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Rogue Lawyer
The Scope Gallente Federation
24
|
Posted - 2013.05.20 19:48:00 -
[1] - Quote
Hello fellow Evers or what is it that people who play Eve are collectively called, any way I am about to jump into a Kronos, the High slots really take care of themselves, the Kronos can easily fit the biggest hybrid rails and Blasters so that 's taken care of. But I am not sure of what to add to the mid and how to arrange my Lows, with the obvious need for an armor rep (T2 and above).
Fire away, shower me with your collective wisdom. |

Derath Ellecon
Washburne Holdings Situation: Normal
1382
|
Posted - 2013.05.20 19:54:00 -
[2] - Quote
Seriously?
I'm sure i will catch heat as well for replying with this but honestly, if you have made it all the way to T2 Battleships and haven't figured out the basics of fitting, you probably shouldn't risk a Kronos.
Or you are just too lazy to at least throw a fit up here to say "here's what I came up with, how would you improve it." |

Antillie Sa'Kan
Forging Industries Silent Infinity
33
|
Posted - 2013.05.20 21:27:00 -
[3] - Quote
Indeed. How do you play for the that long and not learn how to fit a ship? I mean read the description of its bonuses. Its obvious, and its right there. |

Tsukino Stareine
EVE University Ivy League
212
|
Posted - 2013.05.20 21:40:00 -
[4] - Quote
Maybe it's a bought character? Stranger things have happened people..
[Kronos, test] Core X-Type Armor Kinetic Hardener Core X-Type Armor Thermic Hardener Reactive Armor Hardener Core X-Type Large Armor Repairer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Gist X-Type 100MN Microwarpdrive Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Tracking Computer II, Tracking Speed Script Federation Navy Stasis Webifier
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Improved Cloaking Device II Salvager II Small Tractor Beam II
Large Hybrid Collision Accelerator II Large Auxiliary Nano Pump I
1256 DPS from guns only. I suggest rolling with 2 garde IIs and a flight of hobgoblins for drones which will bring maximum DPS to 1435 before implants.
1174 preheat serpentis tank. 2329 With heat.
Top speed is over 1km/s so blasters will be fine, 0.1+ tracking combined with 90% web means you will 1 shot even elite frigates.
Downgrade modules as your budget allows, the above setup will cost about 3billion isk.
EDIT: can also easily be turned into a incursion boat, just remove the repper and put a plate on it. |

Rogue Lawyer
The Scope Gallente Federation
24
|
Posted - 2013.05.20 22:17:00 -
[5] - Quote
Derath Ellecon wrote:Seriously?
I'm sure i will catch heat as well for replying with this but honestly, if you have made it all the way to T2 Battleships and haven't figured out the basics of fitting, you probably shouldn't risk a Kronos.
Or you are just too lazy to at least throw a fit up here to say "here's what I came up with, how would you improve it."
I am returning to the game after almost a year out. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
234
|
Posted - 2013.05.21 03:35:00 -
[6] - Quote
I omnitank because 1) lazy and anyways npcs don't hurt that much. 2) specific hardeners result in a gaping explosive hole. you could easily get by with 2 specific hardeners and a 4th magstab.
[Kronos, 425s cap inject] Large Armor Repairer II Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Damage Control II Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer
Heavy Capacitor Booster II, Cap Booster 800 Republic Fleet 100MN Afterburner Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L Small Tractor Beam II Small Tractor Beam II Salvager II
Large Hybrid Burst Aerator II Large Hybrid Metastasis Adjuster I
Warden II x3 Hobgoblin II x5 Warrior II x5
You can trust me, I have a monocole |

Liang Nuren
Heretic Army Heretic Initiative
3667
|
Posted - 2013.05.21 05:04:00 -
[7] - Quote
I keep wondering about a LAR, EANM, RAH tank.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Crellion
Parental Control Raiden.
35
|
Posted - 2013.05.21 05:35:00 -
[8] - Quote
Liang Nuren wrote:I keep wondering about a LAR, EANM, RAH tank.
-Liang
I hope with these changes sweeping through TQ you might find someone kind enough to give it its 8th low slot so that you no longer have to choose.
In the meantime have you checked whether eanm-rah-dcu is better or worse than eanm-eanm-rah? (incl. the odd oshit moment cause we are human)
Optimal use due to the few lows is I think:
guns - solace(or II) x2 - cap Xfer specific-specific-CN invuln-web/ab mfsIIx4 teIIx2 dcuII running with a Domi mechanic |

