Ruze
Next Stage Initiative Trans-Stellar Industries
147
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Posted - 2013.04.29 22:33:00 -
[8] - Quote
Reply to these here: https://forums.eveonline.com/default.aspx?g=posts&t=227747&find=unread
- Deadspace for Rent I would love the idea of setting up a non-moon POS in a deadspace. Maybe a pocked that already exists via mission, or more likely the ability to build your own acceleration gate to get to one. You'd have to find it with probes the first time, or know how to get there. And inside? Our own little world. Put as many POS's as you want. Limit the amount of 'guns' per room. Be careful and don't get camped inside of one. But just a private spot to call 'home' for a group of capsuleers. Cause lets be honest, if the ******* NPC's can do it, so should we.
- Group Meeting Rooms Incarna will eventually, hopefully, get here. I want to walk into a room, and see other players and their avatars. Dust bunnies too, hell, why not? Sit at a conference table, chat in 'local'. Perform a few animations. I really could care less that it isn't useful. The simple concept of looking someone in the face ... that's worth it to me. Though, being able to pull up group holograms run by one person, like maps, fittings, etc ... not a bad idea either. Let us run our own powerpoint presentations in space. No, I'm not joking. Players would go from Powerpoint at work ... to powerpoint in EvE. How ironic.
- Ship Spinning 2.0 Incarna again. I'm standing there, looking at my ship. Give me a little control mechanism on the computer there in front of you, and let me spin my own ship. Even better, put my top 10 ships in there, and let me rotate between them. THEN ... incorporate that hologram idea in with fittings, and let me switch and add fittings while looking at my ship. Yep, a bit much, but that touch of awesome.
- Ship Skins Sure an alliance logo. But I'd love to just be able to choose my own style and paintjob. Jeez, that doesn't make me gay does it? Hot pink all the way (pink used to be considered a color for boys, not girls).
- Private Structures Mini POS'. From pleasure hubs to whatever. Just private little places for ourselves.
- Maneuvers and Tactics Something to make small-scale pvp more efficient, and thus, bring the blobs down a notch. Ship movements, squad orientation, 'abilities' which provide bonuses to the squad for completing them. Maybe a mini game which gives extra dps or makes you harder to hit. Yeah, I know it sounds like other MMO's. But I've been considering this a long time. I don't want it to become an F1-F10 ability, mind you. And if we get an ability bar I'll flog someone. But something special would be cool.
- Exotic Space These ideas originated well before wormholes hit the scene, but they're still valid. It's that empty place that can't be categorized, can't be charted. Randomly generated, only available for a small period of time. Exotic locations, enemies, events. Often lonely, not a place to live.
- NPC Interaction Livening up the regular space some more. More pirates, more patrols, more miners and the like. NPC's all over, friendly and enemy. Convoy's, etc. Hiring NPC's to be guards of your installations (see private structures, deadspaces, and player generated content). Sure, they can't fight off a capsuleer, but they add FLAVOR.
- Alleys These are more interesting. It's about increasing the number of ways to travel between systems. Wormholes do a great job (again, pre-wspace concept). Deadspace gates would be another way. Backdoor ways to move between systems, unmapped and ever changing.
- More Places to Fight Increase the amount of gates, and let players fight out in space. Let warp bubbles pull people off regular flight paths in between gates. The addition of faction warfare and plexes really addressed a lot of this, but I'm looking at making it happen in nul, losec, even hisec.
- More Player-Generated Content Nowadays, this means pvp. And sure, more of that **** too. But I also like the concept of creating missions, making my own adventures for friends and nobodies. I like immersing myself with the non-player eve world alot. Agents, stations, environments, pirates, politics. Let me add my share to it.
- More to DO! Hey, we're entering that stage where fighting each other? Yeah, we got that. And we do it well. Lets find additional stuff like I've listed hear. Making your own home, shinying up your ship, clothing, shops, hangouts, etc. Up to this point, EvE lets us truly create two things that exist verbatim in this universe: social interactions, and cool alliance logo's (tips to you, Gentleman's Agreement, for your peanut guy). It's about time it let us create much, much more. If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality.-á That 'griefer/thief' is probably more sane than you are.-á How screwed up is that? |