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Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 13:45:00 -
[1] - Quote
i posted this already on battleclinic, so im going to copy/paste my slander... yep thats right, im spreading this without further bs here ya go 
"the stealther bomber doesnt suck. (this could also be placed in the griefing section (towards ccp) but i felt this would get more hits.)
okay, look at the ammo again.... yes yes, i know, we've all been over it.
assuming the reader knows how torps/missiles works... lets continue. if you dont, just get the he** outta here and go learn something then come back :P.
this is the answer. a 775m RADIUS ( <--- keyword) is NOT DESIGNED TO HIT 775m long ships.
period. end of :censored: ing story. CCP cant read javascript:insertsmiley or do math. or understand the difference between RADIUS AND DIAMETER. 
so that stated. a Rage Torpedo is only.... designed to hit ships with full dmg that are 1550 in length.
that stated... what kind of :censored: ing ships are 1550 in length? and tell me why the hell a stealth bomber is suppose to go after that sh**? <-rofl.
now look at the Javelin Torpedo. 450 radius. so designed to do Full dmg to a non moving ship that is 900m or higher in length.
the "small" torpedo cant even do full dmg to a :censored: ing battleship ROFL!! example. scorpion = 828m long
that said. the "prey of choice" is either a carrier.... (stop laughing) using Rage torps
or a battleship that is not too short.... (okay laugh now.)
Read more: http://forum.battleclinic.com/index.php/topic,176033.0/Mystery-Solved-why-stealthbomers-suck.html#ixzz2Sc6Hm1aR
stealth bombers were never designed (dont give me that working as intended crap) or intended to take on carriers (using rage torps) or larg-ER battleships.....
"oh well the reason your dps sux is- youve been shooting at scorpions and battlecruisers and cruisers... they are far too tiny.... for a torpedo...."
CCP plz do not tell me that is your "working as intended excuse" because your admiting. stealth bombers are suppose to be hunting carriers with rage torps?
now that i am done making my point. plz fix this, as the confusion of RADIUS and DIAMETER was not taken into consideration.
because i expect people to be stupid, here is a 2-dimensional graphic example.
<------------X----------> x equals the center, < or > equals the edge of the radius.... for this example im going to use a 775m radius Rage Torpedo. <----------X----------> now tell me what ship would be that range, or barely xtend over that range. ohh... a 1550 ship is just as long as...... <----------X----------> (this is a 755m radius explosion) X---------------------X (this is a 1550m long ship)
any questions? |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 13:51:00 -
[2] - Quote
does CCP have any openings for geometry teachers? cuz i know this kid in the 5th grade who's got his circles down!! |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 13:53:00 -
[3] - Quote
Lhucian Dark wrote:does CCP have any openings for geometry teachers? cuz i know this kid in the 5th grade who's got his circles down!!
He's some 1337 sh**. one day, if he works hard. he can be a cashier ......
|

Daniel Plain
Science and Trade Institute Caldari State
986
|
Posted - 2013.05.07 13:56:00 -
[4] - Quote
not sure if trolling...
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

dethleffs
Immortalis Inc. Shadow Cartel
185
|
Posted - 2013.05.07 13:56:00 -
[5] - Quote
hey look, somebody is discussing stuff with himself.
ill get out of your personal notepad now |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 13:59:00 -
[6] - Quote
dethleffs wrote:hey look, somebody is discussing stuff with himself.
ill get out of your personal notepad now i needed someone intelligent to talk to. now shut up. stop interrupting me when i talk to myself. |

Leopold Caine
Stillwater Corporation
169
|
Posted - 2013.05.07 14:02:00 -
[7] - Quote
Signature radii have nothing to do with ship lengths or ship geometry;
for example, the sig radius of an Apoc is 400m, yet the ship is 1570m in length. Yet the sig radius of an Abaddon is 470m, and the ship is shorter than the Apoc, at only 1243m in length.
Raven is on the other side of the fence, it gets a whooping 460m sig radius, yet is only 730m in length.
3/10 though, nice attempt. - Leopold Caine, Domination Malakim ___________________________ Angels are never far... Stillwater Corporation recruitment open. |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:05:00 -
[8] - Quote
Daniel Plain wrote:not sure if trolling... your not sure because you think 2dimensionally. so allow me to boringly point out the obvious.
okay, trolling happens alot on the internet right? yes. was this trolling? no. reason: let me give you an analogy....
you served in your countries military, and you wanted to protect your people. after you were in a few years. you just learned your people have little (as in amount of people also) for you.
now you realize you were tricked. yep you guessed it! the correct word.... Disgruntled. (plz google this... it basicly means being ticked off, "for a good reason")
remember when your mommy/daddy hit you? was he trolling you? no, he was ticked off for a good reason.
*btw, im like the god of trolling, i only hunt trolls* |

