| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Solstice Project
Sebiestor Tribe Minmatar Republic
3030
|
Posted - 2013.03.29 08:38:00 -
[1] - Quote
Woah, a whole 20 days!
Sissi ...
You should read your own words. You basically ADMIT that you're a moron, because you leave as there's a good chance that it'll happen again ! Which would be your own fault ! Again !
Woah ... GTFO ! |

Solstice Project
Sebiestor Tribe Minmatar Republic
3032
|
Posted - 2013.03.29 08:59:00 -
[2] - Quote
That's complete bull.
Making a checkbox for automatic updating or having a reminder for updating it COMPLETELY REMOVES THE WHOLE POINT OF HAVING TO UPDATE IN THE FIRST PLACE !
I myself liked BattleCruiser V so much, i've skilled it two times ! Did i complain ? No !
Those who can't deal with it ... well ... too bad, gtfo !
|

Solstice Project
Sebiestor Tribe Minmatar Republic
3032
|
Posted - 2013.03.29 09:02:00 -
[3] - Quote
voetius wrote: I think it would be better if there was some mechanism to warn the person that their clone needed upgrading as:
1. This is more likely to affect newer players
2. If you accept a level 1 distribution mission and try to undock without the cargo you get a warning but not for something much more important like skillpoint loss, seems a bit arse about face to me
Hello Apples, meet Oranges. *facepalm* |

Solstice Project
Sebiestor Tribe Minmatar Republic
3032
|
Posted - 2013.03.29 09:04:00 -
[4] - Quote
Zimmy Zeta wrote:Rebecha Pucontis wrote:
I would agree with you half way and say that perhaps their should be some notification upon undocking telling you to update your clone for newbs, although I don't agree as I actually think the penalties for losing your pod should always be some kind of SP loss.
I have nothing against harsher penalties for death. But I am against harsh penalties for forgetting to click a single friggin' button once in a while. It's just unnecessary hassle for newer and inexperienced players who still struggle with the complexity of this game. That's bullshit, Zimmy !
You come up with bullshit things that don't have anything to do with it. It's a few clicks and all it affords is half a brain !
What you're trying to argue is that people struggle with remembering that they can move a pawn only one field at a time and it should be made easier, because chess as a whole is such a complex game ! |

Solstice Project
Sebiestor Tribe Minmatar Republic
3032
|
Posted - 2013.03.29 09:05:00 -
[5] - Quote
Rebecha Pucontis wrote:But if you truly agree that pod deaths should have consequences then surely you should agree with me then that losing a pod should always result in SP loss. No. We already update our clones to avoid losing SkillPoints. If we fail to update it, then we lose SkillPoints.
No idea what you're trying to spin here. I already lost skillpoints. It was my fault. I didn't complain. A month is nothing anyway. |

Solstice Project
Sebiestor Tribe Minmatar Republic
3032
|
Posted - 2013.03.29 09:07:00 -
[6] - Quote
Arronicus wrote:Solstice Project wrote:voetius wrote: I think it would be better if there was some mechanism to warn the person that their clone needed upgrading as:
1. This is more likely to affect newer players
2. If you accept a level 1 distribution mission and try to undock without the cargo you get a warning but not for something much more important like skillpoint loss, seems a bit arse about face to me
Hello Apples, meet Oranges. *facepalm* It's not really apples and oranges, when you get warnings about insignificant oversights, but not about drastically consequential ones. It is a relevant point, that there should be a warning (that can be toggled off) if there is going to be one for other things. I wasn't a fan of that warning message, tbh. It's bullshit. Everybody at least once had to go through this and it was part of EvE, but CCP ruined it for all the upcoming generations, as if there was a necessity to have this.
It was a "feature" begged for by the idiots who can't concentrate on one thing longer than a few seconds. |

Solstice Project
Sebiestor Tribe Minmatar Republic
3033
|
Posted - 2013.03.29 09:24:00 -
[7] - Quote
Rebecha Pucontis wrote:I'm not trying to spin anything, I'm simply saying it is too easy to avoid the penalties of losing a pod. You can simply update your clone and then fly in a pod without implants and suicide yourself without worry. I think it is stupid and not in fitting with the general mechanics and lore of Eve.
Granted if there were harsher pod death penalties then I think it should not be possible to get pods caught in bubbles as then no one would want to fight. Hence why if SP loss was reintroduced then I think all pods would need to be warp core stabbed. Which would make pods much harder to kill. The outrage that would come from such a change would be more severe than from losing SkillPoints ... and a warp core stab doesn't help against a bubble.
This whole issue comes from automatic behavior. The people running distribution missions ... ... (i did this too, btw ... and i also forgot my cargo, more than once) ... ... suffer from the clickfest of closing, accepting and undocking.
For some reason, moving stuff into the cargohold is a step that requires actual thought, which leads to people forgetting it. The same can be said about updating the pod.
People undock more often than they have to update their clone. Every time my pod died, i had to actively remind myself to update my clone NOW before i undock, because undocking turned into pure automatism. If i wouldn't do it NOW, i would simply forget doing it.
Removing the need to do something removes the need to pay attention at what they are doing and that's why it's a bad thing to have these reminders.
Caution ! HOT COFFEE IS HOT !
See ?
That's a stupid reminder too. People once in their life learned that hot stuff hurts ! Why do they need a reminder for it ? Because they turned dumb enough to just drink from the hot coffee, instead of paying attention to the very simple fact that HOT COFFEE IS HOT.
Reminders don't help people, they make them pay less attention. The same counts for anything that can be turned into automatism. If we had a checkbox that enabled the client to automatically update the clone when necessary, people would completely forget about the fact that losing a pod leads to possible removal of SkillPoints at the next time the pod is lost, thus making the whole consequence of losing them obsolete in the first place. |
| |
|