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Woo Mi
Federal Navy Academy Gallente Federation
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Posted - 2011.10.28 11:05:00 -
[1] - Quote
You're having fun. Good for you! You're teaching people a valuable lessen about high sec. Fair enough. You shoot a ship, concord retaliates by shooting yours. Again, fair enough. However, and this is the big question, if you shoot somebody's pod, shouldn't concord retaliate by shooting yours? |

Woo Mi
Federal Navy Academy Gallente Federation
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Posted - 2011.11.02 23:26:00 -
[2] - Quote
I agree that the occasional podding will keep people alert. A good lesson now and then is very healthy.
However, it seems that if people go on an unlimited suicide ganking spree because they don't care about standing or other penalties (probably because of unlimited funds), this could eventually lead to the conclusion that there is something wrong with the system and changes will be made to restore a semblance of semi-safety in high-sec.
Of course, lots of people say you can avoid this by flying ungankable ships or other shenanigans, but my main point is that there are no noticable repercussions for rich people that go on a systemic long term suicide ganking spree. Is this desirable from a game design point of view? |

Woo Mi
Federal Navy Academy Gallente Federation
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Posted - 2011.11.03 07:21:00 -
[3] - Quote
Hulk Basher wrote:Woo Mi wrote: Is this desirable from a game design point of view?
Hell yes it is.
Right. I am not arguing for security, Concord is all about consequences, but what you're saying is that for people with enough money there are no relevant consequences in high-sec, and that this is a good thing. |

Woo Mi
Federal Navy Academy Gallente Federation
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Posted - 2011.11.03 13:52:00 -
[4] - Quote
Ok, EVE is about capitalism and more money equals more power, so just watch your back. The arguments about escalating consequences have apparently already been discussed some time ago: http://wiki.eveonline.com/en/wiki/Suicide_ganking_%28CSM%29 without any apparent solution, so I suspect I have just been rehashing earlier arguments
Again, I am not advocating total security in high-sec, and the original poster has had a lot of fun. More power to him.
However, how many copycats would it take to make this really annoying to players? Or would this just be considered a temporary annoyance (like hulkageddon), as the perpetrators will get bored eventually?
It seems to me that the really rich alliances could keep this up in the high-sec trading hubs for months without any noticable costs. |

Woo Mi
Federal Navy Academy Gallente Federation
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Posted - 2011.11.03 18:10:00 -
[5] - Quote
Tanya Powers wrote: Welcome to the sandbox.
Yup, the sandbox isn't very big so by doing things like this big corps/alliances will be able to influence the game.
Now we'll just have to wait for a news item about Concord pilots staying home because they read the memo stating that they're being ineffective |
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