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Moneta Curran
Lunar Industries Ltd
94
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Posted - 2013.06.07 20:35:00 -
[1] - Quote
It reminds me of by those who suffer from significantly impaired cognitive functioning  |

Capt Tenguru10
Nintendo Power Against ALL Authorities
838
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Posted - 2013.06.07 21:33:00 -
[2] - Quote
? http://i.imgur.com/EYX5Zi7.gif |

DeMichael Crimson
Republic University Minmatar Republic
7973
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Posted - 2013.06.07 21:46:00 -
[3] - Quote
Moneta Curran wrote:It reminds me of by those who suffer from significantly impaired cognitive functioning  Like the people who implemented the last 2 expansions?
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Unsuccessful At Everything
The Troll Bridge
4405
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Posted - 2013.06.07 21:47:00 -
[4] - Quote
Wut? Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Ioci
Bad Girl Posse Somethin Awfull Forums
400
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Posted - 2013.06.07 22:21:00 -
[5] - Quote
Bookmark it and warp to the bookmark. Works fine. R.I.P. Vile Rat |

Moneta Curran
Lunar Industries Ltd
95
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Posted - 2013.06.08 00:50:00 -
[6] - Quote
Alright, I'll file a more detailed bug report in case this may not be blatantly obvious:
- We do not have the option to stay inside the map view and select an anomaly (green sphere) to warp/align to.
- Inside the solar system map, I am able to interact with all entities through the right-click context menu.. except anomalies
This was possible before the last patch.
Related gripe:
We no longer have a functional system scanner. Without deploying probes, we're unable to update our current distance to listed signatures.
So, if there are multiple anomalies listed of the same type, it's not clear which one is actually which in the map. This, in itself, defeats the primary function of a map, namely, to give you a clue as to where things are. Currently the ID is not shown for the green spheres representing anomalies inside the map.
Note that it's not all horrible though, I like the fact that I am now able to center the camera on an unresolved signature and that redeploying probes spawns them right were I left them last time in space. |

Hessian Arcturus
S.W.O.R.D. Navy
124
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Posted - 2013.06.08 01:09:00 -
[7] - Quote
+1 I agree... Although its not much of a hinderance to me, its more of a personal gripe. When scanning I would like to remain in map view to be able to warp to anoms then close map, its quicker and more efficient than closing the map and finding the anom (or right clicking) and "warp to"...(at least, it used to be quicker, not now lol) It's human nature to want to explore. To find your line and go beyond it. The only limit, is the one you set yourself. |

Moneta Curran
Lunar Industries Ltd
97
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Posted - 2013.06.08 08:17:00 -
[8] - Quote
Hessian Arcturus wrote:When scanning I would like to remain in map view to be able to warp to anoms then close map, its quicker and more efficient than closing the map and finding the anom (or right clicking) and "warp to"...(at least, it used to be quicker, not now lol)
Exactly. The stated purpose of the revamp was to make things more accessible. The current clumsy routine definitely does not count towards that goal.
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