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Lester Mako
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Posted - 2005.11.02 17:52:00 -
[1]
My only complaint is that drones should receive 3 times the hitpoints not 2.25.
After all, they will be used as Decoys more than an offensive weapon due to their reduced number.
Miner, Seller of Minerals, Father |

Dark Shikari
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Posted - 2005.11.02 17:53:00 -
[2]
Originally by: Lester Mako My only complaint is that drones should receive 3 times the hitpoints not 2.25.
After all, they will be used as Decoys more than an offensive weapon due to their reduced number.
They're going to do exactly the same damage as before. So they will still be offensive weapons. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Lester Mako
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Posted - 2005.11.02 17:54:00 -
[3]
without the shock value
Miner, Seller of Minerals, Father |

Necolycan
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Posted - 2005.11.02 17:56:00 -
[4]
Originally by: Dark Shikari
Originally by: Lester Mako My only complaint is that drones should receive 3 times the hitpoints not 2.25.
After all, they will be used as Decoys more than an offensive weapon due to their reduced number.
They're going to do exactly the same damage as before. So they will still be offensive weapons.
Yeah, but there is 5 of them. Thats five targets instead of like, 15 on a dominix. Targeting 5 things is a lot easier then 15. BUT OMG THEY GET A HP BUFF!¼!!!. Yep. But it doesnt take much to kill a drone now, like one volley usually, and now its going to take 2. These drone changes are horse crap and with the amount of negative feedback they have had, I'd be REALLY shocked if CCP went through with them, that would be pretty dumb.
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Lester Mako
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Posted - 2005.11.02 17:59:00 -
[5]
Save your breath. Gallente are getting the shaft due to limitations in the physical world, i.e. the always suffering database.
Here's a clue, get rid of half the 0.0 systems and half of the empire systems. That should help the database.
Miner, Seller of Minerals, Father |

Nero Scuro
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Posted - 2005.11.02 17:59:00 -
[6]
Giving it a little thought, this might work out. It's not like BS can hit drones anyway, so they still can't kill them even if they can target them easier. But frigates now have a chance; instead of being auto-pwned by a blob-in-a-can, they have a chance of fighting back (because of reduced drone HP and easier targetting). And this is good.
Sure, it's still a stupid change, messing with something balanced for lag's sake, but CCP's abhorrent stupidity aside, we could salvage something from this... ___
forum whoring -  |

Kurren
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Posted - 2005.11.02 18:00:00 -
[7]
As much as I don't want the drone changes done,
drones will probably be used as a more defensive offense... yes, they CAN act as decoys, but they also shoot at things... just try and carry more than 5 so you can launch another if one goes down??...
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WE NEED MORE DRONE THREADS!! 
************************************************ I'm not a pirate, I'm a business-extremist... |

Nero Scuro
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Posted - 2005.11.02 18:00:00 -
[8]
omg I just hit stage 5. :( ___
forum whoring -  |

Dark Shikari
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Posted - 2005.11.02 18:12:00 -
[9]
Originally by: Necolycan
Originally by: Dark Shikari
Originally by: Lester Mako My only complaint is that drones should receive 3 times the hitpoints not 2.25.
After all, they will be used as Decoys more than an offensive weapon due to their reduced number.
They're going to do exactly the same damage as before. So they will still be offensive weapons.
Yeah, but there is 5 of them. Thats five targets instead of like, 15 on a dominix. Targeting 5 things is a lot easier then 15. BUT OMG THEY GET A HP BUFF!¼!!!. Yep. But it doesnt take much to kill a drone now, like one volley usually, and now its going to take 2. These drone changes are horse crap and with the amount of negative feedback they have had, I'd be REALLY shocked if CCP went through with them, that would be pretty dumb.
Almost all the negative feedback was related to the thermal damage buff, which was now removed in favor of a buff for all damage types.
The drones, with the HP buff, will take 8 hits from a large smartbomb to kill. If you're smart, you can attack, scoop, attack, scoop versus someone with a smartbomb, to recharge the drones' shields, with the new changes. I don't see the problem tbh. - Proud member of the [23].
Don't get the reference in my sig? Click it.
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Umbandar
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Posted - 2005.11.02 20:05:00 -
[10]
dominix user the day these changes take effect is the day i'm out
used lasers - then they were uhmmm "balanced"
used missiles - then they were uhmmm "balanced"
i'm suppose to change and adapt again i guess Eve is getting a little too much like the real world for me i know there is kaka talk *proof* about it being an "improvement" as there was with missiles - ha the dominix was special to me as a lone miner and self protector even if all else is equal i liked the visual satisfaction of my eleven drones mining for me and protecting me at least i'll have some of my free time back 
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Xavier W
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Posted - 2005.11.02 20:23:00 -
[11]
god forbid we actually use our brains and think of new and unique tactics instead of using the same old ones everyone has been using forever  --------------------------------------------------
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Wee Dave
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Posted - 2005.11.02 20:37:00 -
[12]
Originally by: Dark Shikari
The drones, with the HP buff, will take 8 hits from a large smartbomb to kill. If you're smart, you can attack, scoop, attack, scoop versus someone with a smartbomb, to recharge the drones' shields, with the new changes. I don't see the problem tbh.
Eh, this is the reason why I like the changes. If I get in close I can pull back and shoot out drones all day to break a target lock. The only thing I, as a Dominix pilot really worry about is smartbombs.
Now with a Vampadom smartbombs become hopeless because between the cap drain and the number of times you need to fire it it will be useless.
And pulling drones back will still be a viable tactic - not to mention the fact that after destroying a full wave I'll still have two more.
I think maybe the problem is people are focusing too much on the hitpoints - as they really aren't a major advantage (any gun volley on a drone from a decent opponent is usually overkill). I think it would be very interesting to revert or reduce drone hitpoints but instead boost speed and sig.
This seems a little fairer since smartbombers wouldn't get neckpunched by the changes, and you get around the problem of target lock = insta death.
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Mallik Hendrake
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Posted - 2005.11.02 22:01:00 -
[13]
The biggest thing is, if we have 5 drones that deal damage equivalent to a frigate each, 1) they should tank if only a tiny bit 2) the t2 ones should have real resists
One volley from a BS or a heavy cruiser should still put the hurting on them, but one intie with crappy guns should have a hard time popping a heavy drone if there are only 5. -------------------------------------------- "A plan is just a list of things that don't happen." -- Parker, _The Way of the Gun_
Mallik Hendrake E X O D U S [I do not speak for E X O or IRON] |

