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Corair
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Posted - 2005.10.18 16:18:00 -
[1]
Sounds like a weird sci-fi movie, no?
Anyways, I'll be living in Angel space shortly and will have a new Apoc this evening. Question is: should I stick to lasers or use 1200s/1400s? My skills are 3-5 in Gunnery, my cap skills are 4, Weap Upg 5, Adv Upg 3, and I can use Large T2 reps. I'm thinking either long-range sniper setups with Tachs or 1400s or getting mid range and just tanking damage.
What would you suggest? --------
I would love to change the world, but they won't give me the source code. |

Batchie
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Posted - 2005.10.18 16:42:00 -
[2]
i suggest using lasers, to take advantage of the ships bonuses.
Angels are just NPC's there not too tuff. EM / Therm dmg works just fine against them.
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Ortu Konsinni
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Posted - 2005.10.18 16:50:00 -
[3]
Well, Angels' highest resists are in EM and/or therm, so I never thought it would be a good idea to use lasers against them, but I'll admit I don't have first-hand experience with lasers, so if the poster above me says it works, then I guess it does. And yeah, what I'd do is just go mid range with mega pulses or dual heavy pulses, use drones for frigates, and tank whatever they're throwing at you.
--- Ortu Konsinni Diplomatic delegate French Force Alliance -- l'alliance des francophones Web site : http://destabiliser.com/ffa/ |

Rodge
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Posted - 2005.10.18 16:56:00 -
[4]
Angels are very strong against EM/Thermal, very weak against EXP damage.
The Apoc's bonuses suggest that 1400s would be a much better choice for NPCing there (especially with EMP ammo and it's nasty EXP damage!). Apoc's ship bonus is a cap bonus (helpful for your tanking) and a reduction in cap used by your lasers. Since 1400s take a negligible amount of cap, I think you'd do better with them.
I used to live in Curse for ages. I had a mate down there with pretty much maxed gunnery skills, and there was some BSs (Seraphims especially) that he couldn't take down solo as they had too much EM/thermal resistance. The EM resistances were so high that an EM torpedo did exactly as much damage on shields as an EXP torpedo!
Happy hunting! 
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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Rodge
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Posted - 2005.10.18 16:58:00 -
[5]
Originally by: Ortu Konsinni so if the poster above me says it works, then I guess it does.
Not everyone on a forum knows what they're talking about 
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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Sebastato
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Posted - 2005.10.18 17:10:00 -
[6]
Forget to fight angels with close range lasers. Your tank needs to many low slots b/c angels do all kinds of damage. That leaves no room for heat sinks as it would be necessary to kill the angel bs. But there's a fitting that works very good for me: You just need to skill a few days for the t2 items.
Hi: 6x tachyon beams II, 2x rocket launcher with defenders Med: 1x sensor booster II, 3x tracking computer II Low: 6x heat sink II, 1 cap power relay
Warp into the belts at 100km and sniper that bastards with standard crystals. Use the defenders to destroy the incoming cruise missiles and torpedos.
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Corair
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Posted - 2005.10.18 19:00:00 -
[7]
Thanks folks. I keep thinking I'd want a mix of gank/tank to keep the BSs from chewing me up when they decide to use MWD or something. The defender idea seems pretty interesting - I was under the impression that it wouldn't matter much.
I don't HAVE to have an Apoc - I just have the skills for Apoc ready to go... I was told that Domi is rather good for Angels. Would I be better off with the Domi or Apoc, you think? --------
I would love to change the world, but they won't give me the source code. |

Ortu Konsinni
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Posted - 2005.10.18 19:07:00 -
[8]
I think you'll be better off with whatever can dish out the most explosive damage while being able to tank Angels properly. In that regard I believe a Dominix with good drone skills would be better than an Apoc.
--- Ortu Konsinni Diplomatic delegate French Force Alliance -- l'alliance des francophones Web site : http://destabiliser.com/ffa/ |

Corair
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Posted - 2005.10.18 19:17:00 -
[9]
Originally by: Ortu Konsinni I think you'll be better off with whatever can dish out the most explosive damage while being able to tank Angels properly. In that regard I believe a Dominix with good drone skills would be better than an Apoc.
Hmm... interesting. --------
I would love to change the world, but they won't give me the source code. |

hylleX
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Posted - 2005.10.18 20:24:00 -
[10]
Edited by: hylleX on 18/10/2005 20:27:13 It is very possible to kill angels with a traditional npc laser setup. They just take longer time to kill then sansha or whatever. When i fought angels i used
High: 7 Mega pulse II 1 large exp smartbomb (could go with 8x MP, not all frigs can be killed with the bomb) Med: 90% web, 3 cap rechargers Low: 2 large tech2 reps, 3 hardners, 2 relays
The angels BS's use different ranges, some very close and some at about 25km. A webber helps alot, against close range bs and cruisers. The medium range cruisers can be killed due to good tracking on the mega pulse. I dont know how you will perform with T1 guns, but i think it might not be good enough. And remember to fill your bay with berserkers, these will take care of frigs and also use them on the BS:s cuz they will make it faster to take them down. However if u have say tech 2 projectiles maybe that could be a good setup, but i have no idea about that, what i know is that its no problems to npc angels with apoc IF u have good skills, but sansha or blood rats are ofc alot easier.
Well kids you've tried your best and failed miserably, the lesson is: never try |

