Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Louis Vitton
Viziam Amarr Empire
78
|
Posted - 2014.02.22 22:16:00 -
[61] - Quote
Hey guys,
Had a DNS issue. Things are back up now. Please report any errors. |

Louis Vitton
Viziam Amarr Empire
81
|
Posted - 2014.02.22 22:16:40 -
[62] - Quote
Hey guys,
Had a DNS issue. Things are back up now. Please report any errors. |

deadbear
Wormbro Ocularis Inferno
2
|
Posted - 2014.03.26 01:03:00 -
[63] - Quote
I believe the numbers are incorrect when looking at the material modifier the rapid array adds when using BPO's.
IE http://api.clonerworks.com/api2/bpcalc/json/12005/0/0/5/5/0/1.1 should be used for an ishtar BPO at me0 pe 0 being built in a medium advanced starship assembly array correct? but it returns numbers that are too high.
If I look at the Crystalline Carbonide Armor Plate it should be 4500 units at ME0 PE0 when using a 1.1 material modifier. The base for Crystalline Carbonide Armor Plate on the Ishtar is 3750 at ME 0 its 4120 (in a no material modifier array).
The material can be calculated off the base amount of the BPO, in this example for the Crystalline Carbonide Armor Plate on an Ishtar 3750+(3750*0.1*(1/(me_level+1)))=4125 when me_level is 0. For the array with the 1.1 material modifier its 1.1*3750+(3750*0.1*(1/(*me_level*+1)))=4500 again at me 0
The formula lines up with numbers in game and with eveeye.com's numbers, but it seems yours are off a bit. I came across your API looking for easy access to the data and in checking the data found the issue. |

deadbear
Wormbro Ocularis Inferno
2
|
Posted - 2014.03.26 01:03:14 -
[64] - Quote
I believe the numbers are incorrect when looking at the material modifier the rapid array adds when using BPO's.
IE http://api.clonerworks.com/api2/bpcalc/json/12005/0/0/5/5/0/1.1 should be used for an ishtar BPO at me0 pe 0 being built in a medium advanced starship assembly array correct? but it returns numbers that are too high.
If I look at the Crystalline Carbonide Armor Plate it should be 4500 units at ME0 PE0 when using a 1.1 material modifier. The base for Crystalline Carbonide Armor Plate on the Ishtar is 3750 at ME 0 its 4120 (in a no material modifier array).
The material can be calculated off the base amount of the BPO, in this example for the Crystalline Carbonide Armor Plate on an Ishtar 3750+(3750*0.1*(1/(me_level+1)))=4125 when me_level is 0. For the array with the 1.1 material modifier its 1.1*3750+(3750*0.1*(1/(*me_level*+1)))=4500 again at me 0
The formula lines up with numbers in game and with eveeye.com's numbers, but it seems yours are off a bit. I came across your API looking for easy access to the data and in checking the data found the issue. |

Louis Vitton
Viziam Amarr Empire
79
|
Posted - 2014.06.15 11:37:00 -
[65] - Quote
Hi Deadbear,
Thank you i am looking into this. Sorry for the extremely late reply i thought i replied a while back and haven't checked the thread in awhile.
Hi All,
I am taking the current server down and rebuilding it also relocating it to pre-pair for the new industry changes. Due to these changes the old blueprint api i have offered will be retired due to it no longer been relevant. I shall be building a new API once the industry changes are pushed to the server.
What would you like to see offered in the new API? All requests will be considered. The requests don't need to be just focusing on industry i am will to hear all ideas.
Cheers,
Louis
Sorry for the late notice of all this i have been very busy. |

Louis Vitton
Viziam Amarr Empire
81
|
Posted - 2014.06.15 11:37:07 -
[66] - Quote
Hi Deadbear,
Thank you i am looking into this. Sorry for the extremely late reply i thought i replied a while back and haven't checked the thread in awhile.
Hi All,
I am taking the current server down and rebuilding it also relocating it to pre-pair for the new industry changes. Due to these changes the old blueprint api i have offered will be retired due to it no longer been relevant. I shall be building a new API once the industry changes are pushed to the server.
What would you like to see offered in the new API? All requests will be considered. The requests don't need to be just focusing on industry i am will to hear all ideas.
Cheers,
Louis
Sorry for the late notice of all this i have been very busy. |

Alenn G'kar
Black VooDoo Asassins The Kadeshi
3
|
Posted - 2014.08.27 22:35:00 -
[67] - Quote
So how can I get manufacturing materials needs to my Excel? I must to copy all material or not ? I can create all about simple API keys but not this :( |

Alenn G'kar
Black VooDoo Asassins The Kadeshi
14
|
Posted - 2014.08.27 22:35:29 -
[68] - Quote
So how can I get manufacturing materials needs to my Excel? I must to copy all material or not ? I can create all about simple API keys but not this :( |

Shei Bushaava
Thrall Nation Brave Collective
0
|
Posted - 2014.11.08 22:04:26 -
[69] - Quote
Louis Vitton wrote:Due to these changes the old blueprint api i have offered will be retired due to it no longer been relevant. I shall be building a new API once the industry changes are pushed to the server.
What would you like to see offered in the new API? Hopefully you're still watching this thread - I would have loved to use your API, shame it's been retired. Do you still have plans to resurrect it?
If not, I'd love to know where you are pulling the blueprint material requirements from... |

Louis Vitton
Viziam Amarr Empire
81
|
Posted - 2014.11.10 04:05:15 -
[70] - Quote
Shei Bushaava wrote:Louis Vitton wrote:Due to these changes the old blueprint api i have offered will be retired due to it no longer been relevant. I shall be building a new API once the industry changes are pushed to the server.
What would you like to see offered in the new API? Hopefully you're still watching this thread - I would have loved to use your API, shame it's been retired. Do you still have plans to resurrect it? If not, I'd love to know where you are pulling the blueprint material requirements from...
Hi Shei Bushaava,
The API will be making a comeback i am in the middle of writing it and several other things for a new site i am building. I am hoping to have it live before Christmas.
Cheers,
Louis |
|

Ogeko Ronuken
House of the Dead Monkey SpaceMonkey's Alliance
4
|
Posted - 2014.12.31 00:37:02 -
[71] - Quote
any updated on this? |
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |