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ChainyMcSmoke
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Posted - 2005.10.01 08:28:00 -
[1]
So you found yourself and your 50k (owthfuberwifflballbatpimpjuice) in missile points on the wrong side of the missle re-alignment. Im really really really really really really really sorry, but you are going to have to OH GOD HERE IT COMES ....TRAIN...........yes thats right I said it. Not only that, but you are going to have to trade in your cookie cutter (WUT SEUP SHUD I UZE TO KILL ALL THEM THERE SHIPS) and err on the side of tactics and situational manipulation. I second the opinion of a previous tread that this thread has become choked with whinny hypothetical nerf situations that all seem to have come out of the woodwork with a missile realignment that had been discussed for YEARS. Even rats have the sense to flee a sinking ship people, but if you chose to stay the course with missiles as your main offensive weapon then kudos to you but you are going to have to live(or in this case play) with the consequences of your choices and do as so many other gunners have done and TRAIN. STOP wasting everyones time and cluttering an otherwise useful thread with you and your 19 alts random whining about how this ship should "be brought in line" when all you want is your I WIN button back. Heres a quarter.........
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Wotar
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Posted - 2005.10.01 08:29:00 -
[2]
lol
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Gunstar Zero
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Posted - 2005.10.01 08:36:00 -
[3]
Hi,
I have all missiles skills to lvl 5, bar the tech 2 speciailisations which are at 4. I've tested them and missiles / Caldari ships need work.
simply, Missiles need to do more damage, and Caldari ships should be fasters and more agile - second after minnie.
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Nakatre Read
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Posted - 2005.10.01 08:38:00 -
[4]
19! -----
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MrFu
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Posted - 2005.10.01 08:47:00 -
[5]
O_o
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ChainyMcSmoke
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Posted - 2005.10.01 08:48:00 -
[6]
Originally by: Gunstar Zero Hi,
I have all missiles skills to lvl 5, bar the tech 2 speciailisations which are at 4. I've tested them and missiles / Caldari ships need work.
simply, Missiles need to do more damage, and Caldari ships should be fasters and more agile - second after minnie.
All that looks like to me is...I dont know how to use what I have because I got used to the tried and true method of f1-fWHATEVER and now must do some thinking on the matter. Dont mean to be harsh but thats all it really says....I know a number of players that use missiles as their primary weapon type and could not be more pleased with the missile changes and they dont even have all the specs yet.....heres another quarter...running out of change here people:-)
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Berasus
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Posted - 2005.10.01 08:59:00 -
[7]
this thread makes my eyes hurt
paragraphs people, paragraphs!
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ChainyMcSmoke
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Posted - 2005.10.01 09:02:00 -
[8]
Originally by: Berasus this thread makes my eyes hurt
paragraphs people, paragraphs!
L O L
I h ave t yping IssUes.
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Grimwalius d'Antan
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Posted - 2005.10.01 09:29:00 -
[9]
This is the first thread about missiles in like a month. Way to go...
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ChainyMcSmoke
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Posted - 2005.10.01 09:39:00 -
[10]
Originally by: Grimwalius d'Antan This is the first thread about missiles in like a month. Way to go...
SHUMONE MISSES HIS BOOM BOOM STICKS......AHH I SWORRY. Mommy will kill all those ebil ships for you and dont worry she bought you a beginners guide to sarcasm as well.
Dont change the subject m8, the whole reason this thread was written was because of the overabundance of nerf post and peoples need to change their way of thinking, not just missile spammers, though they because of obvious reasons seem to be the hardest hit and so the most vocal.
For me I dont care if you nerf every ship i fly back to the stoneage, ill still beat you. If i cant win with fists ill come back with a chair, If the chair doesnt work Ill come back with a gun. Adapt and overcome Stop being what I like to call SHEEPLE...man!
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Gunstar Zero
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Posted - 2005.10.01 09:55:00 -
[11]
Edited by: Gunstar Zero on 01/10/2005 09:55:37
Originally by: ChainyMcSmoke
Originally by: Gunstar Zero Hi,
I have all missiles skills to lvl 5, bar the tech 2 speciailisations which are at 4. I've tested them and missiles / Caldari ships need work.
simply, Missiles need to do more damage, and Caldari ships should be fasters and more agile - second after minnie.
All that looks like to me is...I dont know how to use what I have because I got used to the tried and true method of f1-fWHATEVER and now must do some thinking on the matter. Dont mean to be harsh but thats all it really says....I know a number of players that use missiles as their primary weapon type and could not be more pleased with the missile changes and they dont even have all the specs yet.....heres another quarter...running out of change here people:-)
Sure mr alt, or have you really been in SWA for that long?
The problem with missiles is that they dont do enough damage / DOT to the targets of sig-radius they are intended to hit.
The whole ranged combat thing is flawed, every enemy you come across is going to warp out at > 20k, so it's utterly pointless.
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Grimwalius d'Antan
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Posted - 2005.10.01 10:06:00 -
[12]
Originally by: ChainyMcSmoke ...lots of unmotivated smacktalk...
Who are you?
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Dark Shikari
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Posted - 2005.10.01 10:17:00 -
[13]

