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Spartan III
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Posted - 2005.09.27 03:25:00 -
[1]
Ok I was wondering what bonus percentage this hardwiring implant gives. Its the only Implant I could find on the website that does not tell what percentage it gives, though it is the TL2 implant of its kind so I am guessing it gives a -5% bonus. Can anyone help me? heres the Link... Hardwiring - Zainou 'Gnome' KZA2000 _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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Kyguard
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Posted - 2005.09.27 03:27:00 -
[2]
Spartan right under the implant icon it tells you that it decreses the CPU requirements for turret modules.  _________________________________ God is always on the side with the best artillery. |

Linavin
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Posted - 2005.09.27 03:59:00 -
[3]
Its not TL2 however
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Spartan III
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Posted - 2005.09.27 04:03:00 -
[4]
In my post I did not ask for what it says as I know what it says, I want to know by what percentage does it lower the cpu use. Thanks for your reply though _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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Deja Thoris
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Posted - 2005.09.27 04:36:00 -
[5]
5%
You find that info under attributes on market data.
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Sun Ra
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Posted - 2005.09.27 08:31:00 -
[6]
If you look at the info ingame it'll tell u if its the -3% version or -5%, if theres none on the market uncheck only show avaliable items at the bottom of the market window
We're coming for you |

Ithildin
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Posted - 2005.09.27 08:55:00 -
[7]
Edited by: Ithildin on 27/09/2005 08:55:14 I'm not certain it works for launchers, mind. I remember someone complaining a while back that they didn't work for launchers --
NikNac is making me a new sig. It's gonna be so sweet. |

Kanatach
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Posted - 2005.09.27 10:20:00 -
[8]
Originally by: Ithildin Edited by: Ithildin on 27/09/2005 08:55:14 I'm not certain it works for launchers, mind. I remember someone complaining a while back that they didn't work for launchers
Well, they wouldnt work for launchers since they are for turrets. Turrets and launchers being separate things in Eve and all. However, launchers should perhaps have an equivalent implant with the same effect. Though that would perhaps be unbalancing.
-- Kanatach - gunslinger, adventurer, sometime miner ...
Your 250mm Compressed Coil Gun I perfectly strikes Pithum Nullifier, wrecking for 327.6 damage. |

Joerd Toastius
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Posted - 2005.09.27 10:25:00 -
[9]
Originally by: Ithildin Edited by: Ithildin on 27/09/2005 08:55:14 I'm not certain it works for launchers, mind. I remember someone complaining a while back that they didn't work for launchers
Hmm. I wonder why that would be.
Oh wait, I bet it's because they're not turrets.
(...)
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Therin Dracul
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Posted - 2005.09.27 10:44:00 -
[10]
The kza1000 is 3% instead of 5, and is about 50x times cheaper.
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Ginger Magician
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Posted - 2005.09.27 11:09:00 -
[11]
This is a very useful module for pilots of tech 2 fitted turret gunships but it requires cybernetics 5 to fiT which is a long old haul if u r mostly a willpower/perception character
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Wrayeth
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Posted - 2005.09.27 11:11:00 -
[12]
They NEED one of these for launchers. CPU is the biggest difficulty fitting out a raven.
/grins evilly and imagines what he could fit if the raven's CPU wasn't so insufficient -Wrayeth
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Spartan III
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Posted - 2005.09.27 11:42:00 -
[13]
Thanks guys, I guess I just should have checked it ingame instead of the websites "Item Database" as there are alot of bugs and unfinnished data in the item database. This implant is exzactly what i need to get the setup I want on the Geddon I am getting, I will need 615 cpu and with a Co-Processor II, Electronics level V, and the implant I will be able to put out exzactly 615 cpu. Perhaps I should train up my weapon upgrades skill as that does the same thing as the implant. _______________________________________________ Member - [CHRST] Christian Fellowship Foundation
Fan - [EVOL] Movies (Keep up the great work!)
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TheJay
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Posted - 2005.09.27 11:47:00 -
[14]
Originally by: Spartan III Thanks guys, I guess I just should have checked it ingame instead of the websites "Item Database" as there are alot of bugs and unfinnished data in the item database. This implant is exzactly what i need to get the setup I want on the Geddon I am getting, I will need 615 cpu and with a Co-Processor II, Electronics level V, and the implant I will be able to put out exzactly 615 cpu. Perhaps I should train up my weapon upgrades skill as that does the same thing as the implant.
Weapons Upgrades to V is a useful thing, get that - lots cheaper and you don't lose it when your pod goes pop 
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