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Thread Statistics | Show CCP posts - 63 post(s) |
Raid'En
Apprentice Innovations
72
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Posted - 2011.10.18 14:27:00 -
[1] - Quote
CCP Omen wrote:Ra Voreen wrote:How will it work in null-sec ? Are the planets still reserved to the alliance that holds sov ? We are undecided on this topic, it could go either way right now any preference? Regards Omen
seems to me like a reason to want to have sov. from the little time i lived on sov nullsec i didn't really get the interest to pay for sov bill on lots of system, so if it give us advntage for PI it can be a good idea.
also about the position, it is said "100 000 km from planet", does that niclude on the grid of a moon where we have a pos with defense ? making it that we can use a pos to defend against attack, like for SBU ?
you didn't gave an idea of when this feature will be released, is it short term or long term stuff ? |
Raid'En
Apprentice Innovations
74
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Posted - 2011.10.18 16:13:00 -
[2] - Quote
CCP Omen wrote: 3) I'm not sure if I am at liberty to tell, but it's ready to go.
so it was the secret CSMs knew ?
i'm really worried about the impact on short term after the launch, as people have said we will have issues for weeks or maybe months until the new infrasctrucrures and prices are stabiliszed... and that will impact lots of things.
and if the idea of having a "mini station" i can manage is nice, but knowing it cost 80M minimum, for ONE planet, and can be destroyed easily by anyone... you should boost the production rate at least... and boost low sec a lot given it risk the be the more attacked place, and anyway need boost.
Xython wrote: Alternately... is it confirmed it's only one CO per planet? Doesn't make much sense that way, as you'd naturally have competition in this sort of marketplace.
if you can put more than one, you have no reason to destroy the one of the others. it may however be a better idea if they want PI to be about economic and not warfare... but they said politics, so i suppose that no. |
Raid'En
Apprentice Innovations
74
|
Posted - 2011.10.18 16:19:00 -
[3] - Quote
Reservefj40 wrote:While this is a great idea and I love giving more control to the players, I can't help but feel you are giving more control to the BLOBS.
Is there a limit on how many a corporation can control? If not, then he who has the biggest blob has the contol over all PI, prices and a huge isk tap.
goons could easily do a campaign like current one, and take over entire region of lowsec PI if they want. there is nothing that can stop them (or other big entities), while it give good interest ; more reason to send the troops pew pew, and more profits possible. |
Raid'En
Apprentice Innovations
74
|
Posted - 2011.10.18 16:22:00 -
[4] - Quote
Iosue wrote:Jake Centauri wrote: Why would a large alliance charge anything less than 100% tax for planets "open to the public?"
Not just large alliances, why would anyone charge anything less than 100% for "open to the public"? Assuming the customs owner is a PI industrialist, wouldn't it benefit them to set the taxes to the highest amount to discourage the use of that planet by others? cause the guys can use another planet and pay nothing to him.
this works only if everyone agree to do it. problem is that blob may force people to do what they want ; like forcing freeport to be at 100%, or they attack them.
i really like the idea of this change, but i'm extremaly worried about what the communitty will do :/ |
Raid'En
Apprentice Innovations
74
|
Posted - 2011.10.18 16:27:00 -
[5] - Quote
CCP Omen wrote:You have some cool ideas but why do you assume the larger corporation won't tolerate you? Do people hate money all of a sudden? On a serious note, do you actually think they are more likely to disallow you? We are operating under the assumption that most PCO owners will allow "neutral" at least for the extra dough. If they indeed don't allow you, I would bet there will be wormholes that operate free for all COs for profit. At least that's what we hope. man have you lived on wormhole space ? it's pretty dangerous to allow people to stay here. you could allow blues to use your planets, but there's a risk some of your customer are a trap and in fact use this opportunity to steal the system from you. the best protection of w-space is that no one know where your entrance is. sure some guys have spies, but not much. the more people you allow the more dangerous is it to live here. so it's far safer to refuse people to use your planets it's like making freeport station on sov nullsec ; it's something really few alliances do... |
Raid'En
Apprentice Innovations
74
|
Posted - 2011.10.18 16:32:00 -
[6] - Quote
Shinrea wrote:I have a suggestion to this topic, have it so that if a sov system becomes vulnerable, then all the player-built custom offices become offline, and thus cannot be onlined untill the SBU's in that system have been removed. Makes all those who rely on P.I in their alliance vulnerable even more. Thus wanting them to defend their structure even more.
Shin simple idea : when you destroy a TCU and put your own one, all custom office of this system switch property to your alliance. |
Raid'En
Apprentice Innovations
76
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Posted - 2011.10.18 22:38:00 -
[7] - Quote
there's something that would calm a lot of people who fear this change, and that must have been told already ; allow a way to transfer ressources to the owner of the CO. a shared hangar that only people able to manage the CO can access, and where anyone can send things. so people on prospection planets can easily send their stuff to the hangar for people running factory planet to get them, or to the landlord who will do the hauling himself. a way to make the transfer for a fee would be nice.
imagine this ; player A want to make money with extraction of PI, he have the skills, but can't handle hauling stuff from low/null. player B is member of the CO owner corp. he lives here and so can easily haul things out, or use these on place. he's pretty interested by buying things from player A. but currently, and even with the change you talk about it would be a pain to do it. meaning there's good chance player A will never do it with the current system. but if as i talked about some hangar functionnality was added...
people are scared because lots of people use PI alone, without the help of a big corp. if you add a way to transfer the stuff to someone else without being here, then these guys won't be scared that much, cause they will still be able to do it, and it's someone else who will bother with the rest, and he will have another reason to do it ; not only will he get taxes, but he can also got more money by buying directly the stuff for cheap, and doing the logistics himself |
Raid'En
Apprentice Innovations
173
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Posted - 2011.10.23 16:08:00 -
[8] - Quote
CCP Phantom wrote:I have compiled a list of player concerns which I have updated several times. The responsible Devteam has answered quite a lot of questions so far also. wow that's a good job
i suggest you to put a link on the 1st page, on spitfire post, it will be way easier this way , as no one wil find it on a 60 pages thread after this post will also be lost with the new comments ^^ |
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