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Starshaker
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Posted - 2003.08.01 17:18:00 -
[1]
Yes, two stars out of five. They say it's a beautiful game, to bad there is nothing to do. LOL...they got it right. Stellar Products and Quality Resources ticker: SPQR established 6-03 |

Bad Harlequin
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Posted - 2003.08.01 17:19:00 -
[2]
and yet, here you still are... 
You are in a maze of twisty little asteroids, all alike. |

Rogue Noir
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Posted - 2003.08.01 18:00:00 -
[3]
And yet, so are at least 10K others, I am haveing a great time, all you have to do is put some effort in, I think the problm is people are so used to directing their efforts into mindlessly killing litle bunnies to lvl up they dont know where to direct their effort, interact with other players, forge some alliances the DO SOMETHING WITH THEM, dont just sit in a room and congratulate each other on being allies. Try involving yourself in the politics and player content that IS there if you know where to look. ----------------------------------------------- Shady trader, fence and gentleman extrordionaire.
Noir Enterprises Site |

Ywev
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Posted - 2003.08.01 18:01:00 -
[4]
most i have seen on in recent weeks was 5.3k, but it seems to be dropping alot. I remember when it was up to 6.5k during prime time.
Pod ya later.. Ywev
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The Wretch
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Posted - 2003.08.01 18:03:00 -
[5]
Don't matter and don't care. EvE already has a dedicated player base to keep it going. Already have 3 friends restarting their cancelled account after playing SWG and other mmporgs.
No reviewer can possibly get the full scope of the game unless they are an avid player. As alliances form, and greed, hate, envy, anger, and competition build things are going to get much more interesting to say the least.
The content is the players. If you looking to go do npc generated storylines and action, this is definately not your mmporg.
So I do not expect to see any rave reviews. If I only played this game for 4 weeks I would give it 1 out of 10 with such limited vision.
This is SO much better then DAOC (as one example) which I played for 2 years and had one of the top 5 runemasters across all their servers at the time I quit (12/2002). And DAOC is one of the better rated MMPORGs ever released.
Get involved with the players in the game. Get out of noob space and explore around. You will find plenty of player made content, action, and fun.
This is not an anti-social go it alone type game unless you have a ton of patience. It is almost unforgiving for the individualsist.
The Wretch Cyberdyne Systems CEO
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WolfA4
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Posted - 2003.08.01 18:19:00 -
[6]
generally speaking the amount of players you see online and at peak times is usualy about 10% of the total player base so if you see 5000 people playing eve at prime time that means thers around 50k total unique subscriptions. dont get used to seeing the ammount of players in eve stay static, the game came out 3 months ago it is still getting rid of the casual gamers and other people who would drop it sooner or later anyway.
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Jash Illian
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Posted - 2003.08.01 18:30:00 -
[7]
Quote: generally speaking the amount of players you see online and at peak times is usualy about 10% of the total player base so if you see 5000 people playing eve at prime time that means thers around 50k total unique subscriptions. dont get used to seeing the ammount of players in eve stay static, the game came out 3 months ago it is still getting rid of the casual gamers and other people who would drop it sooner or later anyway.
Actually, that estimate is high. Generally in the industry when guessing total subscribers based on concurrent users, people multiply by 4. I'd estimate Eve to have about 20k-25k active subscribers atm.
If they had 50k, CCP would have been announcing it as that'd be fairly good numbers for a MMOG this young based on prior history.
As for the comment about casual gamers, they're the lifeblood of a subscription based MMOG. Hardcore Players and Devoted fans may provide enough cash to keep the game running. But casual gamers are far greater in numbers and are what makes a game profitable. If a game isn't profitable, developers will devote less resources to maintain their expectations. Loosely translated if a niche playerbase is all Eve has then CCP will start devoting their resources to other projects, slowing down development/support of this project.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Winterblink
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Posted - 2003.08.01 18:33:00 -
[8]
Server population numbers can be very misleading. Seasonal changes come into play, a lot of people are taking vacations right now and going places where they might not be playing EVE. Current server population counts of course do NOT indicate the total number of active subscribers.
___winterblink/warp_drive_active/eve_nature_vraie// |