Hakaimono
Stillwater Corporation That Escalated Quickly
136
|
Posted - 2013.05.07 14:06:00 -
[9] - Quote
It wouldn't be scifi without pi. |

Unit757
D-I-L-L-I-G-A-F Double Tap.
49
|
Posted - 2013.05.07 14:06:00 -
[10] - Quote
Not sure if trolling, but whatever
You do know that the explosion radius looks at the ships signature radius, not the actual length of the ship, right? |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:09:00 -
[11] - Quote
Unit757 wrote:Not sure if trolling, but whatever
You do know that the explosion radius looks at the ships signature radius, not the actual length of the ship, right?
its suppose to, yes. no it doesnt, however.
length of ship was tested. as it is, my point still stands even with signature radius. reason.
it just got worse. 445m sig radius ship wont even take full dmg from a javelin torp. (the small one.)
however, explosive radius i dont believe actually interacts with the sig radius. |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:17:00 -
[12] - Quote
Unit757 wrote:Not sure if trolling, but whatever
You do know that the explosion radius looks at the ships signature radius, not the actual length of the ship, right?
however, i will give you the benefit of the doubt, Using maelstrom for example as the target.
1484 ship length, with a 460m sig radius. or a scorp 828 ship lenght, with a 480 sig radius.
a 450m Javenlin torpedo will NOT do full dmg to a scorpion of 828 ship length. it just wont. and the sig radius is bigger than the maelstrom. that stated, the small ammo, is designed to hunt battleships that arent too small. which is most, if not all, (i cannot ever, nor will, say for certain i claim to know ccp's math, but i can tell when its wrong. as we all can. sense we're on the receiving end of the blow.)
and that means a Rage torpedo is designed to hit 2 things. capital ships, and large structures. with a defense equivalent to a potato chip |

Tashima
Reconfiguration Nation Existential Anxiety
2
|
Posted - 2013.05.07 14:25:00 -
[13] - Quote
Lhucian Dark wrote:Daniel Plain wrote:not sure if trolling... okay, trolling happens alot on the internet right? yes. was this trolling? no. You do understand that if one have to either come across as a troll or a complete tool, any normal person would rather be the troll, right?
Unless you're actually trolling when you say you're not a troll... so I guess.. just disregard my point.
|

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:25:00 -
[14] - Quote
Lhucian Dark wrote:Unit757 wrote:Not sure if trolling, but whatever
You do know that the explosion radius looks at the ships signature radius, not the actual length of the ship, right? however, i will give you the benefit of the doubt, Using maelstrom for example as the target. 1484 ship length, with a 460m sig radius. or a scorp 828 ship lenght, with a 480 sig radius. a 450m Javenlin torpedo will NOT do full dmg to a scorpion of 828 ship length. it just wont. and the sig radius is bigger than the maelstrom. that stated, the small ammo, is designed to hunt battleships that arent too small. which is most, if not all, (i cannot ever, nor will, say for certain i claim to know ccp's math, but i can tell when its wrong. as we all can. sense we're on the receiving end of the blow.) and that means a Rage torpedo is designed to hit 2 things. capital ships, and large structures. with a defense equivalent to a potato chip
this is also "if" your target is not moving, its bad enough the explosion velocity is also wrongly calculated. er let me reword this. the compensation skills for explosion velocity and signature do not mitigate it for a moving target, for example a 50% web combined with a skill of either target painting 50% (just for ***** and grins..) or guided missile precision, which doesnt effect torps cuz its dumbfire, does not. exceed the targets size to stay in range of the explosion long enough.
the math on the whole thing is horrible. |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:27:00 -
[15] - Quote
Tashima wrote:Lhucian Dark wrote:Daniel Plain wrote:not sure if trolling... okay, trolling happens alot on the internet right? yes. was this trolling? no. You do understand that if one have to either come across as a troll or a complete tool, any normal person would rather be the troll, right? Unless you're actually trolling when you say you're not a troll... so I guess.. just disregard my point. you know how i know your a teenager (now im trolling)
cuz you think life has 2 options.
sorry son its more complicated than that,
"ill tell you when your older." - your mom |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:28:00 -
[16] - Quote
blah overpost, re-editing |

