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Thread Statistics | Show CCP posts - 2 post(s) |

TKL HUN
Jugis Modo Utopia pwn-O-graphy
18
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Posted - 2013.06.04 16:39:00 -
[1] - Quote
Hi!
There are some experiences I would like to share, and would love to hear others (and maybe DEVS too), if they have problem with these things (only noticed these so far).
1: New damage indicator sound
If i have to hear that only for one moment longer my brain will explode..seriously... CAN I TURN IT OFF???? It's annoying.
2: Radial menu
The radial menu always tries to pop up if I try to select a different target from my target list other than which is selected, so sometimes I have to click 4 or 5 times to select another target. It's very very annoying if you are fighting multiple targets and you have to apply for example dps and ewar and drones to different targets.
PLEASE do something with this!
3: Automatic camera moving and zooming
Sometimes (not all the time) if I select a target, or a pos module or something, the camera turns and zooms to the target etc. CAN I TURN IT OFF???? It's annoying.
4: Can't igonre ore sites and anoms
Yes, if I try to igone ore sites and anomalies (in a wormhole) - one by one or alltogether - I just can't ignore them, they will stay on the list.
There is no problem with sigs.
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CCP Fear
C C P C C P Alliance
154

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Posted - 2013.06.04 16:42:00 -
[2] - Quote
1) You can turn it all off in the HUD options
2) You can re-assign the radial menu to a different mouse button and/or change the delay timer in the ESC settings under "general settings"
3) You can turn it off using the C button, or by turning it off in the selected item options.
4) Coming soon! |
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CCP Sisyphus
C C P C C P Alliance
507

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Posted - 2013.06.04 16:46:00 -
[3] - Quote
1) open the damage alerts little lines at bottom right on HUD - configure damage alerts settings uncheck boxes - no more warning sounds.
2) open esc menu - general settings radial menu delay - set to long... open radial menu with... - change to an unused mouse button.
3)selected item - clcik on little lines uncheck "track selected item"
CCP Sisyphus | Team PE | Team Klang | @CCP_Sisyphus |
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Yigal Tzadok
Space Whores And Pimps Whores in space
22
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Posted - 2013.06.04 16:46:00 -
[4] - Quote
the sound when jumping is awefull! |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
317
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Posted - 2013.06.04 16:48:00 -
[5] - Quote
Yigal Tzadok wrote:the sound when jumping is awefull! QFT
It was neat b/c it was different at fanfest, and i thought the horrid quality of the sound was b/c of the stream, but alas, i was wrong, it is b/c of the horrid quality of the sound itself. http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Amanda Chelian
6
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Posted - 2013.06.04 16:53:00 -
[6] - Quote
Also on the topic of damage/cap alerts: Unlike the OP, I find them extremely useful, but with Odyssey, their sounds seem to have decreased in volume massively. I already had the UI Sounds volume setting all the way to maximum before patch so I can't increase that any further. And I can't really increase the volume of the entire game as other sounds (such as Aura) are incredibly loud by comparison. As a result, I can't hear the alerts at all if I have music running in the background, and even if I don't, I have to be paying attention to hear them over the rest of the game sounds. Is there any way I can tweak their volume somewhere? |

Stitcher
Re-Awakened Technologies Inc
1457
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Posted - 2013.06.04 16:53:00 -
[7] - Quote
some people are just impossible to please... An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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TKL HUN
Jugis Modo Utopia pwn-O-graphy
18
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Posted - 2013.06.04 16:54:00 -
[8] - Quote
CCP Fear wrote:1) You can turn it all off in the HUD options
2) You can re-assign the radial menu to a different mouse button and/or change the delay timer in the ESC settings under "general settings"
3) You can turn it off using the C button, or by turning it off in the selected item options.
4) Coming soon!
Thanks for the quick reply !
For number 1:
I'm not talking about the shield/armor/hull damage indicator.
I'm talking about the new sound i hear whenever i recieve any kind of damage (when my shield on the hud flashes)
I can't find any options to turn this one off.
For number 2:
Found that one, thank you!
For number 3:
That was my mistake, I tought that it's something new, didn't notice that the tracking switched back on somehow ( I always keep it off).
Also another question:
The shield/armor/hull damage indicator sounds became pretty quiet, despite that I raised the volume levels in the setting, any info on these?
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Jessica Solette
Lords of the horde
0
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Posted - 2013.06.04 16:58:00 -
[9] - Quote
I don't believe that the OP is talking about the shield, armour, and hull alert noises but the new sound that accompanies the flashing red at the top and bottom of the screen when under fire. It is a continuous beeping noise and I also find it unbelievably annoying and I can't seem to turn it off. I don't want to get rid of all the HUD sounds as I find the alerts very useful. Please add some way to get rid of this new sound! |

