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tp1109
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Posted - 2005.11.15 17:09:00 -
[1]
Then one player attack another, how fast CONCORD come? In 1.0, 0.9, ..., 0.5 systems? |

ParMizaN
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Posted - 2005.11.15 17:20:00 -
[2]
almost instantly in 1.0, down to quite a delay in 0.5.
Phenomena of ironies, cast the litany aside How intelligible, blessed be the forgetful |

Solid Shadow
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Posted - 2005.11.15 17:39:00 -
[3]
recently i joined a new corp and to get to there office i had to fly thru empire (sec -8.1 ) i went into a .6 jumped to next .6 docked undocked and left system ... and concord didnt manage to destroy my imperior .. im thinking a well tanked ship with right plan can do tons of dmg in empire and escape in one piece |

Traxio Nacho
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Posted - 2005.11.15 18:06:00 -
[4]
Originally by: Solid Shadow recently i joined a new corp and to get to there office i had to fly thru empire (sec -8.1 ) i went into a .6 jumped to next .6 docked undocked and left system ... and concord didnt manage to destroy my imperior .. im thinking a well tanked ship with right plan can do tons of dmg in empire and escape in one piece
AFAIK concord dont go after you if you have a low sec stat in high secure space the Navy does, concord will turn up if you attack someone
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Zeromancer
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Posted - 2005.11.15 18:21:00 -
[5]
15-20 seconds in a 0.7
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Wee Dave
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Posted - 2005.11.15 19:06:00 -
[6]
I was attacked by a cruiser in 0.5. I got him down to structure then he warped to a moon, where Concord killed him. It must have been at least 30 seconds.
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Corvus Dove
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Posted - 2005.11.15 21:30:00 -
[7]
FYI if you trigger Concord and don't lose your ship, it's considered an exploit. The more CCP uses modules to resolve balance issues instead of systemwide rules, the more control CCP will have over how EVE works. CCP, please keep this in mind before swinging the nerfbat. |

tp1109
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Posted - 2005.11.15 21:37:00 -
[8]
Originally by: Corvus Dove FYI if you trigger Concord and don't lose your ship, it's considered an exploit.
If I attack somebody, and then warp somewhere in system, they find me?
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Dionysus Davinci
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Posted - 2005.11.15 21:44:00 -
[9]
Edited by: Dionysus Davinci on 15/11/2005 21:44:57 Edited by: Dionysus Davinci on 15/11/2005 21:44:35 Low Security player entering high security gets an Faction Navy response. These guys are quite beatable by a well tanked BS, but you better run right back to low security empire.
Concord cheats and jams you so you can't shoot squat.
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Corvus Dove
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Posted - 2005.11.15 21:51:00 -
[10]
Originally by: tp1109
Originally by: Corvus Dove FYI if you trigger Concord and don't lose your ship, it's considered an exploit.
If I attack somebody, and then warp somewhere in system, they find me?
Yes. Plus they call reinforcements from other systems, so getting them to chase you away from a gate and then warping back to the gate just lands you on a Concord BS.
Read up on the "Yulai Incident". That's why CCP made it an exploit to successfully evade Concorde. The more CCP uses modules to resolve balance issues instead of systemwide rules, the more control CCP will have over how EVE works. CCP, please keep this in mind before swinging the nerfbat. |

Nyabi
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Posted - 2005.11.16 01:03:00 -
[11]
Last night I was able to watch one of my corp mates pull a "dumb" moment and attack a can instead of a war target, this being in a .5 system. He tanked the response team in his raven long enough for most everyone to have a good laugh at him and enough time for him to get to warp speed and move a little. It was a fully tech II fitted raven though.
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Drusty
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Posted - 2005.11.16 04:26:00 -
[12]
How is it a exploit not all cops catch the criminals i think it legal because its a pvp based game there is always a risk of lose.
<-------------------------------------------------> The mighty always fall.... They well always fall before me. |

Nyrram
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Posted - 2005.11.16 06:05:00 -
[13]
Originally by: Drusty How is it a exploit not all cops catch the criminals i think it legal because its a pvp based game there is always a risk of lose.
It is an exploit because CCP says it is. The idea of Concord response is that you WILL lose your ship for aggressive action in .5 and above. You will usually have enough time to finish whatever bad thing you were doing in the low-end of high sec, but you WILL be destroyed, and if you manage to survive the attack, you have gotten around the purpose of the OMFGWTFPWNAGECONCORDOKEN squad. They have to kill you... period :)
-- Nyrram |

Berak FalCheran
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Posted - 2005.11.16 07:19:00 -
[14]
Now, this is just my opinion (obviously):
CONCORD should be unbeatable, and I mean, super-uber unbeatable.
But, unless there is a clear, organized "omg I found a way to beat CONCORD, let's grief" incident, escaping should not be a 'bannable exploit' or whatever.
I guess that sounds kinda dumb... but in essence, you shouldn't be able to beat or evade CONCORD, but if you randomly do, you shouldn't be *banned* -- unless of course, you were way far out maliciously griefing (which is it's own EULA regulation).
A contradiction to meditate on, eh? 
Originally by: Malthros Zenobia In short: Cry me a river, build a bridge, and get over it.
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gfldex
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Posted - 2005.11.16 10:23:00 -
[15]
1.0 = 0 sec 0.7 = 20 sec 0.6 = 25 sec 0.5 = 30 sec
Those mumbers come from combat log files. The missing numbers are somewhere between, where 0.9 seams to be 0 sec too but I'm not sure here. And you have to take lag into account.
-- $ perl -n -e 'print "Stop blameing pirates! Oveur is the root of all evil!\n" if m/podkill|lost my ship|gank|gate camp|Verone/;'
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Word
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Posted - 2005.11.16 11:49:00 -
[16]
i was mistaken for a war target in a .5 belt.
The aggressor was flying a capsule before i could select and target.
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Indigo Callypso
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Posted - 2005.11.16 11:56:00 -
[17]
Originally by: Berak FalCheran Now, this is just my opinion (obviously):
CONCORD should be unbeatable, and I mean, super-uber unbeatable.
I agree.
But, unless there is a clear, organized "omg I found a way to beat CONCORD, let's grief" incident, escaping should not be a 'bannable exploit' or whatever.
I disagree.
I guess that sounds kinda dumb... but in essence, you shouldn't be able to beat or evade CONCORD, but if you randomly do, you shouldn't be *banned* -- unless of course, you were way far out maliciously griefing (which is it's own EULA regulation).
I disagree again.
A contradiction to meditate on, eh? 
No, I don't think so.
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Indigo Callypso
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Posted - 2005.11.16 11:58:00 -
[18]
I inserted comments of I disagree in your quote by mistake, because I am too stupid to use this quote thing correctly. 
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Vargrh
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Posted - 2005.11.17 01:02:00 -
[19]
Sentry in 1.0 have an insta lock too
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