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Ayla Illat
Republic University Minmatar Republic
3
|
Posted - 2013.05.03 15:48:00 -
[1] - Quote
I'm constantly getting tracking disrupted. And by constantly I mean 9 out of 10 Sansha lvl 4 mission I (attempt to) run. Currently flying an apoc with pulse lasers, I tried adding tracking enhancers & computers + experimenting with different types of ammo but as of yet I'm still unable to hit anything. My drones can take care of the frigates, but the last couple of missions were filled with bc's and bs's disrupting me, (usually had 3 TD's on me at the same time). I'm starting to wonder whether I've made a mistake by spending the last three months training Amarr battleship related skills. Multiple people in rookie chat have told me shield tanking + missiles are the way to go for mission running. Are they right? ...frankly I don't feel like spending another three months of training before I can do what I would like to do in this game.
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Daniel Plain
Science and Trade Institute Caldari State
985
|
Posted - 2013.05.03 16:14:00 -
[2] - Quote
several points: 1. not all missions have heavy tracking disruption. 2. blood raiders use tracking disruption far less often than sanshas. 3. you can outrange tracking disruptors, at least with beams 4. you can just burn at the tracking disrupting rats to reduce range and transversal 5. depending on what kind of drones you have out, the rats will sometimes switch onto them, so you have time to kill them. 6. missile ships have their own drawbacks.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Tau Cabalander
Retirement Retreat Working Stiffs
1783
|
Posted - 2013.05.03 16:46:00 -
[3] - Quote
You might want to try a Micro Jump Drive. It allows you to move 100 km, which will greatly reduce the traversal you have to deal with.
Another method is to simply kite. Move away from the NPC in a constant direction. They will fall in line behind you as they follow, making their traversal 0. |

Cipher7
Sebiestor Tribe Minmatar Republic
2
|
Posted - 2013.05.03 19:49:00 -
[4] - Quote
Don't sit there trying to fire on them as they circle around you. Fly away from them, let them chase you.
Set your overview to show transversal. If transversal is high, you not gonna hit anything.
You want rats moving in a straight line toward you.
You don't want them circling you.
Missiles are mostly idiot proof.
Guns need expertise, but can give spectacular results in the right hands. |

Xuixien
Perkone Caldari State
256
|
Posted - 2013.05.04 00:01:00 -
[5] - Quote
You're a month old flying level 4's. Everyone vs Everyone Xuixien - Space Cat, Queen of Rens |

Ines Tegator
Towels R Us
267
|
Posted - 2013.05.04 00:17:00 -
[6] - Quote
Tech 2 medium drones (keep an eye on them, recall when they get aggro, relaunch) to kill the disrupters. Or use a MJD and beams to stay in the TD's falloff, which means less uptime. Or fit a MWD and blast them in the face at point blank range.
If you don't have the skills to support any of those options, then I'd reconsider flying l4's. A well fitted BC blitzing l3's will make more isk then a poorly fitted BS struggling through l4's. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Eram Fidard
Republic Military School Minmatar Republic
86
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Posted - 2013.05.04 00:52:00 -
[7] - Quote
Welcome to EVE, Ayla. I think you've just found one of the greatest rules in the game: Bigger is not always better.
ie. lacking proper support skills can put you in a bad position when it comes to large guns
People have already suggested numerous ways you can avoid tracking disruptors, namely "do anything".
I'd rather talk about missions. They are a good starting point, and a good fallback income, but try not to fall into the trap of missioning as a career. This game is not like other games, and you do yourself an extreme disservice by treating it like them.
For example, the act of sitting still, lasers firing, being tracking disrupted and wondering why your guns won't hit.
EVE does allow you to take part in menial activities that require little attention, but the point being they require forethought, planning, and 'common sense' in a particular mixture that is really hard for new players to master. Whatever you do, do not discount PvP. An hour of missioning could net you a couple t1 cruisers or a dozen frigs to fly around and get blown up. There is so much to learn in this game outside of missions, get your toes in early while you can!
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Zenith Gravit
LionGate Enterprises Care Factor
4
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Posted - 2013.05.04 02:16:00 -
[8] - Quote
Cipher7 wrote: Set your overview to show transversal.
Wouldn't it be better to set it to show Angular Velocity? That way one could compare the target's angular velocity directly to the turret's tracking speed right? Or am I missing something? |

