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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Liafcipe9000
Frankenmouse Inc Frankenmouse
10880
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Posted - 2013.10.01 10:59:00 -
[61] - Quote
just have the launcher stay up when the game's running. simple, easy, magical solution. You may gain the knowledge, but you will lose your belief, with all its mystery and comfort. If there was proof, absolute and certain, there is an afterlife, why not quit this life, and be done with it? Ponder about these things all your life, and you're a philosopher. Compress these ponderings into a couple of pages, and you'll go mad. |

Maximus Aerelius
PROPHET OF ENIGMA
661
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Posted - 2013.10.01 11:25:00 -
[62] - Quote
Liafcipe9000 wrote:just have the launcher stay up when the game's running. simple, easy, magical solution.
Doesn't address what the OP outlined really. I appreciate the free bump though.  Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |

flapie 2
The Scope Gallente Federation
9
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Posted - 2013.10.09 12:46:00 -
[63] - Quote
With the current system that allows us to dual train characters, and the heavy promotion on the power of two offer, i really don't see why this hasn't been introduced as a new feature yet. Its about time someone took a look at this @CCP and considered what benefits it has to the current player base, and how to balance out the downsides of it.
Liafcipe9000 wrote:just have the launcher stay up when the game's running. simple, easy, magical solution.
I am sure you mean annoying, overly time consuming and not very friendly for people using more then 1 account. For me that even messes up the window position of the game witch mean that with each switch i also have to reposition and re-size where needed, witch for me isn't that magical, simple and easy. |

Simc0m
Dreddit Test Alliance Please Ignore
68
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Posted - 2013.10.17 18:46:00 -
[64] - Quote
+1 |

Dowlphin
V for Vision
24
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Posted - 2013.10.21 08:50:00 -
[65] - Quote
It's funny how the game pretends a feature that is not there.
The main menu has two buttons: Log off and Quit Game. And both do the same - quit.
If you choose log off, this is the message you get:
"Do you really want to log off and return to the login screen now?"
If you select yes, the game quits.
You can even assign a keyboard shortcut to the "log-off" function that quits the game.
I already reported this as a bug. |

flapie 2
Planetary Traders Union
9
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Posted - 2013.10.24 12:21:00 -
[66] - Quote
Dowlphin wrote:It's funny how the game pretends a feature that is not there.
The main menu has two buttons: Log off and Quit Game. And both do the same - quit.
If you choose log off, this is the message you get:
"Do you really want to log off and return to the login screen now?"
If you select yes, the game quits.
You can even assign a keyboard shortcut to the "log-off" function that quits the game.
I already reported this as a bug.
I don't have a log off button atm, o wait i shot something in space i have it now !!!!
This doesn't make sense to me :confused:
Anyway more changes and promotion for Dual Character Training, so i feel the need to bump this even more and get it back into people there faces ;) |

Maximus Aerelius
PROPHET OF ENIGMA
759
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Posted - 2013.10.24 12:29:00 -
[67] - Quote
flapie 2 wrote:Dowlphin wrote:It's funny how the game pretends a feature that is not there.
The main menu has two buttons: Log off and Quit Game. And both do the same - quit.
If you choose log off, this is the message you get:
"Do you really want to log off and return to the login screen now?"
If you select yes, the game quits.
You can even assign a keyboard shortcut to the "log-off" function that quits the game.
I already reported this as a bug. I don't have a log off button atm, o wait i shot something in space i have it now !!!! This doesn't make sense to me :confused: Anyway more changes and promotion for Dual Character Training, so i feel the need to bump this even more and get it back into people there faces ;)
I only used to see it in space, OFC, but didn't realise it was now linked to aggression. Appreciate the comment and the bump and maybe I saw DCT\MCT coming ;) lol. I can't claim that but yes, this would be even more advantageous now. Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |

Oraac Ensor
School of Applied Knowledge Caldari State
294
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Posted - 2013.10.24 13:13:00 -
[68] - Quote
Dowlphin wrote:It's funny how the game pretends a feature that is not there.
The main menu has two buttons: Log off and Quit Game. And both do the same - quit.
If you choose log off, this is the message you get:
"Do you really want to log off and return to the login screen now?"
If you select yes, the game quits.
You can even assign a keyboard shortcut to the "log-off" function that quits the game.
I already reported this as a bug. It doesn't work that way for me.
The Log Off button only appears if I have logged in by the ExeFile.exe method and it does exactly what it says - it logs me off and then reopens the log in screen. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
3055
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Posted - 2013.10.24 13:29:00 -
[69] - Quote
Oraac Ensor wrote:Dowlphin wrote:It's funny how the game pretends a feature that is not there.
The main menu has two buttons: Log off and Quit Game. And both do the same - quit.
If you choose log off, this is the message you get:
"Do you really want to log off and return to the login screen now?"
If you select yes, the game quits.
You can even assign a keyboard shortcut to the "log-off" function that quits the game.
I already reported this as a bug. It doesn't work that way for me. The Log Off button only appears if I have logged in by the ExeFile.exe method and it does exactly what it says - it logs me off and then reopens the log in screen. Then this is not consistent with the launcher, if you only see it by that being run directly.
Not sure, if this is unfinished or simply broken, but the result is the same. It needs to be worked on. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Oraac Ensor
School of Applied Knowledge Caldari State
294
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Posted - 2013.10.24 14:26:00 -
[70] - Quote
Nikk Narrel wrote:Oraac Ensor wrote:Dowlphin wrote:It's funny how the game pretends a feature that is not there.
The main menu has two buttons: Log off and Quit Game. And both do the same - quit.
If you choose log off, this is the message you get:
"Do you really want to log off and return to the login screen now?"
If you select yes, the game quits.
You can even assign a keyboard shortcut to the "log-off" function that quits the game.
I already reported this as a bug. It doesn't work that way for me. The Log Off button only appears if I have logged in by the ExeFile.exe method and it does exactly what it says - it logs me off and then reopens the log in screen. Then this is not consistent with the launcher, if you only see it by that being run directly. Not sure, if this is unfinished or simply broken, but the result is the same. It needs to be worked on.
CCP Atropos wrote:Log off button removed-Historically the log off button hasn't functioned as a log off feature; the button used to simply close the current Client, and start a new one on the login screen. Since it is our goal to remove this login screen, the log off button doesn't make sense. There is some design that needs to be done here, since the intent of most people clicking the button is to take them back to either a) the character selection screen so that they can switch characters or to the login screen to change users. -With user login moved into the EVE Launcher, we need to follow up on the release of the new EVE Launcher by adding in either the ability to switch characters or to relaunch the EVE Launcher and switch users, or supply a way to improve this flow. We're aware of this and are planning accordingly. Edit: It is CCP Atropos's declared intention that the direct ExeFile.exe method of logging in will eventually be removed. |
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Dowlphin
V for Vision
27
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Posted - 2013.10.24 20:38:00 -
[71] - Quote
So CCP wants to remove the login screen and THEN try to find a way to allow character switching using the launcher, which is external to the game client? I see an easier solution right there. |