Lloyd Roses
Artificial Memories
85
|
Posted - 2013.05.21 08:41:00 -
[9] - Quote
Liang Nuren wrote:I keep wondering about a LAR, EANM, RAH tank.
-Liang
repper/RAH/eanm is the latest trend totank all the things from tristans upwards it seems  |

Tsukino Stareine
EVE University Ivy League
214
|
Posted - 2013.05.21 09:03:00 -
[10] - Quote
Crellion wrote:Liang Nuren wrote:I keep wondering about a LAR, EANM, RAH tank.
-Liang I hope with these changes sweeping through TQ you might find someone kind enough to give it its 8th low slot so that you no longer have to choose. In the meantime have you checked whether eanm-rah-dcu is better or worse than eanm-eanm-rah? (incl. the odd oshit moment cause we are human) Optimal use due to the few lows is I think: guns - solace(or II) x2 - cap Xfer specific-specific-CN invuln-web/ab mfsIIx4 teIIx2 dcuII running with a Domi mechanic
654 DPS tank should be fine but since i blaster fit the one I posted I like a bit of extra safety.
using an a-type eanm ofc, but the 4th magstab jumps DPS to 1311 turret damage only, not sure if worth considering TE being nerfed. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
744
|
Posted - 2013.05.21 10:20:00 -
[11] - Quote
It's a call to gank those fits with so much pimp, just say'in. *removed inappropriate ASCII art signature* - CCP Eterne |

Dato Koppla
Rage of Inferno Malefic Motives
206
|
Posted - 2013.05.21 11:02:00 -
[12] - Quote
Here's how I'd fit a Kronos if I flew one, I think it's a nice balance between cost and performance, not too much unnecessary pimp.
[Kronos, L4s]
Centus C-Type Large Armor Repairer Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Magnetic Field Stabilizer II Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Gist C-Type 100MN Afterburner Tracking Computer II Tracking Computer II Heavy Capacitor Booster II, Cap Booster 800
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L Small Tractor Beam II Salvager II Salvager II
Large Hybrid Burst Aerator II Large Auxiliary Nano Pump I
Garde II x3 Hobgoblin II x5 Hobgoblin II x5
907 dps @ 47+49km with CN Antimatter, 1087max dps with Gardes. Tanks 417 omni dps, which is plenty, if not enough tank use specific hardeners (never used the RAH so not sure if it will perform better)
The web bonus is wasted which is kinda sad but theres no point using one with rails and Blasters just don't make sense in missions. |

Tsukino Stareine
EVE University Ivy League
214
|
Posted - 2013.05.21 11:04:00 -
[13] - Quote
Sergeant Acht Scultz wrote:It's a call to gank those fits with so much pimp, just say'in.
that's why I said downgrade as budget allows in my first fit :D
1.1k DPS tank is wayyyyyyyyyyy too much for almost all solo pve sectors of this game XD |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
744
|
Posted - 2013.05.21 11:40:00 -
[14] - Quote
Tsukino Stareine wrote:Sergeant Acht Scultz wrote:It's a call to gank those fits with so much pimp, just say'in. that's why I said downgrade as budget allows in my first fit :D 1.1k DPS tank is wayyyyyyyyyyy too much for almost all solo pve sectors of this game XD
Indeed, anyway my advice is quite simple, for PVE in a Marauder or Pirate ship you're better putting a nice budget on T2 rigs+dmg mods than fancy tank mods or guns calling for gank, plus with at least 3 faction dmg mods+T2 dmg rig you could almost tank with a DCU RAH and LAR. Tank with gank
*removed inappropriate ASCII art signature* - CCP Eterne |

Liang Nuren
Heretic Army Heretic Initiative
3668
|
Posted - 2013.05.21 14:23:00 -
[15] - Quote
Sergeant Acht Scultz wrote:It's a call to gank those fits with so much pimp, just say'in.
I fly my pimp fits in low sec and wormholes. You're free to come find and kill them.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Alexa Coates
Federation Navy Assembly Group LLC
580
|
Posted - 2013.05.21 17:38:00 -
[16] - Quote
having owned 2 kronos, I can safely tell you this:
******* sell it, it's trash. Buy an ishtar. It'll tank better AND do more dps for fucks sake. That's a Templar, an Amarr fighter used by carriers. |