Unit757
D-I-L-L-I-G-A-F Double Tap.
49
|
Posted - 2013.05.07 14:36:00 -
[17] - Quote
Lhucian Dark wrote:Lhucian Dark wrote:Unit757 wrote:Not sure if trolling, but whatever
You do know that the explosion radius looks at the ships signature radius, not the actual length of the ship, right? however, i will give you the benefit of the doubt, Using maelstrom for example as the target. 1484 ship length, with a 460m sig radius. or a scorp 828 ship lenght, with a 480 sig radius. a 450m Javenlin torpedo will NOT do full dmg to a scorpion of 828 ship length. it just wont. and the sig radius is bigger than the maelstrom. that stated, the small ammo, is designed to hunt battleships that arent too small. which is most, if not all, (i cannot ever, nor will, say for certain i claim to know ccp's math, but i can tell when its wrong. as we all can. sense we're on the receiving end of the blow.) and that means a Rage torpedo is designed to hit 2 things. capital ships, and large structures. with a defense equivalent to a potato chip this is also "if" your target is not moving, its bad enough the explosion velocity is also wrongly calculated. er let me reword this. the compensation skills for explosion velocity and signature do not mitigate it for a moving target, for example a 50% web combined with a skill of either target painting 50% (just for ***** and grins..) or guided missile precision, which doesnt effect torps cuz its dumbfire, does not. exceed the targets size to stay in range of the explosion long enough. the math on the whole thing is horrible.
All missile skills effect all missiles, this was changed.
Javelin with max skills has something like 337m exp. rad., and 103 exp. vel. Fit a web, problem solved.
Edit - Are you on something? |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:40:00 -
[18] - Quote
Quote:to be precise you would have to wait this long=
61m per second at a radius of 755. just to find out how much dmg you did."
now, does that jive with your cup tea?
hullo mcfly the dmg is instant. it doesnt play by the same rules. meaning we're all wrong. so we calculate what we "know" to be fact.
are you telling me if.... 4 seconds after the carrier was hit by ... say 10dmg... it magically took 2 more dmg because it slowed down and the timer of the explosion was still going? plz stfu lol, SIGNATURE RADIUS IS BROKE FOR MISSILE COMBAT LOL
do you get the point yet. |

Meditril
T.R.I.A.D
269
|
Posted - 2013.05.07 14:41:00 -
[19] - Quote
1. StealthBombers are great when shooting BC and upwards. 2. Signature Radius has nothing to do with the ships geometry size. It is just an artificial number saying how "large" the ships signature is on the "radar" screen. 3. Train Missile Precision skills they reduce signature of your Torps by 25%. 4. If still not enough, install Target Painters on your ship. 5. Stop whining. And adapt. Torpedos are not intended to be used against frigates. |

