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Isaac Collins
Penumbra Military Industrial Complex
14
|
Posted - 2013.06.28 16:26:00 -
[1] - Quote
The only time I've gone to null sec the warp disrupt field was up and I barely burned back to the gate in time.
What's some good advice to not get my face curb stomped heading to low sec, I don't know what time of day the gates are least camped and I don't know which gates to not even try due to them being heavily camped. Any advice would be very helpful.
Also if there's anyone who can say about how strong the rats are at relic/data sites? |

Arduemont
The Asteroid Solution
1569
|
Posted - 2013.06.28 16:29:00 -
[2] - Quote
Okay, best advice I can offer is use something really fast.
What are you going to lowsec/null for? If your just popping into lowsec to pick up some stuff, then use a shuttle if that stuff will fit. Shuttles align and warp too fast for almost any ship to trap on a gate. If your going to PvP, then still stake something fast whilst you get used to it. A combat frigate will get you some kills, although you will have to be more patient. Don't expect to win the first few times though, because until you've tried you wont know what you can safely fight, and what you can't.
"In the age of information, ignorance is a choice." |

Isaac Collins
Penumbra Military Industrial Complex
14
|
Posted - 2013.06.28 16:31:00 -
[3] - Quote
Arduemont wrote:Okay, best advice I can offer is use something really fast.
What are you going to lowsec/null for? If your just popping into lowsec to pick up some stuff, then use a shuttle if that stuff will fit. Shuttles align and warp too fast for almost any ship to trap on a gate. If your going to PvP, then still stake something fast whilst you get used to it. A combat frigate will get you some kills, although you will have to be more patient. Don't expect to win the first few times though, because until you've tried you wont know what you can safely fight, and what you can't.
I was planning on going in a heron to check out this amazing relic/data sites people talk about being in nullsec. Once I get in I plan to fly the most desolate places I can find but the initial jump in is my major concern. |

Arduemont
The Asteroid Solution
1569
|
Posted - 2013.06.28 16:33:00 -
[4] - Quote
Isaac Collins wrote:Arduemont wrote:Okay, best advice I can offer is use something really fast.
What are you going to lowsec/null for? If your just popping into lowsec to pick up some stuff, then use a shuttle if that stuff will fit. Shuttles align and warp too fast for almost any ship to trap on a gate. If your going to PvP, then still stake something fast whilst you get used to it. A combat frigate will get you some kills, although you will have to be more patient. Don't expect to win the first few times though, because until you've tried you wont know what you can safely fight, and what you can't.
I was planning on going in a heron to check out this amazing relic/data sites people talk about being in nullsec. Once I get in I plan to fly the most desolate places I can find but the initial jump in is my major concern.
In a heron, you should be completely fine as long as you don't stray into nullsec (as opposed to lowsec). Put some inertial stabs into their low slots (faster align) and people wont physically be able to catch you on any gates. Always warp straight away from gates, don't hang around. If your going to scan some systems, try and find somewhere empty whilst you get used to watching local and using your directional scanner. "In the age of information, ignorance is a choice." |

Markku Laaksonen
EVE University Ivy League
148
|
Posted - 2013.06.28 16:34:00 -
[5] - Quote
Shoot them till they die. Don't get killed. |

Skeln Thargensen
The Scope Gallente Federation
181
|
Posted - 2013.06.28 16:34:00 -
[6] - Quote
check the star map statisitcs for kills within the last hour, pod kills within the last hour etc. the big bubble camps in choke point systems will kill you every time but the odd bubbly fail can be escaped.
other things would be don't warp gate to gate, bounce, meaning warp to an intermediate celestial like a planet, scan the gate to see if there are bubbles or ships on it. always assume there are cloaked interdictors on gates so align to don't warp to or the bubble will kill your forward motion.
and just die a lot so you understand the importance of all this. as above, shuttle is your best bet for null tourism. freelance space bum |

