting. 1. Stealth bomber (can pack a punch and also warp cloaked) 2. Covert ops frigate (warp cloaked and good probing for the suckers who think their safespot is totally safe).
What you need:
Core skills Covert ops skills Missille skills for the bomber Good probing skills to find people easily. Practise with d-scanning and probing of ships quickly. |

Forest Archer
Explorer Corps Polarized.
36
|
Posted - 2013.03.22 13:23:00 -
[11] - Quote
Schmata Bastanold wrote:I don't know why every newbie has some mythical impression about stealth :) But anyway... You will need to be able to use Covert Ops Cloaking Device to be able warp around with cloak active and ship which can fit that cloak so CovOps frigate, recon or tech3 cruisers or BlackOps. You will also need to use probe launchers and combat probes (to find ships in space) and core probes (to find wormholes, exploration sites where juicy targets may be). Skills affecting how fast you will be able to get warp in signal from your probes are mainly from Science category: Astrometric Acquisition, Astrometric Pinpointing, Astrometric Rangefinding and Astrometrics. Install EveMon, find a few fits, import them into EveMon and see what skills you need for each of them. Then decide which one you wanna use first and start training. Btw, you can start scanning in t1 frigates like probe just to see how really scanning looks like and if that is really your thing. At first your low skill will make it more tiresome and it will take some time until you get warp in results but there are plenty of tutorials on youtube and those forums that you can use to be most efficient at your current level of experience. Oh, and learn to use search button for funk sake! Just a correction the black ops battleship can not fit a covert ops cloaking device, it can fit a normal cloaking device. Always willing to help all you have to do is ask, though if your in the other fleet I may not help the way you want. Just a heads up. |

Friggz
Dirt Nap Squad Dirt Nap Squad.
44
|
Posted - 2013.03.22 14:36:00 -
[12] - Quote
o/ I like flying cloaky stuff myself. Welcome to eve.
CovOps are the best scouts in the game, for several reasons.
They can fit a cloaking device and warp while cloaked. They have the fastest base warp speed of any ship in the game at 13.5 AU a second, whereas most ships are 3-6 AU. This allows them to stay ahead of the fleet easily. They have specific bonuses to probe launchers which are used to find ships and anomalies. As a frigate, the ship is extremely agile and fairly cheap compared to other T2 ships.
There are several downsides, however. A CovOps is not a combat ship and lacks any kind of offense or defense. You can act as a warp in spot for a friendly ship in order for them to disable the enemy you've found, but you likely won't be able to do it yourself. Because you are basically useless in combat you won't get on many killmails, although you'd still be a large asset to any gang, particularly pirates trying to catch explorers and mission runners.
Most of the time though, CovOps are simply dual-boxed. I'd imagine it's quite rare to have someone flying just that ship as it would get old very quickly not being involved in any fights.
A more militant version of the CovOps is the Stealth Bomber. This ship can cloak and warp cloaked like the CovOps but can equip battleship sized torpedo launchers. They specialize in high alpha damage surprise attacks. These ships can also be used as scouts but they aren't as good at it as the CovOps ships are. They don't have the warp speed bonus but still go 6.0 AU which is pretty good. They don't have the bonus to probing but they have a utility slot you can offline a prober in for when your fleet needs it. You can still cloak and warp cloaked so you can still act as a warp in, or scout a gate, or get enemy ship numbers. Also, you can actually participate in the battle. Like the CovOps you aren't likely to be disabling ships on your own, but bomber tackles aren't entirely unheard of. Usually when it's done the bomber will tackle for just long enough for other ships to get on grid and apply more tackle, then escape. Note however that bombers are usually best in fleets specifically designed to use them, although one or two tops in any gang as a scout may be alright with the FC. The main downside to a bomber is a complete lack of defenses and lower speed and agility compared to other ships in it's class. They are designed to deal massive surprise damage and then escape, not to go toe to toe. Perhaps the most frightening ability a bomber has is the bomb launcher which can deal AoE damage in a 15m radius. Groups of co-ordinated bombers have destroyed entire fleets with bombing runs. The bomber also earns the distinction of being the only frigate in the game that is a legitimate threat to a Capital ship as groups of them with recon support can and have destroyed carriers.
The Next step up from that is Recon cruisers. They can also cloak and warp cloaked, but also come equipped with powerful E-war to either tackle the enemy or disable them. When you are trying to catch someone unawares and tackle them, the Recon is typically the best ship for the job. They are balanced by having below average DPS, but excel in fleet support. Very rarely will an FC turn away a Recon, usually only if the fleet is highly specialized and Recons don't fit into the doctrine. Otherwise a recon in a mixed gang is usually viewed as force multiplier and definitely worth bringing along.
The theoretical last step is Black Ops Battleships but their use in battle is... a bit controversial right now. Some swear by them, others feel they are overpriced pieces of crap. Outside of battle they can be used to drop Recons, Stealth Bombers, and other Black Ops ships into battle for surprise attacks, then escape before the enemy can respond. If you are serious about flying cloaky stuff, this might be a route you want to go, as several corporations specialize in these kind of attacks.
There are also Covert Reconfig T3s, but these are a bit complicated to get into and are 'end game' ships you don't need to worry about right now.
My advice: Train up your Covert Ops skill for now. It's used for both bombers and CovOps ships and is the fastest cloaky to get into. At that point you can either get your probing skills up or torpedo skills depending on if you want to try a bomber or a CovOps. In my opinion, probing skills are worth having even if you decide not to fly a CovOps full time, but it's a matter of priority for a new player. Ultimately I think you'll be happier in a bomber where you can actually fight, too. Then again the bomber is my favorite ship in game, so I'm
Once you are comfortable in CovOps or Bombers and have your support skills maxed and you know what you are doing, then you can look into recons. A recon ship is a lot more expensive than a bomber or CovOps, so you don't want to rush into them until you are ready.
Good luck.
Re-elect Trebor Daehdoow for a stronger CSM 8. |

