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Septacore
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Posted - 2005.09.20 20:26:00 -
[1]
Hey Developers i heard lots of thing over ps3. What are you thinking ov moving eve-online with new enhanced movie graphics to the ps3? Also you will save money beacuse you only have to concentraed on optimizing this one machine . I think lots of users would love eve looking like a movie as you will see on how many people are interested in this post hehehe

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Caroline 888
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Posted - 2005.09.20 20:29:00 -
[2]
cool idea that sounds excellent septacore !! Im Phoenix's wife and I do all the talking so keep it polite ! |

Corranisis
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Posted - 2005.09.20 20:37:00 -
[3]
...
They'd have to convert all of the code and use different graphics drivers. Same reason they'll never put it out for mac os or linux
(Mr Floppyknickers sig coming soonÖ) |

Amos Sommers
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Posted - 2005.09.20 20:39:00 -
[4]
PS3 as in PlayStation3 ? MMO on a Console? With chatrooms? You do realize keyboard is not standard equipment with consoles, and contrary to what they tell you 90% of the time only specific models of specific vendors work through USB...
Member of The Predators Corporation |

Phoenix 888
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Posted - 2005.09.20 20:52:00 -
[5]
I think its a cool idea should be do-able with a bit of work 
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theRaptor
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Posted - 2005.09.21 05:01:00 -
[6]
Originally by: Phoenix 888 I think its a cool idea should be do-able with a bit of work 
No its not. If you can even entertain this question you have no clue whatsoever.
The PS3 does not have Windows and therefore DirectX which is what the graphics engine needs. It is also does not use X86 CPU's or ATI/NVIDIA GPU's so all low level code would have to be rewritten, and completely restructured to the PS3's unique architecture. Playstations are also a monumental ***** to develop for, as Sony rarely make a decent dev kit. Never mind the major changes they would have to make to support a console controller. How exactly do you replace F1-F8 for module activation?
To even ask this question shows you have no idea about how computers work, so close your mouth before you make an even bigger fool of yourself.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |

Randay
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Posted - 2005.09.21 06:57:00 -
[7]
Originally by: theRaptor How exactly do you replace F1-F8 for module activation?
button+d-pad.
Seeing as how eve gameplay is pretty much menu driven, I dont think it would be impossible to port eve over to a console platform. Personally Im not gonna buy a PS3 or any console just to play eve. Also eve gets patched so much i dont think it would be good as a console game in that aspect. ------------------------------------------- "Det hõr kan betyda krig!" |

Matthew
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Posted - 2005.09.21 08:13:00 -
[8]
Originally by: theRaptor The PS3 does not have Windows and therefore DirectX which is what the graphics engine needs. It is also does not use X86 CPU's or ATI/NVIDIA GPU's so all low level code would have to be rewritten, and completely restructured to the PS3's unique architecture. Playstations are also a monumental ***** to develop for, as Sony rarely make a decent dev kit.
To translate what this means into basic laymans language:
Eve PS3 version = no new features, bugfixes or Kali for at least a year.
Hence why it is a bad idea.
You can do anything. But you can't do everything. |

HippoKing
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Posted - 2005.09.21 08:31:00 -
[9]
  
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taking over the world, one sig at a time  |

The Wizz117
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Posted - 2005.09.21 08:31:00 -
[10]
IF it would on a console, it would be the 360!
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HippoKing
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Posted - 2005.09.21 08:33:00 -
[11]
what i actually meant to say is "go **** yourself if you think i am gonna buy a PS3 just to play eve" i know everyone thinks CCP are trying to get rid of all these annoying whining things called "customers", but this is just a joke
  
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taking over the world, one sig at a time  |