Othran
Route One
568
|
Posted - 2013.06.28 16:37:00 -
[7] - Quote
Use dotlan to see the times that systems are busy (jumps/kills). You can check back months in this way.
Remember that the first gate into null is a regional gate - that means its 50km long - so a single bubble won't cover the gate if you are jumping in. You may get unlucky in which case burn back to gate and try jumping in again, you'll probably jump in a fair bit from your last jump-in. Multiple large bubbles would be required to cover the gate completely.
Don't warp gate to gate unless the system is empty.
Don't fly an expensive clone.
Time it right and after the first few systems you'll hardly see anyone at all. |

ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
1557
|
Posted - 2013.06.28 16:38:00 -
[8] - Quote
T3 with the covert and interdiction nullifier subsystems. If you cloak as soon as you hear "warp drive active", nothing, nothing can stop you. Besides smartbombs. And if you're in a T3, that's gonna take a whole lot of them. Save the Domi model! Spacewhales should be preserved. |

Arduemont
The Asteroid Solution
1569
|
Posted - 2013.06.28 16:41:00 -
[9] - Quote
Oh, also. If your intent on going into null here are some tips;
- Get a jump clone, so that you can jump into a clone with no implants before heading into null (saves a lot of ISK when your killed). - Train for a cloak. A cloak is really helpful for getting through gate camps and bubbles in null. I wont go into specifics now, but they help out a lot. Especially for new players. - Directional Scan all the time. Scanning gates can tell you who is there before you warp there, whether there are bubbles, and other useful stuff. - Worth saying again, go the back route into null and it's much quieter.
"In the age of information, ignorance is a choice." |

Johan Toralen
IIIJIIIITIIII
146
|
Posted - 2013.06.28 16:43:00 -
[10] - Quote
Go high>low>null not high>null. High to null gates are often constantly camped. Shortly after downtime is good time to hop in also early morning hours (European time).
Use ship with fast align time, cloak, warpcore stabs for travel. Nullifier if you can fly t3. Don't fly directly gate to gate in null, unless you're in a nullified t3. Bounce of celestials instead to reduce risk of landing in a bubble. Use scout alt if you transport valuables. Make safe spots in the systems and above gates that you travel often. Learn mwd+cloak trick. Check ingame map for populated systems and systems with lots of pod kills. Try to avoid them on your route.
There are no rats in nullsec data and relic sites. |

Metal Icarus
Dirt Nap Squad Dirt Nap Squad.
584
|
Posted - 2013.06.28 16:43:00 -
[11] - Quote
Cov-ops frig with cov ops cloak, 1MN MWD, Warp core stab and a nano for good measure.
Align, MWD and Cloak at the same time, then warp.
Once the technique is nailed down, it is damn near impossible to catch. |

Helios Aquiness
The Rising Stars Academy
20
|
Posted - 2013.06.28 16:51:00 -
[12] - Quote
ElQuirko wrote:T3 with the covert and interdiction nullifier subsystems. If you cloak as soon as you hear "warp drive active", nothing, nothing can stop you. Besides smartbombs. And if you're in a T3, that's gonna take a whole lot of them.
Technically they can still de-cloak you and scramble you, the IDN dosent stop targeted warp destruption iirc |

Herzog Wolfhammer
Sigma Special Tactics Group
2938
|
Posted - 2013.06.28 17:08:00 -
[13] - Quote
Isaac Collins wrote:Arduemont wrote:Okay, best advice I can offer is use something really fast.
What are you going to lowsec/null for? If your just popping into lowsec to pick up some stuff, then use a shuttle if that stuff will fit. Shuttles align and warp too fast for almost any ship to trap on a gate. If your going to PvP, then still stake something fast whilst you get used to it. A combat frigate will get you some kills, although you will have to be more patient. Don't expect to win the first few times though, because until you've tried you wont know what you can safely fight, and what you can't.
I was planning on going in a heron to check out this amazing relic/data sites people talk about being in nullsec. Once I get in I plan to fly the most desolate places I can find but the initial jump in is my major concern.
This means you have exploration gear, like a probe launcher.
Ever since apocrypha, I have been using wormholes to go to DEEP nullsec where you can go for months without seeing another ship.
So find a highsec wormhole, and then once in the wormhole, find a hole to nullsec. It could take a few minutes (both holes open at the same time) or it could take a week. But eventually, you will pop out in nullsec.
There you use the map and dotlan to see what traffic or activity occurs in the system. If you find a dead end pocket you're good. And local is your best tool too. They use it for fast and free intel, you can too.
Once my hold is full of goodies, I use wormholes to do the same thing, go back to highsec. Be advised if you are in a frigate, and get your cargo scanned, you could get popped. Yes, there's more risk in highsec than in deep null.
Now, you can do it that way, and get rewarded, and it takes a little more time, or you can go the quick gratification route and attempt the gank pipelines again.
It's your choice.
|