WolfA4
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Posted - 2003.08.01 18:34:00 -
[9]
Quote:
Quote: generally speaking the amount of players you see online and at peak times is usualy about 10% of the total player base so if you see 5000 people playing eve at prime time that means thers around 50k total unique subscriptions. dont get used to seeing the ammount of players in eve stay static, the game came out 3 months ago it is still getting rid of the casual gamers and other people who would drop it sooner or later anyway.
Actually, that estimate is high. Generally in the industry when guessing total subscribers based on concurrent users, people multiply by 4. I'd estimate Eve to have about 20k-25k active subscribers atm.
If they had 50k, CCP would have been announcing it as that'd be fairly good numbers for a MMOG this young based on prior history.
As for the comment about casual gamers, they're the lifeblood of a subscription based MMOG. Hardcore Players and Devoted fans may provide enough cash to keep the game running. But casual gamers are far greater in numbers and are what makes a game profitable. If a game isn't profitable, developers will devote less resources to maintain their expectations. Loosely translated if a niche playerbase is all Eve has then CCP will start devoting their resources to other projects, slowing down development/support of this project.
you have your oppinion on how to calculate the total subscriptions and i have mine.
casual gamers come and go there are more casual gamers at the begining of a MMOG hell any online game then through its life time basically alot of those people in the first months are going to leave because they were just trying the game didnt like it or what ever reason they have it happens to all MMOg's and online games.
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Karkoo
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Posted - 2003.08.01 18:41:00 -
[10]
Quote: Server population numbers can be very misleading. Seasonal changes come into play, a lot of people are taking vacations right now and going places where they might not be playing EVE. Current server population counts of course do NOT indicate the total number of active subscribers.
yip totaly agree. Lots of people palying this game are more mature than other mmorpg. so balancing act between work family etc. also it is the school holidays in the uk and parts of europe. Also some people work offshore for months so the number of active players is going to rise and fall. But this game still has so much to offer.
Who cares what the comp mags are saying you obviously dont cause you are still playing the game. and a magazines review is only one mans impresion on a game, I might listen to reviews about eve in a year's time when the teathing problems are gon and this game is kicking other mmorpg games butt's
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Koda
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Posted - 2003.08.01 18:41:00 -
[11]
Edited by: Koda on 01/08/2003 18:41:30 I've yet to see more than one positive review of this game (IGN.com 8 out 10) from the American press.
I trust my own thoughts and feeling more than a review anyway. And right now I'm thinking about playing EVE this weekend and feeling pretty excited about it.
--------------
Share the love in the SNIGG Forums
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Winterblink
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Posted - 2003.08.01 18:41:00 -
[12]
I've never once seen EVE marketed in any way shape or form as a game for the "casual gamer". In fact, most of the pre-release babble from various gaming sites indicated EVE would be the wet dream of the so-called "hardcore gamer", first and foremost. Now it's of couse just my opinion, but I'd say that's an accurate statement, overall. ___winterblink/warp_drive_active/eve_nature_vraie// |

Winterblink
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Posted - 2003.08.01 18:48:00 -
[13]
Quote: yip totaly agree. Lots of people palying this game are more mature than other mmorpg. so balancing act between work family etc. also it is the school holidays in the uk and parts of europe. Also some people work offshore for months so the number of active players is going to rise and fall. But this game still has so much to offer.
Who cares what the comp mags are saying you obviously dont cause you are still playing the game. and a magazines review is only one mans impresion on a game, I might listen to reviews about eve in a year's time when the teathing problems are gon and this game is kicking other mmorpg games butt's
Indeed. Game reviews are useful for things like first person shooters, where you can play them for a weekend and get an overall good impression for how the game is. MMORPGs are evolving entities, and so far I have NEVER read a MMORPG review that accurately and objectively indicated a game's enjoyability for me.
The fact of the matter is, professional reviewers can NOT afford to put time into playing a MMORPG for any length of time. Typically they've got more than one review on the go and they're under the gun to get all of them finished. If I was supposed to review EVE and I rushed my way through my first two days I'd say it was utter crap too. I'd say that about any MMORPG for that matter.
___winterblink/warp_drive_active/eve_nature_vraie// |

Jim Raynor
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Posted - 2003.08.01 19:03:00 -
[14]
Most reviewers don't take a lot of time to review a game, a game like Eve probably would take a good month of playing to review.
I think if Eve was more instantly gratifying (instead of insanely boring and slow to start out in) it would get better reviews.
After playing Eve a while now 2/5 is probably not a fair review, but to someone just starting out, and being bored of the game in an hour or two, I can see where they're coming from. ------
ROBBLE ROBBLE |

BSOD
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Posted - 2003.08.01 19:31:00 -
[15]
Quote: most i have seen on in recent weeks was 5.3k, but it seems to be dropping alot. I remember when it was up to 6.5k during prime time.
Unfortunately eve-i's server status graphs are broken again (Only showing the hourly graph for today), but after the last "nightmare patch", the number of people on during the "Sunday Peak" has been dropping by around 100-200 people per week. Last I checked (about 2 weeks ago), it was at around 5400, down from 6300-6400 three weeks before that. ---------------- Blue Screen of Death CEO Exodus Enterprises |

