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Mikail
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Posted - 2005.10.01 06:09:00 -
[1]
What's the best way to beat one of these damn things?? I ran into one the other day and couldn't do a thing. Annoying as hell. Not that it really matters, but I was in a Stabber.
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Deja Thoris
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Posted - 2005.10.01 06:32:00 -
[2]
Jamming is teh uber.
Backup arrays suck. (They are meant to be the counter)
Basically, if he misses a jamming cycle you can lock and attack him. Get any drones on him, once they are on him they will stay on if you are jammed.
Otherwise, when jammed just count to 20 and twiddle your thimbs.
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Salusa VC
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Posted - 2005.10.01 06:32:00 -
[3]
Fit ECCM modules?
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Tenacha Khan
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Posted - 2005.10.01 14:28:00 -
[4]
mwd out of scrambling range?
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Firstname Lastname
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Posted - 2005.10.01 16:50:00 -
[5]
Originally by: Tenacha Khan mwd out of scrambling range?
If you have your skills trained you can jam for 100km+
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Sobeseki Pawi
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Posted - 2005.10.01 16:53:00 -
[6]
Originally by: Firstname Lastname
Originally by: Tenacha Khan mwd out of scrambling range?
If you have your skills trained you can jam for 100km+
But you can only scramble for 20km.
~Captain Cutie, Razor's Kiss
Biomass fears me. |

The trademan
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Posted - 2005.10.01 17:07:00 -
[7]
Originally by: Mikail What's the best way to beat one of these damn things?? I ran into one the other day and couldn't do a thing. Annoying as hell. Not that it really matters, but I was in a Stabber.
F.O.F missiles is one solution
Originally by: Trademan Still waiting on that Dev info...
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SugarDaddy
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Posted - 2005.10.01 17:27:00 -
[8]
Originally by: Deja Thoris Jamming is teh uber.
Backup arrays suck. (They are meant to be the counter)
Basically, if he misses a jamming cycle you can lock and attack him. Get any drones on him, once they are on him they will stay on if you are jammed.
Otherwise, when jammed just count to 20 and twiddle your thimbs.
Drones wont attack when their master r not locked on the target, unless they are fired upon.
FOF are good, but if scorps has drones ou your FOF might go to the drones also...
Yes, EW is annoing 
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El Yatta
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Posted - 2005.10.01 17:59:00 -
[9]
Projected ECCM work just as well as ECCM mods (which nobody fits), and twice as well as backup arrays (which nobody fits). The problem if you bring a buddy who can boost your sensor strengths, he's got enough mids that he could fit jamming of his own, to actually jam your opponent, ensuring that his jam is blocked AND so are his weapons and tackling. ECCM, Projected ECCM and also backup arrays, need sorting out.
I suggest the following:
-Backup Arrays doubled in sensor strength bonus. -ECCM also doubled (to spend a midslot on anti-jamming, it really needs to be really damn good, so that a fleet scorpion can risk losing some offensive jamming to maintain what remains, if they in turn are jammed). -Projected ECCM --> Highslot, and make it Area of Effect. Increase cap use and PG, but not ridiculously.
Now people who suspect they may be facing jamming will fit backups if they can spare the lowslot,and be a lot more confident that they'll work. Dedicated jammers and even damage dealers may fit an ECCM in order to make sure their jamming prevails. Anyone in a small gang, or even part of a jamming team, can spare a highslot to improve their groups resistance to jamming. This would be fairly beneficial to many ships, considering how many we have with utility slots.
---:::---
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Shaemell Buttleson
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Posted - 2005.10.01 18:37:00 -
[10]
Originally by: Tenacha Khan mwd out of scrambling range?
I have just fitted an EW jamming Scorp. At caldari BS lev4 and all EW skills at 4 the optimal range of T2 racial jammers is 139km and then you have falloff. The strength of them are 9.99 and just under 3 for the the other 3 sensor types.
I'd say the only way to counter this would be to have a fastlocking ship with sensor dampeners fitted that can neutralize the the scorps targeting range and the teageting speed.
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Dr Tetrahydrocannabinol
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Posted - 2005.10.01 18:55:00 -
[11]
use drones
--------------------------------------------- "Where the air is crisp."
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Goberth Ludwig
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Posted - 2005.10.01 19:11:00 -
[12]
fit a huge tank, eventually his jamming will fail and you can pwn him
- Gob (also known as Admiral Goberius) |