Gizznitt Malikite
Agony Unleashed Agony Empire
2124
|
Posted - 2013.05.21 19:00:00 -
[17] - Quote
I use a kronos whenever I get the urge to mission...
Here are a couple general points to fitting out your Kronos:
Blinging it out may give it "max performance", but it also makes it a target. It takes 3-6 Tornadoes to alpha most of the Kronos fits above. Assuming 100m/Tornado, if you have much over 1b in modules, it's profitable to gank you! And if you are in a common mission hub, you bet your ass there are people scanning your ship looking for Marauders to gank & loot. So, be aware of how much bling you are fitting to your ship: A or X-type Repper (400-900m), FN MFS (100m each), SS Tracking Comp (250m), FN Stasis Web (75m), A or X-type Hardeners (150-1b each)... get the picture... If your a loot pinata, its only a matter of time before someone pops your ship for the potential loot!!!
RAH vs DCU: I have never found a RAH to be better than a DCU.... Sure, it might improve your tank some once the resists shift, but because of how they shifts it doesn't provide very much benefit, especially compared to the low-cap + added protections of a DCU.
425s vs Neutrons: Neutrons give excellent dps, but **** range. Fighting Serpentis, how wonderful. Fighting Gueristas... and you'll spend a lot of time chasing down ships, or shooting things so far into falloff your simply better off with 425s. Blaster Kronos != Vargur or Machariel with 60-100 km Falloff!
Cap Stability: Do NOT fit for cap stability. Use a Cap booster for the love of all that is right in this world. You pulse your tank as its needed, and rely on DPS to limit the incoming dps, too.
|

Liang Nuren
Heretic Army Heretic Initiative
3674
|
Posted - 2013.05.21 19:44:00 -
[18] - Quote
I'm not sure why an Ishtar would be better than a Kronos. It gets way less DPS and tank just isn't ever the problem.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Captain Cullins
State War Academy Caldari State
1
|
Posted - 2013.05.21 20:32:00 -
[19] - Quote
The web bonus is never wasted, if using rails alot of your enemies will close in inside of 8km-14km and when they are in orbit a web helps alot to pin them down and it increases dps to your target alot, so ignore that comment above
also all these dead-space tanks/mods are not needed on this ship it does great with just t2 stuff ..especially with marauder 5 and elite rail cert, so its only extra bling thats not necessary and makes you a target of a gank
|

hmskrecik
TransMine Group German Information Network Alliance
72
|
Posted - 2013.05.21 20:35:00 -
[20] - Quote
Gizznitt Malikite wrote: Here are a couple general points to fitting out your Kronos:
Wholeheartedly agree. Just handful of remarks:
Quote: 425s vs Neutrons: Neutrons give excellent dps, but **** range. Fighting Serpentis, how wonderful. Fighting Gueristas... and you'll spend a lot of time chasing down ships, or shooting things so far into falloff your simply better off with 425s. Blaster Kronos != Vargur or Machariel with 60-100 km Falloff!
Yes, the range isn't remotely comparable but funny thing is Neutrons+Null+MWD really don't have problem with damage application and overall mission performance is quite similar to fittings with Railguns. The much bigger problem is capping out on some missions due to almost constant running MWD.
Quote: Cap Stability: Do NOT fit for cap stability. Use a Cap booster for the love of all that is right in this world. You pulse your tank as its needed, and rely on DPS to limit the incoming dps, too.
Unless you are jammed/dampened, webbed and scrammed. Happens. For that reason it's good to have some safety net of 3 to 5 minutes of repper's work when not shooting.
Also, it's damn waste of ship's bonus but web isn't really necessary. Instead keep in the hold tracking scripts for each TC and a small batch of Javelins . It's more useful in most situations that way. |