chris lares
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Posted - 2005.10.19 09:42:00 -
[11]
DONT LISTEN TO RODGE HE KNOWS NOTHING!!!
HE FLIES IBIS'S ALLDAY AND MINES VELD IN HIS BADGER MK1 WITH 1 BASIC MINER........... man hes sooo cool!! 
Forces Of Evil.........Worship Us  
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CB LoKi
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Posted - 2005.10.19 10:47:00 -
[12]
I have hunted in Omist, where its angels everywhere. ARty is best against them, and when its on a ship with one P00P bonus to
weps, go for arty, advanced wep upgrades 4 4tw!
8x 1400mm/1200mm Artys 1x 90% Webber 3x Cap Recharger II 2x Large Armour Rep II 1x EXP hardener 1x KIN hardener 1x THR hardener 1x Adaptive Nano II
4x Heavy EXP, rest are EXP med drones.
Tanks all angel spawns forever, kill frigs with drones, and BS's with Arty. Leave the cruisers.
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Jaketh Ivanes
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Posted - 2005.10.19 10:54:00 -
[13]
Originally by: Batchie i suggest using lasers, to take advantage of the ships bonuses.
Angels are just NPC's there not too tuff. EM / Therm dmg works just fine against them.
What bonus, the -10% cap useage on lasers.. Arti's take less cap than any laser, no matter bonuses 
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darth solo
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Posted - 2005.10.19 11:28:00 -
[14]
when im npcing, which isnt much, i always use ships that have best natural resistance to the NPCs and also if i can do the damage that is the weakest to them..
It makes a BIG difference and can come between u dieing or not.
So in this case id prob go with the 1400s with explosive ammo(fusion)
d solo.
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Sobeseki Pawi
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Posted - 2005.10.19 12:00:00 -
[15]
Fusion, not EMP.
EMP's primary dmg is EM.
~Captain Cutie, HFS Iron Fist
Biomass fears me.
Captain Cutie does not speak for the Phoenix Alliance. |

Rhianna Christian
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Posted - 2005.10.19 12:26:00 -
[16]
Originally by: Ortu Konsinni In that regard I believe a Dominix with good drone skills would be better than an Apoc.
I can vouch for this...Domi with an obscene tank, lots of drones, cap rechargers in the mids and heavy autocannons or med artillery in high (mainly due to the minimal cap use). This will handle ALMOST anything angel (I can't speak for seraphim, could never find the buggers)
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TheKiller8
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Posted - 2005.10.19 12:46:00 -
[17]
Sniping is nice but remember that you really want to loot ratloot in 0.0 (especialy since the bounty-nerf). In contrast to mission rats and deadspace rats.. beltrats tend to drop a lot of juicy mods. I've got plenty of named large artillery and cruise/siege launchers off Angel-rats in 0.0.
Also I suggest you train for a Raven. Even with the missile-nerf they're still the best PvE'rs imo. You can choose damage-types, hit hard from 0 to 100km and tank well.
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Corair
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Posted - 2005.10.19 22:10:00 -
[18]
Originally by: CB LoKi Edited by: CB LoKi on 19/10/2005 11:03:44 I have hunted in Omist, where its angels everywhere. ARty is best against them, and when its on a ship with one P00P bonus to
weps, go for arty, advanced wep upgrades 4 4tw!
8x 1400mm/1200mm Artys 1x 90% Webber 3x Cap Recharger II 2x Large Armour Rep II 1x EXP hardener 1x KIN hardener 1x THR hardener 1x Adaptive Nano II 1x Gyro II
4x Heavy EXP, rest are EXP med drones.
Tanks all angel spawns forever, kill frigs with drones, and BS's with Arty. Leave the cruisers.
This looks pretty, I might just go for this. Thanks to all for their input, much appriciated. --------
I would love to change the world, but they won't give me the source code. |

St Dragon
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Posted - 2005.10.19 23:39:00 -
[19]
Unfortunaly lasers are pretty much useless against angels best bet is to use either projectiles or missiles due to the fact that they can do all damages
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CB LoKi
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Posted - 2005.10.21 08:24:00 -
[20]
Originally by: Corair
Originally by: CB LoKi Edited by: CB LoKi on 19/10/2005 11:03:44 I have hunted in Omist, where its angels everywhere. ARty is best against them, and when its on a ship with one P00P bonus to
weps, go for arty, advanced wep upgrades 4 4tw!
8x 1400mm/1200mm Artys 1x 90% Webber 3x Cap Recharger II 2x Large Armour Rep II 1x EXP hardener 1x KIN hardener 1x THR hardener 1x Adaptive Nano II 1x Gyro II
4x Heavy EXP, rest are EXP med drones.
Tanks all angel spawns forever, kill frigs with drones, and BS's with Arty. Leave the cruisers.
This looks pretty, I might just go for this. Thanks to all for their input, much appriciated.
Hell PM me ingame for 'tips' on what your doing, and where to get good spawns etc ok man. Im here to help :)
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