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Hehulk
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Posted - 2005.11.28 11:02:00 -
[1]
I've read through the stickied threads, and heard advice fomr several different people on how to fit one of these, but I just can't seem to find a set-up that I'm happy with that fits. I've looked at using it as an artilery ship, and given the optimal bonus, it could be quite good at that, but The grid stops me dead. Tried to figgure out an Autocannon/Nos fit, but same story.
Anyone got any helpful suggestions on how to fit one, and please no "the typhoon sux, get a tempest" repplies, it's a case of isk right now. ---------- "EvE isn't a game, it's a lifestyle" Jaegerknack, 5punkorp |

FoRGyL
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Posted - 2005.11.28 11:10:00 -
[2]
PvP: 4 425 Autos/4 nos (3 nos/1nuet) 1 AB/scram/web/target disrupt Tank+ (1 pdu TII or rcu if fitting probs) and 2 dmg mods.
And LOADS of drones
-out-
********************************************************* Pay or don't!
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Eyeshadow
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Posted - 2005.11.28 11:31:00 -
[3]
Edited by: Eyeshadow on 28/11/2005 11:31:21 Im no minmatar guy but why not:
4 dual 425s 4 cruise launchers
web/scram/mwd/cap injector
2 large rep 3 hard gyrostab ballistic control
+ drones
Damage output cant be THAT bad can it?
My Latest Vid (16/11/05) |

Hobblin I
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Posted - 2005.11.28 11:36:00 -
[4]
Originally by: Eyeshadow Edited by: Eyeshadow on 28/11/2005 11:31:21 Im no minmatar guy but why not:
4 dual 425s 4 cruise launchers
web/scram/mwd/cap injector
2 large rep 3 hard gyrostab ballistic control
+ drones
Damage output cant be THAT bad can it?
It will die to anything else that has a similar setup. It will die to a gank ship It will die to a Raven It wont break big tanks.
At some point the fitting a typhoon becomes more about getting a fitting cuz you have a ship lying around. Whatever it does, the Tempest just does it better. almost.
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Sarmaul
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Posted - 2005.11.28 11:38:00 -
[5]
1400mm x 4, whatever x 4 a mix of sensor boosters and tracking computers carbonized lead L ammo gyrostabs + tracking enhancers
Originally by: Chowdown We camp a lot
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Naughty Boy
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Posted - 2005.11.28 11:39:00 -
[6]
Edited by: Naughty Boy on 28/11/2005 11:42:25
Originally by: Eyeshadow Damage output cant be THAT bad can it?
~630 dps with max skills and t2 stuffs, explosive drones, before damage reduction of any kind (falloff and tracking of autocannons, drone tracking and fligh time, cruise missile flight time and sig radius/speed related damage reduction.
It most certainly don't fit, though. Powergrid is a bit tight 
In comparison, a dominix with medium-sized neutron blaster will do ~660 dps under similar conditions (1 damage mod t2)
Edit: What Hobblin I said also.
Sincerly Yours, The Naughty Boy. --- Spreadsheet - Damage @ range. |

Sky Hunter
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Posted - 2005.11.28 11:40:00 -
[7]
Tempest doesnt have drone bay and doesnt have enough tank ability....5 med 6 lows vs 4 med 7 lows... -=-
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Naughty Boy
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Posted - 2005.11.28 11:45:00 -
[8]
Originally by: Sky Hunter Tempest doesnt have drone bay and doesnt have enough tank ability....5 med 6 lows vs 4 med 7 lows...
Tempest can armor tank better than typhoon because of the extra mid for a cap injector in pvp. It can also armor tank better in pve because the typhoon is lacking grid for the second rep, and can't fit more than 5 hardeners with a large armor rep 2 anyway. Under no circumstance a typhoon will tank better than a tempest.
Sincerly Yours, The Naughty Boy. --- Spreadsheet - Damage @ range. |

Grimpak
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Posted - 2005.11.28 11:46:00 -
[9]
Originally by: Eyeshadow Edited by: Eyeshadow on 28/11/2005 11:31:21 Im no minmatar guy but why not:
4 dual 425s 4 cruise launchers
web/scram/mwd/cap injector
2 large rep 3 hard gyrostab ballistic control
+ drones
Damage output cant be THAT bad can it?
...can you fit all that? I used a dual 425+CML setup and that's a rather tight fit already (with 1 repper and 100mn AB) -------------------
Celestial Horizon: we go zerg on you |

Menelak Faf
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Posted - 2005.11.28 11:48:00 -
[10]
"Cant figure out the typhoon"
That's alright, neither can anyone else.
SoonÖ is relative. |

kebab v2
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Posted - 2005.11.28 11:58:00 -
[11]
I use:
4 seige 2 nos 2 whatever guns you like
1 AB 3 cap rechargers
1 large rep 1 medium rep 4 hardners 1 cpr
lots of drones!!!
Its not great, i use it for belt ratting arch angels and the best spawn i can take without warp out is 2 1mil bs's spawns and 4 100k crusers.
come rmr it will be alot better as nos effects npc's tank, i will also be fitting 2 drone controls instead of the guns and a normal amount of hardners as angels damage types are being nerfed.
An arti setup might also work with sentry drones post rmr which is worth looking into and for pvp the stealth module (reduces sig) is going to be very nice with the phoon having the highest speed and lowest sig of any battle ship too start with.
The best phoon setup ive ever seen had mega pulse II fitted although the guy wouldnt tell me his exact setup it smoked this 3mil bounty bs i couldnt even break the tank on 
"I made this sig while i should of been working" |

