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Hakaimono
Stillwater Corporation
112
|
Posted - 2013.04.12 15:25:00 -
[1] - Quote
Never flown one so I'm not sure what is wrong with it. I see it being something of a mini-Rokh. High resists, range bonus, etc. One thing I see it needs is increased velocity. It could shine for a blaster brawler or a rail kiter (once rails are fixed ofc). What else would you like to see so hybrid Caldari pilots have something fun to fly? |

Liam Inkuras
Chaotic Tranquility Casoff
221
|
Posted - 2013.04.12 15:56:00 -
[2] - Quote
I say turn it into a nice hefty blaster brawler. A direct upgrade from the Moa and perhaps a stepping stone to the Vulture. I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |

Drake Doe
SVER True Blood Unclaimed.
116
|
Posted - 2013.04.12 16:06:00 -
[3] - Quote
Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking. |

Tsukino Stareine
EVE University Ivy League
65
|
Posted - 2013.04.12 16:51:00 -
[4] - Quote
eaaaaaaagle
-Dr John Damned Dorian |

Alexa Coates
Federation Navy Assembly Group LLC
382
|
Posted - 2013.04.12 19:26:00 -
[5] - Quote
Drake Doe wrote:Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking. What? No damage bonus? that's why the eagle blows as is. You can hit to infinity with rails but you'd do more damage rolling down the windows and spitting at them. That's a Templar, an Amarr fighter used by carriers. |

Bill Serkoff2
Tachyon Technology
84
|
Posted - 2013.04.12 19:50:00 -
[6] - Quote
What to buff? Literally everything.
"The Cyclone and the Drake are two ships which will basically never be good for shield tanking, primarily because they have almost no lowslots in addition to shield tanking bonuses. " -Iam Widdershins |

Dato Koppla
Rage of Inferno Malefic Motives
138
|
Posted - 2013.04.12 21:31:00 -
[7] - Quote
Yeah, pretty much everything, the Eagle is one of the worst HACs out there, few Eagles have ever seen the outside of a station. |

Naomi Knight
Imperial Academy Amarr Empire
261
|
Posted - 2013.04.12 21:54:00 -
[8] - Quote
It needs its resist bonus fixed to 4 % from 5% / lvl ala Fozzie. |

Hakaimono
Stillwater Corporation That Escalated Quickly
113
|
Posted - 2013.04.12 22:03:00 -
[9] - Quote
Naomi Knight wrote:It needs its resist bonus fixed to 4 % from 5% / lvl ala Fozzie. That seems to be the trend with resist bonuses for the balance. Hopefully that's as far as it goes nerf-wise. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1157
|
Posted - 2013.04.13 00:04:00 -
[10] - Quote
I have an Eagle I use for FW plexes. The plexes offer a unique environment in that you can't warp to objects or friends when you're on the gate outside or anywhere in the plex once you enter. It's very niche in what I use it for - chasing off kiters or sniping ewar from extreme range. I also use quality damage implants to really make it shine.
The problem in a nutshell is the damage is anemic. With five 250mm rails and three magstabs - you get 357 DPS non-overheated. Now that does go out to 56km - but that isn't enough in my eyes to justify the price of the HAC. You could use it as a blaster boat - but Caldari cruisers are kind of slow and have weak capacitors to be trying to chase down prey with. The Moa has almost as much EHP after it's boost anyways. If I want to risk a ship in the blaster configuration - the Moa is cheap and fun to do it with.
Any fix to the Eagle should keep it niche in a fashion. I would keep the bonuses as is. Take the sixth utility high and convert it into another turret slot. A sixth 250mm rail would give the Eagle 428 DPS out to 56km. Once you had damage implants and overheat you'd have a powerful sniper. Increase the fittings and capacitor for the sixth gun. Add a sixth mid to capitalize on the tank. Done. |

Tsukino Stareine
EVE University Ivy League
65
|
Posted - 2013.04.13 00:19:00 -
[11] - Quote
I think the eagle should have a max velocity bonus along with a tracking bonus and extend it's capacitor a little.
Then it can become a fast orbiting rail platform, kind of like a vaga but with double the range. |

Drake Doe
SVER True Blood Unclaimed.
116
|
Posted - 2013.04.13 01:27:00 -
[12] - Quote
Alexa Coates wrote:Drake Doe wrote:Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking. What? No damage bonus? that's why the eagle blows as is. You can hit to infinity with rails but you'd do more damage rolling down the windows and spitting at them. It would still have it's current damage bonus, any higher and it would step on the Deimos's toes.
Caldari cruiser skill bonus: 25% bonus to optimal of medium hybrids and 5% bonus to shield resistance
Heavy assault ship skill bonus: 5% bonus to hybrid turret rof and damage. |

Alexa Coates
Federation Navy Assembly Group LLC
383
|
Posted - 2013.04.13 01:30:00 -
[13] - Quote
Drake Doe wrote:Alexa Coates wrote:Drake Doe wrote:Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking. What? No damage bonus? that's why the eagle blows as is. You can hit to infinity with rails but you'd do more damage rolling down the windows and spitting at them. It would still have it's current damage bonus, any higher and it would step on the Deimos's toes. Caldari cruiser skill bonus: 25% bonus to optimal of medium hybrids and 5% bonus to shield resistance Heavy assault ship skill bonus: 5% bonus to hybrid turret rof and damage. yeah well the diemost blows too. And I doubt it's stepping on the diemost's toes when it has a totally different role- a sniper. That's a Templar, an Amarr fighter used by carriers. |

