
Cmdr Sy
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Posted - 2005.10.25 14:11:00 -
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I don't understand people's objections to how EVE, PVP and the alliance system have evolved.
The configuration of a typical alliance has not changed over the past year, so looking back to better days is just nostalgia. You have the politicians, the industrial giants, the elite PVPers, the cannonfodder, the gatesnipers greedily adding noobships to their killboard, the opportunists wishing to get rich and the carebears who got dragged along because their corp joined without a vote. Nothing has changed there, for better or for worse. And I doubt it will. The alliance system is a product of human nature.
As for EVE being a PVP game, look at what is happening. The major alliances are now burning through their accumulated wealth, all fighting each other. There is more pvp to be had now than ever before, and more targets because a lot of those 16k people logged in are the carebears of spring giving it a try.
Are people really just crying because the lag has forced people into smaller mixed fleets and tactical play, and this style of fighting has been adopted by some outfits more professionally than by others?
Lag means no more lining up 100 BS each side and seeing who can do more DoT in a more synchronised fashion. That was how it was done at Jutland in 1917, and the approach simply has no elegance. And it looks crap too. CCP never designed this game so the pinnacle of fleet combat would be a multicoloured blob centred on screen, followed by a lag spike and the loading of a station environment.
Much as I hate lag, I am glad those days are gone. You spent more time sitting at SS than fighting. I would choose roaming frig gank squads any day - at least with that, even the travel is an adventure, even if nothing happens all night.
For how the game is changing, look to the last couple of weeks in Tribute. Time and time again, 20-40 ships each side, not much sniping, no safespots, every single ship class fairly represented, decent mix of roles and setups, and every battle a massacre. No more "Primary, Secondary, STFU!" - people have roles, and a feeling for what the others are doing. And credit to the Northern forces for showing up to the slaughter, and fully committing themselves to it, in spite of their losses. At least you will adapt. It's laggy, it's fun, but at the end of it all, it is those who embrace change who win.
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