Unit757
D-I-L-L-I-G-A-F Double Tap.
49
|
Posted - 2013.05.07 14:42:00 -
[20] - Quote
You should probably go see a doctor |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:51:00 -
[21] - Quote
Unit757 wrote:You should probably go see a doctor /agreed
i was dumb enough to get married at one point. |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 14:58:00 -
[22] - Quote
Unit757 wrote:Lhucian Dark wrote:Lhucian Dark wrote:Unit757 wrote:Not sure if trolling, but whatever
You do know that the explosion radius looks at the ships signature radius, not the actual length of the ship, right? however, i will give you the benefit of the doubt, Using maelstrom for example as the target. 1484 ship length, with a 460m sig radius. or a scorp 828 ship lenght, with a 480 sig radius. a 450m Javenlin torpedo will NOT do full dmg to a scorpion of 828 ship length. it just wont. and the sig radius is bigger than the maelstrom. that stated, the small ammo, is designed to hunt battleships that arent too small. which is most, if not all, (i cannot ever, nor will, say for certain i claim to know ccp's math, but i can tell when its wrong. as we all can. sense we're on the receiving end of the blow.) and that means a Rage torpedo is designed to hit 2 things. capital ships, and large structures. with a defense equivalent to a potato chip this is also "if" your target is not moving, its bad enough the explosion velocity is also wrongly calculated. er let me reword this. the compensation skills for explosion velocity and signature do not mitigate it for a moving target, for example a 50% web combined with a skill of either target painting 50% (just for ***** and grins..) or guided missile precision, which doesnt effect torps cuz its dumbfire, does not. exceed the targets size to stay in range of the explosion long enough. the math on the whole thing is horrible. All missile skills effect all missiles, this was changed. Javelin with max skills has something like 337m exp. rad., and 103 exp. vel. Fit a web, problem solved. Edit - Are you on something? yes, im editing spelling. thanx for noticing :D trolling are we? :P
anways, there is 1 way, it can be corrected. first i will say this.
i promise you a pellet from a pellet gun travels faster than 61m/s. turrets calculate this at the rate of 100% provided the tracking is on target.
and thus, the explosive radius would be balanced if the explosive velocity was instant as is all other weapons. and as... it already is.
sorry explosive velocity is a joke, it never realy existed in the first place as the dmg is calculated instantly. that said, we go back to square one. damn i just had to give a lesson in missiles/torps....
a 700dps ship with appropriate target of other weapons will do 700dps. a 700 dps missile/torp ship will not do appropriate dmg, on both tracking versus targets velocity sig radius and explosive velocity
both moving and non moving.
they are not equivalent, because someone jacked there math up |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 15:09:00 -
[23] - Quote
Unit757 wrote:Lhucian Dark wrote:Lhucian Dark wrote:Unit757 wrote:Not sure if trolling, but whatever
You do know that the explosion radius looks at the ships signature radius, not the actual length of the ship, right? however, i will give you the benefit of the doubt, Using maelstrom for example as the target. 1484 ship length, with a 460m sig radius. or a scorp 828 ship lenght, with a 480 sig radius. a 450m Javenlin torpedo will NOT do full dmg to a scorpion of 828 ship length. it just wont. and the sig radius is bigger than the maelstrom. that stated, the small ammo, is designed to hunt battleships that arent too small. which is most, if not all, (i cannot ever, nor will, say for certain i claim to know ccp's math, but i can tell when its wrong. as we all can. sense we're on the receiving end of the blow.) and that means a Rage torpedo is designed to hit 2 things. capital ships, and large structures. with a defense equivalent to a potato chip this is also "if" your target is not moving, its bad enough the explosion velocity is also wrongly calculated. er let me reword this. the compensation skills for explosion velocity and signature do not mitigate it for a moving target, for example a 50% web combined with a skill of either target painting 50% (just for ***** and grins..) or guided missile precision, which doesnt effect torps cuz its dumbfire, does not. exceed the targets size to stay in range of the explosion long enough. the math on the whole thing is horrible. All missile skills effect all missiles, this was changed. Javelin with max skills has something like 337m exp. rad., and 103 exp. vel. Fit a web, problem solved. Edit - Are you on something? i do use a web, 55% reduction. |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 15:11:00 -
[24] - Quote
Hakaimono wrote:It wouldn't be scifi without pi. plz dont be bait for trolls. your hair is already in your face and you made a rhyming comment. dont make me do an emo joke. |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 15:12:00 -
[25] - Quote
Lhucian Dark wrote:Hakaimono wrote:It wouldn't be scifi without pi. plz dont be bait for trolls. your hair is already in your face and you made a rhyming comment. dont make me do an emo joke. /wrist
^ too late. |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 15:16:00 -
[26] - Quote
All missile skills effect all missiles, this was changed.
Javelin with max skills has something like 337m exp. rad., and 103 exp. vel. Fit a web, problem solved.
Edit - Are you on something?[/quote]
you know i might be. im just doing /info on the damn ammo.... which thinking about that.... might not be updated to me or my skills....
which would invalidate everything i just ranted on if my skills/implants werent taken into consideration.... |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 15:19:00 -
[27] - Quote
Meditril wrote:1. StealthBombers are great when shooting BC and upwards. 2. Signature Radius has nothing to do with the ships geometry size. It is just an artificial number saying how "large" the ships signature is on the "radar" screen. 3. Train Missile Precision skills they reduce signature of your Torps by 25%. 4. If still not enough, install Target Painters on your ship. 5. Stop whining. And adapt. Torpedos are not intended to be used against frigates. missile precision 5 and 2 t2 painters :p |

Daniel Plain
Science and Trade Institute Caldari State
986
|
Posted - 2013.05.07 15:19:00 -
[28] - Quote
Unit757 wrote:You should probably go see a doctor
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Lhucian Dark
Pirate Securities
1
|
Posted - 2013.05.07 15:23:00 -
[29] - Quote
Lhucian Dark wrote:
All missile skills effect all missiles, this was changed.
Javelin with max skills has something like 337m exp. rad., and 103 exp. vel. Fit a web, problem solved.
Edit - Are you on something?
you know i might be. im just doing /info on the damn ammo.... which thinking about that.... might not be updated to me or my skills....
which would invalidate everything i just ranted on if my skills/implants werent taken into consideration....[/quote] well... im partially wrong... 
okay stats are as follows for javelin's "for me"
363m xplosive radius 167(and change) for velocity
apparently i gave the "raw" stats of the torps.
and for rage it is as follows:
625xplosive radius
144xplosive velocity
|

Tashima
Reconfiguration Nation Existential Anxiety
2
|
Posted - 2013.05.07 15:26:00 -
[30] - Quote
Lhucian Dark wrote:Tashima wrote:Lhucian Dark wrote:Daniel Plain wrote:not sure if trolling... okay, trolling happens alot on the internet right? yes. was this trolling? no. You do understand that if one have to either come across as a troll or a complete tool, any normal person would rather be the troll, right? Unless you're actually trolling when you say you're not a troll... so I guess.. just disregard my point. you know how i know your a teenager (now im trolling) cuz you think life has 2 options. sorry son its more complicated than that, "ill tell you when your older." - your mom You're (!) right. There is a third option, you're a trolling complete tool. |
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