Kerodan Alduin
EVE University Ivy League
1
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Posted - 2013.10.29 06:46:00 -
[72] - Quote
+1 here |

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
16
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Posted - 2013.11.01 17:29:00 -
[73] - Quote
+1 for this I have never understood why I need to do a full log out to switch the character I'm logging as. |

Maximus Aerelius
PROPHET OF ENIGMA
919
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Posted - 2013.11.12 22:07:00 -
[74] - Quote
A quick bump as it's been a while and my signature was wiped along with others. Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |

Wafflehead
Hurricane Research
33
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Posted - 2013.11.19 22:32:00 -
[75] - Quote
+1
I don't know why this was even removed!! |

Samuel Sachs
3
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Posted - 2013.11.30 02:20:00 -
[76] - Quote
Best multiacc tool is EvE-O , take a look guys, works pretty well:
https://forums.eveonline.com/default.aspx?g=posts&t=246157
+1 |

Maximus Aerelius
PROPHET OF ENIGMA
1017
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Posted - 2013.11.30 12:31:00 -
[77] - Quote
While I appreciate the bump your tool maybe useful for multi-accounts but doesn't help with Character Switching i.e. as per the OP. Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |
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ISD Ezwal
ISD Community Communications Liaisons
593

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Posted - 2013.12.01 21:08:00 -
[78] - Quote
I have removed an of topic post and the one quoting it.
The rules: 26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. ISD Ezwal Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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Metangela Usafa
Federal Navy Academy Gallente Federation
0
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Posted - 2013.12.03 01:35:00 -
[79] - Quote
I am not a programmer but....I have played A LOT of MMORPG type games and this is the ONLY one that pops to mind when I think of the difficulty in changing characters on the same account. Maybe they should call Sony Online? Maybe it has to do with being able to run multiple instances of the client? >shrug< It's EVE. Take it as it is and hope you survive another day. |

Maximus Aerelius
PROPHET OF ENIGMA
1192
|
Posted - 2014.01.15 12:55:00 -
[80] - Quote
Any love from the gang for 2014? Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |
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Xe'Cara'eos
A Big Enough Lever
58
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Posted - 2014.01.15 13:35:00 -
[81] - Quote
please read the latest CSM minutes - CCP'd love to do this, but can't |

Maximus Aerelius
PROPHET OF ENIGMA
1193
|
Posted - 2014.01.15 14:10:00 -
[82] - Quote
Xe'Cara'eos wrote:please read the latest CSM minutes - CCP'd love to do this, but can't
Ah I got sick of waiting for those. Thanks for the heads up on that and please find below the extract to those minutes regarding this F&I:
"Discussion on the first point GÇô allow players to log out to character select - was short. In the words of Veritas, GÇ£NoGÇ¥. The reasons why this is technically infeasible are baked into the very core of the game and would literally require what amounts to a ground-up re-write to fix. Mynnna relayed an anecdote from lunch about how it would be ten programmers working for six months for 15 seconds of payoff for the players. This was confirmed by Veritas. Soundwave said GÇ£SomedayGÇ¥, thus creating, with a single word, the largest expectation management problem CCP has or ever will have."
Source: http://community.eveonline.com/news/dev-blogs/csm8-meeting-minutes-published
I'd like to say thank you to all those who came before and supported this F&I as well. It would've been a very nice to have but it seems CCP have a new trademark on somedayGäó. A shame as it used to be there so long ago I barely remember it.
07. Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |

Anys Thes'Realin
6
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Posted - 2014.01.15 16:19:00 -
[83] - Quote
Xe'Cara'eos wrote:please read the latest CSM minutes - CCP'd love to do this, but can't
This topic has come up a couple times over the last few months - both in the CSM minutes, and in some of the dev interviews and blogs. I don't recall where exactly, but back around Thanksgiving I read some more detailed info as to why this can't be done currently - something to do with how the client processes login//character information, and not being able to 'hot-swap' characters without a full restart.
CCP would certainly love to do this, but would require some very fundamental rewriting of much of the code to make it work. It's something they may try to implement someday, but probably not for a while - there's more important things they want to do first. My (WIP) Roleplaying Profile: http://tinyurl.com/nfazlch |

Shoot FC Larry
Imperial Academy Amarr Empire
0
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Posted - 2014.01.15 18:30:00 -
[84] - Quote
It's an okay idea but, never make one account has the ability to operate multiply character at same time. |
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