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Zigegg
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Posted - 2003.08.12 10:32:00 -
[1]
Does any one else think that if the game carrys on the way it is, it will end up killing it for all new players. EG: All the new Bp¦s release seem to be owned by just a few very big corps. No one stand a chnace if this keeps going on. Item releases should be place over the whole map not just in a few locations, like Fountain. If this carrys on we will find new player play for thier free month and then leave the game.
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Discorporation
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Posted - 2003.08.12 10:35:00 -
[2]
Edited by: Discorporation on 12/08/2003 10:39:34 Hi,
One event regarding blueprints has taken place. Regardless of the outcome or fairness, it was still only one.
How can you determine the future for small corporation when you only have one event to go on?
Thank you :)
[Heterocephalus glaber]
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Nicholas Marshal
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Posted - 2003.08.12 10:37:00 -
[3]
try and think on a longer timescale. EVE should carry on for YEARS. We are only 3 months in.
Don't worry.
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drunkenmaster
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Posted - 2003.08.12 10:48:00 -
[4]
Edited by: drunkenmaster on 12/08/2003 10:50:20 When I joined, I missed the freebie ark-mining. This made it difficult for new/small corps to catch up.
When some joined, they just missed the 'easy' looting of 'easy' NPC cruisers, and the surg strike bug. This made it difficult for new/small corps too.
Now this.
This is just another step on the ladder.
*whenever* you start, the people there before you will have an advantage.
This is true of almost all things.
Also, a lot of players aren't playing to get themselves loads of money, or rare BP's. Like me. I'm just here for the entertainment.
If everyone had the same chance of doing everything, it would be far less entertaining.
Idea: find out the corps that are picking up these BP's, go to war with them, and demand the BP as your surrender 'loot'. Or get someone else to do this for you, then stab them in the back, and take it. .
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Rychian Vanervi
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Posted - 2003.08.12 10:51:00 -
[5]
Even if it was only a few regions where new items are being found would this not spur on the noobs and give them something more to aim for than a battle ship after mining for a couple of weeks. Anyone can sit on a roid and get such a ship but it takes a whole lot more skill to either infiltrate alliance space or to get in with them.
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Calalbran
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Posted - 2003.08.12 11:05:00 -
[6]
There seem to be 2 sorts of players in online games.
1. Those that must be the biggest, baddest character - all the best stuff, all the blueprints, loads of money, loads of ships. And probably 12 hours a day playing the game. The sort of people who buy their first battleship after 2 weeks, then are bored. Or get mad at the game for lack of content.
2. Those whose enjoyment of the game is based on playing the game - not dependent on money, items or location. Just interaction with the game and other players. Many of them perhaps don't play so much each day - but perhaps get more enjoyment out of a game.
Any events being run, a lot of people won't be able to take part (due to time, how far they are from the event when they are online, even time zones). But for a lot of us, we don't base our lives on "must participate in events". If we make it to them, great. If not, maybe another time. I don't know about anyone else, but if I am doing something in the alternate world (ie real life), I won't stop that just to attend an event in my area of space. I sleep, I work, I cook, I spend time with friends and family. I fit the game round those.
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Zigegg
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Posted - 2003.08.12 11:10:00 -
[7]
What both of you say is true. BUT it has still not stopped a few new players from saying so on the mining channel the other night. Lets just hope it is sorted out soon.
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Karkoo
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Posted - 2003.08.12 11:16:00 -
[8]
Quote: There seem to be 2 sorts of players in online games.
1. Those that must be the biggest, baddest character - all the best stuff, all the blueprints, loads of money, loads of ships. And probably 12 hours a day playing the game. The sort of people who buy their first battleship after 2 weeks, then are bored. Or get mad at the game for lack of content.
2. Those whose enjoyment of the game is based on playing the game - not dependent on money, items or location. Just interaction with the game and other players. Many of them perhaps don't play so much each day - but perhaps get more enjoyment out of a game.