upsideup
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Posted - 2005.10.01 22:06:00 -
[13]
For those of you who don't understand it, when you are jammed, you can warp away. If he has you WARP scrambled, you mwd away and warp off. Its not that hard and it has nothing to do with the range of the EW.
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Lifewire
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Posted - 2005.10.01 23:04:00 -
[14]
A Scorpion is a crappy damage dealer. Compared to a Geddon a Scorp is an absolutly lousy damage dealer. But the Scorp has the option to fit EW stuff. That¦s absolutly ok.
Try a Teddybear spawn or the Teddybear complexes in Pure Blind, Syndicate or empire. |

BlackHawk177
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Posted - 2005.10.02 04:01:00 -
[15]
Originally by: SugarDaddy
Originally by: Deja Thoris Jamming is teh uber.
Backup arrays suck. (They are meant to be the counter)
Basically, if he misses a jamming cycle you can lock and attack him. Get any drones on him, once they are on him they will stay on if you are jammed.
Otherwise, when jammed just count to 20 and twiddle your thimbs.
Drones wont attack when their master r not locked on the target, unless they are fired upon.
FOF are good, but if scorps has drones ou your FOF might go to the drones also...
Yes, EW is annoing 
Yes drones will attack if you don't have a target locked... but only if you told them to attack before you were jammed. I know it works because I did it the other day when a scorp jammed me, i lost my lock after the first volley, and the drones ate away all his armor, and his 3rd cycle missed and i got another volley off on him.
Can we shoot them yet? |

Kehmor
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Posted - 2005.10.02 07:10:00 -
[16]
wait for the jamming to fail, if there are two of you even better...
ecm is pretty crappy when it comes down to it
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Famine Aligher'ri
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Posted - 2005.10.02 07:41:00 -
[17]
Edited by: Famine Aligher''ri on 02/10/2005 07:43:25
Originally by: Kehmor wait for the jamming to fail, if there are two of you even better...
ecm is pretty crappy when it comes down to it
Only crappy if you use it wrong. Scorpion soloing is not going to fail sorry. Unless you try to counter it to begin with. So in all, just flee. There is no way anyone would be able to beat the scorpion unless outnumbered, out-tank his crappy damage, or out-strength the ECM.
-Smartbombs -FoF's -Drones -ECCM
Would rather use a Raven personaly for those type of EW warfare.
-Famine Aligher'ri, of The Aligher'ri
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Tenacha Khan
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Posted - 2005.10.02 20:03:00 -
[18]
Originally by: Shaemell Buttleson
Originally by: Tenacha Khan mwd out of scrambling range?
I have just fitted an EW jamming Scorp. At caldari BS lev4 and all EW skills at 4 the optimal range of T2 racial jammers is 139km and then you have falloff. The strength of them are 9.99 and just under 3 for the the other 3 sensor types.
I'd say the only way to counter this would be to have a fastlocking ship with sensor dampeners fitted that can neutralize the the scorps targeting range and the teageting speed.
WTF has your skills got to do with your scrambling range.
He seems to be a solo player, if he gets jammed well erm turn tail and run.
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Shaemell Buttleson
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Posted - 2005.10.02 20:32:00 -
[19]
Edited by: Shaemell Buttleson on 02/10/2005 20:34:27
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Shaemell Buttleson
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Posted - 2005.10.02 20:34:00 -
[20]
Originally by: Tenacha Khan
Originally by: Shaemell Buttleson
Originally by: Tenacha Khan mwd out of scrambling range?
I have just fitted an EW jamming Scorp. At caldari BS lev4 and all EW skills at 4 the optimal range of T2 racial jammers is 139km and then you have falloff. The strength of them are 9.99 and just under 3 for the the other 3 sensor types.
I'd say the only way to counter this would be to have a fastlocking ship with sensor dampeners fitted that can neutralize the the scorps targeting range and the teageting speed.
WTF has your skills got to do with your scrambling range.
He seems to be a solo player, if he gets jammed well erm turn tail and run.
well if you want to be picky why talk about scrambling since it's about jamming. Just because he can get out of scrambling range isnt going to stop him being jammed. Read the title!
WTF was he asking? Jamming or scrambling?
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Beringe
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Posted - 2005.10.02 22:57:00 -
[21]
Wait...
...am I to belive that drones will not defend you unless you *already* managed to lock the scorp?
Didn't use to be that way, I'm sure. Drones would attack anyone who was aggressing you... ------------------------------------------- Sometimes, I wake up but keep on dreaming. |