Dexter Rast
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Posted - 2005.11.28 12:18:00 -
[12]
best way to setup a phoon is to close you eyes and randomly pull modules from your hanger and fit them to you ship. no-one knows how to fit a phoon, --------------------------------------------- Please use a signature that conforms with the EVE-Online forum rules for signatures - Jacques' |

Cilppiz
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Posted - 2005.11.28 12:51:00 -
[13]
For NPC:
Just forget the racial bonuses, concentrate on nice dronebay and 7 low-slots. Either go for 6 hardeners and 1 large t2 repper (or faction if you can afford), you could also go for 2x large reppers if you dont need so much hardeners but then youll need Cap Power Relays for sure but then you will have hard time run both of those reppers. Put cap rechargers to med and if your cap allows maybe AB or web. On high-slots use 4x Dual 650mm AC's (or mixed with Dual 425mm if your that allows one more launcher) rest 4 slots you can fill as meny cruise launchers as you can (maybe 2 or 3).
I know, I know, even though the tank is at best decent and this setup wont be dealing much damage... Atleast not without drones, you can have 9 heavy drones 9 med drones and couple spare ones.
Basically this fit is wannabe-domi setup, youll manage better with domi but if you can fly only matar BS and want to try phoon...
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Tul 'Kas
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Posted - 2005.11.28 15:15:00 -
[14]
Originally by: kebab v2 I use:
4 seige 2 nos 2 whatever guns you like
1 AB 3 cap rechargers
1 large rep 1 medium rep 4 hardners 1 cpr
lots of drones!!!
Its not great, i use it for belt ratting arch angels and the best spawn i can take without warp out is 2 1mil bs's spawns and 4 100k crusers.
I've tried that setup, and that was about the best I could do with it too. Drop the medium rep and the CPR, add 2 hardeners or a hardener and a 1600mm plate (I prefer the plated version). Stagger the large rep as necessary. Has yet to be tested against a domination spawn, but has handled everything less than that w/o warpout.
Originally by: Menelak Faf "Cant figure out the typhoon"
That's alright, neither can anyone else.
As far as the ship bonuses, what he said. Long-range with a phoon = all the normal DPS problems of artilleries w/o the alpha-strike factor of the Tempest's 50% more guns and additional damage bonus, not to mention that big drone bay's going to waste.
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Raid
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Posted - 2005.11.28 16:48:00 -
[15]
I dont use a Typhoon.. its garbage and im much better with the tempest.. However, i have been thinking of the following setup for 1 on 1's..
So the Typhoon cant break a tank. Thats ok... So the Typhoon cant tank itself. Thats ok...
H-Slots 4x siege 4x Neutralizers
Mids 1x mwd 2x 7.5k scramblers 1x webifier
lows 1 large rep 3x hardners 3x cap relays
optimal conditions... MWD and sit right on top of the target. Unless its a raven your good to go. Neutralizers should drain all the cap in 1 or two cycles so breaking a tank is no problem. Shut he neutralizers off after the second cycle. Only use the rep if absolutly necessary.
Siege lauchers with the proper torps should do the damage to kill off a drained target.
You can apply this to any cruiser or hac as well. 2 neutralizers will stop any hac/cruiser/frig dead in a fraction of a second. Any amarr or gallente hac would not be able to fire guns.
anyways thats just and idea i was thinking about. Lots of people use NOS instead of neutralizers with IMO is a mistake. Neutralizers get the job done a lot quicker.
This setup wouldnt relly work on any other ship becuase you need the apropriate # of low slots and the ability to use 4 siege launchers. My only concern is grid is tight and you probably wont be able to fit everything i listed. But hey, give it a try.. the right combo of neutralizers and nos might be better. -----------------------
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Imhotep Khem
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Posted - 2005.11.28 16:50:00 -
[16]
Long range is just fine. You don't loose your Alpha because you will be shooting from optimal and not falloff. You do loose the wrecking shot though.
For NPC 4xdual 425 4xSiege Launcher 1x MWD cap rechargers or injector 1 large rep, several hardners RCU as required
For PVP Replace Siege with Nos.
USE Heavy DRONES. ____ If your not dyin' your not tryin'. |

HankMurphy
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Posted - 2005.11.28 18:07:00 -
[17]
here is my 2 cents. I've devoted my IG life to minnies, here's what i got. (pick one)
-spraypaint 'NOS KING' on the side of your phoon. and prepare for a dull but somewhat successful pvp career
-sell the phoon. either get a Tempest or get back in your Rupture.
"What, your momma buy you a 'puter for Chrismas?"
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