Captain Cullins
State War Academy Caldari State
1
|
Posted - 2013.05.22 00:41:00 -
[21] - Quote
negative, sensor boosters work well on missions now if damped and eccm will keep you from being jammed also, so even more reason to use a cap booster instead so you have te room |

chaosjj
State Enforcement Directive
30
|
Posted - 2013.05.22 07:30:00 -
[22] - Quote
My fit:
[Kronos, L4s]
Tairei's Modified Large Armor Repairer 2/3x Specific hardener 3/4xFederation Navy Magnetic Field Stabilizer
3x cap recharger II Shadow serpentis tracking computer
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 3x Small Tractor Beam II
2x Capacitor control circuits
Salvage drone x3 Hobgoblin II x5 Hammerhead II x5
dishes out about 850 DPS, and can tank everything long enough for the guns to kill them. (i looted the Repairer once) tracking is never a issue as all ships are dead before they get to close. |

Desivo Delta Visseroff
Hybrid Flare Project Immersion
0
|
Posted - 2013.05.28 20:47:00 -
[23] - Quote
Personally, I would go with the following fit. It's cheap (for a Kronos), cap stable and flexible. It may not do the mega DPS of some of the other fits on this thread, but it's how I would role in missions:
[Kronos, Mad Kronos] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Large 'Reprieve' Vestment Reconstructer I Large 'Reprieve' Vestment Reconstructer I 1600mm Reinforced Steel Plates II Capacitor Power Relay II
Cap Recharger II Cap Recharger II Cap Recharger II 100MN Afterburner I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Small Tractor Beam II Medium Proton Smartbomb II Heavy Nosferatu II
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
Salvage Drone I x2 Hornet EC-300 x3 Hobgoblin II x5 Garde II x3
Tank: 766 hp/sec DPS: 878 dps; 3849 volley EHP: 89,650 (on the low side, but sustainable) Cap Stable @ 54% Estimated Price: 1.43 Billion Isk.
It can do a little of everything and can do it well:)
|

Tsukino Stareine
EVE University Ivy League
246
|
Posted - 2013.05.28 20:58:00 -
[24] - Quote
Desivo Delta Visseroff wrote:Personally, I would go with the following fit. It's cheap (for a Kronos), cap stable and flexible. It may not do the mega DPS of some of the other fits on this thread, but it's how I would role in missions:
[Kronos, Mad Kronos] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Large 'Reprieve' Vestment Reconstructer I Large 'Reprieve' Vestment Reconstructer I 1600mm Reinforced Steel Plates II Capacitor Power Relay II
Cap Recharger II Cap Recharger II Cap Recharger II 100MN Afterburner I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Small Tractor Beam II Medium Proton Smartbomb II Heavy Nosferatu II
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
Salvage Drone I x2 Hornet EC-300 x3 Hobgoblin II x5 Garde II x3
Tank: 766 hp/sec DPS: 878 dps; 3849 volley EHP: 89,650 (on the low side, but sustainable) Cap Stable @ 54% Estimated Price: 1.43 Billion Isk.
It can do a little of everything and can do it well:)
mixing active and buffer
half the cost is from the 2 rigs.........wth, why not cap inject and use 600m budget on damage or tank -__-?
Meta 4 rep...........real?
Are you sure you know how to fit? |

Desivo Delta Visseroff
Hybrid Flare Project Immersion
0
|
Posted - 2013.05.28 21:20:00 -
[25] - Quote
Tsukino Stareine wrote:Desivo Delta Visseroff wrote:Personally, I would go with the following fit. It's cheap (for a Kronos), cap stable and flexible. It may not do the mega DPS of some of the other fits on this thread, but it's how I would role in missions:
[Kronos, Mad Kronos] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Large 'Reprieve' Vestment Reconstructer I Large 'Reprieve' Vestment Reconstructer I 1600mm Reinforced Steel Plates II Capacitor Power Relay II
Cap Recharger II Cap Recharger II Cap Recharger II 100MN Afterburner I
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Small Tractor Beam II Medium Proton Smartbomb II Heavy Nosferatu II
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
Salvage Drone I x2 Hornet EC-300 x3 Hobgoblin II x5 Garde II x3
Tank: 766 hp/sec DPS: 878 dps; 3849 volley EHP: 89,650 (on the low side, but sustainable) Cap Stable @ 54% Estimated Price: 1.43 Billion Isk.
It can do a little of everything and can do it well:)
mixing active and buffer half the cost is from the 2 rigs.........wth, why not cap inject and use 600m budget on damage or tank -__-? Meta 4 rep...........real? Are you sure you know how to fit?
You're right about the Meta 4 reps as far as the cost is concerned. However, switching to Tech 2 Reppers does drop your repair rate to @ 630hp/sec. I always favored a cap-stable setup over a cap-boosted setup.
What's wrong with putting a little buffer in with an active tank. It's there to give you some breathing room in case the reppers get a little overwhelmed. Damage mods may make you more efficient, but with a stable ship, you can take you time clearing out a room.
All this is to say that, I do know how to fit. I fit for my play style. Relaxed  |