Kali Maat
PVP FAST
35
|
Posted - 2013.06.28 17:21:00 -
[14] - Quote
The whormhole way = best way. book mark the WH you came in from as a pretty god dam good exit. warning if you jump a few systems into 0.0 try to find your WH safe exit before starting to do what you came in 0.0 for. I personally deep space trade goods and minarals in my T2 transport ship like this :-) lots of money to be made when you get lucky. it's a great risk/reward/random mix.
I do this since WH exist and I'v hit a WH camp ONCE in my life. |

ElQuirko
Jester Syndicate S0UTHERN C0MF0RT
1558
|
Posted - 2013.06.28 19:15:00 -
[15] - Quote
Helios Aquiness wrote:ElQuirko wrote:T3 with the covert and interdiction nullifier subsystems. If you cloak as soon as you hear "warp drive active", nothing, nothing can stop you. Besides smartbombs. And if you're in a T3, that's gonna take a whole lot of them. Technically they can still de-cloak you and scramble you, the IDN dosent stop targeted warp destruption iirc
Near impossible though. The align'll start moving you forward, meaning that you're not in your original position, and usually the T3s are in-warp within 3-5 seconds, so the ceptor pilots will have to be very, very good. Save the Domi model! Spacewhales should be preserved. |

Feanira Darr
Perkone Caldari State
10
|
Posted - 2013.06.28 20:23:00 -
[16] - Quote
for the sole purpose of travel, I recommend a nano fleet interceptor
not inertia stabilizers; those mess with your sig. higher lock times are one of your protections
warp with your camera facing back at your origin, so that you can "bounce" off bubbles quickly. a lot of times, though, bubbles are unattended and you can do the 5km/s loop over the top and to your gate.
"fleet" interceptor because it's caused every solo ship I've encountered to run. "Tibus Heth could also benefit from working 'The Plan'." -DMC |

Neme Orlenard
Open University of Celestial Hardship Art of War Alliance
2
|
Posted - 2013.07.02 14:20:00 -
[17] - Quote
You can also checkout OUCH https://forums.eveonline.com/default.aspx?g=posts&t=7370 They train you to survive in nullsec
|

Krixtal Icefluxor
INLAND EMPIRE Galactic
18577
|
Posted - 2013.07.02 14:23:00 -
[18] - Quote
For The record, it's "dying".
"Dieing" may be related to die-casting iron or something, but I'm not really sure...... |

Xander Karsoth
Association of Commonwealth Enterprises Test Alliance Please Ignore
53
|
Posted - 2013.07.02 14:26:00 -
[19] - Quote
Isaac Collins wrote:The only time I've gone to null sec the warp disrupt field was up and I barely burned back to the gate in time.
What's some good advice to not get my face curb stomped heading to low sec, I don't know what time of day the gates are least camped and I don't know which gates to not even try due to them being heavily camped. Any advice would be very helpful.
Also if there's anyone who can say about how strong the rats are at relic/data sites? Interdiction Nullified+3 warp core stabs |

Q 5
Royal Amarr Institute Amarr Empire
93
|
Posted - 2013.07.02 14:30:00 -
[20] - Quote
Don't go.
If dying bothers you then you shouldn't go, cuz you will die at some point
Make sure your you have your clone updated before you go.
Use a fast ship and use a cloak and warp Corp stabilizer if so inclined but WCS nerf your range. |
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