-- Proud member of the [23].
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Justice Bringer
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Posted - 2005.10.01 10:33:00 -
[14]
I have to agree with Mr Chain Smoker. There are too many threads posted by people complaining about how one ship, (well actually now it's the Ishtar as well as the Thorax) is too uber and needs nerfing.
He said it and i'll say it too: Train your skills people. 
I'm not going to attempt to speculate on the damage dealt out by Caldari missile boats, I fly a Caracal and a Ferox and hopefully one day a Cerberus, but as for right now with my skills I'm flying my Ishtar and loving it.
It takes time to get into one of these babies (about 10 months for me) and I still need to train many other support skills before I contemplate getting into a BS.
Each ship has a specific role and I will speculate that a lot of people are coming unstuck trying to use their ship for something it is NOT inteded to be used for...
Justice 
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ChainyMcSmoke
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Posted - 2005.10.01 10:34:00 -
[15]
Edited by: ChainyMcSmoke on 01/10/2005 10:37:13
Originally by: Gunstar Zero Edited by: Gunstar Zero on 01/10/2005 09:55:37
Originally by: ChainyMcSmoke
Originally by: Gunstar Zero Hi,
I have all missiles skills to lvl 5, bar the tech 2 speciailisations which are at 4. I've tested them and missiles / Caldari ships need work.
simply, Missiles need to do more damage, and Caldari ships should be fasters and more agile - second after minnie.
All that looks like to me is...I dont know how to use what I have because I got used to the tried and true method of f1-fWHATEVER and now must do some thinking on the matter. Dont mean to be harsh but thats all it really says....I know a number of players that use missiles as their primary weapon type and could not be more pleased with the missile changes and they dont even have all the specs yet.....heres another quarter...running out of change here people:-)
Sure mr alt, or have you really been in SWA for that long?
The problem with missiles is that they dont do enough damage / DOT to the targets of sig-radius they are intended to hit.
The whole ranged combat thing is flawed, every enemy you come across is going to warp out at > 20k, so it's utterly pointless.
alt, main, main-alt, mainly an alt, an alt mainly ..... no one cares.
You keep missing the point. The thread itself isnt a direct shot to missile users...*please refer to and read actual post* so much as a call to action ...or inaction depending on how you look at it. My only point is that this game is NEVER going to be balanced perfectly...not EVER....Someone is always going to come up with the flavor of the week and someone else is going to come up with either a) a way to spank said flavor of the week like it owes you money, or b) a really good whine about how this ship is way to overpowered and is ruining life and civilization as we speak. Now you must ask yourself if you are a type A person or a type B person. I think most people that log onto this forum are tired of the B types clogging up an otherwise useful thread. Now that is not to say that there are not some real issues that need addressing or that some people dont always get the short end of the shaft when it comes to certian things, but the point is adapt, overcome, save yourself some grief.
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Gunstar Zero
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Posted - 2005.10.01 11:09:00 -
[16]
if you truly believed in what you were posting, you would do it with your main.
Alts are cowardly.
Caldari ships and Missiles need some work, it doesn't stop me playing nor destroying ships. It does however allow me to identify flaws.
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Nebuli
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Posted - 2005.10.01 11:31:00 -
[17]
I would actualy like to hear ChainyMcSmokes tactics and situational manipulation he mentions in using missiles, as far as I can see their arent any, you lock the target and fire, nothing more tactical than that, unlike a turret where you can get into optimal, change ammo according to range, web the target, move in a direction to reduce transversal velocity etc, this mythical "tactics and situational manipulation" doesnt exist with missiles, you lock and shoot, nothing more you as a missile boat can do, missiles need work.
As an example go look at a Tempests or a small POS towers sig radius, and then chack a torps sig radius, you will notice that a missile shooting its intended target another BS or a imovable tower wont do full damage, ever, no matter what mythical "tactics and situational manipulation" you use, you sir realy need to look into something and do some testing before flaming everyone who seaks to correct game flaws, and as for people moaning about missiles cant say I have seen one in sometime as people like yourself only see it from one side and flame the post to eternity wether its conctructive or not.