Vordae
Imperial Academy Amarr Empire
0
|
Posted - 2013.03.22 14:39:00 -
[13] - Quote
I tried searching for stuff looking up scouts but nothing came up. Now that I know it's cov ops I can search for the right thing. Thanks everyone. |

Leetha Layne
74
|
Posted - 2013.03.22 14:42:00 -
[14] - Quote
And don't forget to download this! |

Chal0ner
EntroPrelatial Industria EntroPraetorian Aegis
45
|
Posted - 2013.03.22 14:44:00 -
[15] - Quote
Vordae wrote: My goal is to be a stealth scout that finds targets for other people to kill in PvP.
If this is what you want, apart from what everyone else has mentioned you would probably sooner rather than later want to train for the covert cynofield generator.
For ultimate sneakyness fly a covops frigate, fitted with covert cyno - tackle - and instantly drop a fleet of murderous mates on the unsuspecting victim 
|

Schmata Bastanold
Silver Octopus Infernal Octopus
678
|
Posted - 2013.03.22 20:34:00 -
[16] - Quote
Forest Archer wrote:Just a correction the black ops battleship can not fit a covert ops cloaking device, it can fit a normal cloaking device.
Seriously? Oh frakk, you just spoiled my dreams of mighty cloaky panther derping in space. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Daniel Plain
Science and Trade Institute Caldari State
875
|
Posted - 2013.03.22 23:07:00 -
[17] - Quote
Schmata Bastanold wrote:Forest Archer wrote:Just a correction the black ops battleship can not fit a covert ops cloaking device, it can fit a normal cloaking device. Seriously? Oh frakk, you just spoiled my dreams of mighty cloaky panther derping in space.
yea it's a bummer really
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3218
|
Posted - 2013.03.23 00:39:00 -
[18] - Quote
Just remember that there is no true stealth in EVE. The moment you enter a star system, you'll be visible in the "Local" channel. So people will know you're around, and those not looking for a fight will scurry away into various hidden corners such as stations or POSes. It's not like that fantasy game where you can wander around in stealth and catch people totally unaware.
Day 0 advice for new players: Day 0 Advice for New Players |

Pete the Snake
The Road Warriors
0
|
Posted - 2013.03.23 01:05:00 -
[19] - Quote
Hi there, lots of good advice in this thread for you. The idea of the stealth hunter in Eve is actually pretty common with new players. I'm a member of a larger gaming community and I get asked about pretty often with players starting Eve.
I whipped up this guide to use with new players in our upcoming recruitment drive, you may or may not find it handy, but it does have links to lots of resources. It also links to a simple Basic Training regimen that will give you a good grounding in various roles in the game and get you able to fit most modules that don't require extensive training to get access too.
You can open this in the In Game Browser and bookmark it to look at anytime. Just copy the URL here and paste in the IGB.
https://docs.google.com/document/d/1zEgDxDCzkdGrhTw8yDZSeDzEMsw2_nenGv1LnA328WM/pub |

Vordae
Imperial Academy Amarr Empire
0
|
Posted - 2013.03.23 03:23:00 -
[20] - Quote
Thank you guys so much for all the information. It looks like what i want to do is get in a covet ops ship for scouting then move on to a pilgrim for tackling or solo pvp. I know i cant just set up my skills to fly a pilgrim as fast as possible or ill gimp myself. I have been trying to find info on how to build a well rounded first toon that will head to the goal of a pilgrim but all the info i find seems to be from years ago. Can anyone point me to a guide that will help me build a solid evemon build that will let me make isk as my skill train up for the covert ops and pvp goal i have? |
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