joebro1060 wrote:Then recruit for your corp and bring more people. Don't be mad if someone brings 5 more people than you to a fight because their people are ready to pew at any time and yours are not. The term "blobbing" is reserved for use when a roaming gang of 20ish gets responded to by a fleet of 200. That is what a real "blob" is.
This.
Many times, our own corp has people in the hole, or nearby, just goofing off, watching potential targets somewhere else, running PI, shooting each other for laughs, or whatever. But when we find something that we can actually shoot, we drop everything else and form up. We're not going to tell half our players to go back home because the number of active corp members means we outnumber our targets 2:1. We're going to let everyone share in the results of the hunt. Going home might not even be possible in the short term.
W-space is different from everywhere else. Because there is no free intel channel, the name of the game is Hunt and Be Hunted. You hunt for and stalk your target(s) until you can pounce. So, yes, there is a lot of what could be called "ganking", but think of those nature documentaries you never wanted to watch as a kid. It's the same thing here, except the documentary is about you. And, like in nature, while you are stalking your target here, you can count on someone stalking you, ready to pounce when you are most vulnerable from your own engagement.
Sometimes the hunt is rich and you find many targets, or you find another hunting group who wants to fight to see who will be Alpha. And then sometimes the hunt is scarce and you find only a few stragglers, if you find anything at all.
Once the hunt is over, the targets have been caught (and usually killed, though sometimes released), we are satisfied until the next time. This is when deals are made regarding survivors and whatever is left ... unless it turns into a three-way.
Edit: Forget "Shark Week". It's Shark Week here every day, and you're the shark.
Sometimes you can roam around W-space like you do in Null or Low, hoping that you bump into targets, but that's not normal. People who don't like the hunt of W-space and prefer the mindless wandering can go to Low and Null where they can find that kind of action; this game has a wide range of play styles available. The rest of us relish and cherish the hunt in W-space.
(Also keep in mind, every T3 that dies helps our income stream, and every T2 that does helps Null's income stream. Which group would you rather prop up?)