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hmskrecik
TransMine Group German Information Network Alliance
64
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Posted - 2013.04.07 16:57:00 -
[31] - Quote
Funky Lazers wrote:hmskrecik wrote: - Kronos: typically mission took 42 to 43 minutes, once or twice I came close to 40 (second tick while I was finishing the last or but last ship) - Vindicator: consistently just below 40 minutes, typically 38-39 - Machariel: consistently in 36-37 range
No offence, but you might be doing something wrong. It takes ~19 mins to complete AE in a Mach, minus bonus. Bonus takes around 5-7 mins. Vindi usually lags behind with 5-6 mins difference and Kronos lags behind Vindi with like 4-5 mins difference. Those stats are for AE. I mean if you fit Mach wrong and have no idea how to handle it this ship will perform just as any other. Haven't you seen dozens of threads about Marauders saying how sucky they are? It's all because there is a huge gap between Faction BS and them. Hm? Do you mean the first tick is after Tiago Karaz is killed? You got me genuinely interested. Care to share a few hints how do you fly Mach to achieve that? I'll have to swallow everything I said already but hey, at least I'll learn something new. |

Mina Sebiestar
Mactabilis Simplex Cursus
301
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Posted - 2013.04.07 16:59:00 -
[32] - Quote
i use shield rail kronos atm close to 1000dps but 6000 alpha every few sec. and i must admit my mind was not blown at how bad it is it run smooth angel missions and own gurista ones it cant be dumped frigging thing have 250k locking range when fitted right.
Capacitor is powerful as well as recharge.tracking on rails on tracking boosted ship is not enough only for noobs tbh or to put it simply it is above 0.03 rad sec..enough to say if i had that kinda tracking with arty boats i would be happy monkey. http://i.imgur.com/1N37t.jpg
http://i.imgur.com/KTjFEt6.jpg I dont always fly stabber but when i do...
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Etarena
Consolidated Holdings Tangled Webs
0
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Posted - 2013.04.09 13:26:00 -
[33] - Quote
I was in the same situation with my domi being boring, and hey we all want something new. Been flying a proteus for a year or so now and its an awesome ship for lvl4s. |

Hakaimono
Stillwater Corporation
106
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Posted - 2013.04.09 15:11:00 -
[34] - Quote
Vargur is worth it if you loot and salvage as you shoot rats. Its quite a spectacular mission ship if flown well and can make you good ISK. Also the Megathron hulls have 125 bandwidth. Unbonused sentries still put some damage out. Blasters with null can take care of what gets close. |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
214
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Posted - 2013.04.09 18:42:00 -
[35] - Quote
Sounds like it is time to nerf the Mach.
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Doctor Ape MD
Imperial Academy Amarr Empire
15
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Posted - 2013.04.09 18:47:00 -
[36] - Quote
Yusef Yeasef Yosef wrote:Sounds like it is time to nerf the Mach.
That is probably going to happen. |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
214
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Posted - 2013.04.09 18:50:00 -
[37] - Quote
Thanks for the link. Missed that one.
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Zornia Estemaire
The Scope Gallente Federation
42
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Posted - 2013.04.09 20:34:00 -
[38] - Quote
I'm kinda leaning towards the Mach, however, I don't have much experience with shield fits. But looking at battleclinic it appears most of the fits are shield with a ton of Gyro's in the low slots. With 7 low slots I thought there would be more armor fits. Can some of you provide your Mach fits? It would be greatly appreciated! |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
942
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Posted - 2013.04.09 20:55:00 -
[39] - Quote
Zornia Estemaire wrote:I'm kinda leaning towards the Mach, however, I don't have much experience with shield fits. But looking at battleclinic it appears most of the fits are shield with a ton of Gyro's in the low slots. With 7 low slots I thought there would be more armor fits. Can some of you provide your Mach fits? It would be greatly appreciated!
Same thing. With armor fit you'll just move the TEs to mid as range scripted TCs. Since TEs are getting the nerfbat and TCs aren't, that's your incentive there. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
214
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Posted - 2013.04.09 20:57:00 -
[40] - Quote
I use a deadspace X-Large Gisti B Type and three deadspace rat specific hardners with 3x Republic Fleet Gyros and an a faction AB with AC 800 IIs. Sometimes I fit a Lg Cap Booster.
It has served me pretty well in Minnie space missions. |
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
226
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Posted - 2013.04.10 02:30:00 -
[41] - Quote
different boats do best on different missions. sure if you are going to pick one to do them all mach seems like the way to go. personally I am fond of rails/tachyons as there are some missions where you want to shoot stuff further away. The Assault vs Guristas I'd much rather just blitz it, and that means the vindi or kronos comes out (used to use the nightmare). hmm maybe a mjd mach would be awesome for that now? nightmare is just lovely in a bunch of missions.
if you are coming from a navy domi vindy/kronos have really similar skill requirements, and be similar to fly.
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Zornia Estemaire
The Scope Gallente Federation
42
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Posted - 2013.04.10 02:52:00 -
[42] - Quote
Quote:if you are coming from a navy domi vindy/kronos have really similar skill requirements, and be similar to fly.
That is the point exactly. I don't want something like I have been using. I want something that would require more participation from the pilot. Thus, I have purchased a Mach and need to fit it. So far the only thing I have fitted it with is 800mm Scout Repeating Artillery 1's(which will be changed to tech II when I have it trained in 16 days). I have also decided to go with TC's instead of TE's because of the change. My final decision is to go with armor or shield? I would like to know which defense to go with. Any fittings either way would be much appreciated. I don't trust what I see on battleclinic. Thx so far with everyone's input! |

