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Dread Operative
Quantum Cats Syndicate Samurai Pizza Cats
170
|
Posted - 2013.06.26 08:57:00 -
[31] - Quote
Dan Carter Murray wrote:i like when local spikes, and i see 3 WT loki boosting alts enter system.
in other news: i like turtles.
DaN doesn't your corp fly with boosts? You did when you were over in Gal/Cal space at least. Changed it up? |

Princess Nexxala
Quantum Cats Syndicate Samurai Pizza Cats
415
|
Posted - 2013.06.26 15:41:00 -
[32] - Quote
Overheating is bad mmmkay, it causes damage on your modules and can render you combat ineffective if a mod burns out.
Only as a last resort should one overheat.
IbanezLaney wrote: I just overheat everything when pew pewing so I can pretend I have Loki links.
http://thewaysofthemew.blogspot.com We are recruiting - https://forums.eveonline.com/default.aspx?g=posts&m=1823364&#post1823364 |

Cearain
Black Rebel Rifter Club The Devil's Tattoo
976
|
Posted - 2013.06.26 17:23:00 -
[33] - Quote
Blaise Savion wrote:I admit this is a big big issue for me, and honestly the reason I won't be resubbing next month. I don't mind somebody spending money on PLEX to get a ISK advantage, at least that's tangible and right there on the line to be destroyed in a PvP fight.
But to have some invisible character boosting somebody is just ridiculous to me. I know Eve isn't the most hardcore skill full game out there, but I'd like to think with practice and a well planned attack I can overcome 1v1 or more. Nope, not with a booster on their side and not mine.
And to the people saying "Oh they will just move them on-grid but out of the fight anyways". I say that's fine, at least I see it, at least they took a little effort to move it there in a safe place, at least it's somewhat in danger. That's a world of difference to me.
I know off-grid boosting makes them money, but I hope CCP makes the right move and protects the integrity of the game over making a bit of extra income. I think over the course of time it will hamper the growth of the game too as some people have pointed out already.
It's definitely much easier to take a break from eve when this broken mechanic is spreading unchecked and not addressed at all.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Xander Det89
ROC Academy The ROC
6
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Posted - 2013.06.27 11:25:00 -
[34] - Quote
Cearain wrote:Princess Nexxala wrote:This will not happen, most you will see is a T3 boosting nerf and possibly something that lowers their effectiveness while off grid.
They will never remove off grid boosting entirely as it would cost them too many paying accounts. Its hard to know how many accounts they are losing due to the utter stupidity of ogbs. As more and more people realize how important paying for 2 accounts becomes (so you can sit one in a safe spot while you pvp with the other account) I think eve will become much harder to sell. Would you have installed eve if someone told you that? This sort of reputation takes time to build. But once a game has a black mark like that, it's hard to shake. I think the best and brightest at ccp realize this, and will end ogbs before the game completely goes to ****.
Sure there are benefits to a second account... but necessity? Bull. I've been an EVE subscriber for near 6 years and still don't feel the need for a second paying account. |

Raptors Mole
Red Federation RvB - RED Federation
142
|
Posted - 2013.06.27 11:27:00 -
[35] - Quote
Tinu Moorhsum wrote:Princess Nexxala wrote:This will not happen, most you will see is a T3 boosting nerf and possibly something that lowers their effectiveness while off grid.
They will never remove off grid boosting entirely as it would cost them too many paying accounts. Yeah. that would be enough. Just make them probable and perhaps non-functional inside a pos shield. A sig radius amplifier when links are turned on is good enough to create the possibility of harassing them and therefore the need to protect them. That's the same function that forcing them onto the grid would serve. And frankly, I don't really understand all the noise..... Where I live they have a saying, "the ball is round", referring to soccer. No matter how the ball bounces, everyone plays with the same ball (and on the same field) .....
I like the sig bloom when boosting idea. |

Sylvia Nardieu
audacity.
24
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Posted - 2013.06.27 13:08:00 -
[36] - Quote
Considering the lackluster CCP responses in 'nerf ogb' threads, I'm beginning to actually believe that they really have no plans at ever removing those. Best proof - they didn't touch tech 3 boosting stats and/or their ability to boost from inside pos shields (which I presume should not be extremely complicated changes code-wise).
I'll just repeat some ideas of mine from while ago: - give boosters suspect flags when their fleets engage targets neutral to booster chars (similar to neutral logis) - give boosters weapons flags when boosted chars engage in combat (no station/gate huggin' to avoid getting booster killed) - have command processors bloom sig size of ships using em - prevent combat boosting from pos shields (keep pos-indy boosting active in pos tho)
most of these should really not be too hard to implement, but I'm sure ccp will tell us otherwise. |

Samuel Wess
Ministry of War Amarr Empire
19
|
Posted - 2013.06.27 16:17:00 -
[37] - Quote
Replace Links subsystem with a bubble launcher subsytem on T3 and let only CS be boosters, at least you can see them on scan and you can actually kill them by probing.
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X Gallentius
Justified Chaos
1459
|
Posted - 2013.06.27 16:28:00 -
[38] - Quote
Zarnak Wulf wrote:"Difficult to code" doesn't mean they can't do some ad hoc measures. Make the modules not activate inside of POS shields. Cut the Strategic Cruiser bonuses from 5% to 2%. Done. -1. This makes too much sense. You need to come up with something more complicated and unrealistic to implement. |

Victoria Sin
Center for Advanced Studies Gallente Federation
332
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Posted - 2013.06.27 21:58:00 -
[39] - Quote
Yea of course none of this should apply to mining boosts, right? Might as well remove Rorqual from the game and nobody's going to use Orca on grid there either. |

Milan Nantucket
New Eden Misfits
57
|
Posted - 2013.06.27 22:21:00 -
[40] - Quote
Cearain wrote:Princess Nexxala wrote:This will not happen, most you will see is a T3 boosting nerf and possibly something that lowers their effectiveness while off grid.
They will never remove off grid boosting entirely as it would cost them too many paying accounts. Its hard to know how many accounts they are losing due to the utter stupidity of ogbs. As more and more people realize how important paying for 2 accounts becomes (so you can sit one in a safe spot while you pvp with the other account) I think eve will become much harder to sell. Would you have installed eve if someone told you that? This sort of reputation takes time to build. But once a game has a black mark like that, it's hard to shake. I think the best and brightest at ccp realize this, and will end ogbs before the game completely goes to ****.
Yes.... cuz I would do it to. To bad CCP can't fix whining. |

Yun Kuai
Justified Chaos
45
|
Posted - 2013.06.28 08:01:00 -
[41] - Quote
I too keep dreaming that one day the problem of OGB gets toned down to something manageable and counterable without having a "pay-2-win" second account. I can only hope that CCP has been continuing their new best practice of only disclosing and then releasing information/new game content after it has been thoroughly thought through.
The topic of OGB is a touchy one because a lot of people have invested into these toons, so I can understand why CCP doesn't want to completely eliminate them from the game, but I can sure as hell say that a lot of people are considering leaving because of them.
As for those simple fixes that would take a matter of a few minutes re-coding: 1. Which of these options is the best choice to fix broken OGB in Eve? a) Limit the Command Processor to only be fit on CS and Carrier Hulls b) Change POS shield mechanics to not allow any module to be activated inside the shield c) Reduce the defensive skill bonus to 2% per level on Tier 3's d) All of the above
CCP has easy options that would not require boost to come on grid, but wouldn't make them completely OP in their current form. Laziness I guess...
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ALUCARD 1208
Spiritus Draconis Sicarius Draconis
195
|
Posted - 2013.06.28 18:41:00 -
[42] - Quote
Quote:b) Change POS shield mechanics to not allow any module to be activated inside the shield
i keep reading this alot and its total BS most pilots fleet or solo use there boosters from deep safes in space when roaming. They dont have a pos in every system of the game just for boosts the cost of that would be ridiculous
OGBs arnt invincible and not p2win either because you are not gaurenteed to win
HTFU GÖÑ HIGH FIVES GÖÑ-á |

Raptors Mole
Red Federation RvB - RED Federation
143
|
Posted - 2013.06.29 11:37:00 -
[43] - Quote
ALUCARD 1208 wrote:Quote:b) Change POS shield mechanics to not allow any module to be activated inside the shield
i keep reading this alot and its total BS most pilots fleet or solo use there boosters from deep safes in space when roaming. They dont have a pos in every system of the game just for boosts the cost of that would be ridiculous OGBs arnt invincible and not p2win either because you are not gaurenteed to win HTFU
OGB does make a **** pilot appear average, an average pilot appear good, a good pilot appear excellent. It does give a huge advantage in performance otherwise nobody would use them. I do believe Command Boosting has a place in fleet warfare though - how that is best achieved is still up for debate. Does need fixing though.
So if you "Solo" with an alt providing OGB, you are in fact "Paying to improve performance".
"UTFU"
U = understand. |

SeaSaw
Tribal Liberation Force Minmatar Republic
37
|
Posted - 2013.06.29 12:18:00 -
[44] - Quote
Good Sirs;
I want to pay to win--I just don't want to fool with the second account. CCP doesn't have to code anything extra, just have them boost me for an extra 15 bucks a month and I will buy. Its the logging in and training the other account thats a pain.
I understand they want more money and I am all for it--but do we have to go through all the rig-a-marole of flying a second ship around?
your humble servent SeaSaw |

Elvis Fett
Quantum Cats Syndicate Samurai Pizza Cats
196
|
Posted - 2013.06.29 14:47:00 -
[45] - Quote
I am no fan of OGB there should not be reward where there is no/minimal risk. If a ship is going to determine the outcome of a fight it should have to be in that fight with risk of being blown up. But if we are not going to force OGB on grid or nerf them some otherway, at the very very very least boosted ships should get a very noticeable animation. Think like an invul field but less opaque and more noticeable. Then at the very least people can make proper decisions on if they engage or not, and not just be surprised by a ship that is 50% stronger than it should be.
Heck this small change may make forcing boosters on field irrelevant. All the "elite solo pvp'ers" may turn into real solo pvp'ers when noone will engage their double boosted frigs solo anymore.
Oh yeah and boosters should show up on killmails too. You didn't really engage 2v1 like that killmail says, it was 2v2 if you have a booster. No more lying about the size of your little e-peen with 'false' killmails. |

Crosi Wesdo
War and Order
624
|
Posted - 2013.06.29 16:02:00 -
[46] - Quote
Regarding no risk.
If OGB are so common, it should be quite rewarding to train and invest in a perfect scanning alt.
A typical booster has 10k ehp.
Sure a probing alt is not as glamorous as a OGB alt, but then everything has its place. I persoanally have no probing skills on either toon but have been involved in a number of ganks on caldari FW booster alts that have been probed down thanks to people who put some effort in. |

RavenPaine
RaVeN Alliance
437
|
Posted - 2013.06.29 16:54:00 -
[47] - Quote
I just want to add:
POS shields, in or out is not really an issue. It's not like you want to warp to a POS and kill a booster alt who is outside. Unless you had planned a POS engagement to begin with. |
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