Tsukino Stareine
EVE University Ivy League
246
|
Posted - 2013.05.28 21:29:00 -
[26] - Quote
how does upgrading to tech 2 reppers DROP your tank? You don't run reppers 24/7, wait maybe you do.
Nvm. You're one of those people. |

Desivo Delta Visseroff
Hybrid Flare Project Immersion
0
|
Posted - 2013.05.28 21:47:00 -
[27] - Quote
Tsukino Stareine wrote:how does upgrading to tech 2 reppers DROP your tank? You don't run reppers 24/7, wait maybe you do.
Nvm. You're one of those people.
If by those you mean "bored as work", then sure. If you mean "afk" then no, never. I run my reppers right before my shields fail and then shut them off once my shields begin to regen.
I can't talk for the discrepancy in the repair rate. I got the stats from EFT. Not from within the game. I'm only at Gallente BS 4, so i can't actually fly a Kronos yet, but I may if I don't get a Vindicator instead. In any case, it's not like I told the OP to do this:
[Kronos, Lunatic Kronos] Damage Control II Capacitor Power Relay II Capacitor Power Relay II Capacitor Power Relay II Capacitor Power Relay II Energized Adaptive Nano Membrane II 1600mm Reinforced Steel Plates II
Cap Recharger II Cap Recharger II Cap Recharger II 100MN Afterburner II
Large Proton Smartbomb II Large Proton Smartbomb II Large Proton Smartbomb II Large Proton Smartbomb II Large Proton Smartbomb II Large Proton Smartbomb II Large Proton Smartbomb II
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
Also Cap Stable...btw  |

Tsukino Stareine
EVE University Ivy League
246
|
Posted - 2013.05.28 22:03:00 -
[28] - Quote
you'll quickly come to learn tha cap stability is one of the lowest priorities when fitting a pve ship especially if it's active tanked. |

Liang Nuren
Heretic Army Heretic Initiative
3713
|
Posted - 2013.05.28 23:01:00 -
[29] - Quote
Tsukino Stareine wrote:you'll quickly come to learn tha cap stability is one of the lowest priorities when fitting a pve ship especially if it's active tanked.
I tend to value cap stable fits when running wormholes. Not all PVE is level 4 missions.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Derath Ellecon
Washburne Holdings Situation: Normal
1388
|
Posted - 2013.05.28 23:25:00 -
[30] - Quote
Desivo Delta Visseroff wrote:I can't talk for the discrepancy in the repair rate. I got the stats from EFT. Not from within the game. I'm only at Gallente BS 4, so i can't actually fly a Kronos yet, but I may if I don't get a Vindicator instead. In any case, it's not like I told the OP to do this:
So wait, you are arguing fits for a ship you can't even fly yet? That is full of win.
As an example, your fit does 778 DPS with VOID ammo (all 5 skills) and reps 883 DPS against serpentis (picking a standard mission rat that a kronos will excel against).
My cap boosted fit does 1324 DPS with better tracking and reps 683 DPS against serpentis.
Now that's just paper stats. What's the difference in use? The difference is that while my fit isn't cap stable, I rarely have to actually use the cap booster and rats die so fast they don't threaten my tank unless I screw up. |

Tsukino Stareine
EVE University Ivy League
246
|
Posted - 2013.05.28 23:58:00 -
[31] - Quote
Liang Nuren wrote:Tsukino Stareine wrote:you'll quickly come to learn tha cap stability is one of the lowest priorities when fitting a pve ship especially if it's active tanked. I tend to value cap stable fits when running wormholes. Not all PVE is level 4 missions. -Liang
You're a lot more polite than usual.
Wormholes are a whole different bag of worms though and in c3+ you will have neuting sleepers which will ruin your cap stability. Cap injection at least lets you get a rep or two once you can time the rat neut cycle.
Or unless you fit your ship to be so cap stable that the neuting doesnt affect you, which is another perfectly viable strategy to counter the above-mentioned neuting.
Only other situation is when you're soloing in a c2 or c1 and since sleepers take long to kill, you cant rely on the 3-4 minutes of cap injection while taking heavy sustained fire.
Since this is about missioning, I don't think cap stability overall needs to be addressed. |

Liang Nuren
Heretic Army Heretic Initiative
3713
|
Posted - 2013.05.29 00:04:00 -
[32] - Quote
Tsukino Stareine wrote:Liang Nuren wrote:Tsukino Stareine wrote:you'll quickly come to learn tha cap stability is one of the lowest priorities when fitting a pve ship especially if it's active tanked. I tend to value cap stable fits when running wormholes. Not all PVE is level 4 missions. -Liang You're a lot more polite than usual. Wormholes are a whole different bag of worms though and in c3+ you will have neuting sleepers which will ruin your cap stability. Cap injection at least lets you get a rep or two once you can time the rat neut cycle. Or unless you fit your ship to be so cap stable that the neuting doesnt affect you, which is another perfectly viable strategy to counter the above-mentioned neuting. Only other situation is when you're soloing in a c2 or c1 and since sleepers take long to kill, you cant rely on the 3-4 minutes of cap injection while taking heavy sustained fire. Since this is about missioning, I don't think cap stability overall needs to be addressed.
With the amount of snarky ignorance that you spew into virtually every thread you ship toast in, I'm surprised you have the gall to talk **** about to who dares to return some snark to you.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Derath Ellecon
Washburne Holdings Situation: Normal
1388
|
Posted - 2013.05.29 00:27:00 -
[33] - Quote
Oh your two ladies are so cute when you fight. |
|

ISD Ezwal
ISD Community Communications Liaisons
298

|
Posted - 2013.05.29 00:58:00 -
[34] - Quote
I have removed some 'less constructive' posts. Keep it a bit civil people! ISD Ezwal Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Tsukino Stareine
EVE University Ivy League
246
|
Posted - 2013.05.29 01:36:00 -
[35] - Quote
nvm |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
759
|
Posted - 2013.05.29 02:32:00 -
[36] - Quote
Liang Nuren wrote:Sergeant Acht Scultz wrote:It's a call to gank those fits with so much pimp, just say'in. I fly my pimp fits in low sec and wormholes. You're free to come find and kill them. -Liang
I will decline your invitation for docking/pos kissing booster alts games but you can come to null sec with your pimpy faction BS. No one will ever attack you, you can travel 20systems without crossing whoever and if by chance you ever cross someone they will eject their pod and run away before you can hit warp.
True story. *removed inappropriate ASCII art signature* - CCP Eterne |