Tsukino Stareine
EVE University Ivy League
55
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Posted - 2013.04.10 03:08:00 -
[43] - Quote
machs are usually active shield tanked to maximise speed and sig tank capabilities. |

hmskrecik
TransMine Group German Information Network Alliance
65
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Posted - 2013.04.11 00:41:00 -
[44] - Quote
Zornia Estemaire wrote:I have purchased a Mach and need to fit it. So far the only thing I have fitted it with is 800mm Scout Repeating Artillery 1's(which will be changed to tech II when I have it trained in 16 days). I have also decided to go with TC's instead of TE's because of the change. My final decision is to go with armor or shield? I would like to know which defense to go with. Any fittings either way would be much appreciated. I don't trust what I see on battleclinic. Thx so far with everyone's input! If you go Mach way for doing missions I'd suggest you rather fit it with Autocannons. You will be better that way, trust me.
Yes, I know there's upcoming nerf of TE's but with Mach's mobility I believe it shouldn't be devastating problem. |

Hakaimono
Stillwater Corporation
111
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Posted - 2013.04.11 02:39:00 -
[45] - Quote
Mach is best with shield tank because its real tank comes from its crazy DPS and the falloff bonus with it. The 7 low-slots will be for gyros and TEs. Thing about the Mach is that you fly it like a cruiser. I do quite well with a fit that can perma-run an AB with deadspace hardeners specific to rat type. Keep shooting and keep moving and you'll hardly touch your booster once you get the hang of it. |

Hoinus
Duty Free Exchange
1
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Posted - 2013.04.11 22:08:00 -
[46] - Quote
Going from a DNI to a Rattlesnake can mix things up well. Got Drone skills already and just train some missile skills and you're good. |

