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Wolverine PL
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Posted - 2005.09.06 21:32:00 -
[1]
After today patch I cant stack crystals for lasers. its kinda mess. And I cant repakage them. Is this bug or its intended?
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TheBelgarion
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Posted - 2005.09.06 21:41:00 -
[2]
patch Note: Mining Crystals now have a lifespan based a potential damage over time used formula. They do not last indefinitely.
maybe its a general crystal thing and crystal with different lifespan cannt be stacked ... !?
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Wolverine PL
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Posted - 2005.09.06 21:48:00 -
[3]
but im not talking about mining crystals but lasers. So DEV should write info about those aswell if they nerf them.
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Emperor D'Hoffryn
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Posted - 2005.09.06 22:39:00 -
[4]
The same thing happens when you simply fit the cystal, and then immediately unfit it without using it/firing. Once you do this the crytal becomes unstackable, even if you do it in station and never undock. This is probably a bug brought out about the changes for mining crystals and faction crystals, which I believe have a limite life span as well.
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Nyphur
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Posted - 2005.09.06 23:14:00 -
[5]
You can't stack the crystals because they aren't identical items. Think about it. Once you've fitted a crystal, you could fire the laser and damage it, then stack it with your undamaged ones to remove the damage. So instead, when you've fitted a crystal, it can no longer be stacked with other unused crystals. It makes perfect sense to me. Should ahve been in the patch notes. It's a bug in that it's an undocumented feature but I think it was intended to work that way.
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Ocularis
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Posted - 2005.09.07 07:36:00 -
[6]
Its getting fixed - it was a side effect of coding in ready for tech 2 crystals. Although they dont actually get damaged they cant be stacked for now... but its being addressed (in one of the stickies i think).
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Lyticus
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Posted - 2005.09.07 12:12:00 -
[7]
Originally by: Nyphur It makes perfect sense to me.
Pardon me, but now it takes me longer to change 4 crystals on my crusader than 5 rails on my thorax. Every time I change ammo, some other gun grabs it out of another and I have to 'reload' it, even if it isn't working.
FFS CCP Amarr are supposed to have an advantage of swapping ranges since our falloff is such absolute crap. I wish you'd implement a folder system whereby you can load all your guns with one type of ammo that is in the folder, similar to how you can arrange drones into folders. This would finally make it worth me changing crystals rather than mwding closer or further away from my target.
Amarr are supposed to be using their crystals to their advantage, make it so it actually works.
- Lyticus
Resident Aussie Bloke
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Ithaca
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Posted - 2005.09.07 13:51:00 -
[8]
Ive had the same problems all listed above. Makes it just another pain in the a** trying to change your crystals. Was nice of them to sort the hybrid/proj ammo stacking out, why cant crystals be the same? But im sure they'll be another mini patch in a week or so to sort these out especially the drones.....
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Wolverine PL
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Posted - 2005.09.07 14:05:00 -
[9]
Another explample of those CCP patch. After one patch with fixes then make another one to fix previous. Does anyone test them ??
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Passadiri
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Posted - 2005.09.07 16:47:00 -
[10]
I agree, 24 stacks in my cargo hold are now single laser crystals. Most annoying  --Pass-- |

Foomatic
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Posted - 2005.09.08 14:50:00 -
[11]
In deed this makes fighting with lasers much more complicated, because you need twice the time you usually need to change the crystals.
<- images can say more than 1000 words :)
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