TKL HUN
Jugis Modo Utopia pwn-O-graphy
18
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Posted - 2013.06.04 17:00:00 -
[10] - Quote
Jessica Solette wrote:I don't believe that the OP is talking about the shield, armour, and hull alert noises but the new sound that accompanies the flashing red at the top and bottom of the screen when under fire. It is a continuous beeping noise and I also find it unbelievably annoying and I can't seem to turn it off. I don't want to get rid of all the HUD sounds as I find the alerts very useful. Please add some way to get rid of this new sound!
Yes, that's the sound I'm talking about |
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Damasa Cloudwalker
Cloudwalker Enterprises
54
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Posted - 2013.06.04 17:02:00 -
[11] - Quote
Jessica Solette wrote:I don't believe that the OP is talking about the shield, armour, and hull alert noises but the new sound that accompanies the flashing red at the top and bottom of the screen when under fire. It is a continuous beeping noise and I also find it unbelievably annoying and I can't seem to turn it off. I don't want to get rid of all the HUD sounds as I find the alerts very useful. Please add some way to get rid of this new sound!
Not going to happen. Once the change goes in, its there to stay.
Its their game, and CCP doesnt care what you think.
Remeber that, and do your best to endure the changes!
Fly safe! |

TKL HUN
Jugis Modo Utopia pwn-O-graphy
18
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Posted - 2013.06.04 17:05:00 -
[12] - Quote
Damasa Cloudwalker wrote:Jessica Solette wrote:I don't believe that the OP is talking about the shield, armour, and hull alert noises but the new sound that accompanies the flashing red at the top and bottom of the screen when under fire. It is a continuous beeping noise and I also find it unbelievably annoying and I can't seem to turn it off. I don't want to get rid of all the HUD sounds as I find the alerts very useful. Please add some way to get rid of this new sound! Not going to happen. Once the change goes in, its there to stay. Its their game, and CCP doesnt care what you think. Remeber that, and do your best to endure the changes! Fly safe!
It can stay right there if they want it to stay there just pls, make a little checkbox where I can turn it off. |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
318
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Posted - 2013.06.04 17:07:00 -
[13] - Quote
TKL HUN wrote:
For number 3:
That was my mistake, I tought that it's something new, didn't notice that the tracking switched back on somehow ( I always keep it off).
You actually DID turn it off, yet CCP in their infinite wisdom believe whole heartedly that you NEED to have it on, b/c they spend so many dev hours on that little piece of 'pretty'...they want you to use it as much as possible, even if that means turning it back on for you after every patch. http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Aragoni
Aliastra Gallente Federation
97
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Posted - 2013.06.04 17:25:00 -
[14] - Quote
Jesus christ you people complain a lot.  |

Marit Svensdottir
Federation Navy 3rd Fleet
0
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Posted - 2013.06.04 18:06:00 -
[15] - Quote
Things that are bothering me:
The new undock button: It's at a position I very likely won't get used to and far from the left menu which I mainly use. Also the longer waiting time is bothering if I'm in a hurry. Is there or can there be an option to put it back where it was?
Probes recovery: Probes now move back to cargo with a beaming drive MK I eh? Or been touched by Q perhaps? I don't like the auto recovery either. People should take care of their stuff and I never need over 1 hour to scan a system.
Probe scanning:
In my opinion it's too easy and/or quick now. It's like: jump in system -> wait a sec for onboard scanner -> press a probe formation button -> scan down in less than 5 minutes -> clear it -> next one/system. Scanning down a Phi-Outpost was pretty easy unlike with old system where I had to place the probes very exactly and with much concentration to get 100%. |

Unsuccessful At Everything
The Troll Bridge
4257
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Posted - 2013.06.04 18:09:00 -
[16] - Quote
Stitcher wrote:some people are just impossible to please...
Quoted because it needed to be said again. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

maliice
Conforce
0
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Posted - 2013.06.04 21:28:00 -
[17] - Quote
Marit Svensdottir wrote:Things that are bothering me:
The new undock button: It's at a position I very likely won't get used to and far from the left menu which I mainly use. Also the longer waiting time is bothering if I'm in a hurry. Is there or can there be an option to put it back where it was?
....
This bothers me so much. Those of us who have played for a length of time (since beta) have developed muscle memory for that stupid button. Just put it back please. Its awkward.
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Djana Libra
The Black Ops S2N Citizens
217
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Posted - 2013.06.04 21:33:00 -
[18] - Quote
CCP Fear wrote: 3) You can turn it off using the C button, or by turning it off in the selected item options.
Gotta do that every time you open the scanner though, quite annoying |

Queotzcatl
Mirai Yume The Dark Nation
0
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Posted - 2013.06.04 22:18:00 -
[19] - Quote
[quotCCP Fear wrote:1) You can turn it all off in the HUD options
2) You can re-assign the radial menu to a different mouse button and/or change the delay timer in the ESC settings under "general settings"
3) You can turn it off using the C button, or by turning it off in the selected item options.
4) Coming soon!
What if the Alert sound was not audible at all then? How to fix that?
Petition Owner Queotzcatl Status Open Petition Body I am afraid The Alarm system for ship defence is buggy! This caused under time dilation circumstances just seconds before i was DC;d the total loss of my Vindicator. I tried with my rookie ship if it was the DC the cause of it, but NO! The ALARM NOW IS SOMETHING USELESS! IT DOESNT SOUND AT ALL! SO... DC issues cased me a delayed look that I was being Sansha shot, but still, I wouldnt have been alerted by ANY SOUND, AND as I was eating a sandwich in front of my PC screen, I would have had the time to intervene and bc for shield.armor.etc I took a picture of my killmail for a 4.3B total loss, couldnt capture a video, though I guess its an all round change what you have made to ALARM PS. I read all patch notes yesterday, there was reporting of sound variation, but not on the security system audio sounds......... I Petition for a full reimbursment. Thank you CCP. Hope you get us back a working alarm system soon...
bwoob bwoob its not AN ALERT SOUND< A LUFTWAFFE SIREN IS! |