Any events being run, a lot of people won't be able to take part (due to time, how far they are from the event when they are online, even time zones). But for a lot of us, we don't base our lives on "must participate in events". If we make it to them, great. If not, maybe another time. I don't know about anyone else, but if I am doing something in the alternate world (ie real life), I won't stop that just to attend an event in my area of space. I sleep, I work, I cook, I spend time with friends and family. I fit the game round those.
Its all about balance and this is not a very balanced way to do it. IMOA Events should grant you some reward but not BP as the big corps would get it almost all the time. If it is done by NPC pirates dropping BP then we will have the same problem as wee had with the pirate loot before they changed the tables. ( CCP havent found the right balance for that yet cant believe that BP dropping would be different ) The best solution would be an option in research to be able to design new tech. This way it is skill related and could also be down to luck like the reverse engineering is going to be. That way it would be balanced, as big corps can spend more time reasearching BP than small corps so would still get richer but at least it would be realistic and help improve the market cause Corps that spend ages researching wont want to sell the stuff cheap.
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Faxon
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Posted - 2003.08.12 11:25:00 -
[9]
It has to be said again - The Miner II incident was an accident it wasnt a scheduled release. It was a mistake and wont be done again.
As to things getting harder for small corps, do you not think that the things that have been made harder are there to make the game more balanced and challenging ?
Yes mining used to be more profitable but if they left it like it was every small corp would be a huge corp now - where would be the fun in that ?
Yes some corps are huge because they had it easy in the early days but thats life. Not everyone can be rich....
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Barl Rathbone
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Posted - 2003.08.12 11:28:00 -
[10]
The BP for miner II's werent given out as an event.
One of the dev's gave a jove miner out as a mistake and then had to swap it with a BP copy to make it fair to the corp who bought it.
Not cleve but not an indication of the way it will work in future.
I took part in an event yesterday to assasinate the amarr official in the news and believe me the reward wasnt a BP. In fact the reward was less than 20% of the cost of the ship I almost lost!
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Karkoo
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Posted - 2003.08.12 11:29:00 -
[11]
Quote: It has to be said again - The Miner II incident was an accident it wasnt a scheduled release. It was a mistake and wont be done again.
As to things getting harder for small corps, do you not think that the things that have been made harder are there to make the game more balanced and challenging ?
Yes mining used to be more profitable but if they left it like it was every small corp would be a huge corp now - where would be the fun in that ?
Yes some corps are huge because they had it easy in the early days but thats life. Not everyone can be rich....
Did you read the press release? Looks to me like BP will come from events that will take place all over the place.
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Kimi
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Posted - 2003.08.12 11:29:00 -
[12]
EQ has been going almost 5 years.
Yet people still start new.
How can that be, when all those that started 5 years ago have already gotten all the good stuff?
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slacker
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Posted - 2003.08.12 11:29:00 -
[13]
1) Even if solo players scored a rare BP from an NPC drop - the first thing they would do is flog it to a large alliance.
2) If research was the gateway to better items - alliances would get there first.
Are you noticing a pattern?
Join a proper corp and stop whining.
-- slacker |

Josun Ferox
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Posted - 2003.08.12 11:54:00 -
[14]
when a corp in real life gets into trouble, and the thread of getting taken over arises, nobody would even listen to this corp laming about the ooh so bad world.
keeping this in mind as a challenge, one can only congratulate ccp for this game¦s partially great realism - IMO it never aggravates a game, when it comes to competition. You may say, there¦s still too many exploiters or big bad corps without honour - and you¦re right - but hey, how about trying to work on this strategically (and you could, instead of cryin¦)?
as far as events go, i think, it will always give advantages to one, and lesser chances to another players, since you just cannot satisfy anybud in any point - so just enjoy what you can participate in and try to decrease the cry level - that way joy & fun have a greater chance to develope and prevail.
J. F.
<got a clue ? u a marketeer, huh ?>
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Daesdemona
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Posted - 2003.08.12 11:55:00 -
[15]
Amen, Adaptation is King.
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |
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