Drake Doe
SVER True Blood Unclaimed.
116
|
Posted - 2013.04.13 02:56:00 -
[14] - Quote
Alexa Coates wrote:Drake Doe wrote:Alexa Coates wrote:Drake Doe wrote:Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking. What? No damage bonus? that's why the eagle blows as is. You can hit to infinity with rails but you'd do more damage rolling down the windows and spitting at them. It would still have it's current damage bonus, any higher and it would step on the Deimos's toes. Caldari cruiser skill bonus: 25% bonus to optimal of medium hybrids and 5% bonus to shield resistance Heavy assault ship skill bonus: 5% bonus to hybrid turret rof and damage. yeah well the diemost blows too. And I doubt it's stepping on the diemost's toes when it has a totally different role- a sniper. If it's damage bonus is too high you'll end up with people using eagles as perfered blaster boats because of the longer range |

Rufus Britton
Globaltech Industries Yulai Federation
0
|
Posted - 2013.04.15 07:12:00 -
[15] - Quote
There are several things I'd do to improve the eagle:
1. Boost base tracking of medium hybrid turrets 2. Boost base damage of t2 medium hybrid ammo 3. Convert the missile high slot into a turret
If that still doesn't make the ship competitive I'd add a medium slot with additional PG +CPU or at the very least add a lowslot. |

Steve Spooner
Mordu's Military Industrial Command Circle-Of-Two
26
|
Posted - 2013.04.15 07:26:00 -
[16] - Quote
Question being why would someone fly a Eagle over a Cerberus. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
629
|
Posted - 2013.04.15 07:30:00 -
[17] - Quote
Steve Spooner wrote:Question being why would someone fly a Eagle over a Cerberus.
Instant damage, different tracking mechanics. |

Super Chair
Project Cerberus Caldari State Capturing
481
|
Posted - 2013.04.16 20:34:00 -
[18] - Quote
Medium rails are just garbage. So it's not going to be used as a sniper over a cerb or caracal.
I use my eagle as a brawler since the range bonus is insanely good so it's a blaster boat that has both damage and range (you can load null and hit out to 11km, so it's very nice). It's natural kinetic and thermal resists make it an excellent choice to bring against fleet comps that have all thoraxes and all vexors with hammerheads/ogres as their drone choices (*cough* gallente militia *cough*). The eagle could benefit from a speed boost and a capacitor buff. Project Cerberus is recruiting for the US Timezone, click here |

Noisrevbus
426
|
Posted - 2013.04.16 21:27:00 -
[19] - Quote
Like some other people here have already mentioned...
What it needed in the past was a better speed to maintain an "LR high-tracking" role within an SHAC gang.
Then Minmatar got tracking bonused MR ammo.
Then CCP decided to take a hot steamy dump over everything Tech II .
Now it needs... well, it needs alot but i doubt anyone could precise exactly what anymore. Something that let it do something better than BC3 and Cruisers (and other BC along with future Navy Cruisers) to warrant it's 10x pricetag. |

Naomi Knight
Imperial Academy Amarr Empire
297
|
Posted - 2013.04.17 07:40:00 -
[20] - Quote
What it needs is acceptable dmg at longer ranges. Part of the problem is eagle itself, other part is med rails sux , and other part is the bad ammo scaling
Currently all skills lvl5 eagle with 2 mag stab 5x t2 250mm rail guns dps: cn antimatter: 317 good cn uranium: 264 getting meh but still acceptable cn iridium/spike:184 way too low for the lulz cn iron:132 omg
looses too much dps as their optimal increases, imho this dmg drop should be lowered , and other thing should be cosidered to offset the optimal bonus , probably tracking , not many other things an ammo could modify :( this is the problem for the other long range guns aswell, the longer ranged ammos are nearly never used,especially in close range guns, except t2 long range ammo |

Hakaimono
Stillwater Corporation That Escalated Quickly
117
|
Posted - 2013.04.17 14:05:00 -
[21] - Quote
Naomi Knight wrote:What it needs is acceptable dmg at longer ranges. Part of the problem is eagle itself, other part is med rails sux , and other part is the bad ammo scaling
Currently all skills lvl5 eagle with 2 mag stab 5x t2 250mm rail guns dps: cn antimatter: 317 good cn uranium: 264 getting meh but still acceptable cn iridium/spike:184 way too low for the lulz cn iron:132 omg
looses too much dps as their optimal increases, imho this dmg drop should be lowered , and other thing should be cosidered to offset the optimal bonus , probably tracking , not many other things an ammo could modify :( this is the problem for the other long range guns aswell, the longer ranged ammos are nearly never used,especially in close range guns, except t2 long range ammo Gallente cruisers and bcs seem to suffer all around from being confined to either blasters or drones. Fixing rails would help a great deal, but my guess is that it won't happen until T2 ships get their turn. |

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
859
|
Posted - 2013.04.17 14:10:00 -
[22] - Quote
give it a special role bonus to spike ammo :D http://img299.imageshack.us/img299/4375/mynewsig2.jpg
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