Admiral Iranus
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Posted - 2005.09.22 00:51:00 -
[12]
The next gen consoles are awsome and kick my pc's ass atm but how about letting them get used for a year at least so people know what they can and cant do. EVE is fine on pc and a console port would be absolutly crapo for at least a year until they get basic codeing right.
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Jemba'k Ko'cha
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Posted - 2005.09.22 01:45:00 -
[13]
I dont tihnk there would be enough money in rewriting eve for consoles to be quite honest. Eve has a slitghtly nasty learning curve which is something that console gamers rarely want to put the time into. They want something to pick up and play, like fifa or tekken or halo. Even the likes of Final Fantasy are easy to pick up.
Also there is of course the chatting element which is always inherently difficult with consoles.
for the few people that would be interested in eve ona console, i cant imagine it ever being financially viable.
Personaly what i would like to see, should eve still be going in 3 years or so, would be a new graphics engine to take advantage of whatever tech is available at the time. One mmo i used to play was fantastic, but it was originaly made in like 1995 and so the graphics are sorely outdated now.
Graphics of course dont make a good game. But eve is a good game already, so making it look even better is certainly something i think they should look at for the next 2-3 years. the better the environment looks, the more immersive it becomes so it can only be a good thing.
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AdamC
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Posted - 2005.09.22 14:31:00 -
[14]
No offence, but I dont think an MMO would be a good idea on a console. The text would be hard to read, key combinations etc. Wouldn't work 
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Nina Ktakorr
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Posted - 2005.09.22 14:32:00 -
[15]
Ermm...console=one hardware=one version of the software.
Ok....great for normal games....about online games: You need PATCHES....content and bug fixes. EVE on a console=stillstand, no new content.
And lots of kiddies playing....
Not with me 
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Jemba'k Ko'cha
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Posted - 2005.09.23 02:50:00 -
[16]
Nina with the addition of broadband connections and hard drives in the consoles game will be open to new content distributed via the internet. some games i beleve already have such a system within them.
it would of course be done slightly differently since if you have to install software ona console then there is no advantage over having a pc. if the console just copied the game to the HD then patching and adding content would be very simple.
not that i want them to do it, im just saying that they could. As i said in my earlier post i dont think its financially viable for ccp to bother.
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Oxymoronic
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Posted - 2005.09.23 03:02:00 -
[17]
I'm not sure that the economic model for 'selling' (if you can apply that term to eve) computer games on consoles can apply to Eve. At the moment, Eve has a relatively small user base that is giveing CCP a constant source of income. With a console, they'd have to pay a really big licence to be allowed to use the PS3, and have to pay to redo the game to be usable to the PS3. Publisher's overcome the licence with economies of scale (publish as many games as possible.) CCP would only have one game to produce. Would the ammount of new people brought to Eve by the PS3 justify the expense it would cost them to bring Eve to the Ps3? I think not.
Plus I don't want all the console kiddies ruining our mature comunity :p
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WizEye
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Posted - 2005.09.23 03:16:00 -
[18]
They can't even debug the original eve decently and you're already talking about PS3 eve..
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theRaptor
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Posted - 2005.09.23 05:48:00 -
[19]
Originally by: Admiral Iranus The next gen consoles are awsome and kick my pc's ass atm but how about letting them get used for a year at least so people know what they can and cant do. EVE is fine on pc and a console port would be absolutly crapo for at least a year until they get basic codeing right.
In a year mid-range PC's will be better then the Xbox360/PS3.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |

QwaarJet
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Posted - 2005.09.23 09:04:00 -
[20]
I can't believe someone started a thread on coverting EVE to consoles.
Get a grip. "Hobbes, she stepped into the Perimter Of Wisdom.Run!" |

Ma'Bor Jetrel
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Posted - 2005.09.23 14:53:00 -
[21]
Originally by: theRaptor
Originally by: Admiral Iranus The next gen consoles are awsome and kick my pc's ass atm but how about letting them get used for a year at least so people know what they can and cant do. EVE is fine on pc and a console port would be absolutly crapo for at least a year until they get basic codeing right.
In a year mid-range PC's will be better then the Xbox360/PS3.
i would say that in terms of the graphics processing unit that would be true, however the cell chip in the ps3 really is something beautiful and i dont know quite how long its going to be until we see soemthing of its ilk in a PC. at the moment we see some dual core ships but the cell as i recall has 8.
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theRaptor
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Posted - 2005.09.23 15:44:00 -
[22]
Originally by: Ma'Bor Jetrel i would say that in terms of the graphics processing unit that would be true, however the cell chip in the ps3 really is something beautiful and i dont know quite how long its going to be until we see soemthing of its ilk in a PC. at the moment we see some dual core ships but the cell as i recall has 8.
No the CELL has 8 processing units which run "programs" on there own, and one overseer processing unit. The big thing about CELL is each of the 8 can be configured to do a wide variety of tasks. Which is not the same as a CPU core (which probably have 6 different purpose processing units).
The CELL is in interesting architecture but stupidly difficult to program in, writing low level code for normal CPU's is pretty hard, but the CELL is a completely different type of processor. And can more work then the equivalent normal CPU.
However you will not even see the CELL taken to the limits for a good year and a half, but by then normally CPU's will simply be doing more with sheer power. The way the CELL works means you will need to hand tune the code as compilers haven't had the 15+ years to mature as traditional CPU compilers have. Sony did something similar to the CELL on the PS2 (the emotion engine), and it took a long time for programmers to get used to it. The CELL is a few orders of magnitude beyond that.
This is also similar to the debacle that was Geforce Fives, which where technically more powerful then ATI 9XXX GPU's, but needed hand tuned code to get that power.
The Xbox360 is going the easy route and just using three fairly traditional cores but PowerPC (what Macintosh use) instead of X86 (Intel).
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |

Toshiro Khan
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Posted - 2005.09.23 16:49:00 -
[23]
Well having read many vs reviews.. they all pretty much say the same thing, that as it stands the Xbox 360 has the edge over the PS3. All mention one thing that sony try so hard to hide and thats the over promising and under delivering stance they have taken with the ps1, ps2 and psp.. all are good in their own right, but not as great as they was originally made out to be.
But i belive the ign vs review is the most unbiased.. when the others, tend to lean to one side or the other.. (even though the numbers are in front of the sony biased reviews.. they admit that the 360 has the edge, but try to justify how the ps3 will be the better system.)
So at the end of the day, Eve wouldn't be that great on the PS3 (lets not forget that sony online .. is very poor.) and if (god forbid.) it was releaced on to a console format the Xbox 360 has the edge .. more so with live! ..
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Ankanos
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Posted - 2005.09.23 17:51:00 -
[24]
STOP right there.. i would dare say half what makes Eve, Eve Online, is it's community. the console crowd would wreck Eve Online in a week flat. Period
bite your tounge lad. you know not what evils you speak.
-ank --- |

Toshiro Khan
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Posted - 2005.09.23 18:04:00 -
[25]
Originally by: Ankanos STOP right there.. i would dare say half what makes Eve, Eve Online, is it's community. the console crowd would wreck Eve Online in a week flat. Period
bite your tounge lad. you know not what evils you speak.
-ank
/agree
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Suze'Rain
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Posted - 2005.09.23 19:56:00 -
[26]
Originally by: theRaptor
No the CELL has 8 processing units which run "programs" on there own, and one overseer processing unit. The big thing about CELL is each of the 8 can be configured to do a wide variety of tasks. Which is not the same as a CPU core (which probably have 6 different purpose processing units).
The CELL is in interesting architecture but stupidly difficult to program in, writing low level code for normal CPU's is pretty hard, but the CELL is a completely different type of processor. And can more work then the equivalent normal CPU.
However you will not even see the CELL taken to the limits for a good year and a half, but by then normally CPU's will simply be doing more with sheer power. The way the CELL works means you will need to hand tune the code as compilers haven't had the 15+ years to mature as traditional CPU compilers have. Sony did something similar to the CELL on the PS2 (the emotion engine), and it took a long time for programmers to get used to it. The CELL is a few orders of magnitude beyond that.
This is also similar to the debacle that was Geforce Fives, which where technically more powerful then ATI 9XXX GPU's, but needed hand tuned code to get that power.
The Xbox360 is going the easy route and just using three fairly traditional cores but PowerPC (what Macintosh use) instead of X86 (Intel).
7, not 8, I've been lead to beleive. there's one redundant cell in there due to production issues, and the industry reports I've been reading are indicating that only 7 will actually be run concurrently, and even if production quality increases later, they of course can't increase to all 8 in parralell, since some of the early consoles will only have 7 cells operational.
I suspect that in all likelihood, from what I've been hearing from a range of industry figureheads who've been using the SDKs of the next-gen consoles, nintendo might well manage throw up a lot of surprises through the fact it's architechture is much simpler. consoles have a history of proving that complex architecture results in unsuccessful products, unable to exploit the raw power behind them - The Jaguar, for instance. At the absolute minimum, the first generation of 360 and ps3 products are going to be well short of the technical limitations of the hardware.
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Ma'Bor Jetrel
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Posted - 2005.09.23 21:32:00 -
[27]
from what i remember from reading up on the cell the 8th kind of co-ordinates the other 7. could be wrong though.
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Werewolfmage
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Posted - 2005.09.26 11:34:00 -
[28]
Eve on a console. That would suck badly. ever been on xbox live. Immagine this if you could talk to everyone immagine what you would end up doing with your headset. You Blow someone up all you will end up hearing is ****** *** *8*8***.. Nahhhh i dont feel like hearing that. i am sure everyone else here as well.
Thats just my opinion Werewolfmage |

theRaptor
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Posted - 2005.09.26 15:13:00 -
[29]
Originally by: Toshiro Khan Well having read many vs reviews.. they all pretty much say the same thing, that as it stands the Xbox 360 has the edge over the PS3. All mention one thing that sony try so hard to hide and thats the over promising and under delivering stance they have taken with the ps1, ps2 and psp.. all are good in their own right, but not as great as they was originally made out to be.
Actually considering the PS3 isn't coming out until sometime next year, and the Xbox360 is coming this Christmas, I think the PS3 will win the power award hands down. Sort of like the reason the Xbox is more powerful then the PS2 has to do with the PS2 coming out way earlier then the Xbox.
But power doesn't mean good games. Personally I will take anything developed by Nintendo over Sony's bling bling.
EVE for the Revolution! Full 3D flight control! \o/
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |

HippoKing
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Posted - 2005.09.26 18:37:00 -
[30]
please. stop discussing this now. i can't believe its been suggested, and now it has, won't it just go away. now.
PCU record atm is >15k. i spose it would sort out CCPs server load to get switch to PS3 - then u would only ever have 5k PCU
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This Zig. For great justice! |
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