And before you jump in with use a target painter, why should you have to, to damage your weapons intended target, would a large gun need any mod at all to hit another BS at optimal for full damage?
Oh and another thing, you make a whine thread about people whining.........
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ChainyMcSmoke
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Posted - 2005.10.01 11:45:00 -
[18]
Edited by: ChainyMcSmoke on 01/10/2005 11:49:55 some got it .....some didnt....some NEVER will........anyway Ive said my part the rest is up to you.....You will never win a popularity contest by telling people what they dont want to or refuse to hear.
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Karrihn
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Posted - 2005.10.01 11:59:00 -
[19]
Originally by: ChainyMcSmoke
Originally by: Grimwalius d'Antan This is the first thread about missiles in like a month. Way to go...
SHUMONE MISSES HIS BOOM BOOM STICKS......AHH I SWORRY. Mommy will kill all those ebil ships for you and dont worry she bought you a beginners guide to sarcasm as well.
Dont change the subject m8, the whole reason this thread was written was because of the overabundance of nerf post and peoples need to change their way of thinking, not just missile spammers, though they because of obvious reasons seem to be the hardest hit and so the most vocal.
For me I dont care if you nerf every ship i fly back to the stoneage, ill still beat you. If i cant win with fists ill come back with a chair, If the chair doesnt work Ill come back with a gun. Adapt and overcome Stop being what I like to call SHEEPLE...man!
The Whole reason this thread was written, is because YOU think too many people are whinning about "missle nerfs" and YOU think that YOU are oh sooooo much better. Add to the fact that YOU seem to feel the need to blather about it on the forums. That is what this thread is about because YOU did not bring anything new to the whole line of discussion, save for your blathering about how much more adaptable you are.
Yes I noticed a change in missle performance, yes I still use them, yes I plan on trainng more missles skills and/or another race of ships. I haven't looked in great detail and haven't decided on a plan of action yet.
One thing IS certain. Your entire reason for starting this thread is a thinly masked case of "I'm sick of your complaining and I'm gonna throw down on you." And from that lets all stay on the REAL subject at hand.
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The Wizz117
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Posted - 2005.10.01 12:14:00 -
[20]
Edited by: The Wizz117 on 01/10/2005 12:16:32 missiles ARE over-nerfed and training skilz/adapting setup DOES NOT WORK
turrets shoot 3/4 times faster then missiles doe, also they deal 3x as much damage ( YES RAILS DO MUCH MORE DAMAGE AND FIRE MUCH FASTER) how can 2% bonus to ROF help this? or 2% more damage? and there is 1 module wich is effecting the missile rof/damage and that is the ballistic control stupid T1 **** thingy. also missiles have flight time. ( NO TARGET PAINTERS DOE NOT WORK ON MISSILES!)
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Ghoest
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Posted - 2005.10.01 12:43:00 -
[21]
Originally by: ChainyMcSmoke Edited by: ChainyMcSmoke on 01/10/2005 11:49:55 anyway Ive said my part
Good does this mean you will shut up now?
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ChainyMcSmoke
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Posted - 2005.10.01 12:45:00 -
[22]
Edited by: ChainyMcSmoke on 01/10/2005 12:46:16 Dr. Mr. and MRs. Butt-HURT Get over it people its there, its the TRUTH. Get better or just quit man,although it would be better if you looked more towards your style of play than a handout from the devs and gave this wonderful game a chance. Im not saying im better than anyone and if someone thought that, im just all broken up inside about it, what I am saying is that Ive personally flown gallente ships since day 1...well day 2 or 3 I started out caldari in life:-) and never did you once see me moan about how missile users needed to be nerfed. In fact I was always the first person to say "let things stay where they are" and "just figure out ways around" ...or "train missiles" ...its too easy.
Yes this is a ONE time moan about an ONGOING issue Ill give you that. In the end Ill just continue playing my game the best way that I know how and some of you will keep on looking for handouts from the devs..simple as that M'kay? My only real point is look to yourself before you make a useful thread into a repository of crap. /end of transmission
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Denrace
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Posted - 2005.10.01 12:48:00 -
[23]
Edited by: Denrace on 01/10/2005 12:49:18