Domino Artan
GoonWaffe Goonswarm Federation
1
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Posted - 2013.06.04 22:26:00 -
[20] - Quote
Very happy to see that we'll be able to turn the scanner off soon. Will there also be an option to stop the gate jump effect zooming you back into your ship?
It's not a huge problem but it is very tedious having to zoom out after every jump. |
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Midnight Hope
Pator Tech School Minmatar Republic
114
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Posted - 2013.06.04 22:28:00 -
[21] - Quote
Domino Artan wrote:Very happy to see that we'll be able to turn the scanner off soon. Will there also be an option to stop the gate jump effect zooming you back into your ship?
It's not a huge problem but it is very tedious having to zoom out after every jump.
^ This! Specially for wormholes! Why does the camera zooms in when I jump?? |

Queotzcatl
Mirai Yume The Dark Nation
0
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Posted - 2013.06.04 23:09:00 -
[22] - Quote
TKL HUN wrote:Hi!
There are some experiences I would like to share, and would love to hear others (and maybe DEVS too), if they have problem with these things (only noticed these so far).
1: New damage indicator sound
If i have to hear that only for one moment longer my brain will explode..seriously... CAN I TURN IT OFF???? It's annoying.
It's annoying to you...to me its mortal! I had all volumes up and I could't barely ear it, I did a kamikaze run with my ibis to see it did exist a sound for good, and to my great deafness i heard a tinycuted sound like a subwoofer sound coming out a -10db from my speakers... I lost a Vindicator cuz I couldnt ear that noise....
put a volume bar for Alert sound would be much appreciated ( and choose which sound to play a real gift )
petitioned id=3266572 |

Nexus Day
Lustrevik Trade and Travel Bureau
612
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Posted - 2013.06.04 23:35:00 -
[23] - Quote
I'll add one. This wonderful auto scanner, since it is a new feature, should populate your scanner overview everytime you enter a system. Currently if you auto scan a system, leave and then come back the auto scan will scan but not populate the scanner overview! to repopulate the overview you have to...wait for it...hit the system scan button! Just like before Odyssey!
How many times was this feature touted? This thread has so much content it may be 'Thread of the Year' and it is only January.
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Domanique Altares
Rifterlings Point Blank Alliance
242
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Posted - 2013.06.04 23:58:00 -
[24] - Quote
Nexus Day wrote:I'll add one. This wonderful auto scanner, since it is a new feature, should populate your scanner overview everytime you enter a system. Currently if you auto scan a system, leave and then come back the auto scan will scan but not populate the scanner overview! to repopulate the overview you have to...wait for it...hit the system scan button! Just like before Odyssey!
How many times was this feature touted?
How many times did we tell them it was doing this on SiSi? I seem to remember you being in the feedback threads, if not being one of us who directly commented on this problem. |

45thtiger 0109
SYNDROME OF A DOWN The Mockers AO
5
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Posted - 2013.06.05 00:23:00 -
[25] - Quote
Hey CCP
I tested out the new jump effect and it put a BIG tingle down my spine. I like it so bad i went back and forth quite a few times through the gates.
Great job on this expansion and the one before this one.
Guys also i would like to credit CCP for protecting the servers and our accounts from been DDOS.
Great job on that one CCP. 
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Ge Hucel-Ge
University of Caille Gallente Federation
7
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Posted - 2013.06.06 04:40:00 -
[26] - Quote
good job on the radial menu!
but it would be even better, if it would work on the autopilot route icons for systems and stations. its kinda annoying that you have to rightclick them to warp or dock, when you can radialmenu everything else.
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Grunanca
Sickology
2
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Posted - 2013.06.06 04:46:00 -
[27] - Quote
Pleeeeease bring back rightclicking your ship while docked. It took me several minutes yesterday just getting into my cargohold, as im not used to opening it from the icon on the left.
And please make some kind of voice saying "undocking", because if you need to undock fast, and spam the button, all you do is cancel undock and nothing happens. |

Zebra Z
University of Caille Gallente Federation
0
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Posted - 2013.06.06 06:55:00 -
[28] - Quote
One other thing that bothers me is that whenever I leave a station, the camera is zoomed back into my ship. Can this be changed? |

Queotzcatl
Mirai Yume The Dark Nation
1
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Posted - 2013.06.07 13:25:00 -
[29] - Quote
Anyway the New MIssile Velocity Bonus for The Navy Drake is a bomb, its once again possible to snipe with it, its great! Love it! Nice one CCP! |
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