Dr Happy
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Posted - 2005.11.02 22:23:00 -
[14]
Originally by: Lester Mako Save your breath. Gallente are getting the shaft due to limitations in the physical world, i.e. the always suffering database.
Here's a clue, get rid of half the 0.0 systems and half of the empire systems. That should help the database.
That would make the problem worse what are you thinking?
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Spenz
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Posted - 2005.11.02 22:25:00 -
[15]
Nope nope still goes to the simple fact that you CAN target 5 drones. You CANT target 15.
Doesnt matter how uber their HP is or how much better their sig is blah blah blah blah blah.
If you can target them you can hit them. If you can hit them you can kill them. I dont see anywhere in the dev blog that heavy drones will get a speed boost, and last time I checked the Domi wasnt as fast an an interceptor.
So what do we have here? "Oooh I can target all his drones and stay out of their effective range while I kill them. OOOH he recalled them. Oh well since they are slow I will follow them and kill as many as I can until they are recovered. But noo the drone AI bugs STILL havent been fixed so the drones are going slower than usual, are hugging eachother, and arent going into the drone bay. Poof 5 dead heavy drones. Whoa he is launching another wave. Rinse and repeat. Another wave? Rinse and repeat. Oops he is all out of drones time to call in my Blasterthron buddy to send 5 webber drones at him and to blast the domi to death. I win hahahaha"
These drone changes will kill drone carriers. It will benefit some ships but will generally make all ships less effective. Unlike the missile nerf this change affects ALL factions and ALL ships. The balancing will be a total nightmare and the whole idea sucks to begin with.
And who the hell thought up adding more drones to use but HALVING drone bays and REDUCING max drones to 5? WTF man? And I have to train up Drone Interfacing 5 to make the just as effective as before? I dont want to train up DI 5. I dont want to train up heavy drone 5 yet. For gods sake quit trying to force players to sink more time (and money) in the game. You shouldnt have to FORCE players to do that. If they like the game they will sink their money and time into it. They dont need your excuses of (lag reduction) when its clearly another ploy to make us pay more and sink more time into the game.
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Hllaxiu
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Posted - 2005.11.02 22:33:00 -
[16]
Originally by: Spenz
These drone changes will kill drone carriers.
Gate camp + Ishtars/Dominixes + 500+dps Sentry drones = OMGYARBQ-win!
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Spenz
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Posted - 2005.11.02 22:37:00 -
[17]
Edited by: Spenz on 02/11/2005 22:36:48 Oh so your saying that Mr. Domi/Ishtur with their 20km range guns launching their 5 sentrys (also 20km range guns) will OMGWTFBBQ better than Mr. Tempest with its 3 40km range sentry drones and its Tech2 1400mm cannons or Mr. Typhoon with its 5 40km range sentry drones and its tech2 1400mm guns?
Didnt think hard on that one did you. And wtf kind of Drone carrier would use sentrys? They are useless in 90% of all battles so why in gods name would ANY drone carrier use anything else but combat drones? Everyone knows they suck at everything else so enlighten me please.
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Danton Marcellus
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Posted - 2005.11.02 23:51:00 -
[18]
Our Lord of the Flies will be unreconcilable, there won't be enough tech II tissues to plug the leak.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Twiagon
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Posted - 2005.11.03 00:17:00 -
[19]
Real world, public sector, going to get banned for this but here goes:
(A) Sack the person that gave Gallente ships a positive bonus of drones per level (without doing impact analysis).
(B) Sack the players that subsequently spent weeks/months training this up, for not pointing out the lag.
(C) Sack the guy that decides that drones are the real reason for lag and not the real world constraints of communication protocols, hardware switching, network/database/server bandwidth.
(A) and/or (B) and/or (C) may be true.... but come on, why not change attributes so that drone Prime Requisite is Charisma, or labs Prime Requisite is Perception, you did it with ship skills... they are no more unthinkable than nerfing projectiles as you did, nerfing missile as you did, nerfing drones as you are doing.... Lasers next (they hit too fast and cause lag)?