Jash Illian
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Posted - 2003.08.01 19:46:00 -
[16]
Quote: you have your oppinion on how to calculate the total subscriptions and i have mine.
casual gamers come and go there are more casual gamers at the begining of a MMOG hell any online game then through its life time basically alot of those people in the first months are going to leave because they were just trying the game didnt like it or what ever reason they have it happens to all MMOg's and online games.
Yep. You have yours and I have mine. Cept mine are more realistic. There's a guy that tracks the subscriber base of several online games. 25% estimates have been proven far closer to the reality based on past performance of other games.
And still, casual gamers are far more important to a MMOG than the hardcore and devoted fans ever will be. They utilize less bandwidth for the same income as hardcore/devoted fans. They tend to be less demanding on customer service and programming resources. And there will always be far more casual gamers than there are hardcore/devoted fans.
If Eve has a problem retaining casual gamers, then it will have finanicial problems. The game has to retain more players than it loses every month. And there will not be a significant increase in devoted fans and hardcore gamers unless they come from casual gamers. All MMOGs, not just Eve, have to find ways to retain casual gamers beyond their first month or they face declining profits and waning support of their product.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Koinski
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Posted - 2003.08.01 19:53:00 -
[17]
Here is a way of calculating an aproximate ratio of online vs player base: Take one of the biggest Corps and determine how many players they have online on any average day/hour.
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colla tidet
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Posted - 2003.08.01 20:15:00 -
[18]
With all the speculation about subscriber base being stated. Would u mind clarifying the difference between the record high that was obtained and the daily average since. "Let us have faith that right makes right, and in that faith let us to the end dare to do our duty as we understand it."
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Dearth
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Posted - 2003.08.01 21:34:00 -
[19]
The Full Review is here.
http://oldforums.eveonline.com/?a=topic&threadID=21935
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Naya
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Posted - 2003.08.02 00:01:00 -
[20]
Quote: Here is a way of calculating an aproximate ratio of online vs player base: Take one of the biggest Corps and determine how many players they have online on any average day/hour.
Based on data collected from previous mmo's (uo,daoc,eq,ao,ww2ol) the amount of players in game to the number currently subscribed varies from 20% to 30% on average. Since you don't need to be online to raise skill or sell anything in eve, and based on peak numbers i'd put eve at 25-30k subscribers which puts it slightly behind anarchy online , another sci-fi game. Thats enough users to keep it afloat, but not a smashing sucess by any means.
-Naya |

Erty
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Posted - 2003.08.02 00:14:00 -
[21]
Who cares about "Computer gaming world" when PC Gamer gave it 90% and PC Zone gave it 88%?
*just asking* ;)
This is my signature. |

Jash Illian
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Posted - 2003.08.02 00:40:00 -
[22]
Quote: Who cares about "Computer gaming world" when PC Gamer gave it 90% and PC Zone gave it 88%?
*just asking* ;)
PC Gamer US gave Eve a 55%. PC Gamer UK gave the 90%.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

agrizla
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Posted - 2003.08.02 00:41:00 -
[23]
Jash has it spot on. Most of the people I know have put the game on the shelf and may return at some point - but most of them say it's unlikely they will.
However with ~25k subscribers you can't afford for that to happen. I suspect from the press release that evegate had recently (the sharing revenue thing with small US cable companies) that the crunch point is rapidly approaching.
You should all try to remember that nearly all the people who post on here are "hardcore" gamers, so really our opinion doesn't count for much when discussing "casual" gamers eh? 
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Porno
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Posted - 2003.08.02 00:43:00 -
[24]
I think it says more about attention spans and pressure to fill mags with words quickly, to be honest....
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Keltin
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Posted - 2003.08.02 01:15:00 -
[25]
Well even if they do only have 25% of the total people on at prime time US and the user base is running at about 25,000 total accounts right now. Since the games release they have made approximately 1.7 million. That's a lot of bills being paid. The forecast for the future isn't all that dim. The subscriber total is a bit off because there tend to be a lot more people on this one server than there have been on other MMORPGs.
This isn't a US released game so it did not get a lot of marketing to begin with. I think a lot of gaming stores are still smarting from the Anarchy Online fiasco. Unless it comes from a big company, I think small market MMORPGs are not the wave of the future. The possibilty for them exist but the developers, and designers have a huge task in being supportive to their communities.
Creating an MMORPG is just like creating a new society, no one really knows how successful it will be until the first year has gone by. There have been economic mistakes introduced to the game, and there have been other costly b ugs. All we can hope for is that EVE designers continue to pursue a goal of keeping the game interesting, and entertaining. CCP can not rely on the fan base to completely dictate the events. Hopefully we will continue to see more from them on that issue. If they roleplay every aspect of content that is introduced I will enjoy that a lot more than just getting an update patch that has cool new stuff in it.
So far I enjoy the ideas, and concepts that are EVE Online, I just hope the developers and designers can continue to keep my interest. "I have never had so much fun playing a game that I have trouble staying awake playing!" |