Insert Nasty Personal attack here: ________________________________________
Insert a STFU-oriented sentence here:
______________________________________________
On a more positive note, missiles need more damage.
250 damage BEFORE applied resistances, with a 9 second ROF on heavy launchers is god-awfully terrible 
____________________________________________ Custom Sigs Made. Convo for details http://photobucket.com/albums/b4/Denrace/
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High Sierra
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Posted - 2005.10.01 12:54:00 -
[24]
the man is absolutely right.
if it wasnt missiles it would be something else (incidentally I've seen some threads moaning on about WCS needing to be nerfed lately)
fact is, this game gives you EVERY mod and skill you need to deal with every possible setup going. all you need to do is take the time to look at the kit and skills and then fit accordingly.
if you get podded, dont moan about it. LEARN from it. its called evolution.
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The Wizz117
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Posted - 2005.10.01 14:34:00 -
[25]
Originally by: Denrace Edited by: Denrace on 01/10/2005 12:49:18

Insert Nasty Personal attack here: ________________________________________
Insert a STFU-oriented sentence here:
______________________________________________
On a more positive note, missiles need more damage.
250 damage BEFORE applied resistances, with a 9 second ROF on heavy launchers is god-awfully terrible 
my missiles only deal 150 damage how you deal that big ammound of damage? also your ROF is pretty good!
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HippoKing
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Posted - 2005.10.01 14:38:00 -
[26]
Originally by: The Wizz117 Edited by: The Wizz117 on 01/10/2005 12:16:32 missiles ARE over-nerfed and training skilz/adapting setup DOES NOT WORK
turrets shoot 3/4 times faster then missiles doe, also they deal 3x as much damage ( YES RAILS DO MUCH MORE DAMAGE AND FIRE MUCH FASTER) how can 2% bonus to ROF help this? or 2% more damage? and there is 1 module wich is effecting the missile rof/damage and that is the ballistic control stupid T1 **** thingy. also missiles have flight time. ( NO TARGET PAINTERS DOE NOT WORK ON MISSILES!)
as i have said before, it appears your missiles are broken if you want, i will escrow some of my missiles- maybe they will help if they don't, its not the missiles fault, cos they work for me i think there is an evil gnome living in your raven eating the warheads of your missiles
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This Zig. For great justice! |

Denrace
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Posted - 2005.10.01 14:40:00 -
[27]
Edited by: Denrace on 01/10/2005 14:42:54 Edited by: Denrace on 01/10/2005 14:41:50
Originally by: The Wizz117
Originally by: Denrace Edited by: Denrace on 01/10/2005 12:49:18

Insert Nasty Personal attack here: ________________________________________
Insert a STFU-oriented sentence here:
______________________________________________
On a more positive note, missiles need more damage.
250 damage BEFORE applied resistances, with a 9 second ROF on heavy launchers is god-awfully terrible 
my missiles only deal 150 damage how you deal that big ammound of damage? also your ROF is pretty good!
Its still lame damage.
And i have average missile skills (all level 4, couple at 5) and i fly a cerberus.
the 250 is with 4x BCU and SCOURGE missiles only.
with any other missile type, the damage is 25% less.
You turret users dont lose 25% damage when you switch ammo do you.
BTW, the 250 damage was BEFORE the ships resistances and sig radius/velocity was applied.
SO in my fully ganked Cerberus HAC i hit for about 120 dmg on shields and a little less on armour. Swapping missiles is complete waste of time because i LOSE MY SHIPS BONUS when i do switch. ____________________________________________ Custom Sigs Made. Convo for details http://photobucket.com/albums/b4/Denrace/
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HippoKing
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Posted - 2005.10.01 14:42:00 -
[28]
Originally by: The Wizz117
Originally by: Denrace Edited by: Denrace on 01/10/2005 12:49:18

Insert Nasty Personal attack here: ________________________________________
Insert a STFU-oriented sentence here:
______________________________________________
On a more positive note, missiles need more damage.
250 damage BEFORE applied resistances, with a 9 second ROF on heavy launchers is god-awfully terrible 
my missiles only deal 150 damage how you deal that big ammound of damage? also your ROF is pretty good!
i expect he is flying a ship with a damage bonus to heavies. do NOT fit heavies to a raven
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This Zig. For great justice! |

The Wizz117
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Posted - 2005.10.01 14:55:00 -
[29]
Originally by: HippoKing
Originally by: The Wizz117
Originally by: Denrace Edited by: Denrace on 01/10/2005 12:49:18

Insert Nasty Personal attack here: ________________________________________
Insert a STFU-oriented sentence here:
______________________________________________
On a more positive note, missiles need more damage.
250 damage BEFORE applied resistances, with a 9 second ROF on heavy launchers is god-awfully terrible 
my missiles only deal 150 damage how you deal that big ammound of damage? also your ROF is pretty good!
i expect he is flying a ship with a damage bonus to heavies. do NOT fit heavies to a raven
hmm i hope you are trying to tell me i need assult launchers. cruise ad escpesialy torps suck big time.
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HippoKing
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Posted - 2005.10.01 15:29:00 -
[30]
i fit cruise, they dnt suck
--
This Zig. For great justice! |
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