Perhaps there is just a finite limit... any more unthinkable?
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Kira Natel
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Posted - 2005.11.03 00:21:00 -
[20]
Originally by: Xavier W god forbid we actually use our brains and think of new and unique tactics instead of using the same old ones everyone has been using forever 
Its not really that that have some players upset, but the constant training that gets nerfed so you can spend more time to get back what you already had.
In the drive for realism and "balance", I think players are seeing the FUN slowly ebbing away; that's the real threat.
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Mathmatics
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Posted - 2005.11.03 00:49:00 -
[21]
I hate this, visually its such a downgrade. Somtimes the only thing that gets me through those long hours of mining, is watching my 13 drones orbit me becuase im a sucker for imersion. If you keep taking that out of the game eventually I will be out to.
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Corvus Anderran
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Posted - 2005.11.03 00:50:00 -
[22]
Originally by: Spenz Edited by: Spenz on 02/11/2005 22:36:48 Oh so your saying that Mr. Domi/Ishtur with their 20km range guns launching their 5 sentrys (also 20km range guns) will OMGWTFBBQ better than Mr. Tempest with its 3 40km range sentry drones and its Tech2 1400mm cannons or Mr. Typhoon with its 5 40km range sentry drones and its tech2 1400mm guns?
Didnt think hard on that one did you. And wtf kind of Drone carrier would use sentrys? They are useless in 90% of all battles so why in gods name would ANY drone carrier use anything else but combat drones? Everyone knows they suck at everything else so enlighten me please.
Wait, where was the part that said the race of the sentry drones and the drone carrier had to be the same? Oh that's right. There wasn't one.
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Gonada
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Posted - 2005.11.03 01:11:00 -
[23]
glad the thermal damage is removed, but like a previous poster has said, 5 drones is nothing in combat.
look at it this way, if the max locked targets is 5, and you launch 5, well then OMG lets stay out of range and kill the drones routine comes into play, therefore negating half your attack strength. Not like we all can stay out of range and blow each other to bits, all the ships are different, and you have just negeated the gallent race's ships.
and yes, the neat new types are cool, but really, are they going to make a differance? NO, why? cause theres only 5.
if your gonna gimp vexor/domi/ish ships, least give us some launchers, lol
-Baby can you dig your man-
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Spenz
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Posted - 2005.11.03 02:32:00 -
[24]
Oh so you can use Minmatar sentrys on a domi. Whoop de doo how does that make it better than a Tempest or Typhoon with the same setup? Tempest can launch 3 Typhoon can launch 5. With the Domi's ****ty powergrid and its wonderful hybrid turrets with 20km range, you will be fodder for the minmatar ships who will blast your stupid ship at 100km while their sentrys either kill you, or duel your sentrys. Basically they can support their sentrys with additional firepower, while you (in the domi) has to rely on your sentrys, since hybrids have crap range.
So it doesnt matter if the domi carries minnie sentrys, your still gonna get pwned. And get real will you. No domi pilot would carry sentrys. they will carry their max amount of heavy combat drones (mainly because everyone is gonna be shooting them down because, once again for the ignorant or the plain stupid, 5 drones are targetable.....15 drones are not).
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Shut up
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Posted - 2005.11.03 06:41:00 -
[25]
Oh come on all you people. Its just a "balance" you know? I mean, drones are so ubber and really need to be "balanced" to be on par with things like...oh I dont know.....missiles maybe? Besides, look on the bright side. All you Gallente will now be eligible to join us Caldari in the "Game not fun anymore just changing skills but dont know why sittin on the sidelines cause my skills are no longer on par with other races" club

Have a nice day 
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Capsicum
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Posted - 2005.11.03 07:28:00 -
[26]
As you've read the thread, it would be best to post your comments there so that CCP only have to look in one place for feedback.
Thanks.
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