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MeBiatch
Republic University Minmatar Republic
49
|
Posted - 2011.10.16 03:06:00 -
[1] - Quote
Juggernauts are the battle cruisers of battleships...
The size of a standard freighter these mammoth beast wield 8 large turret/missile slots
the juggernauts does not posses a jump drive.
and are able to field up to 5 "air superiority" class fighters. to launch fighters the juggernaut must activate its fighter lanchbay catapult
note the catapult takes up mass amounts of energy to activate and such the juggernauts max speed is reduced by 85%. To compensate deference's are greatly increased...
note. air superiority fighters are a special class of fighter that can only be launched from Juggernauts... They are specially equipped to kill off enemy fighters and fighter/bombers...
The juggernaut will bridge the gap between sub capital and capital ship...
the Juggernaut will be much less skill intensive then a carrier/dread as there is no jump drive or use of capital mods...
the ehp will sit somewhere between a tier III bs and a carrier...
the names of the ships will be:
caldari: Garuda: The story of Garuda's birth and deeds is told in the first book of the great epic Mahabharata. According to the epic, when Garuda first burst forth from his egg, he appeared as a raging inferno equal to the cosmic conflagration that consumes the world at the end of every age. Frightened, the gods begged him for mercy. Garuda, hearing their plea, reduced himself in size and energy.
gallente: Chaos: In Greek cosmology, Chaos was a primordial state of matter from which the cosmos and the other gods emerged. For Hesiod and the early Greek Olympian myth (8th century BC), Chaos was the "vast and dark" void from which Nyx emerged
ammar: She'ol: It is a place of darkness to which all dead go regardless of the moral choices made in life and where they are "removed from the light of God". In the Hebrew Bible (Tanakh) Sheol is the common destination of both the righteous and the unrighteous flesh. Job 7:9 "Just as a cloud dissipates and vanishes, those who go down to Sheol will not come back."
minmatar: Hrym: In Norse mythology, Hrym (Old Norse "decrepit") is a j+¦tunn and the captain of the ship Naglfar according to the Gyl***inning. During the end time conflict of Ragnar+¦k he will set sail from Jotunheim, transporting the legions of j+¦tnar toward the battlefield of V+ˇgr+ˇ+¦r to confront the gods in the final battle
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Cozmik R5
Dock 94
41
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Posted - 2011.10.16 03:18:00 -
[2] - Quote
This game needs more caps like I need an icepick in the forehead (and here comes the icepick in the forehead!). Try not. Do. Or do not. There is no try. |

non judgement
Without Fear Flying Burning Ships Alliance
66
|
Posted - 2011.10.16 03:22:00 -
[3] - Quote
But it isn't a cap.
Seems okay but do we need more drones in the game? If it is to attack fighters and fighter bombers then isn't it best to have a fast locking time for locking drones? We'd have to target each fighter we want to kill? 
Excuse my ignorance on how long it takes to lock a fighter/fighterbomber. |

MeBiatch
Republic University Minmatar Republic
49
|
Posted - 2011.10.16 03:24:00 -
[4] - Quote
right i mean CCP is totally against new cap ships.... |

Nova Fox
Novafox Shipyards
68
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Posted - 2011.10.16 03:33:00 -
[5] - Quote
Wouldnt a juggernaught be better suited as a tier 2 dreadnaught?
Around my yards this class of ship is named the arsenel ship and weight classes as a super battleship. |

MeBiatch
Republic University Minmatar Republic
49
|
Posted - 2011.10.16 03:39:00 -
[6] - Quote
perhaps but then a tier 2 dread would still be a dread but just tier II...
Plus Juggernaut sounds more bad@ss then super battle ship... |

Mehrdad Kor-Azor
Iure Divino
48
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Posted - 2011.10.16 03:47:00 -
[7] - Quote
So it's like a combat freighter specially designed to take out fighters and fighter bombers?
Interesting. |

Nova Fox
Novafox Shipyards
68
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Posted - 2011.10.16 04:06:00 -
[8] - Quote
Tier 2 carriers are super carriers. |