Shaemell Buttleson
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Posted - 2005.10.02 23:34:00 -
[22]
Yep drones and fof missiles will all go for a scorp that jams you if they are within range.
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Tenacha Khan
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Posted - 2005.10.02 23:35:00 -
[23]
Originally by: Shaemell Buttleson
Originally by: Tenacha Khan
Originally by: Shaemell Buttleson
Originally by: Tenacha Khan mwd out of scrambling range?
I have just fitted an EW jamming Scorp. At caldari BS lev4 and all EW skills at 4 the optimal range of T2 racial jammers is 139km and then you have falloff. The strength of them are 9.99 and just under 3 for the the other 3 sensor types.
I'd say the only way to counter this would be to have a fastlocking ship with sensor dampeners fitted that can neutralize the the scorps targeting range and the teageting speed.
WTF has your skills got to do with your scrambling range.
He seems to be a solo player, if he gets jammed well erm turn tail and run.
well if you want to be picky why talk about scrambling since it's about jamming. Just because he can get out of scrambling range isnt going to stop him being jammed. Read the title!
WTF was he asking? Jamming or scrambling?
Your the one who quoted me
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Tenacha Khan
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Posted - 2005.10.02 23:38:00 -
[24]
Originally by: Shaemell Buttleson Yep drones and fof missiles will all go for a scorp that jams you if they are within range.
With regards to drones, sometimes they do and sometimes they dont, once somebody aggrod you they would auto attack, but these days they just have a mind of their own
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BloodSpoon
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Posted - 2005.10.03 00:33:00 -
[25]
i would just fit my Jove FoF Mega Pulse II'sa
"ooooohh theres nothing wrong with killer robots from venus" |

Espen
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Posted - 2005.10.03 07:43:00 -
[26]
Just go close enough and his jamming will have bigger chances to fail.
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Zarks
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Posted - 2005.10.03 07:53:00 -
[27]
Originally by: Espen Just go close enough and his jamming will have bigger chances to fail.

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spRAYed
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Posted - 2005.10.03 10:49:00 -
[28]
There is simply no way to beat a Jamming (p*ssy) Scorp 1v1...after he jammed u..u prob get 2 more chances to do 1 volley on him wich would prob just take his shields down..
And drones? Dont make me laugh..unless ur in a domi...maybe. Scorps **** me off. I dont even see a fight with a scorp a 1 v 1....cuz if 1 of the 1 v 1 cant fight? How can it be a 1 v 1....hmm ok that sounds stupid. 
Get the backups to work properly CCP....jamming is the gheyness.
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Jezala
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Posted - 2005.10.03 21:22:00 -
[29]
Sadly a BB, Ferox, or a Tristan can own a jamming Scorp. The scorp has some atrocious weaknesses that allow smaller ship classes to become the bane of the Scorp.
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Azkandhar
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Posted - 2005.10.06 01:02:00 -
[30]
Say the Scorp has drones as well and I'm using F.O.F Missiles....will my missiles fire on the drones or the Scorp?
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