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Tzadkiel
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Posted - 2003.07.27 16:33:00 -
[1]
Edited by: Tzadkiel on 27/07/2003 16:35:02

http://www.neo-anarchy.net/tony/factory.jpg
thx for your help.
N.A.G.A Corp | NeoCom Site
Tzadkiel - As Subtle As An AM Slug When Lions get old, even dogs will laugh at them.
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Yandros Soban
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Posted - 2003.07.27 16:38:00 -
[2]
The higher you train your Production Efficiency the closer you'll get to the BP mineral costs. I believe the BP costs aer figured with level 5 Production Efficiency in mind
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Tzadkiel
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Posted - 2003.07.27 19:57:00 -
[3]
Edited by: Tzadkiel on 28/07/2003 12:10:15 Thx man.
the BP should as you say below ( soz can't post reply ) so i edit.
it's a bit frustrating to see the you don't get to the BP's prod eff.
N.A.G.A Corp | NeoCom Site
Tzadkiel - As Subtle As An AM Slug When Lions get old, even dogs will laugh at them.
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Muacha
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Posted - 2003.07.28 03:32:00 -
[4]
Doesn't make much sense does it?? I mean they have gone the wrong way with this, IMO. I think the BP should show the requirements with Prod. Eff level zero. Then if you actually train that skill, it will require LESS minerals than the BP. As it is right now, it is impossible to determine the mineral costs for your BP.....come on CCP....what were you thinking??
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EaglesFire
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Posted - 2003.07.29 04:31:00 -
[5]
The BP's did show mineral requirements at PE level 0, a long time ago. Then it was found out that you could make items with 0 high end minerals and then refine same item to get the high end mineral, that you didn't use to make the same item. => Exploit.
So they raised the costs of all BP's by 25%. If you have PE5, the cost is only 5% more than what the BP says. (BTW PE used to give 5% per level too)
"Knowledge is power, and the uninformed SHALL be punished!"
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Muacha
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Posted - 2003.07.29 16:13:00 -
[6]
Quote: The BP's did show mineral requirements at PE level 0, a long time ago. Then it was found out that you could make items with 0 high end minerals and then refine same item to get the high end mineral, that you didn't use to make the same item. => Exploit.
So they raised the costs of all BP's by 25%. If you have PE5, the cost is only 5% more than what the BP says. (BTW PE used to give 5% per level too)
oh please....if this is true then CCP is even more detached from the game play then I already think they are. WTF??? You're able to make items that require high end minerals WITHOUT providing those high end minerals??? And their answer to that is to up the mineral requirements on the BP???? Come on...first of all that doesn't make much sense as an answer, but if it is true...then this game is doomed. This answer makes about as much sense as me wiping my ass before I take a crap.
Regardless of the reasons why....the BP should show the absolute MAXIMUM of minerals required. As it is now, it's a guessing game. Also, there has been a bug whereby if you don't have the right amount of minerals in the hanger, the friggin game eats your BP!!! It just disappears without any explanation.
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Krashtest
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Posted - 2003.08.08 10:25:00 -
[7]
No, what he was trying to say is that people were making an item with their PE level 5 which reduced the mineral cost to produce the item. After the item was produced, the person would recycle that item and get MORE minerals back from it than it cost to produce it.
It was a bug the was allowing 50 megacyte (an example) to produce an item while giving 75 when it was recycled.
CCP simply made it cost 25% more than the bp states, so when PE reaches level 5, the item only costs 1 % more in minerals than the bp states, thus not allowing you to make more recycling it than it cost to make in the first place.
Your Mega Afocal Pulse Maser I perfectly strikes Asteroid (Veldspar) [R0ME], wrecking for 798.3 damage.
Your 425mm Railgun I perfectly strikes Guardian Captain, wrecking for 685.9 damage.
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Davian Windspear
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Posted - 2003.08.14 14:13:00 -
[8]
Hmm suppose they fixed the problem but wouldnt it have been a better idea to have made the recycling of items gain less minerals back. Then they wouldnt have to mess with the BP's. (damn exploiters!!! they seem to find the craziest things.) Bet it was moo again lol
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Zansin
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Posted - 2003.08.14 14:32:00 -
[9]
doubt it lol  |

Rebell
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Posted - 2003.08.15 04:01:00 -
[10]
That is a bug in the game that cpp didn't fix yet, I think. None of the BPs I have used so far have shown the correct amounts of required minerals. (BP usually underestimates)
Just a bug that was left unfixed. --- ...I came to realize the obviousness of the truth. What is EVE? Control. EVE is a computer generated dream world built to keep us under control in order to change a human being into a beta tester. |

BSOD
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Posted - 2003.08.15 14:12:00 -
[11]
Quote: The BP's did show mineral requirements at PE level 0, a long time ago. Then it was found out that you could make items with 0 high end minerals and then refine same item to get the high end mineral, that you didn't use to make the same item. => Exploit.
So they raised the costs of all BP's by 25%. If you have PE5, the cost is only 5% more than what the BP says. (BTW PE used to give 5% per level too)
Actually, if you have PE5, the numbers on the BP will be accurate. Keep in mind that the 4% per level is taken off of the *increased* requirements.
0.8 (multiplier for PE5) * 1.25 = 1.
So taking 4% per level off of the penalized amounts is equivalent to reducing the initial penalty by 5%. ---------------- Blue Screen of Death CEO Exodus Enterprises |
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