T' Elk
Clearly Compensating The Dark Triad
10
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Posted - 2011.10.16 04:09:00 -
[9] - Quote
Nova Fox wrote:Tier 2 carriers are super carriers. Uh.. he said dread, not carrier. >.> <3 Zymurgist Thread locked for no content.
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Nova Fox
Novafox Shipyards
68
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Posted - 2011.10.16 04:21:00 -
[10] - Quote
T' Elk wrote:Nova Fox wrote:Tier 2 carriers are super carriers. Uh.. he said dread, not carrier. >.>
I was pointing out just becuase its 'tier 2' doesnt mean its in the same class.
Covert Ops and stealth bombers is another exmaple. |

Hecatonis
Ascension Manufacturing
1
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Posted - 2011.10.16 04:23:00 -
[11] - Quote
instead of more drones, make each anti fighter system race oriented
galent - have drones amarr - have fast tracking lasers caldar - have missiles minni - they toss pieces of their ship at them |

shashe sin
State War Academy Caldari State
0
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Posted - 2011.10.16 04:25:00 -
[12] - Quote
Features and Ideas Discussion Section  |

Nova Fox
Novafox Shipyards
68
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Posted - 2011.10.16 04:26:00 -
[13] - Quote
shashe sin wrote:Features and Ideas Discussion Section 
Yeah I waiting it to move there before I tear more into it. |

MeBiatch
Republic University Minmatar Republic
49
|
Posted - 2011.10.16 04:53:00 -
[14] - Quote
i was inspired by your idea nova... but this is different... its not a logi ship in any way... it has turrets and different names plus its a meld between "super bs's" and escort carriers... imo this is a better fit for the concepts...
and as a wise man once said: if you want to bake a cake from scratch then first you must invent the atom... |

Nova Fox
Novafox Shipyards
68
|
Posted - 2011.10.16 04:55:00 -
[15] - Quote
MeBiatch wrote:i was inspired by your idea nova... but this is different... its not a logi ship in any way... it has turrets and different names plus its a meld between "super bs's" and escort carriers... imo this is a better fit for the concepts...
and as a wise man once said: if you want to bake a cake from scratch then first you must invent the atom...
The escort carrier itself on default has no logistical capabilites and does have few gun slots. |

MeBiatch
Republic University Minmatar Republic
49
|
Posted - 2011.10.16 05:08:00 -
[16] - Quote
i do have to say i love those pictures of the ships...
for me the concept is a bc for bs's....
fighter/interceptors "air superiority" fighters should only be good at killing fighters/fighter bombers... they should be susceptible to regular drones as they cant track them...
they would have a scan resolution of 300m but with fighters V 5 Fighter/inties would only do 350 dps...
each fighter/interceptor would have a special built in target painter that only works on other fighters/fighterbombers which increases the sig radius by 25% per fighter/interceptor.... |

Nova Fox
Novafox Shipyards
68
|
Posted - 2011.10.16 05:23:00 -
[17] - Quote
25000 years in the future and im quite sure the naming commite would declare it a 'Space-supeiority fighter.' not atmospheric-superiority fighter.
Though I have seen Aero-space superiority but that was to signify the craft was amphibious to both space and atmosphers.
Also unless you are willing to sit down and write out entire charts and do I wouldnt spit out numbers at random but giving an verbal range or estimate is okay. |

MeBiatch
Republic University Minmatar Republic
49
|
Posted - 2011.10.16 05:38:00 -
[18] - Quote
indeed they do need a more "epic" name then Space-supeiority fighter or whatnot... perhaps "assault fighters" or "starfighter"
true enough the numbers are more estimates (i should probably mention that part) just ruff numbers to start from...
so moreover i am thinking their dps/sig resolution would be lackluster enough to make it so heavy drones would do more dps to sub caps...
but their speed would be really fast (like cynabal fast) and would have an internal targetpainter/stasis web that would light up an enemy fighter enough so its weapon system would be the most effective way to kill fighters/fighter bombers.... |