Zornia Estemaire
The Scope Gallente Federation
43
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Posted - 2013.04.12 03:10:00 -
[47] - Quote
Quote:Going from a DNI to a Rattlesnake can mix things up well. Got Drone skills already and just train some missile skills and you're good
Sorry but I have horrible missile skills. I have purchased and fitted a Mach. But going from a Navy Domi to this was quite a transition. I made a compromise for now by not making it a shield boat but I will go with cap boosters as opposed to being cap stable. This alone will be something I'm not accustomed with. Here is my fittings I have decided to go with(probably will get a lot of critique for this fit but it is a beginning}.
High: 7 Heavy "scout " repeating Artillery I 1 Drone link Aug II Mid: 3 TC II's 1 Reb Fleet AB ! Dark Blood Heavy Cap Low: 4 Rep Fleet Gyro's 1 Corpus B Lrg Armor Rep. 1 Kin Hard II 1 Therm Hard II Rig: 2 Lrg Aux Nano Pumps, 1 Lrg Ambit Projectile. Ext. Drones: 5 Hammer II's, 5 Hob II's
This gives me a DPS of 1070 and a tank of 415 against Serpentis. |

Cage Man
185
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Posted - 2013.04.12 20:25:00 -
[48] - Quote
My fit below, I have no problems in any mission.. I don't even bother to fit a mission specific tank... Cap stable with the ab running, pulse booster when needed.. Tractor beam helps to grab mission containers while you buzz about. Hardly even need to use drones.
[Machariel, Maelstrom t2]
800mm Repeating Artillery II_2, Republic Fleet Fusion L 800mm Repeating Artillery II_2, Republic Fleet Fusion L 800mm Repeating Artillery II_2, Republic Fleet Fusion L 800mm Repeating Artillery II_2, Republic Fleet Fusion L 800mm Repeating Artillery II_2, Republic Fleet Fusion L 800mm Repeating Artillery II_2, Republic Fleet Fusion L 800mm Repeating Artillery II_2, Republic Fleet Fusion L Small Tractor Beam II_2
Pith C-Type X-Large Shield Booster_2 Adaptive Invulnerability Field II_2 Adaptive Invulnerability Field II_2 Republic Fleet 100MN Afterburner_2 EM Ward Field II_2
Republic Fleet Gyrostabilizer_2 Republic Fleet Gyrostabilizer_2 Republic Fleet Gyrostabilizer_2 Republic Fleet Gyrostabilizer_2 Tracking Enhancer II_2 Tracking Enhancer II_2 Tracking Enhancer II_2
Large Anti-Thermal Screen Reinforcer I_2 Large Capacitor Control Circuit I_2 Large Capacitor Control Circuit I_2
Warrior II, 5i Hobgoblin II, 5i
Oh PLEASE!!! CCP Fozzie Can I haz a Navy moa....... |

Tsukino Stareine
EVE University Ivy League
65
|
Posted - 2013.04.13 01:50:00 -
[49] - Quote
Zornia Estemaire wrote:Quote:Going from a DNI to a Rattlesnake can mix things up well. Got Drone skills already and just train some missile skills and you're good Sorry but I have horrible missile skills. I have purchased and fitted a Mach. But going from a Navy Domi to this was quite a transition. I made a compromise for now by not making it a shield boat but I will go with cap boosters as opposed to being cap stable. This alone will be something I'm not accustomed with. Here is my fittings I have decided to go with(probably will get a lot of critique for this fit but it is a beginning}. High: 7 Heavy "scout " repeating Artillery I 1 Drone link Aug II Mid: 3 TC II's 1 Reb Fleet AB ! Dark Blood Heavy Cap Low: 4 Rep Fleet Gyro's 1 Corpus B Lrg Armor Rep. 1 Kin Hard II 1 Therm Hard II Rig: 2 Lrg Aux Nano Pumps, 1 Lrg Ambit Projectile. Ext. Drones: 5 Hammer II's, 5 Hob II's This gives me a DPS of 1070 and a tank of 415 against Serpentis.
wouldn't lump your drone dps in with that tbh, medium drones especially get switched to and popped pretty hard and its hard to save them if they're more than 20 out.
Carry lights only for dealing with frigs that get too close.
Armour mach is interesting, still keeping low sig but you're kind of killing your velocity with the armour rigs. Maybe replace those with damage? |
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