Liang Nuren
Heretic Army Heretic Initiative
3714
|
Posted - 2013.05.29 02:38:00 -
[37] - Quote
Sergeant Acht Scultz wrote:Liang Nuren wrote:Sergeant Acht Scultz wrote:It's a call to gank those fits with so much pimp, just say'in. I fly my pimp fits in low sec and wormholes. You're free to come find and kill them. -Liang I will decline your invitation for docking/pos kissing booster alts games but you can come to null sec with your pimpy faction BS. No one will ever attack you, you can travel 20systems without crossing whoever and if by chance you ever cross someone they will eject their pod and run away before you can hit warp. True story.
While I know you're super eager to talk **** about Heretic booster alts, even you have to admit that it's kinda hard to run wormhole sites and missions at a POS or station. Remember: this is a thread about PVE. But on the subject of PVP: you think I play station games. How cute.
-Liang
Ed: Also, I have absolutely flown pimp fit marauders in hostile null sec and wormholes. But hey, tell me more about how risk averse I am. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Sergeant Acht Scultz
School of Applied Knowledge Caldari State
759
|
Posted - 2013.05.29 09:52:00 -
[38] - Quote
Liang Nuren wrote:While I know you're super eager to talk **** about Heretic booster alts, even you have to admit that it's kinda hard to run wormhole sites and missions at a POS or station. Remember: this is a thread about PVE. But on the subject of PVP: you think I play station games. How cute.
-Liang
Ed: Also, I have absolutely flown pimp fit marauders in hostile null sec and wormholes. But hey, tell me more about how risk averse I am.
No you didn't got me right, I clearly don't think POS kissing boosting should have ever existed in the first place, this has nothing to do with Heretic, I might seem a bit "ganky" when it comes to PVP and usual chestbeating claims always hiding this important detail that IS on it self a game changer with no risk on top.
But still and I'd would like you to clearly understand me on this point: my point of view on OGB has nothing to do with Heretic another corp name you or any specific character, I don't even get it why you think my comments on this purpose are specific to you or your corp. Jesus I've got my self 2 characters flying command ships and T3's, I know how wrong this is how much game changer it is and how dramatically overall this has a negative impact on players perception of pvp or ships.
People watch videos (don't take it for you again it's a general comment) of Tengus/Faction stuff/whatever tr+ál+ál+á worth or billions knocking entire small fleets face on their own then come on forums claim huge amounts of crap they have no idea what they're talking about, but hey, they saw a super video of Batman little brother doing stuff...
Secondly: I've never said you were risk averse, you clearly have in mind for whatever reason I have something against you or your corp, maybe you're just tired and misread me didn't understood the sarcasm or you're just in bad mood whatnot, but no, I don't think you're risk averse, where did you got that silly idea? We have different opinions for stuff that's all what it is about, you have your own humor or attitude I have my own and this is how things will always go.
On topic:
5th gun and sensor good boost would make those better already *removed inappropriate ASCII art signature* - CCP Eterne |

Tauranon
Weeesearch
172
|
Posted - 2013.05.29 10:37:00 -
[39] - Quote
Desivo Delta Visseroff wrote:Personally, I would go with the following fit. It's cheap (for a Kronos), cap stable and flexible. It may not do the mega DPS of some of the other fits on this thread, but it's how I would role in missions:
[Kronos, Mad Kronos] . . . Large 'Reprieve' Vestment Reconstructer I Large 'Reprieve' Vestment Reconstructer I . . .
I too could be cap stable with imaginary modules instead of reppers. loleftskills.
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Ziester
No Fixed Abode Mildly Intoxicated
3
|
Posted - 2013.05.29 11:02:00 -
[40] - Quote
It's funny to see people throw fits in this thread while we still have no idea what the OP is gonna use it for. |

Liang Nuren
Heretic Army Heretic Initiative
3715
|
Posted - 2013.05.29 16:42:00 -
[41] - Quote
Sergeant Acht Scultz wrote:Liang Nuren wrote:While I know you're super eager to talk **** about Heretic booster alts, even you have to admit that it's kinda hard to run wormhole sites and missions at a POS or station. Remember: this is a thread about PVE. But on the subject of PVP: you think I play station games. How cute.
-Liang
Ed: Also, I have absolutely flown pimp fit marauders in hostile null sec and wormholes. But hey, tell me more about how risk averse I am. No you didn't got me right, I clearly don't think POS kissing boosting should have ever existed in the first place, this has nothing to do with Heretic, I might seem a bit "ganky" when it comes to PVP and usual chestbeating claims always hiding this important detail that IS on it self a game changer with no risk on top. But still and I'd would like you to clearly understand me on this point: my point of view on OGB has nothing to do with Heretic another corp name you or any specific character, I don't even get it why you think my comments on this purpose are specific to you or your corp. Jesus I've got my self 2 characters flying command ships and T3's, I know how wrong this is how much game changer it is and how dramatically overall this has a negative impact on players perception of pvp or ships. People watch videos (don't take it for you again it's a general comment) of Tengus/Faction stuff/whatever tr+ál+ál+á worth or billions knocking entire small fleets face on their own then come on forums claim huge amounts of crap they have no idea what they're talking about, but hey, they saw a super video of Batman little brother doing stuff... Secondly: I've never said you were risk averse, you clearly have in mind for whatever reason I have something against you or your corp, maybe you're just tired and misread me didn't understood the sarcasm or you're just in bad mood whatnot, but no, I don't think you're risk averse, where did you got that silly idea? We have different opinions for stuff that's all what it is about, you have your own humor or attitude I have my own and this is how things will always go. On topic: 5th gun and sensor good boost would make those better already
Why oh why would I assume you're talking about gang boosting when you specify you're talking about gang boosting? Look, the simple fact of the matter is that I PVE in pimp fit marauders in hostile space and anyone who wants to talk **** about suicide ganking pimp fit marauders is free to come attack my **** in low sec, null sec, and wormhole space.
-Liang
Ed: Also, you damn sure did make the assertion that I was a risk averse station hugger, and doubled down on it by challenging me to roam null sec in a pimp fit PVE BS. Which I have actually done.  Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Gizznitt Malikite
Agony Unleashed Agony Empire
2155
|
Posted - 2013.05.29 17:15:00 -
[42] - Quote
A couple points:
I know of several situations where cap stability is important, both in PvE and PvP. However, usually, without extenuating circumstances, it is an prohibitively expensive goal to achieve!
When you have 4 Modules and 2x Rigs to make you cap stable, you should have a really, really good reason for it!!!! Especially, when a cap booster can provide the necessary cap, and takes up 1 Module and some cargo space.
1 Module + Cargo space (and the Kronos has excess cargo space) vs 6 fitting slots ( = tank, damage, webs, trackers, etc). ^^ Your either a noob, or have a really compelling reason to fit for cap stability!
Reasons Against Cap Stability: Efficiency... Your ship will function better and more efficiently if you manage your cap. Reasons for Cap Stability: Your fighting lengthy engagements, you don't have the cargo space to spare, and you don't have regular access to cap boosters. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
762
|
Posted - 2013.05.29 17:50:00 -
[43] - Quote
Liang Nuren wrote:Stuff 
No honey I was being sarcastic, nothing else. Lets make peace under the pillow now  *removed inappropriate ASCII art signature* - CCP Eterne |