Nova Fox
Novafox Shipyards
68
|
Posted - 2011.10.16 05:45:00 -
[19] - Quote
MeBiatch wrote:indeed they do need a more "epic" name then Space-supeiority fighter or whatnot... perhaps "assault fighters" or "starfighter"
true enough the numbers are more estimates (i should probably mention that part) just ruff numbers to start from...
so moreover i am thinking their dps/sig resolution would be lackluster enough to make it so heavy drones would do more dps to sub caps...
but their speed would be really fast (like cynabal fast) and would have an internal targetpainter/stasis web that would light up an enemy fighter enough so its weapon system would be the most effective way to kill fighters/fighter bombers....
Assault would imply you are making this strike craft go some where, perferrably far away and eff something over while takeing a pounding.
Fighter mostly means attacking similar targets to self, (think of a boxer)
Interceptor is mostly what Fighters are except they are either effing fast or effing accurate over a long range.
Attack is basically a lighweight bomber meant for smaller targets.
Bomber is basically widespread destruction delivery.
Also becuase they're just fast and they do 'light' up a target they hit how are you going to get that coded? there is no way to gaurante 1 use per target ewar from an npc object yet. |

MeBiatch
Republic University Minmatar Republic
49
|
Posted - 2011.10.16 05:55:00 -
[20] - Quote
hmm i am no coder but i would figure the e-war effects would work simular to the BERSERKER TP-900 and BERSERKER SW-900...
I am trying to figure out a way to make these "interceptor fighters" (i guess that is the best description for them) good against other fighters but not as good as regular drones for killing sub caps and not as good a fighters for killing bs's and not as good as fb for killing caps...
so i figure some sort of metric that if the "FI" is shooting an other fighter/fighterbomber its applied dps goes up... |

Nova Fox
Novafox Shipyards
68
|
Posted - 2011.10.16 06:10:00 -
[21] - Quote
alas there isnt any code that allows specific target damage increases. They've always done it arbitarly though sig rads/res and tracking. |

MeBiatch
Republic University Minmatar Republic
50
|
Posted - 2011.10.16 06:17:00 -
[22] - Quote
yes it looks that way... perhaps if the changed the chance to hit formula a little so that in the tacking part an additional multiplier could a "ship signature"...
so something like if ship signature = fighter/fighter bomber then tracking increase by "x"
x = the desired multiple to make it so there is max damage being done to fighters and fighter bombers... |

Nova Fox
Novafox Shipyards
68
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Posted - 2011.10.16 06:19:00 -
[23] - Quote
Whoa, halt.
Redo the hit formula?
I dont think throwing in a 'multiplier' is going to work out so well I mean its bad enough there are CFs and inverse trig fucntions in the darn formula that has been reversed engineered and even that isnt accurate enough from a statistical view point.
I mean its possible to do it to the end result of the hit but damn thing is a couple lines wrong something for potentially very bad things can happen can happen. |

MeBiatch
Republic University Minmatar Republic
50
|
Posted - 2011.10.16 07:11:00 -
[24] - Quote
ok then... this is also radical...
change the damage done forumula
so chance to hit would still be the same but...
there would be two ways x is calculated...
if ship = fighter or fighter bomber then x is generated between 0 to 0.5 (note this number subject to change)
if ship does not = fighter or fighter bomber then x is generated between 0. to 1
chance to hit formula
what this will do is if your chance to hit is greater then 0.5 then you will always hit the fighter and there is a greater chance for the hit to be wreaking... |

Headerman
Quovis Shadow of xXDEATHXx
209
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Posted - 2011.10.16 07:39:00 -
[25] - Quote
Personally i think 2-3 new super BSs per team would be nice... all could be stuck to low/nul sec like caps.
One type could be high agility/resist/heavy damage at long range BSs One type could be a combination of fighter deployment/drone ship/RR One type could be jump capable, has its own mini siege mod, and would boost DPS by up to 3-4 times.
Have a skill plan similar to BSs, but with the normal prereq of that racial BS @ 4, as a normal BS is now for smaller ships.
To be built at an X-large assembly array or in a station/outpost [img]http://i53.tinypic.com/bebnf8.jpg[/img] |

quigibow
Federal Navy Academy Gallente Federation
3
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Posted - 2011.10.16 14:23:00 -
[26] - Quote
sounds awesome +1 |

