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Fester Addams
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Posted - 2005.09.21 09:25:00 -
[1]
Its a very interesting Idea but how will you deal with the situation when Duley DoGood manages to kill Lord X's ship but Lord X escapes and is only podded 1 hour and 20 min later when he tries to dock at a station?
The problem Im pointing to naturally is that noone dies in an expensive ship, we all die flying a pod...
------------ 20. Is it true all pvpers have carebear alts? Yes, of course. I have so much fun looking up who's alt is who's 
kieron Community Manager, EVE Online |

Fester Addams
Minmatar
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Posted - 2005.09.21 09:25:00 -
[2]
Its a very interesting Idea but how will you deal with the situation when Duley DoGood manages to kill Lord X's ship but Lord X escapes and is only podded 1 hour and 20 min later when he tries to dock at a station?
The problem Im pointing to naturally is that noone dies in an expensive ship, we all die flying a pod...
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Fester Addams
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Posted - 2005.09.22 07:35:00 -
[3]
Originally by: Derron Bel The basic gist of the idea is that bounties would be paid for destroyed property. So the ship itself would be worth most of the bounty, most likely. Not the pod.
Yes I read that but how do you keep track on the loss of property if there is a delay between the loss of ship and loss of pod?
Lets use another example, Dudley DoGood tracks down Lord X and kills his ship but the pod gets away, Lord X escapes to a moon or somthing similar and then executes his escape plan alpha (ie instajump through the gate) but unluckily for him a former victim (lets call him Lucky) happen to be guarding the gate and manages to pull off a kill of the pod. What would Luckys payout be?
To me it seems like your Idea would work better with the bounty paying out based on destroyed value only.
In the above example Dudley DoGood would get a payout for killing Lord X's ship based on the ships value (ship cost, destroyed modules cost minus insurance...) and Lucky would get a payout for whatever value Lord X lost due to getting podded (implants, loss of SP's...).
------------ 20. Is it true all pvpers have carebear alts? Yes, of course. I have so much fun looking up who's alt is who's 
kieron Community Manager, EVE Online |

Fester Addams
Minmatar
|
Posted - 2005.09.22 07:35:00 -
[4]
Originally by: Derron Bel The basic gist of the idea is that bounties would be paid for destroyed property. So the ship itself would be worth most of the bounty, most likely. Not the pod.
Yes I read that but how do you keep track on the loss of property if there is a delay between the loss of ship and loss of pod?
Lets use another example, Dudley DoGood tracks down Lord X and kills his ship but the pod gets away, Lord X escapes to a moon or somthing similar and then executes his escape plan alpha (ie instajump through the gate) but unluckily for him a former victim (lets call him Lucky) happen to be guarding the gate and manages to pull off a kill of the pod. What would Luckys payout be?
To me it seems like your Idea would work better with the bounty paying out based on destroyed value only.
In the above example Dudley DoGood would get a payout for killing Lord X's ship based on the ships value (ship cost, destroyed modules cost minus insurance...) and Lucky would get a payout for whatever value Lord X lost due to getting podded (implants, loss of SP's...).
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Fester Addams
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Posted - 2005.09.23 17:47:00 -
[5]
Ahh, then I fully suport your idea.
Its about time people would start making some isk off the pirates :)
------------ 20. Is it true all pvpers have carebear alts? Yes, of course. I have so much fun looking up who's alt is who's 
kieron Community Manager, EVE Online |

Fester Addams
Minmatar
|
Posted - 2005.09.23 17:47:00 -
[6]
Ahh, then I fully suport your idea.
Its about time people would start making some isk off the pirates :)
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