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Nute Sunroar
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Posted - 2005.09.07 20:19:00 -
[1]
What weapons would would recommend for a Tristan?
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HippoKing
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Posted - 2005.09.07 20:27:00 -
[2]
civilian autocannon...
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Muntz
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Posted - 2005.09.07 21:07:00 -
[3]
Edited by: Muntz on 07/09/2005 21:07:30 I'd put a for sale sign on it.
sorry. try railguns + some missiles
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Alexis Ayala
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Posted - 2005.09.07 21:11:00 -
[4]
Edited by: Alexis Ayala on 07/09/2005 21:11:27 That ENTIRELY depends on you Mr. Sunroar. Seriously.
For Frigates though, I like to use 150mm Rails with Antimatter Loaded.
the 'scout' line of weapons is quite good. For mission running, it's a good idea to have some kind of tanking. I active tank with a Cap Recharger and an Armor Repper.
150mm Rails and an Armor repper along with a couple of drones will get you through most 1st level missions without complications. ~~~<*>~~~<*>~~~<*>~~~<*>~~~<*>~~~<*>~~~<*>~~~<*>~~~ Doctor Alexis Ayala GHINC - Gallente Horizons Incorporated
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Eninaj Sregor
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Posted - 2005.09.07 21:20:00 -
[5]
try this
High: 2x ions 1x rocket launcher 1x nos
mids: 1x ab 1x webber 1x cap recharger
lows: 1x armor rep 2x cap relays or a mix of hardners and relays
that should take you through any lvl 1 missions without a problem and lvl 2's if you have ok skills, if you prefer longer range try 125's or 150's and a missile launcher and drop the nos
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Nute Sunroar
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Posted - 2005.09.08 00:12:00 -
[6]
Couldn't have asked for more.
Now to get some money. :)
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Nyphur
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Posted - 2005.09.08 01:44:00 -
[7]
My tristan setup is as such: 1 x prototype cloaking device I 1 x rocket launcher (defenders or rockets, whichever you fancy using) 2 x light neutron blasters with iridium ammo (don't try antimatter, you can't orbit close enough to make them useful. I may switch these to 150mm rails with antimatter and orbit at a few km)
1 x 1mn mwd 1 x 7.5km scrambler 1 x cap recharger
And the lows are a bit enigmatic, really. Whatever takes your fancy. Magnetic stabalisers for more damage, nanofibres for faster speed and warp alignment, hardeners and a repairer if you want to tank. Whatever takes your fancy. I think a cap relay would be a good idea to keep your weapons going.
With this setup, you can't take any beating but you can flee well unless scrambled and can cloak if you accidentally warp into a gatecamp or such. The trick is to get in close to your enemy while cloaked (takes a while) and then decloak and start orbitting with the mwd active. Hopefully, he won't be able to touch you while your scramble and pound him slowly to death.
The tristan is a fun little ship.
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