Slithereen
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Posted - 2003.08.02 01:26:00 -
[26]
Casual gamers do not play MMOs. By far and large, casual gamers aren't even inclined to multiplayer and just play single player games. Once in a while they do dabble in the multiplayer features of their mainly single player game. They probably rather stick to the Playstations.
Weekend players on multiplayer will play mainly nonsubscription multiplayer games that have no persistance and character building. Where everyone comes into the game with a level field except for their experience and skill. A quick game of Counterstrike or Starcraft for example.
MMOs are mainly played by the hard core. Unfortunately the hard core population may not be enough to subsist all the MMOs in the market. Yet some survived. Two games I know, Darkspace and Shattered Galaxy, has survived for quite sometime with a much lower population base than EVE. In fact, EVE has the highest population of any multiplayer game I've played, MMO or not, although I have not played a lot. It's certainly higher, than let's say, Freelancer and Mechwarrior, where I also played once, and the peak for these games reached only over a thousand then settled for a few hundred.
By the way, in the few months I've played EVE, I never played during the peak hour. My time zone never allowed me for that.
There are so many games out there that I would say the online gaming population is so fragmented playing a myriad of MMOs and non MMOs. There are many games you come online where you only see a dozen or so players the chat room.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Jash Illian
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Posted - 2003.08.02 02:14:00 -
[27]
Edited by: Jash Illian on 02/08/2003 02:15:39
Quote:
Casual gamers do not play MMOs. By far and large, casual gamers aren't even inclined to multiplayer and just play single player games. Once in a while they do dabble in the multiplayer features of their mainly single player game. They probably rather stick to the Playstations.
ROFL...You are so far off that it's funny. No seriously...It's funny as hell. Do you trully believe that the people playing MMOGs are composed of 8-12 hour per day coffee addicts with no real responsibilities in life? Yah, that's why Funcom came up with the mission system and scanners for AO. That's why Eve has cloning and offline training. That's why SWG made dancing and singing an actual profession.
Cause SOE had to make sure they had something that would appeal to the Hardcore Wannabe Wookie Lounge Singer demographic. That market is HUGE
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Arondos
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Posted - 2003.08.02 03:37:00 -
[28]
So cancel your account and spend your time reading CGW.
Life isn't fair and neither is Eve. Get over it. |

Slithereen
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Posted - 2003.08.02 04:46:00 -
[29]
Edited by: Slithereen on 02/08/2003 04:47:53
"ROFL...You are so far off that it's funny. No seriously...It's funny as hell. Do you trully believe that the people playing MMOGs are composed of 8-12 hour per day coffee addicts with no real responsibilities in life? Yah, that's why Funcom came up with the mission system and scanners for AO. That's why Eve has cloning and offline training. That's why SWG made dancing and singing an actual profession."
If you have many serious responsibilities in your life, you would neither have the time nor the energy for real time sinkers like MMOs. Especially in EVE where everything consumes too much time; too much time to train, too much time to mine, too much time to travel, too much time to even dock.
And I do think the problem of MMOs is they are competiting for a small though growing pie of internet addicts.
An MMO is certainly not the game for the weekend only player. Casual players who enter MMOs, often do not last---as we have seen examples citing real life reasons for cancelling subscriptions, or because the game sinks too much time. Those who spend too little time, do not grow as strong as other players, eventually getting preyed or grieved upon and ultimately quit. And those who do stay---it's a Darwinian process actually---become hard core addicts themselves.
MMOs are the ultimate internet drugs.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Truthfull Eye
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Posted - 2003.08.02 07:33:00 -
[30]
Ive been playing this game a month and you know what there was nothing much to do, but i have stuck with and with a lot of work mining etc i am now enjoying the game even more as i upgrade my ship, get new skills and start seeking out new places. Great game with good potential, yes there are bugs but most games these days have. How you can rate this game unless you have been playing for a certain amount of time is beyond me.
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