Ayla Illat
Republic University Minmatar Republic
3
|
Posted - 2013.05.04 10:23:00 -
[9] - Quote
Quote:You might want to try a Micro Jump Drive. It allows you to move 100 km, which will greatly reduce the traversal you have to deal with. Another method is to simply kite. Move away from the NPC in a constant direction. They will fall in line behind you as they follow, making their traversal 0.
Forgive me, but I don't really understand how this works. I found out about angular velocity on the eve wiki but I couldn't find any info about traversal velocity. Are those two one and the same or? Also, how does reducing your traversal affect tracking disrupters? In the same way it affects guns?
Quote:Or use a MJD and beams to stay in the TD's falloff, which means less uptime. Or fit a MWD and blast them in the face at point blank range. I tried fitting beams and outranging the TD ships, it did help a little bit, but dps seemed very low compared to pulses. Took a long time to kill them. If I fit a MWD should I kite away from them or approach them in a straight line (wuts point blank range :s)?
Quote:You're a month old flying level 4's. Forum alt here. Main's actually five months old.
Quote:Whatever you do, do not discount PvP. An hour of missioning could net you a couple t1 cruisers or a dozen frigs to fly around and get blown up. There is so much to learn in this game outside of missions, get your toes in early while you can! I certainly won't! I'm only running missions because it seemed like the fastest way to build up capital. Once my wallet reaches the ten digit mark I plan on spending all that isk on buying and fitting a couple of dozen frigates, cruisers (and if I'm feeling bold maybe even some bc's) to have some fun with. My longterm goal is to join a pvp corp and get involved in either piracy or nullsec warfare. I felt like missioning would be a good starting point to learn basic game mechanics and get some isks so that I can be self sufficient and won't be too much of a burden to corp mates. |

Velicitia
Nex Exercitus
1493
|
Posted - 2013.05.04 12:10:00 -
[10] - Quote
1. Lasers have the worst tracking, but best reload times (instant) and highest optimal. 2. If you haven't already, train Motion Prediction to help with the tracking 3. you're right that beams deal less raw damage (they're the long range, "low" DPS gun), but being farther away means that the guns don't have to turn as fast. 4. For transversal/angular velocity, they're (IIRC) the same in eve ... if not, then you have to do maths to convert transversal to AV ... however, suffice to say, the lower the transversal, the better. Reducing transversal doesn't adversely affect TDs, it just means your guns don't have to track the target, which helps with the Tracking Formula. 5. best thing with turrets is to keep your enemies within optimal + 1x falloff (you can go out farther, but your hit chances go WAY down).
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Steve Ronuken
Fuzzwork Enterprises
1378
|
Posted - 2013.05.04 13:29:00 -
[11] - Quote
Zenith Gravit wrote:Cipher7 wrote: Set your overview to show transversal.
Wouldn't it be better to set it to show Angular Velocity? That way one could compare the target's angular velocity directly to the turret's tracking speed right? Or am I missing something?
As far as I'm aware, angular velocity is relatively new in the overview. A lot of people mean that, when they say traversal.
Yes, angular velocity is the more useful one, for direct comparison with your tracking. You can simulate it with traversal, but that requires a trifle more knowledge (and is, tbh, pointless when you have angular velocity) Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

Dyphorus
VC Academy
9
|
Posted - 2013.05.04 14:33:00 -
[12] - Quote
In a month missiles will be affected by TDs as well.
Adapt to the situation. Loose the pulses, fit beams, kill them from range as they approach. Simple as that. I run Sansha anoms in 0.0 utilizing these tactics all the time. |

Chinwe Rhei
Tribal Liberation Force Minmatar Republic
3
|
Posted - 2013.05.05 06:03:00 -
[13] - Quote
Frankly the people in the channel were right, shield tanked missile boats have been the best missioning ships for a long time and every time CCP have gone and tried to make NPCs smarter or more challenging or whatever that's only made other ship types worse by comparison. None of those "smart" NPCs have the least effect on a passive shield tank and hardly any on the missiles themselves.
Now i'm not saying you can't mission with any race's ships, i'm just saying this hasn't changed in half a decade and if missioning is your goal rather than just a means to make money you should probably just go ahead and train for the better mission ships. |

Vilnius Zar
Ordo Ardish
903
|
Posted - 2013.05.05 08:15:00 -
[14] - Quote
OP, you're probably best off to click the link in my signature and watch my turret guide, that would be a good start. Also the MJD idea won't help you at all because tracking disrupt doesn't only hurt your tracking but also your range.
Here's what you want to be doing against ewar in missions:
- figure out which npc TD and focus on those first, generally they're frigates so you let your drones handle them - fit tracking computers
Also, the people who go "just train for missile boat" forget about one thing; PVE fit laser ships can do some serious dps, meaning that if you overcome the Ewar, cap and damage type issues by being smart about it you end up with silly PVE ships. An Abaddon can do ~800 dps at 60km range with pulses not counting drones and it'll do 1100 at 25km with drones, all in the same fit. A Paladin will even top that and, if you get some implants it will get up to 1400 dps at that 25km. So yes, they're a ***** to fit and use but if you can make it happen you'll melt stuff so fast it's hilarious. Amat victoria curam. Excellence in everything.
Some guides that may be useful to you: http://www.youtube.com/user/OrdoArdish |

Keno Skir
Vectis Covert Solutions
419
|
Posted - 2013.05.06 11:53:00 -
[15] - Quote
Tau Cabalander wrote:Another method is to simply kite. Move away from the NPC in a constant direction. They will fall in line behind you as they follow, making their traversal 0.
Not enough quote in the universe to quote this enough. Listen to this man. If you have any further thoughts on something i've posted, or want to ask an unrelated question feel free to contact me by EvE Mail or by private conversation if 'm online. BUDDY TRIALS AVAILABLE - 21days plus big ISK bonus and starting assistance |
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