Jackson Steely
Republic Military School Minmatar Republic
17
|
Posted - 2013.05.29 18:44:00 -
[44] - Quote
I love the Kronos and use it pretty often. It doesn't require Officer/Deadspace mods to faceroll any Level 4. This is the fit I use, 1000 DPS @ 47+49 and will tank 700+ Serp and 900+ Guristas. The AB slot is pretty universal, Web, ECCM, SeBo, whatever. I really recommend using Faction ammo at all times, its cheap and doesn't use very much.
[Kronos, Cheap] Armor Kinetic Hardener II Armor Kinetic Hardener II Armor Thermic Hardener II Imperial Navy Large Armor Repairer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script 100MN Afterburner II Heavy Capacitor Booster II, Cap Booster 800
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L Small Tractor Beam II Small Tractor Beam II Salvager II
Large Auxiliary Nano Pump I Large Hybrid Burst Aerator II
Warden II x3 Hobgoblin II x5 Salvage Drone I x5
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Tauranon
Weeesearch
172
|
Posted - 2013.05.30 07:38:00 -
[45] - Quote
Gizznitt Malikite wrote: A couple points:
I know of several situations where cap stability is important, both in PvE and PvP. However, usually, without extenuating circumstances, it is an prohibitively expensive goal to achieve!
When you have 4 Modules and 2x Rigs to make you cap stable, you should have a really, really good reason for it!!!! Especially, when a cap booster can provide the necessary cap, and takes up 1 Module and some cargo space.
1 Module + Cargo space (and the Kronos has excess cargo space) vs 6 fitting slots ( = tank, damage, webs, trackers, etc). ^^ Your either a noob, or have a really compelling reason to fit for cap stability!
Reasons Against Cap Stability: Efficiency... Your ship will function better and more efficiently if you manage your cap. Reasons for Cap Stability: Your fighting lengthy engagements, you don't have the cargo space to spare, and you don't have regular access to cap boosters.
There are 5 settings for a ship though. Cap boosted, short burn, long burn, cap stable, excess cap. For exploration I've always gravitated towards long burn, and for missions, cap boosted.
On a long burn ship in a lowsec or null ded, I can rebuffer the capacitor at the gate before warping after a long pocket, and that takes less time than I would typically lose to the lack of an applied dps mod that cap stable would have enforced on me. Particularly if that applied dps mod was eccm and I was thus avoiding being forced to tank gurista for random lengths of time doing 0 dps. In a long WH encounter you can rebuffer a long burn ship by kiting the trigger whenever the trigger is the last ship, and again, you usually get stuff done faster.
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