Gypsio III
Dirty Filthy Perverts
11
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Posted - 2011.10.16 14:56:00 -
[27] - Quote
You must really like the name "juggernaut", because you post a new idea for a "juggernaut" class every month. You must also really dislike battleships, because every time you propose it, it obsoletes battleships. |

Russell Casey
One Ton THREE WOLF
28
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Posted - 2011.10.16 15:31:00 -
[28] - Quote
YEAH IT'S THE JUGGERNAUT *****! |

Herping yourDerp
Federal Navy Academy Gallente Federation
166
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Posted - 2011.10.16 16:44:00 -
[29] - Quote
just have a module called "flack" and it only hurts drones withing X range. this would be ballanced because flack will hit friendly repair drones/ fighters orbiting your ship, so cooridination could be needed... like launch fighters/drones,send to attack, when they are away turn flack on
also you could only put flack on specialized ships. |

Scatim Helicon
GoonWaffe Goonswarm Federation
85
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Posted - 2011.10.16 16:54:00 -
[30] - Quote
Balance the existing ships already in game (at least 50% of which are worthless) before thinking about adding new ones.
tia |

Renan Ruivo
Hipernova Vera Cruz Alliance
165
|
Posted - 2011.10.16 17:01:00 -
[31] - Quote
A friend of mine told me he had been killed by a juggernaut.
I asked "You surely mean Dreadnought, no?"
"Avatar"
"Oh.. Judgement you mean.." Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

MeBiatch
Republic University Minmatar Republic
50
|
Posted - 2011.10.16 17:16:00 -
[32] - Quote
Gypsio III wrote:You must really like the name "juggernaut", because you post a new idea for a "juggernaut" class every month. You must also really dislike battleships, because every time you propose it, it obsoletes battleships.
yes i do like the names... and no they dont make bs's useless... well as much as a bc makes a cruiser useless...
a bs has a sig radius of about 400m a juggernaut has one about 1000m....
ccp is already balancing the existing ships...
this is a new ship to fill a niche role that currently exists but is not being used... |

Jack Carrigan
Order of the Shadow The Revenant Order
43
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Posted - 2011.10.16 17:28:00 -
[33] - Quote
Just what we need. A sub-capital Dreadnought. GTFO. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |

MeBiatch
Republic University Minmatar Republic
50
|
Posted - 2011.10.16 18:22:00 -
[34] - Quote
jack it does not go into siege... now is it a sub cap dread? its the bc version of bs's... and it has many draw backs... oh wait you are a troll.. ;p |

Hentes Zsemle
EVE Corporation 21123151
1
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Posted - 2011.10.16 19:02:00 -
[35] - Quote
this again
if you want to use a carrier for your missions, go to lowsec |

MeBiatch
Republic University Minmatar Republic
53
|
Posted - 2011.10.16 19:17:00 -
[36] - Quote
hentes did you even read the thread before posting? look at the "inteceptor/fighters" the ship uses... they do less dps then 5 heavy drones but are good at killing regular fighters and fighter bombers...
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Gypsio III
Dirty Filthy Perverts
12
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Posted - 2011.10.16 19:46:00 -
[37] - Quote
MeBiatch wrote:Gypsio III wrote:You must really like the name "juggernaut", because you post a new idea for a "juggernaut" class every month. You must also really dislike battleships, because every time you propose it, it obsoletes battleships. yes i do like the names... and no they dont make bs's useless... well as much as a bc makes a cruiser useless...
Erm... you are aware that tier 2 BCs do obsolete all cruisers that aren't the Blackbird? That was a really, really bad example.  |

MeBiatch
Republic University Minmatar Republic
53
|
Posted - 2011.10.16 19:55:00 -
[38] - Quote
yes but not the tier I bc's and i am proposing a ship that would be more aligned with the comparison of tier i bc's to cruisers... |

Zendon Taredi
Royal Amarr Institute Amarr Empire
1
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Posted - 2011.10.16 19:56:00 -
[39] - Quote
naah. give me a t2 death star. also, i want my corp members to fly it with me. like manning turrets and ****. |
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CCP Phantom
C C P C C P Alliance
36

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Posted - 2011.10.17 15:40:00 -
[40] - Quote
Thread moved from General Disucssion. CCP Phantom - German Community Coordinator |
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